Commit Graph

565 Commits (78bbe9b251295df0817468b8f9703917002d9136)

Author SHA1 Message Date
Sha..om 59336dee4d * Fix issue 464 13 years ago
sky..ok 1c1a6a0421 Javadoc fixes from wezrule: http://jmonkeyengine.org/groups/documentation-jme3/forum/topic/diff-for-quaternion-few-spelling-mistakes-and-inconsistencies/ 13 years ago
rem..om 4adaf86db9 fixed simple batch node : The SimpleBatchNode must NOT sets the refresh flag on its children when it is transformed. That's the very purpose of the SimpleBatchNode 13 years ago
Sha..rd 8b5f4cba36 * BufferUtils.destroyDirectBuffer() now works on Android 13 years ago
Sha..rd 29b2596359 * Removed various misc handling code from AndroidHarness to OGLESContext/JmeAndroidSystem to ease using jME3 outside of AndroidHarness 13 years ago
Sha..rd e71f33ef7a * Removed Geometry.setTransformRefresh() which was identical to Spatial.setTransformRefresh() 13 years ago
Sha..rd 45534ab0b8 * FlyByCamera now uses Quaternion.normalizeLocal() 13 years ago
Sha..rd 0090d4eaad * Fix spelling/grammer errors in BatchNode javadoc 13 years ago
Sha..rd a99d94c263 * Fix bug where animation loop mode "Cycle" would start at the end of the animation at each cycle causing discontinuities in the animation 13 years ago
sky..ok 24145d10bc Removed more println's 13 years ago
sky..ok bbf32420a2 Paul makes me feel like less of a man <3 13 years ago
sky..ok 6b91149956 Remove debug statement I left in r9389 13 years ago
sky..ok 96fce01608 Fix for bug when assigning an empty text string to a BitmapText already showing content 13 years ago
bre..ns 5090b397a4 removed sysout from DesktopAssetManager and replaced with logger 13 years ago
sha..rd 2cec3f82eb * Fix ClassCastException when loading old blender-based j3o files 13 years ago
Sha..rd 4fc046a0e1 * Particle meshes now call updateCounts() when number of particles changes. This might fix native crashes in some cases. 13 years ago
rem..om 2b097ebdfc SkeletonControl : check hasArray for both BoneWeight and BoneIndex buffers before prep them for anim (convert them to non direct). 13 years ago
nor..67 783ec50326 - final version of Material/RenderState comparison and hashValue methods, he who changes them again has to buy a crate of beer for all core members 13 years ago
rem..om 311242b6d9 - Framebuffer can now render to a cube map face, thanks to dflemstr 13 years ago
rem..om c9d5011555 used dynamicEqual instead of dynamicHashCode in BatchNode and GeometryBatchFactory 13 years ago
rem..om d33cbce333 - Changed BatchNode and GeometryBatchFactory according to material recent changes. 13 years ago
ShA..Rd 960837fe02 NORMEN IS ALWAYS RIGHT 13 years ago
ShA..Rd 2339b7d2e5 * Fix Material.hashCode/equals and RenderState.hashCode() 13 years ago
sky..ok a625e8ae2a Javadoc fixes R PHUN 13 years ago
nor..67 92e2e35aef - change Material.equals to Material.contentEquals 13 years ago
sky..ok f6ea856f9e GLObject/GLObjectManager -> NativeObject/NativeObjectManager in docs 13 years ago
sky..ok 96e20aad8d Javadoc fixes: Down from 260 to 221 warnings 13 years ago
ShA..Rd 3d60482b46 * Fix paul complaining 13 years ago
rem..om 22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). 13 years ago
ShA..Rd ac59c1ffdf * Fix link error in glow material techniques 13 years ago
Sha..rd 7ec115a768 * AssetManager now returns AudioData instead of AudioNode (similar to new Material() type behavior) 13 years ago
Sha..rd 9390125d6c * NativeObjectManager is now limited for 100 objects deleted per frame to reduce spikes with large heap config 13 years ago
Sha..rd 0751d9ff76 * Added methods to DesktopAssetManager: addToCache/getFromCache/deleteFromCache/clearCache 13 years ago
Sha..rd c8fa79fbd6 * Fixed issue where an ogre3d animation with no tracks would load, but cause a NPE when loaded again from J3O 13 years ago
Sha..rd 988110e360 * Removed deprecated methods from AudioNode 13 years ago
Sha..rd 924d83ffdb * Fixed up ThreadingManager to actually work with the asset manager, even though nobody uses it 13 years ago
Sha..rd bd4214f3bd * AssetCache is now an interface and can be extended by user. Moved to com.jme3.asset.cache package. 13 years ago
Sha..rd f844ca429f * JmeFormatter now uses non threadsafe StringBuilder for performance 13 years ago
Sha..rd f6b5335976 * Formatting and minor changes in Curve, Cylinder, PQTorus 13 years ago
Sha..rd 0aa5efb028 * Added license text for asset exceptions 13 years ago
Sha..rd c67e6d32c5 * Since AssetManager registerLoader/Locator method that take a string class are deprecated, AssetConfig will no longer use them 13 years ago
rem..om 4155cacf74 PssmShadowRenderer : post shadow pas does not write depth anymore, also added a slight polyOffset to avoid z-fighting 13 years ago
rem..om d50efde277 Fixed imports from last commit 13 years ago
Sha..rd ddca06e607 * Materials.equals() method now works correctly (checking if material will look the same if rendered, in 99.9% of cases..) 13 years ago
rem..om c3ed68cfbb AnimationTrack null checked the animation channel in onStop, onPause and setLoopMode to avoid NPE 13 years ago
rem..om bc0207f1fc BatchNode is now indexing the batches by geometry to easily retrieve them during the update phase. 13 years ago
nor..67 b7affd0147 - optimize BatchNode a bit 13 years ago
rem..om 732955a56c fixed BoundingBox merge method javadoc 13 years ago
rem..om e5b99b5035 ShadowUtil now use tempVars instead of instantiating new objects 13 years ago
rem..om cecf807001 SpotLight, inner and outer angle cos is now correctly packed when opening a saved light 13 years ago