* FlyByCamera now uses Quaternion.normalizeLocal()
* Quaternion.normalize() which was deprecated has now been removed * Quaternion.normalizeLocal() now returns "this" object git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9404 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -279,7 +279,7 @@ public class FlyByCamera implements AnalogListener, ActionListener {
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Quaternion q = new Quaternion();
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q.fromAxes(left, up, dir);
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q.normalize();
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q.normalizeLocal();
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cam.setAxes(q);
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}
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2009-2010 jMonkeyEngine
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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@ -62,7 +62,7 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
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public static final Quaternion IDENTITY = new Quaternion();
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public static final Quaternion DIRECTION_Z = new Quaternion();
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public static final Quaternion ZERO = new Quaternion(0, 0, 0, 0);
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static {
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DIRECTION_Z.fromAxes(Vector3f.UNIT_X, Vector3f.UNIT_Y, Vector3f.UNIT_Z);
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}
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@ -1080,29 +1080,30 @@ public final class Quaternion implements Savable, Cloneable, java.io.Serializabl
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return w * w + x * x + y * y + z * z;
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}
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/**
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* <code>normalize</code> normalizes the current <code>Quaternion</code>
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* @deprecated The naming of this method doesn't follow convention.
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* Please use {@link Quaternion#normalizeLocal() } instead.
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*/
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@Deprecated
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public void normalize() {
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float n = FastMath.invSqrt(norm());
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x *= n;
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y *= n;
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z *= n;
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w *= n;
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}
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// /**
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// * <code>normalize</code> normalizes the current <code>Quaternion</code>
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// * @deprecated The naming of this method doesn't follow convention.
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// * Please use {@link Quaternion#normalizeLocal() } instead.
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// */
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// @Deprecated
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// public void normalize() {
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// float n = FastMath.invSqrt(norm());
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// x *= n;
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// y *= n;
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// z *= n;
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// w *= n;
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// }
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/**
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* <code>normalize</code> normalizes the current <code>Quaternion</code>
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*/
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public void normalizeLocal() {
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public Quaternion normalizeLocal() {
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float n = FastMath.invSqrt(norm());
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x *= n;
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y *= n;
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z *= n;
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w *= n;
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return this;
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}
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/**
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