* Formatting and minor changes in Curve, Cylinder, PQTorus
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9303 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -39,11 +39,12 @@ import java.util.Iterator;
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import java.util.List;
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/**
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* A <code>Curve</code> is a visual, line-based representation of a {@link Spline}.
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* The underlying Spline will be sampled N times where N is the number of
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* segments as specified in the constructor. Each segment will represent
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* one line in the generated mesh.
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*
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* A
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* <code>Curve</code> is a visual, line-based representation of a {@link Spline}.
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* The underlying Spline will be sampled N times where N is the number of
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* segments as specified in the constructor. Each segment will represent one
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* line in the generated mesh.
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*
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* @author Nehon
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*/
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public class Curve extends Mesh {
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@ -54,13 +55,12 @@ public class Curve extends Mesh {
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/**
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* Serialization only. Do not use.
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*/
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public Curve(){
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public Curve() {
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}
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/**
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* Create a curve mesh.
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* Use a CatmullRom spline model that does not cycle.
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*
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* Create a curve mesh. Use a CatmullRom spline model that does not cycle.
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*
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* @param controlPoints the control points to use to create this curve
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* @param nbSubSegments the number of subsegments between the control points
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*/
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@ -70,7 +70,7 @@ public class Curve extends Mesh {
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/**
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* Create a curve mesh from a Spline
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*
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*
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* @param spline the spline to use
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* @param nbSubSegments the number of subsegments between the control points
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*/
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@ -79,17 +79,17 @@ public class Curve extends Mesh {
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this.spline = spline;
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switch (spline.getType()) {
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case CatmullRom:
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this.createCatmullRomMesh(nbSubSegments);
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this.createCatmullRomMesh(nbSubSegments);
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break;
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case Bezier:
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this.createBezierMesh(nbSubSegments);
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break;
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this.createBezierMesh(nbSubSegments);
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break;
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case Nurb:
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this.createNurbMesh(nbSubSegments);
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break;
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this.createNurbMesh(nbSubSegments);
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break;
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case Linear:
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default:
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this.createLinearMesh();
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this.createLinearMesh();
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break;
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}
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}
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@ -122,7 +122,7 @@ public class Curve extends Mesh {
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}
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i = 0;
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int k = 0;
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int k;
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for (int j = 0; j < (spline.getControlPoints().size() - 1) * nbSubSegments; j++) {
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k = j;
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indices[i] = (short) k;
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@ -140,100 +140,101 @@ public class Curve extends Mesh {
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}
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/**
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* This method creates the Bezier path for this curve.
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*
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* @param nbSubSegments
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* amount of subsegments between position control points
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*/
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private void createBezierMesh(int nbSubSegments) {
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if(nbSubSegments==0) {
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nbSubSegments = 1;
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}
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int centerPointsAmount = (spline.getControlPoints().size() + 2) / 3;
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//calculating vertices
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float[] array = new float[((centerPointsAmount - 1) * nbSubSegments + 1) * 3];
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int currentControlPoint = 0;
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List<Vector3f> controlPoints = spline.getControlPoints();
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int lineIndex = 0;
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for (int i = 0; i < centerPointsAmount - 1; ++i) {
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Vector3f vector3f = controlPoints.get(currentControlPoint);
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array[lineIndex++] = vector3f.x;
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array[lineIndex++] = vector3f.y;
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array[lineIndex++] = vector3f.z;
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for (int j = 1; j < nbSubSegments; ++j) {
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spline.interpolate((float) j / nbSubSegments, currentControlPoint, temp);
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array[lineIndex++] = temp.getX();
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array[lineIndex++] = temp.getY();
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array[lineIndex++] = temp.getZ();
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}
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currentControlPoint += 3;
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}
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Vector3f vector3f = controlPoints.get(currentControlPoint);
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array[lineIndex++] = vector3f.x;
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array[lineIndex++] = vector3f.y;
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array[lineIndex++] = vector3f.z;
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* This method creates the Bezier path for this curve.
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*
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* @param nbSubSegments amount of subsegments between position control
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* points
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*/
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private void createBezierMesh(int nbSubSegments) {
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if (nbSubSegments == 0) {
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nbSubSegments = 1;
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}
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int centerPointsAmount = (spline.getControlPoints().size() + 2) / 3;
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//calculating indexes
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int i = 0, k = 0;
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short[] indices = new short[(centerPointsAmount - 1) * nbSubSegments << 1];
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for (int j = 0; j < (centerPointsAmount - 1) * nbSubSegments; ++j) {
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k = j;
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indices[i++] = (short) k;
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++k;
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indices[i++] = (short) k;
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}
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//calculating vertices
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float[] array = new float[((centerPointsAmount - 1) * nbSubSegments + 1) * 3];
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int currentControlPoint = 0;
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List<Vector3f> controlPoints = spline.getControlPoints();
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int lineIndex = 0;
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for (int i = 0; i < centerPointsAmount - 1; ++i) {
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Vector3f vector3f = controlPoints.get(currentControlPoint);
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array[lineIndex++] = vector3f.x;
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array[lineIndex++] = vector3f.y;
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array[lineIndex++] = vector3f.z;
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for (int j = 1; j < nbSubSegments; ++j) {
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spline.interpolate((float) j / nbSubSegments, currentControlPoint, temp);
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array[lineIndex++] = temp.getX();
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array[lineIndex++] = temp.getY();
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array[lineIndex++] = temp.getZ();
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}
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currentControlPoint += 3;
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}
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Vector3f vector3f = controlPoints.get(currentControlPoint);
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array[lineIndex++] = vector3f.x;
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array[lineIndex++] = vector3f.y;
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array[lineIndex++] = vector3f.z;
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this.setMode(Mesh.Mode.Lines);
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this.setBuffer(VertexBuffer.Type.Position, 3, array);
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this.setBuffer(VertexBuffer.Type.Index, 2, indices);
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this.updateBound();
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this.updateCounts();
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}
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/**
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* This method creates the Nurb path for this curve.
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* @param nbSubSegments
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* amount of subsegments between position control points
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*/
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private void createNurbMesh(int nbSubSegments) {
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float minKnot = spline.getMinNurbKnot();
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float maxKnot = spline.getMaxNurbKnot();
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float deltaU = (maxKnot - minKnot)/nbSubSegments;
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float[] array = new float[(nbSubSegments + 1) * 3];
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float u = minKnot;
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Vector3f interpolationResult = new Vector3f();
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for(int i=0;i<array.length;i+=3) {
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spline.interpolate(u, 0, interpolationResult);
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array[i] = interpolationResult.x;
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array[i + 1] = interpolationResult.y;
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array[i + 2] = interpolationResult.z;
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u += deltaU;
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}
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//calculating indexes
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int i = 0;
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short[] indices = new short[nbSubSegments << 1];
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for (int j = 0; j < nbSubSegments; ++j) {
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indices[i++] = (short) j;
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indices[i++] = (short) (j + 1);
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}
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//calculating indexes
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int i = 0, k;
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short[] indices = new short[(centerPointsAmount - 1) * nbSubSegments << 1];
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for (int j = 0; j < (centerPointsAmount - 1) * nbSubSegments; ++j) {
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k = j;
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indices[i++] = (short) k;
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++k;
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indices[i++] = (short) k;
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}
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this.setMode(Mesh.Mode.Lines);
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this.setBuffer(VertexBuffer.Type.Position, 3, array);
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this.setBuffer(VertexBuffer.Type.Index, 2, indices);
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this.updateBound();
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this.updateCounts();
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}
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/**
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* This method creates the Nurb path for this curve.
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*
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* @param nbSubSegments amount of subsegments between position control
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* points
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*/
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private void createNurbMesh(int nbSubSegments) {
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float minKnot = spline.getMinNurbKnot();
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float maxKnot = spline.getMaxNurbKnot();
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float deltaU = (maxKnot - minKnot) / nbSubSegments;
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float[] array = new float[(nbSubSegments + 1) * 3];
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float u = minKnot;
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Vector3f interpolationResult = new Vector3f();
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for (int i = 0; i < array.length; i += 3) {
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spline.interpolate(u, 0, interpolationResult);
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array[i] = interpolationResult.x;
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array[i + 1] = interpolationResult.y;
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array[i + 2] = interpolationResult.z;
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u += deltaU;
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}
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//calculating indexes
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int i = 0;
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short[] indices = new short[nbSubSegments << 1];
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for (int j = 0; j < nbSubSegments; ++j) {
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indices[i++] = (short) j;
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indices[i++] = (short) (j + 1);
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}
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this.setMode(Mesh.Mode.Lines);
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this.setBuffer(VertexBuffer.Type.Position, 3, array);
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this.setBuffer(VertexBuffer.Type.Index, 2, indices);
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this.updateBound();
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this.updateCounts();
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}
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this.setMode(Mesh.Mode.Lines);
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this.setBuffer(VertexBuffer.Type.Position, 3, array);
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this.setBuffer(VertexBuffer.Type.Index, 2, indices);
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this.updateBound();
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this.updateCounts();
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}
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private void createLinearMesh() {
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float[] array = new float[spline.getControlPoints().size() * 3];
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short[] indices = new short[(spline.getControlPoints().size() - 1) * 2];
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int i = 0;
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int cpt = 0;
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int k = 0;
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int k;
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int j = 0;
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for (Iterator<Vector3f> it = spline.getControlPoints().iterator(); it.hasNext();) {
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Vector3f vector3f = it.next();
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@ -260,12 +261,13 @@ public class Curve extends Mesh {
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this.updateBound();
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this.updateCounts();
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}
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/**
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* This method returns the length of the curve.
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*
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* @return the length of the curve
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*/
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public float getLength() {
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return spline.getTotalLength();
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return spline.getTotalLength();
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}
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}
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@ -392,6 +392,7 @@ public class Cylinder extends Mesh {
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updateBound();
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}
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@Override
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public void read(JmeImporter e) throws IOException {
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super.read(e);
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InputCapsule capsule = e.getCapsule(this);
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@ -404,6 +405,7 @@ public class Cylinder extends Mesh {
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inverted = capsule.readBoolean("inverted", false);
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}
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@Override
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public void write(JmeExporter e) throws IOException {
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super.write(e);
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OutputCapsule capsule = e.getCapsule(this);
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@ -105,17 +105,6 @@ public class PQTorus extends Mesh {
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return width;
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}
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public void read(JmeImporter e) throws IOException {
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super.read(e);
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InputCapsule capsule = e.getCapsule(this);
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p = capsule.readFloat("p", 0);
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q = capsule.readFloat("q", 0);
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radius = capsule.readFloat("radius", 0);
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width = capsule.readFloat("width", 0);
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steps = capsule.readInt("steps", 0);
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radialSamples = capsule.readInt("radialSamples", 0);
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}
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/**
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* Rebuilds this torus based on a new set of parameters.
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*
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@ -145,9 +134,9 @@ public class PQTorus extends Mesh {
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FloatBuffer fnb = createVector3Buffer(vertCount);
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FloatBuffer ftb = createVector2Buffer(vertCount);
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Vector3f pointB = new Vector3f(), T = new Vector3f(), N = new Vector3f(), B = new Vector3f();
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Vector3f pointB, T, N, B;
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Vector3f tempNorm = new Vector3f();
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float r, x, y, z, theta = 0.0f, beta = 0.0f;
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float r, x, y, z, theta = 0.0f, beta;
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int nvertex = 0;
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// Move along the length of the pq torus
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@ -224,6 +213,18 @@ public class PQTorus extends Mesh {
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setBuffer(Type.Index, 3, sib);
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}
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@Override
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public void read(JmeImporter e) throws IOException {
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super.read(e);
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InputCapsule capsule = e.getCapsule(this);
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p = capsule.readFloat("p", 0);
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q = capsule.readFloat("q", 0);
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radius = capsule.readFloat("radius", 0);
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width = capsule.readFloat("width", 0);
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steps = capsule.readInt("steps", 0);
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radialSamples = capsule.readInt("radialSamples", 0);
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}
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@Override
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public void write(JmeExporter e) throws IOException {
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super.write(e);
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