Commit Graph

4007 Commits (6aeb694b71110c3b6ff8efde2c243a9801967c16)
 

Author SHA1 Message Date
shadowislord 6aeb694b71 * Merge revision 11060 from experimental branch 11 years ago
shadowislord 3838216207 * Added tone mapping filter that does not rely on average luminance (unlike HDRProcessor). 11 years ago
shadowislord 97ff9c2949 * Allow MultiSample.glsllib to be used on GLSL shaders versions 1.00 - 1.40 (otherwise a syntax error occurs) 11 years ago
jmekaelthas 939a0b03ca Bugfix: fixed a bug that caused importer to fail when mesh had armature 11 years ago
Nehon c09a4b208d Fixed ColorRGBA javadoc, made the clamp method use FastMath.clamp, integrated @kwando's pull request 131 11 years ago
Nehon 95f215c180 Adjusted TestPostWater to gamma correction 11 years ago
Nehon 200c875ba2 Used R11G11B10F instead of RGB10_A2 for framebuffer format in Filters and R11G11B10F instead of RGBA for the back buffer in the FilterPostProcessor. 11 years ago
Nehon 0c469e605b ColorRGBA now has a setAsSrgb that convert the passed sRGB values to linear space and store them in the ColorRGBA, it has also a getAsSrgb method that returns the SRGB value of the color in a Vector4f. 11 years ago
Nehon 9f45f78c86 Fixed GammaCorrectionFilter path to j3md and frag files 11 years ago
Nehon 09e705dcc4 Introduced RGB10_A2 Image Format. It offers greater precision for RGB channels at the expense of precision for the alpha channel. This format is convenient for post processing, and especially when gamma correction is turned on. 11 years ago
Nehon 8ff6f8df24 Introduced a new Enum ColorSpace. 11 years ago
Nehon e4ba4e9e9e - Image loaders now assume ALL images are in sRGB space and set the flag accordingly 11 years ago
Nehon 77a4002c3d Added support for hardware srgb output (gamma correction). 11 years ago
Nehon a23038430c - Added an AppSetting param for gamma correction, defaulted to true. 11 years ago
Nehon 0967f39b83 - Fixed the GammaCorrectionFilter so it properly works with multisampling, will be used as a fall back to upcoming Gamma Correction implementation 11 years ago
Stephen Gold 1a68fc9c30 Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 11 years ago
sgold@sonic.net 98ffe52c77 correct core comments and standardize line endings as discussed at http://hub.jmonkeyengine.org/forum/topic/typos-in-com-jme3-mathrendererpost/ 11 years ago
Normen Hansen bf4a810272 - change push() --> add() for physics collision events 11 years ago
normen f1a485a965 Merge pull request #132 from phr00t/master 11 years ago
jmekaelthas a2855c1cf0 Feature: added support for bone envelopes. 11 years ago
Phr00t 1919bac082 stack to deque 11 years ago
Phr00t ecf6297783 stack to deque 11 years ago
sgold@sonic.net 4a69eee64f corrections to com.jme3.scene.* comments as discussed at http://hub.jmonkeyengine.org/forum/topic/typos-in-com-jme3-scene/ 11 years ago
sgold@sonic.net 5372cb505d remove CRs from line endings (added in previous commit) 11 years ago
sgold@sonic.net 5b8dfbc27c typos in Spatial.java comments as discussed at http://hub.jmonkeyengine.org/forum/topic/typos-in-spatial-java-comments/ 11 years ago
Nehon 5f48fa34bd Made a MaterialDebugAppState that allows hot reload of materials at runtime. Pretty convenient for shader development and debugging 11 years ago
Erlend Sogge Heggen fba87fb0ea Added README.md v1 11 years ago
Erlend Sogge Heggen 414854004f Update CONTRIBUTING.md 11 years ago
Nehon 3a5aae5383 Fixed typo in previous commit's javadoc 11 years ago
Nehon 375079bfcf The shaderNodesGenerator now properly declare and assign inPosition : 11 years ago
Nehon e898f26cf4 The ShaderNodes system now correctly handles swizzle of types like ivecn, uvecn, bvecn 11 years ago
Rémy Bouquet d5f6058e85 Merge pull request #129 from Rena4ka/master 11 years ago
Phr00t d200e406d5 performance improvements to PhysicsSpace 11 years ago
jmekaelthas 3b187e9342 Bugfix: fix that allows to use either quaternion or euler rotation in 11 years ago
Normen Hansen 539c2e65fc - update JmeVersion automatically in build script 11 years ago
Normen Hansen 70412593ba clean up some naming in SDK build.gradle 11 years ago
Normen Hansen 7a000bb5fe use maven repo version of j-ogg and j-vorbisd 11 years ago
Rena4ka e250c47a08 Fixed constantly mipmap generation 11 years ago
sgold@sonic.net 8d2b7a53e6 fix race in TestAwtPanels as discussed at http://hub.jmonkeyengine.org/forum/topic/fix-for-race-in-testawtpanels 11 years ago
Stephen Gold a8e04797e5 Merge pull request #124 from kwando/fix_better_error_dialog 11 years ago
Hannes Nevalainen 2b8cdbb34c Fix for the ErrorDialog. 11 years ago
Nehon 1b3c2e4436 Fixed some compilations warning in the lightScattering shaders and a compilation error in the glsl 1.2 shader 11 years ago
Nehon 4f6c061d4e Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 11 years ago
Nehon dbae186426 Fixed issue in MotionPath where having a path with only 2 waypoints with the same coordinates was causing an IndexArrayOutOfBound exception. 11 years ago
Erlend Sogge Heggen 75bc62764a Update CONTRIBUTING.md 11 years ago
Rémy Bouquet ae0cd3d813 Merge pull request #117 from maany/issue#85 11 years ago
Kostyantyn Hushchyn 625264b6d8 Added base input handler - touch and simulated mouse 11 years ago
Normen Hansen 10af945f36 set buildNativeProjects to false for now 11 years ago
sploreg 7df0b41585 TerrainLodControl no longer caches camera positions. Issue #121 11 years ago
Nehon d7b3d580ed Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 11 years ago