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@ -66,11 +66,13 @@ import com.jme3.math.Transform; |
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import com.jme3.math.Vector3f; |
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import com.jme3.scene.Node; |
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import com.jme3.scene.Spatial; |
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import java.util.ArrayList; |
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import java.util.Collection; |
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import java.util.Iterator; |
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import java.util.LinkedList; |
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import java.util.List; |
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import java.util.Map; |
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import java.util.Stack; |
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import java.util.concurrent.Callable; |
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import java.util.concurrent.ConcurrentHashMap; |
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import java.util.concurrent.ConcurrentLinkedQueue; |
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@ -111,8 +113,8 @@ public class PhysicsSpace { |
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private Map<RaycastVehicle, PhysicsVehicle> physicsVehicles = new ConcurrentHashMap<RaycastVehicle, PhysicsVehicle>(); |
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private Map<Integer, PhysicsCollisionGroupListener> collisionGroupListeners = new ConcurrentHashMap<Integer, PhysicsCollisionGroupListener>(); |
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private ConcurrentLinkedQueue<PhysicsTickListener> tickListeners = new ConcurrentLinkedQueue<PhysicsTickListener>(); |
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private List<PhysicsCollisionListener> collisionListeners = new LinkedList<PhysicsCollisionListener>(); |
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private List<PhysicsCollisionEvent> collisionEvents = new LinkedList<PhysicsCollisionEvent>(); |
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private ArrayList<PhysicsCollisionListener> collisionListeners = new ArrayList<PhysicsCollisionListener>(); |
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private Stack<PhysicsCollisionEvent> collisionEvents = new Stack<PhysicsCollisionEvent>(); |
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private PhysicsCollisionEventFactory eventFactory = new PhysicsCollisionEventFactory(); |
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private Vector3f worldMin = new Vector3f(-10000f, -10000f, -10000f); |
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private Vector3f worldMax = new Vector3f(10000f, 10000f, 10000f); |
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@ -294,7 +296,7 @@ public class PhysicsSpace { |
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CollisionObject rBody1 = (CollisionObject) body1; |
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node = (PhysicsCollisionObject) rBody0.getUserPointer(); |
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node1 = (PhysicsCollisionObject) rBody1.getUserPointer(); |
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collisionEvents.add(eventFactory.getEvent(PhysicsCollisionEvent.TYPE_PROCESSED, node, node1, cp)); |
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collisionEvents.push(eventFactory.getEvent(PhysicsCollisionEvent.TYPE_PROCESSED, node, node1, cp)); |
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} |
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return true; |
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} |
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@ -332,19 +334,17 @@ public class PhysicsSpace { |
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public void distributeEvents() { |
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//add collision callbacks
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// synchronized (collisionEvents) {
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for (Iterator<PhysicsCollisionEvent> it = collisionEvents.iterator(); it.hasNext();) { |
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PhysicsCollisionEvent physicsCollisionEvent = it.next(); |
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for (PhysicsCollisionListener listener : collisionListeners) { |
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listener.collision(physicsCollisionEvent); |
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} |
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//recycle events
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eventFactory.recycle(physicsCollisionEvent); |
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it.remove(); |
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int clistsize = collisionListeners.size(); |
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while( collisionEvents.empty() == false ) { |
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PhysicsCollisionEvent physicsCollisionEvent = collisionEvents.pop(); |
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for(int i=0;i<clistsize;i++) { |
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collisionListeners.get(i).collision(physicsCollisionEvent); |
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} |
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// }
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//recycle events
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eventFactory.recycle(physicsCollisionEvent); |
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} |
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} |
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public static <V> Future<V> enqueueOnThisThread(Callable<V> callable) { |
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AppTask<V> task = new AppTask<V>(callable); |
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System.out.println("created apptask"); |
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