* Added tone mapping filter that does not rely on average luminance (unlike HDRProcessor).

experimental
shadowislord 11 years ago
parent 97ff9c2949
commit 3838216207
  1. 125
      jme3-effects/src/main/java/com/jme3/post/filters/ToneMapFilter.java
  2. 38
      jme3-effects/src/main/resources/Common/MatDefs/Post/ToneMap.frag
  3. 31
      jme3-effects/src/main/resources/Common/MatDefs/Post/ToneMap.j3md
  4. 141
      jme3-examples/src/main/java/jme3test/post/TestToneMapFilter.java

@ -0,0 +1,125 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.post.filters;
import com.jme3.asset.AssetManager;
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.material.Material;
import com.jme3.math.Vector3f;
import com.jme3.post.Filter;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import java.io.IOException;
/**
* Tone-mapping filter that uses filmic curve.
*
* @author Kirill Vainer
*/
public class ToneMapFilter extends Filter {
private static final Vector3f DEFAULT_WHITEPOINT = new Vector3f(11.2f, 11.2f, 11.2f);
private Vector3f whitePoint = DEFAULT_WHITEPOINT.clone();
/**
* Creates a tone-mapping filter with the default white-point of 11.2.
*/
public ToneMapFilter() {
super("ToneMapFilter");
}
/**
* Creates a tone-mapping filter with the specified white-point.
*
* @param whitePoint The intensity of the brightest part of the scene.
*/
public ToneMapFilter(Vector3f whitePoint) {
this();
this.whitePoint = whitePoint.clone();
}
@Override
protected boolean isRequiresDepthTexture() {
return false;
}
@Override
protected void initFilter(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
material = new Material(manager, "Common/MatDefs/Post/ToneMap.j3md");
material.setVector3("WhitePoint", whitePoint);
}
@Override
protected Material getMaterial() {
return material;
}
/**
* Set the scene white point.
*
* @param whitePoint The intensity of the brightest part of the scene.
*/
public void setWhitePoint(Vector3f whitePoint) {
if (material != null) {
material.setVector3("WhitePoint", whitePoint);
}
this.whitePoint = whitePoint;
}
/**
* Get the scene white point.
*
* @return The intensity of the brightest part of the scene.
*/
public Vector3f getWhitePoint() {
return whitePoint;
}
@Override
public void write(JmeExporter ex) throws IOException {
super.write(ex);
OutputCapsule oc = ex.getCapsule(this);
oc.write(whitePoint, "whitePoint", DEFAULT_WHITEPOINT.clone());
}
@Override
public void read(JmeImporter im) throws IOException {
super.read(im);
InputCapsule ic = im.getCapsule(this);
whitePoint = (Vector3f) ic.readSavable("whitePoint", DEFAULT_WHITEPOINT.clone());
}
}

@ -0,0 +1,38 @@
#import "Common/ShaderLib/MultiSample.glsllib"
uniform COLORTEXTURE m_Texture;
uniform vec3 m_WhitePoint;
#if __VERSION__ >= 150
in vec2 texCoord;
#else
varying vec2 texCoord;
#endif
vec3 FilmicCurve(in vec3 x)
{
const float A = 0.22;
const float B = 0.30;
const float C = 0.10;
const float D = 0.20;
const float E = 0.01;
const float F = 0.30;
return ((x * (A * x + C * B) + D * E) / (x * (A * x + B) + D * F)) - E / F;
}
// whitePoint should be 11.2
vec3 ToneMap_Filmic(vec3 color, vec3 whitePoint)
{
return FilmicCurve(color) / FilmicCurve(whitePoint);
}
void main() {
// TODO: This is incorrect if multi-sampling is used.
// The tone-mapping should be performed for each sample independently.
vec4 texVal = getColor(m_Texture, texCoord);
vec3 toneMapped = ToneMap_Filmic(texVal.rgb, m_WhitePoint);
gl_FragColor = vec4(toneMapped, texVal.a);
}

@ -0,0 +1,31 @@
MaterialDef Default GUI {
MaterialParameters {
Int NumSamples
Int NumSamplesDepth
Texture2D Texture
Vector3 WhitePoint
}
Technique {
VertexShader GLSL150: Common/MatDefs/Post/Post15.vert
FragmentShader GLSL150: Common/MatDefs/Post/ToneMap.frag
WorldParameters {
}
Defines {
RESOLVE_MS : NumSamples
}
}
Technique {
VertexShader GLSL100: Common/MatDefs/Post/Post.vert
FragmentShader GLSL100: Common/MatDefs/Post/ToneMap.frag
WorldParameters {
}
}
}

@ -0,0 +1,141 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.post;
import com.jme3.app.SimpleApplication;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.AnalogListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.post.FilterPostProcessor;
import com.jme3.post.HDRRenderer;
import com.jme3.post.filters.ColorOverlayFilter;
import com.jme3.post.filters.RadialBlurFilter;
import com.jme3.post.filters.ToneMapFilter;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Box;
import com.jme3.system.AppSettings;
import com.jme3.ui.Picture;
public class TestToneMapFilter extends SimpleApplication {
private boolean enabled = true;
private FilterPostProcessor fpp;
private ToneMapFilter toneMapFilter;
public static void main(String[] args){
TestToneMapFilter app = new TestToneMapFilter();
AppSettings settings = new AppSettings(true);
// Must turn on gamma correction, as otherwise it looks too dark.
settings.setGammaCorrection(true);
app.setSettings(settings);
app.start();
}
public Geometry createHDRBox(){
Box boxMesh = new Box(1, 1, 1);
Geometry box = new Geometry("Box", boxMesh);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", assetManager.loadTexture("Textures/HdrTest/Memorial.hdr"));
box.setMaterial(mat);
return box;
}
@Override
public void simpleInitApp() {
fpp = new FilterPostProcessor(assetManager);
toneMapFilter = new ToneMapFilter();
fpp.addFilter(toneMapFilter);
viewPort.addProcessor(fpp);
rootNode.attachChild(createHDRBox());
cam.setLocation(new Vector3f(0f,0f,3f));
initInputs();
}
private void initInputs() {
inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE));
inputManager.addMapping("WhitePointUp", new KeyTrigger(KeyInput.KEY_Y));
inputManager.addMapping("WhitePointDown", new KeyTrigger(KeyInput.KEY_H));
ActionListener acl = new ActionListener() {
public void onAction(String name, boolean keyPressed, float tpf) {
if (name.equals("toggle") && keyPressed) {
if (enabled) {
enabled = false;
viewPort.removeProcessor(fpp);
} else {
enabled = true;
viewPort.addProcessor(fpp);
}
}
}
};
AnalogListener anl = new AnalogListener() {
public void onAnalog(String name, float isPressed, float tpf) {
float wp = toneMapFilter.getWhitePoint().x;
if (name.equals("WhitePointUp")) {
wp += tpf * 1.0;
if (wp > 12f) {
wp = 12f;
}
toneMapFilter.setWhitePoint(new Vector3f(wp, wp, wp));
System.out.println("White point: " + wp);
}
if (name.equals("WhitePointDown")) {
wp -= tpf * 1.0;
if (wp < 0.01f) {
wp = 0.01f;
}
toneMapFilter.setWhitePoint(new Vector3f(wp, wp, wp));
System.out.println("White point: " + wp);
}
}
};
inputManager.addListener(acl, "toggle");
inputManager.addListener(anl, "WhitePointUp", "WhitePointDown");
}
}
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