Daniel Johansson
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b68035570d
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Removed a TODO note and added key count implementation (rough for now).
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9 years ago |
Daniel Johansson
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88bf9d4580
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Reverted some changes to light classes which was not meant to be committed as part of #314.
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9 years ago |
Daniel Johansson
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9ba90251d6
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Merge remote-tracking branch 'upstream/master'
Conflicts:
jme3-bullet-native-android/build.gradle
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9 years ago |
Rémy Bouquet
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9f9daa13dc
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Merge pull request #301 from Kendanware/issue295
Support for setting minification and magnification filters on a texture in the j3m material file
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9 years ago |
Kirill Vainer
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62eede87b3
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niftygui build: add niftygui repository reference to pom
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9 years ago |
Kirill Vainer
|
86439c2c2b
|
native bullet: fix JNI crash in ray / sweep test
Method return type does not match call function return type
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9 years ago |
Kirill Vainer
|
e9245a753b
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GLTracer: generate syntax highlighting and easier to read output
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9 years ago |
Kirill Vainer
|
9da4b78830
|
GLRenderer: disable unused vertex attributes before rendering instead of after
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9 years ago |
Kirill Vainer
|
8fdc0f9c90
|
GLRenderer: avoid useless glActiveTexture calls
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9 years ago |
Kirill Vainer
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f80364a8c2
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GLRenderer: don't set depth function twice
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9 years ago |
Kirill Vainer
|
5845671409
|
GLRenderer: enable seamless cubemap globally
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9 years ago |
Kirill Vainer
|
0bfa7bfacd
|
Merge pull request #336 from Dokthar/sdk_scenecomposer
Sdk TerrainEditor : changed paintTool toolTip
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9 years ago |
Kirill Vainer
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edd183a2be
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GLRenderer: fix texture update regression introduced in 9f3a145dd7
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9 years ago |
Dokthar
|
c9230d370a
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Merge remote-tracking branch 'doktharFork/sdk_scenecomposer' into sdk_scenecomposer
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9 years ago |
Dokthar
|
71e2a7efef
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SDK Terrain Editor : changed the paintTool tooltip text to match the tool actions
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9 years ago |
Daniel Johansson
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b84bd0d120
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Merge remote-tracking branch 'upstream/master' into issue295
Conflicts:
common.gradle
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9 years ago |
Kirill Vainer
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e552fb1101
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travis-ci: don't try to decrypt updates key for PRs
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9 years ago |
normen
|
3ad3623084
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Merge pull request #333 from Dokthar/sdk_scenecomposer
SDK scenecomposer : fix issue #332 and added line width to the cursor
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9 years ago |
Jules
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a111817457
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Merge pull request #7 from jMonkeyEngine/master
Merge branch "jmonkeyengine/master" into "sdk_scenecomposer"
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9 years ago |
Dokthar
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7e0bd4a385
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SDK scenecomposer : fix issue #332 cursor doesn't move
the position of the cursor wasn't updated, now it's work fine
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9 years ago |
Dokthar
|
4f1477735d
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SDK scenecomposer :reduce the arrows line width from 3 to 2.
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9 years ago |
Kirill Vainer
|
e93fb65bca
|
sdk build: enable nbm signing (if key exists)
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9 years ago |
Kirill Vainer
|
148c78a943
|
GL: make lwjgl implementation classes final
|
9 years ago |
Kirill Vainer
|
cb7d139488
|
GLSLCompat: support GLES compatibility
|
9 years ago |
Kirill Vainer
|
139ba573bc
|
travis-ci: try to fix incorrect .travis.yml file
|
9 years ago |
Kirill Vainer
|
616dadc498
|
Deprecate ColoredTextured.j3md
|
9 years ago |
Daniel Johansson
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c32ac172fb
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Merge remote-tracking branch 'upstream/master'
Conflicts:
jme3-core/src/main/java/com/jme3/light/AmbientLight.java
jme3-core/src/main/java/com/jme3/light/DirectionalLight.java
jme3-core/src/main/java/com/jme3/light/PointLight.java
jme3-core/src/main/java/com/jme3/light/SpotLight.java
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9 years ago |
Daniel Johansson
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e9e4b4a122
|
Improved audio renderer information log message to include more information and to print out in a format consistent with the GL renderer information.
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9 years ago |
Daniel Johansson
|
66e0e7053c
|
Fixed an issue where GLFW would not accept window focus again due to event polling not running.
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9 years ago |
Daniel Johansson
|
971b9524bd
|
Fixed an issue with the GLFW mouse input coordinates not being mapped correctly.
Renamed input classes to GlfwXXX.
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9 years ago |
Julien Gouesse
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2677ff31b9
|
Adds the JogAmp backend into the Gradle dependencies
|
9 years ago |
Julien Gouesse
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da01826e43
|
Temporarily disables the unified renderer in the JogAmp backend
|
9 years ago |
Julien Gouesse
|
fcae2e64de
|
Removes some useless code from the JogAmp backend
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9 years ago |
Julien Gouesse
|
7bd414665b
|
Drives the display renderable earlier in order to fix the unified renderer of the JOGL backend
|
9 years ago |
Julien Gouesse
|
fae50fd36e
|
Fixes a compile error in the unified renderer of the JOGL backend, doesn't rely on the auto-boxing
|
9 years ago |
Kirill Vainer
|
2631684b3d
|
sdk build: don't upload empty jars to maven from sdk project
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9 years ago |
Julien Gouesse
|
8ace69d0c3
|
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
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9 years ago |
Julien Gouesse
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814fb2b3ff
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First implementation of the unified renderer for the JOGL backend, untested
|
9 years ago |
Kirill Vainer
|
2f6388c13b
|
travis-ci: fix build failures on PRs / branches
|
9 years ago |
Nehon
|
168e1755ff
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Added some more constructors to SpotLight and PointLight, also added javadoc to all lights constructors.
|
9 years ago |
Rémy Bouquet
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609d9a1832
|
Merge pull request #306 from mbenson/light-ctors
More convenient light constructors
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9 years ago |
Julien Gouesse
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bbb15062af
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Adds the support of DebugGL for OpenGL ES 3 into the JOGL backend
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9 years ago |
Julien Gouesse
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2e977f6535
|
Fixes a GLException caused by a regression on the management of the gamma correction in the JOGL backend
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9 years ago |
Daniel Johansson
|
352a532730
|
Merge remote-tracking branch 'origin/issue314' into issue314
Conflicts:
common.gradle
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9 years ago |
Daniel Johansson
|
8f77dca931
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Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW.
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9 years ago |
Daniel Johansson
|
bf7643f06a
|
Merge remote-tracking branch 'upstream/master'
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9 years ago |
Daniel Johansson
|
89f10eca58
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Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW.
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9 years ago |
Kirill Vainer
|
c8c0904bda
|
travis-ci: re-enable maven snapshot releases
|
9 years ago |
Kirill Vainer
|
734bf4a789
|
travis-ci: use git fetch --unshallow so the revision count is correct
|
9 years ago |
Kirill Vainer
|
1fdfa269c9
|
build: disable maven releases
still need to figure out why the revision
number is so low for detached HEAD builds..
|
9 years ago |