Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW.

experimental
Daniel Johansson 9 years ago
parent 7f2626af65
commit 89f10eca58
  1. 3
      common.gradle
  2. 6
      jme3-core/src/main/resources/joystick-mapping.properties
  3. 22
      jme3-desktop/src/main/java/com/jme3/system/NativeLibraryLoader.java
  4. 2
      jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglAbstractDisplay.java
  5. 28
      jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglContext.java
  6. 12
      jme3-lwjgl3/build.gradle
  7. 140
      jme3-lwjgl3/src/main/java/com/jme3/audio/lwjgl/LwjglAL.java
  8. 58
      jme3-lwjgl3/src/main/java/com/jme3/audio/lwjgl/LwjglALC.java
  9. 66
      jme3-lwjgl3/src/main/java/com/jme3/audio/lwjgl/LwjglEFX.java
  10. 213
      jme3-lwjgl3/src/main/java/com/jme3/input/lwjgl/GlfwJoystickInput.java
  11. 116
      jme3-lwjgl3/src/main/java/com/jme3/input/lwjgl/LwjglKeyInput.java
  12. 189
      jme3-lwjgl3/src/main/java/com/jme3/input/lwjgl/LwjglMouseInput.java
  13. 458
      jme3-lwjgl3/src/main/java/com/jme3/renderer/lwjgl/LwjglGL.java
  14. 83
      jme3-lwjgl3/src/main/java/com/jme3/renderer/lwjgl/LwjglGLExt.java
  15. 99
      jme3-lwjgl3/src/main/java/com/jme3/renderer/lwjgl/LwjglGLFboEXT.java
  16. 97
      jme3-lwjgl3/src/main/java/com/jme3/renderer/lwjgl/LwjglGLFboGL3.java
  17. 369
      jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglCanvas.java
  18. 289
      jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglContext.java
  19. 12
      jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglDisplay.java
  20. 78
      jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglGLDebugOutputHandler.java
  21. 14
      jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglOffscreenBuffer.java
  22. 203
      jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglSmoothingTimer.java
  23. 139
      jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglTimer.java
  24. 489
      jme3-lwjgl3/src/main/java/com/jme3/system/lwjgl/LwjglWindow.java
  25. 1
      settings.gradle

@ -17,6 +17,9 @@ repositories {
maven {
url "http://nifty-gui.sourceforge.net/nifty-maven-repo"
}
maven {
url "https://oss.sonatype.org/content/repositories/snapshots"
}
}
dependencies {

@ -63,3 +63,9 @@ Xbox\ 360\ Wireless\ Receiver.AXIS_RX=z
Xbox\ 360\ Wireless\ Receiver.AXIS_RY=rz
Xbox\ 360\ Wireless\ Receiver.z=AXIS_RX
Xbox\ 360\ Wireless\ Receiver.rz=AXIS_RY
# Microsoft PC-joystick driver
Microsoft\ PC-joystick\ driver.12=POV +Y
Microsoft\ PC-joystick\ driver.13=POV +X
Microsoft\ PC-joystick\ driver.14=POV -Y
Microsoft\ PC-joystick\ driver.15=POV -X

@ -48,9 +48,8 @@ import java.util.logging.Logger;
/**
* Utility class to register, extract, and load native libraries.
* <br>
* Register your own libraries via the
* {@link #registerNativeLibrary(java.lang.String, com.jme3.system.Platform, java.lang.String, boolean) }
* method, for each platform.
* Register your own libraries via the {@link #registerNativeLibrary(String, Platform, String, String)} method, for
* each platform.
* You can then extract this library (depending on platform), by
* using {@link #loadNativeLibrary(java.lang.String, boolean) }.
* <br>
@ -125,23 +124,6 @@ public final class NativeLibraryLoader {
}
static {
// LWJGL
registerNativeLibrary("lwjgl", Platform.Windows32, "native/windows/lwjgl.dll");
registerNativeLibrary("lwjgl", Platform.Windows64, "native/windows/lwjgl64.dll");
registerNativeLibrary("lwjgl", Platform.Linux32, "native/linux/liblwjgl.so");
registerNativeLibrary("lwjgl", Platform.Linux64, "native/linux/liblwjgl64.so");
registerNativeLibrary("lwjgl", Platform.MacOSX32, "native/macosx/liblwjgl.dylib");
registerNativeLibrary("lwjgl", Platform.MacOSX64, "native/macosx/liblwjgl.dylib");
// OpenAL
// For OSX: Need to add lib prefix when extracting
registerNativeLibrary("openal", Platform.Windows32, "native/windows/OpenAL32.dll");
registerNativeLibrary("openal", Platform.Windows64, "native/windows/OpenAL64.dll");
registerNativeLibrary("openal", Platform.Linux32, "native/linux/libopenal.so");
registerNativeLibrary("openal", Platform.Linux64, "native/linux/libopenal64.so");
registerNativeLibrary("openal", Platform.MacOSX32, "native/macosx/openal.dylib", "libopenal.dylib");
registerNativeLibrary("openal", Platform.MacOSX64, "native/macosx/openal.dylib", "libopenal.dylib");
// BulletJme
registerNativeLibrary("bulletjme", Platform.Windows32, "native/windows/x86/bulletjme.dll");
registerNativeLibrary("bulletjme", Platform.Windows64, "native/windows/x86_64/bulletjme.dll");

@ -40,7 +40,6 @@ import com.jme3.input.lwjgl.JInputJoyInput;
import com.jme3.input.lwjgl.LwjglKeyInput;
import com.jme3.input.lwjgl.LwjglMouseInput;
import com.jme3.system.AppSettings;
import com.jme3.system.JmeContext.Type;
import com.jme3.system.JmeSystem;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.logging.Level;
@ -207,6 +206,7 @@ public abstract class LwjglAbstractDisplay extends LwjglContext implements Runna
+ "Must set with JmeContext.setSystemListner().");
}
registerNatives();
loadNatives();
logger.log(Level.FINE, "Using LWJGL {0}", Sys.getVersion());
if (!initInThread()) {

@ -52,12 +52,8 @@ import com.jme3.renderer.opengl.GLRenderer;
import com.jme3.renderer.opengl.GLTiming;
import com.jme3.renderer.opengl.GLTimingState;
import com.jme3.renderer.opengl.GLTracer;
import com.jme3.system.AppSettings;
import com.jme3.system.JmeContext;
import com.jme3.system.JmeSystem;
import com.jme3.system.NativeLibraryLoader;
import com.jme3.system.SystemListener;
import com.jme3.system.Timer;
import com.jme3.system.*;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.logging.Level;
import java.util.logging.Logger;
@ -166,7 +162,25 @@ public abstract class LwjglContext implements JmeContext {
}
}
}
protected void registerNatives() {
// LWJGL
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.Windows32, "native/windows/lwjgl.dll");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.Windows64, "native/windows/lwjgl64.dll");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.Linux32, "native/linux/liblwjgl.so");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.Linux64, "native/linux/liblwjgl64.so");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.MacOSX32, "native/macosx/liblwjgl.dylib");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.MacOSX64, "native/macosx/liblwjgl.dylib");
// For OSX: Need to add lib prefix when extracting
NativeLibraryLoader.registerNativeLibrary("openal", Platform.Windows32, "native/windows/OpenAL32.dll");
NativeLibraryLoader.registerNativeLibrary("openal", Platform.Windows64, "native/windows/OpenAL64.dll");
NativeLibraryLoader.registerNativeLibrary("openal", Platform.Linux32, "native/linux/libopenal.so");
NativeLibraryLoader.registerNativeLibrary("openal", Platform.Linux64, "native/linux/libopenal64.so");
NativeLibraryLoader.registerNativeLibrary("openal", Platform.MacOSX32, "native/macosx/openal.dylib", "libopenal.dylib");
NativeLibraryLoader.registerNativeLibrary("openal", Platform.MacOSX64, "native/macosx/openal.dylib", "libopenal.dylib");
}
protected void loadNatives() {
if (JmeSystem.isLowPermissions()) {
return;

@ -0,0 +1,12 @@
if (!hasProperty('mainClass')) {
ext.mainClass = ''
}
dependencies {
compile project(':jme3-core')
compile project(':jme3-desktop')
compile 'org.lwjgl:lwjgl:3.0.0b-SNAPSHOT'
compile group: 'org.lwjgl', name: 'lwjgl-platform', version: '3.0.0b-SNAPSHOT', classifier: 'natives-windows'
compile group: 'org.lwjgl', name: 'lwjgl-platform', version: '3.0.0b-SNAPSHOT', classifier: 'natives-linux'
compile group: 'org.lwjgl', name: 'lwjgl-platform', version: '3.0.0b-SNAPSHOT', classifier: 'natives-osx'
}

@ -0,0 +1,140 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/package com.jme3.audio.lwjgl;
import com.jme3.audio.openal.AL;
import com.jme3.system.NativeLibraryLoader;
import com.jme3.system.Platform;
import org.lwjgl.openal.AL10;
import org.lwjgl.openal.AL11;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
public final class LwjglAL implements AL {
public LwjglAL() {
}
public String alGetString(int parameter) {
return AL10.alGetString(parameter);
}
public int alGenSources() {
return AL10.alGenSources();
}
public int alGetError() {
return AL10.alGetError();
}
public void alDeleteSources(int numSources, IntBuffer sources) {
if (sources.position() != 0) throw new AssertionError();
if (sources.limit() != numSources) throw new AssertionError();
AL10.alDeleteSources(sources);
}
public void alGenBuffers(int numBuffers, IntBuffer buffers) {
if (buffers.position() != 0) throw new AssertionError();
if (buffers.limit() != numBuffers) throw new AssertionError();
AL10.alGenBuffers(buffers);
}
public void alDeleteBuffers(int numBuffers, IntBuffer buffers) {
if (buffers.position() != 0) throw new AssertionError();
if (buffers.limit() != numBuffers) throw new AssertionError();
AL10.alDeleteBuffers(buffers);
}
public void alSourceStop(int source) {
AL10.alSourceStop(source);
}
public void alSourcei(int source, int param, int value) {
AL10.alSourcei(source, param, value);
}
public void alBufferData(int buffer, int format, ByteBuffer data, int size, int frequency) {
if (data.position() != 0) throw new AssertionError();
if (data.limit() != size) throw new AssertionError();
AL10.alBufferData(buffer, format, data, frequency);
}
public void alSourcePlay(int source) {
AL10.alSourcePlay(source);
}
public void alSourcePause(int source) {
AL10.alSourcePause(source);
}
public void alSourcef(int source, int param, float value) {
AL10.alSourcef(source, param, value);
}
public void alSource3f(int source, int param, float value1, float value2, float value3) {
AL10.alSource3f(source, param, value1, value2, value3);
}
public int alGetSourcei(int source, int param) {
return AL10.alGetSourcei(source, param);
}
public void alSourceUnqueueBuffers(int source, int numBuffers, IntBuffer buffers) {
if (buffers.position() != 0) throw new AssertionError();
if (buffers.limit() != numBuffers) throw new AssertionError();
AL10.alSourceUnqueueBuffers(source, buffers);
}
public void alSourceQueueBuffers(int source, int numBuffers, IntBuffer buffers) {
if (buffers.position() != 0) throw new AssertionError();
if (buffers.limit() != numBuffers) throw new AssertionError();
AL10.alSourceQueueBuffers(source, buffers);
}
public void alListener(int param, FloatBuffer data) {
AL10.alListenerfv(param, data);
}
public void alListenerf(int param, float value) {
AL10.alListenerf(param, value);
}
public void alListener3f(int param, float value1, float value2, float value3) {
AL10.alListener3f(param, value1, value2, value3);
}
public void alSource3i(int source, int param, int value1, int value2, int value3) {
AL11.alSource3i(source, param, value1, value2, value3);
}
}

@ -0,0 +1,58 @@
package com.jme3.audio.lwjgl;
import com.jme3.audio.openal.ALC;
import org.lwjgl.openal.ALC10;
import org.lwjgl.openal.ALContext;
import java.nio.IntBuffer;
import static org.lwjgl.openal.ALC10.alcGetContextsDevice;
import static org.lwjgl.openal.ALC10.alcGetCurrentContext;
public class LwjglALC implements ALC {
private ALContext context;
public void createALC() {
context = ALContext.create();
}
public void destroyALC() {
if (context != null) {
context.destroy();
}
}
public boolean isCreated() {
return context != null;
}
public String alcGetString(final int parameter) {
final long context = alcGetCurrentContext();
final long device = alcGetContextsDevice(context);
return ALC10.alcGetString(device, parameter);
}
public boolean alcIsExtensionPresent(final String extension) {
final long context = alcGetCurrentContext();
final long device = alcGetContextsDevice(context);
return ALC10.alcIsExtensionPresent(device, extension);
}
public void alcGetInteger(final int param, final IntBuffer buffer, final int size) {
if (buffer.position() != 0) throw new AssertionError();
if (buffer.limit() != size) throw new AssertionError();
final long context = alcGetCurrentContext();
final long device = alcGetContextsDevice(context);
final int value = ALC10.alcGetInteger(device, param);
//buffer.put(value);
}
public void alcDevicePauseSOFT() {
}
public void alcDeviceResumeSOFT() {
}
}

@ -0,0 +1,66 @@
package com.jme3.audio.lwjgl;
import com.jme3.audio.openal.EFX;
import org.lwjgl.openal.EXTEfx;
import java.nio.IntBuffer;
public class LwjglEFX implements EFX {
public void alGenAuxiliaryEffectSlots(int numSlots, IntBuffer buffers) {
if (buffers.position() != 0) throw new AssertionError();
if (buffers.limit() != numSlots) throw new AssertionError();
EXTEfx.alGenAuxiliaryEffectSlots(buffers);
}
public void alGenEffects(int numEffects, IntBuffer buffers) {
if (buffers.position() != 0) throw new AssertionError();
if (buffers.limit() != numEffects) throw new AssertionError();
EXTEfx.alGenEffects(buffers);
}
public void alEffecti(int effect, int param, int value) {
EXTEfx.alEffecti(effect, param, value);
}
public void alAuxiliaryEffectSloti(int effectSlot, int param, int value) {
EXTEfx.alAuxiliaryEffectSloti(effectSlot, param, value);
}
public void alDeleteEffects(int numEffects, IntBuffer buffers) {
if (buffers.position() != 0) throw new AssertionError();
if (buffers.limit() != numEffects) throw new AssertionError();
EXTEfx.alDeleteEffects(buffers);
}
public void alDeleteAuxiliaryEffectSlots(int numEffectSlots, IntBuffer buffers) {
if (buffers.position() != 0) throw new AssertionError();
if (buffers.limit() != numEffectSlots) throw new AssertionError();
EXTEfx.alDeleteAuxiliaryEffectSlots(buffers);
}
public void alGenFilters(int numFilters, IntBuffer buffers) {
if (buffers.position() != 0) throw new AssertionError();
if (buffers.limit() != numFilters) throw new AssertionError();
EXTEfx.alGenFilters(buffers);
}
public void alFilteri(int filter, int param, int value) {
EXTEfx.alFilteri(filter, param, value);
}
public void alFilterf(int filter, int param, float value) {
EXTEfx.alFilterf(filter, param, value);
}
public void alDeleteFilters(int numFilters, IntBuffer buffers) {
if (buffers.position() != 0) throw new AssertionError();
if (buffers.limit() != numFilters) throw new AssertionError();
EXTEfx.alDeleteFilters(buffers);
}
public void alEffectf(int effect, int param, float value) {
EXTEfx.alEffectf(effect, param, value);
}
}

@ -0,0 +1,213 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.lwjgl;
import com.jme3.input.*;
import com.jme3.input.event.JoyAxisEvent;
import com.jme3.input.event.JoyButtonEvent;
import org.lwjgl.opengl.GL11;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Logger;
import static org.lwjgl.glfw.GLFW.*;
/**
* @author Daniel Johansson (dannyjo)
* @since 3.1
*/
public class GlfwJoystickInput implements JoyInput {
private static final Logger LOGGER = Logger.getLogger(InputManager.class.getName());
private boolean initialized = false;
private RawInputListener listener;
private Map<Integer, GlfwJoystick> joysticks = new HashMap<Integer, GlfwJoystick>();
public void setJoyRumble(int joyId, float amount) {
if (joyId >= joysticks.size()) {
throw new IllegalArgumentException();
}
}
@Override
public Joystick[] loadJoysticks(final InputManager inputManager) {
// TODO: Implement
for (int i = 0; i < GLFW_JOYSTICK_LAST; i++) {
if (glfwJoystickPresent(i) == GL11.GL_TRUE) {
final String name = glfwGetJoystickName(i);
final GlfwJoystick joystick = new GlfwJoystick(inputManager, this, i, name);
joysticks.put(i, joystick);
final FloatBuffer floatBuffer = glfwGetJoystickAxes(i);
int axisIndex = 0;
while (floatBuffer.hasRemaining()) {
floatBuffer.get();
final String logicalId = JoystickCompatibilityMappings.remapComponent(joystick.getName(), convertAxisIndex(axisIndex));
final JoystickAxis joystickAxis = new DefaultJoystickAxis(inputManager, joystick, axisIndex, convertAxisIndex(axisIndex), logicalId, true, false, 0.0f);
joystick.addAxis(axisIndex, joystickAxis);
axisIndex++;
}
final ByteBuffer byteBuffer = glfwGetJoystickButtons(i);
int buttonIndex = 0;
while (byteBuffer.hasRemaining()) {
byteBuffer.get();
final String logicalId = JoystickCompatibilityMappings.remapComponent(joystick.getName(), String.valueOf(buttonIndex));
joystick.addButton(new DefaultJoystickButton(inputManager, joystick, buttonIndex, String.valueOf(buttonIndex), logicalId));
buttonIndex++;
}
}
}
return joysticks.values().toArray(new GlfwJoystick[joysticks.size()]);
}
private String convertAxisIndex(final int index) {
if (index == 0) {
return "pov_x";
} else if (index == 1) {
return "pov_y";
} else if (index == 2) {
return "z";
} else if (index == 3) {
return "rz";
}
return String.valueOf(index);
}
public void initialize() {
initialized = true;
}
public void update() {
for (final Map.Entry<Integer, GlfwJoystick> entry : joysticks.entrySet()) {
// Axes
final FloatBuffer axisValues = glfwGetJoystickAxes(entry.getKey());
for (final JoystickAxis axis : entry.getValue().getAxes()) {
final float value = axisValues.get(axis.getAxisId());
listener.onJoyAxisEvent(new JoyAxisEvent(axis, value));
}
// Buttons
final ByteBuffer byteBuffer = glfwGetJoystickButtons(entry.getKey());
for (final JoystickButton button : entry.getValue().getButtons()) {
final boolean pressed = byteBuffer.get(button.getButtonId()) == GLFW_PRESS;
listener.onJoyButtonEvent(new JoyButtonEvent(button, pressed));
}
}
}
public void destroy() {
initialized = false;
}
public boolean isInitialized() {
return initialized;
}
public void setInputListener(RawInputListener listener) {
this.listener = listener;
}
public long getInputTimeNanos() {
return 0;
}
protected class GlfwJoystick extends AbstractJoystick {
private JoystickAxis povAxisX;
private JoystickAxis povAxisY;
public GlfwJoystick(InputManager inputManager, JoyInput joyInput, int joyId, String name) {
super(inputManager, joyInput, joyId, name);
}
public void addAxis(final int index, final JoystickAxis axis) {
super.addAxis(axis);
if (index == 0) {
povAxisX = axis;
} else if (index == 1) {
povAxisY = axis;
}
}
@Override
protected void addButton(JoystickButton button) {
super.addButton(button);
}
@Override
public JoystickAxis getXAxis() {
return povAxisX;
}
@Override
public JoystickAxis getYAxis() {
return povAxisY;
}
@Override
public JoystickAxis getPovXAxis() {
return povAxisX;
}
@Override
public JoystickAxis getPovYAxis() {
return povAxisY;
}
@Override
public int getXAxisIndex() {
return povAxisX.getAxisId();
}
@Override
public int getYAxisIndex() {
return povAxisY.getAxisId();
}
}
}

@ -0,0 +1,116 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.lwjgl;
import com.jme3.input.KeyInput;
import com.jme3.input.RawInputListener;
import com.jme3.input.event.KeyInputEvent;
import com.jme3.system.lwjgl.LwjglTimer;
import com.jme3.system.lwjgl.LwjglWindow;
import org.lwjgl.glfw.GLFWKeyCallback;
import java.util.LinkedList;
import java.util.Queue;
import java.util.logging.Logger;
import static org.lwjgl.glfw.GLFW.*;
public class LwjglKeyInput implements KeyInput {
private static final Logger logger = Logger.getLogger(LwjglKeyInput.class.getName());
private LwjglWindow context;
private RawInputListener listener;
private boolean initialized;
private GLFWKeyCallback keyCallback;
private Queue<KeyInputEvent> keyInputEvents = new LinkedList<KeyInputEvent>();
public LwjglKeyInput(LwjglWindow context) {
this.context = context;
}
public void initialize() {
if (!context.isRenderable()) {
return;
}
glfwSetKeyCallback(context.getWindowHandle(), keyCallback = new GLFWKeyCallback() {
@Override
public void invoke(long window, int key, int scancode, int action, int mods) {
final KeyInputEvent evt = new KeyInputEvent(scancode, (char) key, GLFW_PRESS == action, GLFW_REPEAT == action);
evt.setTime(getInputTimeNanos());
keyInputEvents.add(evt);
}
});
glfwSetInputMode(context.getWindowHandle(), GLFW_STICKY_KEYS, 1);
initialized = true;
logger.fine("Keyboard created.");
}
public int getKeyCount() {
return 0; // TODO: How do we figure this out?
}
public void update() {
if (!context.isRenderable()) {
return;
}
while (!keyInputEvents.isEmpty()) {
listener.onKeyEvent(keyInputEvents.poll());
}
}
public void destroy() {
if (!context.isRenderable()) {
return;
}
keyCallback.release();
logger.fine("Keyboard destroyed.");
}
public boolean isInitialized() {
return initialized;
}
public void setInputListener(RawInputListener listener) {
this.listener = listener;
}
public long getInputTimeNanos() {
return (long) (glfwGetTime() * LwjglTimer.LWJGL_TIME_TO_NANOS);
}
}

@ -0,0 +1,189 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.input.lwjgl;
import com.jme3.cursors.plugins.JmeCursor;
import com.jme3.input.MouseInput;
import com.jme3.input.RawInputListener;
import com.jme3.input.event.MouseButtonEvent;
import com.jme3.input.event.MouseMotionEvent;
import com.jme3.system.lwjgl.LwjglTimer;
import com.jme3.system.lwjgl.LwjglWindow;
import org.lwjgl.glfw.GLFWCursorPosCallback;
import org.lwjgl.glfw.GLFWMouseButtonCallback;
import org.lwjgl.glfw.GLFWScrollCallback;
import java.nio.ByteBuffer;
import java.util.LinkedList;
import java.util.Queue;
import java.util.logging.Logger;
import static org.lwjgl.glfw.GLFW.*;
public class LwjglMouseInput implements MouseInput {
private static final Logger logger = Logger.getLogger(LwjglMouseInput.class.getName());
private LwjglWindow context;
private RawInputListener listener;
private boolean cursorVisible = true;
private int mouseX;
private int mouseY;
private int mouseWheel;
private boolean initialized;
private GLFWCursorPosCallback cursorPosCallback;
private GLFWScrollCallback scrollCallback;
private GLFWMouseButtonCallback mouseButtonCallback;
private Queue<MouseMotionEvent> mouseMotionEvents = new LinkedList<MouseMotionEvent>();
private Queue<MouseButtonEvent> mouseButtonEvents = new LinkedList<MouseButtonEvent>();
public LwjglMouseInput(LwjglWindow context) {
this.context = context;
}
public void initialize() {
glfwSetCursorPosCallback(context.getWindowHandle(), cursorPosCallback = new GLFWCursorPosCallback() {
@Override
public void invoke(long window, double xpos, double ypos) {
int xDelta;
int yDelta;
int x = (int) Math.round(xpos);
int y = (int) Math.round(ypos);
if (mouseX == 0) {
mouseX = x;
}
if (mouseY == 0) {
mouseY = y;
}
xDelta = x - mouseX;
yDelta = y - mouseY;
mouseX = x;
mouseY = y;
if (xDelta != 0 || yDelta != 0) {
final MouseMotionEvent mouseMotionEvent = new MouseMotionEvent(x, y * -1, xDelta, yDelta * -1, mouseWheel, 0);
mouseMotionEvent.setTime(getInputTimeNanos());
mouseMotionEvents.add(mouseMotionEvent);
}
}
});
glfwSetScrollCallback(context.getWindowHandle(), scrollCallback = new GLFWScrollCallback() {
@Override
public void invoke(final long window, final double xOffset, final double yOffset) {
mouseWheel += yOffset;
final MouseMotionEvent mouseMotionEvent = new MouseMotionEvent(mouseX, mouseY, 0, 0, mouseWheel, (int) Math.round(yOffset));
mouseMotionEvent.setTime(getInputTimeNanos());
mouseMotionEvents.add(mouseMotionEvent);
}
});
glfwSetMouseButtonCallback(context.getWindowHandle(), mouseButtonCallback = new GLFWMouseButtonCallback() {
@Override
public void invoke(final long window, final int button, final int action, final int mods) {
final MouseButtonEvent mouseButtonEvent = new MouseButtonEvent(button, action == GLFW_PRESS, mouseX, mouseY);
mouseButtonEvent.setTime(getInputTimeNanos());
mouseButtonEvents.add(mouseButtonEvent);
}
});
setCursorVisible(cursorVisible);
logger.fine("Mouse created.");
initialized = true;
}
public boolean isInitialized() {
return initialized;
}
public int getButtonCount() {
return 2; // TODO: How to determine this?
}
public void update() {
while (!mouseMotionEvents.isEmpty()) {
listener.onMouseMotionEvent(mouseMotionEvents.poll());
}
while (!mouseButtonEvents.isEmpty()) {
listener.onMouseButtonEvent(mouseButtonEvents.poll());
}
}
public void destroy() {
if (!context.isRenderable()) {
return;
}
cursorPosCallback.release();
scrollCallback.release();
mouseButtonCallback.release();
logger.fine("Mouse destroyed.");
}
public void setCursorVisible(boolean visible) {
cursorVisible = visible;
if (!context.isRenderable()) {
return;
}
if (cursorVisible) {
glfwSetInputMode(context.getWindowHandle(), GLFW_CURSOR, GLFW_CURSOR_NORMAL);
} else {
glfwSetInputMode(context.getWindowHandle(), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
}
}
public void setInputListener(RawInputListener listener) {
this.listener = listener;
}
public long getInputTimeNanos() {
return (long) (glfwGetTime() * LwjglTimer.LWJGL_TIME_TO_NANOS);
}
public void setNativeCursor(final JmeCursor jmeCursor) {
if (jmeCursor != null) {
final ByteBuffer byteBuffer = org.lwjgl.BufferUtils.createByteBuffer(jmeCursor.getImagesData().capacity());
byteBuffer.asIntBuffer().put(jmeCursor.getImagesData().array());
final long cursor = glfwCreateCursor(byteBuffer, jmeCursor.getXHotSpot(), jmeCursor.getYHotSpot());
glfwSetCursor(context.getWindowHandle(), cursor);
}
}
}

@ -0,0 +1,458 @@
package com.jme3.renderer.lwjgl;
import com.jme3.renderer.RendererException;
import com.jme3.renderer.opengl.GL;
import com.jme3.renderer.opengl.GL2;
import com.jme3.renderer.opengl.GL3;
import com.jme3.renderer.opengl.GL4;
import com.jme3.system.NativeLibraryLoader;
import com.jme3.system.Platform;
import org.lwjgl.opengl.*;
import java.nio.*;
public class LwjglGL implements GL, GL2, GL3, GL4 {
private static void checkLimit(Buffer buffer) {
if (buffer == null) {
return;
}
if (buffer.limit() == 0) {
throw new RendererException("Attempting to upload empty buffer (limit = 0), that's an error");
}
if (buffer.remaining() == 0) {
throw new RendererException("Attempting to upload empty buffer (remaining = 0), that's an error");
}
}
public void resetStats() {
}
public void glActiveTexture(int param1) {
GL13.glActiveTexture(param1);
}
public void glAlphaFunc(int param1, float param2) {
GL11.glAlphaFunc(param1, param2);
}
public void glAttachShader(int param1, int param2) {
GL20.glAttachShader(param1, param2);
}
public void glBindBuffer(int param1, int param2) {
GL15.glBindBuffer(param1, param2);
}
public void glBindTexture(int param1, int param2) {
GL11.glBindTexture(param1, param2);
}
public void glBlendFunc(int param1, int param2) {
GL11.glBlendFunc(param1, param2);
}
public void glBufferData(int param1, long param2, int param3) {
GL15.glBufferData(param1, param2, param3);
}
public void glBufferData(int param1, FloatBuffer param2, int param3) {
checkLimit(param2);
GL15.glBufferData(param1, param2, param3);
}
public void glBufferData(int param1, ShortBuffer param2, int param3) {
checkLimit(param2);
GL15.glBufferData(param1, param2, param3);
}
public void glBufferData(int param1, ByteBuffer param2, int param3) {
checkLimit(param2);
GL15.glBufferData(param1, param2, param3);
}
public void glBufferSubData(int param1, long param2, FloatBuffer param3) {
checkLimit(param3);
GL15.glBufferSubData(param1, param2, param3);
}
public void glBufferSubData(int param1, long param2, ShortBuffer param3) {
checkLimit(param3);
GL15.glBufferSubData(param1, param2, param3);
}
public void glBufferSubData(int param1, long param2, ByteBuffer param3) {
checkLimit(param3);
GL15.glBufferSubData(param1, param2, param3);
}
public void glClear(int param1) {
GL11.glClear(param1);
}
public void glClearColor(float param1, float param2, float param3, float param4) {
GL11.glClearColor(param1, param2, param3, param4);
}
public void glColorMask(boolean param1, boolean param2, boolean param3, boolean param4) {
GL11.glColorMask(param1, param2, param3, param4);
}
public void glCompileShader(int param1) {
GL20.glCompileShader(param1);
}
public void glCompressedTexImage2D(int param1, int param2, int param3, int param4, int param5, int param6, ByteBuffer param7) {
checkLimit(param7);
GL13.glCompressedTexImage2D(param1, param2, param3, param4, param5, param6, param7);
}
public void glCompressedTexImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, ByteBuffer param8) {
checkLimit(param8);
GL13.glCompressedTexImage3D(param1, param2, param3, param4, param5, param6, param7, param8);
}
public void glCompressedTexSubImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, ByteBuffer param8) {
checkLimit(param8);
GL13.glCompressedTexSubImage2D(param1, param2, param3, param4, param5, param6, param7, param8);
}
public void glCompressedTexSubImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, ByteBuffer param10) {
checkLimit(param10);
GL13.glCompressedTexSubImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10);
}
public int glCreateProgram() {
return GL20.glCreateProgram();
}
public int glCreateShader(int param1) {
return GL20.glCreateShader(param1);
}
public void glCullFace(int param1) {
GL11.glCullFace(param1);
}
public void glDeleteBuffers(IntBuffer param1) {
checkLimit(param1);
GL15.glDeleteBuffers(param1);
}
public void glDeleteProgram(int param1) {
GL20.glDeleteProgram(param1);
}
public void glDeleteShader(int param1) {
GL20.glDeleteShader(param1);
}
public void glDeleteTextures(IntBuffer param1) {
checkLimit(param1);
GL11.glDeleteTextures(param1);
}
public void glDepthFunc(int param1) {
GL11.glDepthFunc(param1);
}
public void glDepthMask(boolean param1) {
GL11.glDepthMask(param1);
}
public void glDepthRange(double param1, double param2) {
GL11.glDepthRange(param1, param2);
}
public void glDetachShader(int param1, int param2) {
GL20.glDetachShader(param1, param2);
}
public void glDisable(int param1) {
GL11.glDisable(param1);
}
public void glDisableVertexAttribArray(int param1) {
GL20.glDisableVertexAttribArray(param1);
}
public void glDrawArrays(int param1, int param2, int param3) {
GL11.glDrawArrays(param1, param2, param3);
}
public void glDrawBuffer(int param1) {
GL11.glDrawBuffer(param1);
}
public void glDrawRangeElements(int param1, int param2, int param3, int param4, int param5, long param6) {
GL12.glDrawRangeElements(param1, param2, param3, param4, param5, param6);
}
public void glEnable(int param1) {
GL11.glEnable(param1);
}
public void glEnableVertexAttribArray(int param1) {
GL20.glEnableVertexAttribArray(param1);
}
public void glGenBuffers(IntBuffer param1) {
checkLimit(param1);
GL15.glGenBuffers(param1);
}
public void glGenTextures(IntBuffer param1) {
checkLimit(param1);
GL11.glGenTextures(param1);
}
public void glGetBoolean(int param1, ByteBuffer param2) {
checkLimit(param2);
GL11.glGetBooleanv(param1, param2);
}
public void glGetBufferSubData(int target, long offset, ByteBuffer data) {
checkLimit(data);
GL15.glGetBufferSubData(target, offset, data);
}
public int glGetError() {
return GL11.glGetError();
}
public void glGetInteger(int param1, IntBuffer param2) {
checkLimit(param2);
GL11.glGetIntegerv(param1, param2);
}
public void glGetProgram(int param1, int param2, IntBuffer param3) {
checkLimit(param3);
GL20.glGetProgramiv(param1, param2, param3);
}
public void glGetShader(int param1, int param2, IntBuffer param3) {
checkLimit(param3);
GL20.glGetShaderiv(param1, param2, param3);
}
public String glGetString(int param1) {
return GL11.glGetString(param1);
}
public String glGetString(int param1, int param2) {
return GL30.glGetStringi(param1, param2);
}
public boolean glIsEnabled(int param1) {
return GL11.glIsEnabled(param1);
}
public void glLineWidth(float param1) {
GL11.glLineWidth(param1);
}
public void glLinkProgram(int param1) {
GL20.glLinkProgram(param1);
}
public void glPixelStorei(int param1, int param2) {
GL11.glPixelStorei(param1, param2);
}
public void glPointSize(float param1) {
GL11.glPointSize(param1);
}
public void glPolygonMode(int param1, int param2) {
GL11.glPolygonMode(param1, param2);
}
public void glPolygonOffset(float param1, float param2) {
GL11.glPolygonOffset(param1, param2);
}
public void glReadBuffer(int param1) {
GL11.glReadBuffer(param1);
}
public void glReadPixels(int param1, int param2, int param3, int param4, int param5, int param6, ByteBuffer param7) {
checkLimit(param7);
GL11.glReadPixels(param1, param2, param3, param4, param5, param6, param7);
}
public void glReadPixels(int param1, int param2, int param3, int param4, int param5, int param6, long param7) {
GL11.glReadPixels(param1, param2, param3, param4, param5, param6, param7);
}
public void glScissor(int param1, int param2, int param3, int param4) {
GL11.glScissor(param1, param2, param3, param4);
}
public void glStencilFuncSeparate(int param1, int param2, int param3, int param4) {
GL20.glStencilFuncSeparate(param1, param2, param3, param4);
}
public void glStencilOpSeparate(int param1, int param2, int param3, int param4) {
GL20.glStencilOpSeparate(param1, param2, param3, param4);
}
public void glTexImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, ByteBuffer param9) {
checkLimit(param9);
GL11.glTexImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
}
public void glTexImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, ByteBuffer param10) {
checkLimit(param10);
GL12.glTexImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10);
}
public void glTexParameterf(int param1, int param2, float param3) {
GL11.glTexParameterf(param1, param2, param3);
}
public void glTexParameteri(int param1, int param2, int param3) {
GL11.glTexParameteri(param1, param2, param3);
}
public void glTexSubImage2D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, ByteBuffer param9) {
checkLimit(param9);
GL11.glTexSubImage2D(param1, param2, param3, param4, param5, param6, param7, param8, param9);
}
public void glTexSubImage3D(int param1, int param2, int param3, int param4, int param5, int param6, int param7, int param8, int param9, int param10, ByteBuffer param11) {
checkLimit(param11);
GL12.glTexSubImage3D(param1, param2, param3, param4, param5, param6, param7, param8, param9, param10, param11);
}
public void glUniform1(int param1, FloatBuffer param2) {
checkLimit(param2);
GL20.glUniform1fv(param1, param2);
}
public void glUniform1(int param1, IntBuffer param2) {
checkLimit(param2);
GL20.glUniform1iv(param1, param2);
}
public void glUniform1f(int param1, float param2) {
GL20.glUniform1f(param1, param2);
}
public void glUniform1i(int param1, int param2) {
GL20.glUniform1i(param1, param2);
}
public void glUniform2(int param1, IntBuffer param2) {
checkLimit(param2);
GL20.glUniform2iv(param1, param2);
}
public void glUniform2(int param1, FloatBuffer param2) {
checkLimit(param2);
GL20.glUniform2fv(param1, param2);
}
public void glUniform2f(int param1, float param2, float param3) {
GL20.glUniform2f(param1, param2, param3);
}
public void glUniform3(int param1, IntBuffer param2) {
checkLimit(param2);
GL20.glUniform3iv(param1, param2);
}
public void glUniform3(int param1, FloatBuffer param2) {
checkLimit(param2);
GL20.glUniform3fv(param1, param2);
}
public void glUniform3f(int param1, float param2, float param3, float param4) {
GL20.glUniform3f(param1, param2, param3, param4);
}
public void glUniform4(int param1, FloatBuffer param2) {
checkLimit(param2);
GL20.glUniform4fv(param1, param2);
}
public void glUniform4(int param1, IntBuffer param2) {
checkLimit(param2);
GL20.glUniform4iv(param1, param2);
}
public void glUniform4f(int param1, float param2, float param3, float param4, float param5) {
GL20.glUniform4f(param1, param2, param3, param4, param5);
}
public void glUniformMatrix3(int param1, boolean param2, FloatBuffer param3) {
checkLimit(param3);
GL20.glUniformMatrix3fv(param1, param2, param3);
}
public void glUniformMatrix4(int param1, boolean param2, FloatBuffer param3) {
checkLimit(param3);
GL20.glUniformMatrix4fv(param1, param2, param3);
}
public void glUseProgram(int param1) {
GL20.glUseProgram(param1);
}
public void glVertexAttribPointer(int param1, int param2, int param3, boolean param4, int param5, long param6) {
GL20.glVertexAttribPointer(param1, param2, param3, param4, param5, param6);
}
public void glViewport(int param1, int param2, int param3, int param4) {
GL11.glViewport(param1, param2, param3, param4);
}
public int glGetAttribLocation(int param1, String param2) {
// NOTE: LWJGL requires null-terminated strings
return GL20.glGetAttribLocation(param1, param2 + "\0");
}
public int glGetUniformLocation(int param1, String param2) {
// NOTE: LWJGL requires null-terminated strings
return GL20.glGetUniformLocation(param1, param2 + "\0");
}
public void glShaderSource(int param1, String[] param2, IntBuffer param3) {
checkLimit(param3);
GL20.glShaderSource(param1, param2);
}
public String glGetProgramInfoLog(int program, int maxSize) {
return GL20.glGetProgramInfoLog(program, maxSize);
}
public String glGetShaderInfoLog(int shader, int maxSize) {
return GL20.glGetShaderInfoLog(shader, maxSize);
}
@Override
public void glBindFragDataLocation(int param1, int param2, String param3) {
GL30.glBindFragDataLocation(param1, param2, param3);
}
@Override
public void glBindVertexArray(int param1) {
GL30.glBindVertexArray(param1);
}
@Override
public void glGenVertexArrays(IntBuffer param1) {
checkLimit(param1);
GL30.glGenVertexArrays(param1);
}
@Override
public void glPatchParameter(int count) {
GL40.glPatchParameteri(GL40.GL_PATCH_VERTICES,count);
}
@Override
public void glDeleteVertexArrays(IntBuffer arrays) {
checkLimit(arrays);
ARBVertexArrayObject.glDeleteVertexArrays(arrays);
}
}

@ -0,0 +1,83 @@
package com.jme3.renderer.lwjgl;
import com.jme3.renderer.RendererException;
import com.jme3.renderer.opengl.GLExt;
import org.lwjgl.opengl.*;
import java.nio.Buffer;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
public class LwjglGLExt implements GLExt {
private static void checkLimit(Buffer buffer) {
if (buffer == null) {
return;
}
if (buffer.limit() == 0) {
throw new RendererException("Attempting to upload empty buffer (limit = 0), that's an error");
}
if (buffer.remaining() == 0) {
throw new RendererException("Attempting to upload empty buffer (remaining = 0), that's an error");
}
}
@Override
public void glBufferData(int target, IntBuffer data, int usage) {
checkLimit(data);
GL15.glBufferData(target, data, usage);
}
@Override
public void glBufferSubData(int target, long offset, IntBuffer data) {
checkLimit(data);
GL15.glBufferSubData(target, offset, data);
}
@Override
public void glDrawArraysInstancedARB(int mode, int first, int count, int primcount) {
ARBDrawInstanced.glDrawArraysInstancedARB(mode, first, count, primcount);
}
@Override
public void glDrawBuffers(IntBuffer bufs) {
checkLimit(bufs);
GL20.glDrawBuffers(bufs);
}
@Override
public void glDrawElementsInstancedARB(int mode, int indices_count, int type, long indices_buffer_offset, int primcount) {
ARBDrawInstanced.glDrawElementsInstancedARB(mode, indices_count, type, indices_buffer_offset, primcount);
}
@Override
public void glGetMultisample(int pname, int index, FloatBuffer val) {
checkLimit(val);
ARBTextureMultisample.glGetMultisamplefv(pname, index, val);
}
@Override
public void glTexImage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations) {
ARBTextureMultisample.glTexImage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations);
}
@Override
public void glVertexAttribDivisorARB(int index, int divisor) {
ARBInstancedArrays.glVertexAttribDivisorARB(index, divisor);
}
@Override
public Object glFenceSync(int condition, int flags) {
return ARBSync.glFenceSync(condition, flags);
}
@Override
public int glClientWaitSync(final Object sync, final int flags, final long timeout) {
return ARBSync.glClientWaitSync((Long) sync, flags, timeout);
}
@Override
public void glDeleteSync(final Object sync) {
ARBSync.glDeleteSync((Long) sync);
}
}

@ -0,0 +1,99 @@
package com.jme3.renderer.lwjgl;
import com.jme3.renderer.RendererException;
import com.jme3.renderer.opengl.GLFbo;
import org.lwjgl.opengl.EXTFramebufferBlit;
import org.lwjgl.opengl.EXTFramebufferMultisample;
import org.lwjgl.opengl.EXTFramebufferObject;
import java.nio.Buffer;
import java.nio.IntBuffer;
/**
* Implements GLFbo via GL_EXT_framebuffer_object.
*
* @author Kirill Vainer
*/
public class LwjglGLFboEXT implements GLFbo {
private static void checkLimit(Buffer buffer) {
if (buffer == null) {
return;
}
if (buffer.limit() == 0) {
throw new RendererException("Attempting to upload empty buffer (limit = 0), that's an error");
}
if (buffer.remaining() == 0) {
throw new RendererException("Attempting to upload empty buffer (remaining = 0), that's an error");
}
}
@Override
public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) {
EXTFramebufferBlit.glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
@Override
public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height) {
EXTFramebufferMultisample.glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height);
}
@Override
public void glBindFramebufferEXT(int param1, int param2) {
EXTFramebufferObject.glBindFramebufferEXT(param1, param2);
}
@Override
public void glBindRenderbufferEXT(int param1, int param2) {
EXTFramebufferObject.glBindRenderbufferEXT(param1, param2);
}
@Override
public int glCheckFramebufferStatusEXT(int param1) {
return EXTFramebufferObject.glCheckFramebufferStatusEXT(param1);
}
@Override
public void glDeleteFramebuffersEXT(IntBuffer param1) {
checkLimit(param1);
EXTFramebufferObject.glDeleteFramebuffersEXT(param1);
}
@Override
public void glDeleteRenderbuffersEXT(IntBuffer param1) {
checkLimit(param1);
EXTFramebufferObject.glDeleteRenderbuffersEXT(param1);
}
@Override
public void glFramebufferRenderbufferEXT(int param1, int param2, int param3, int param4) {
EXTFramebufferObject.glFramebufferRenderbufferEXT(param1, param2, param3, param4);
}
@Override
public void glFramebufferTexture2DEXT(int param1, int param2, int param3, int param4, int param5) {
EXTFramebufferObject.glFramebufferTexture2DEXT(param1, param2, param3, param4, param5);
}
@Override
public void glGenFramebuffersEXT(IntBuffer param1) {
checkLimit(param1);
EXTFramebufferObject.glGenFramebuffersEXT(param1);
}
@Override
public void glGenRenderbuffersEXT(IntBuffer param1) {
checkLimit(param1);
EXTFramebufferObject.glGenRenderbuffersEXT(param1);
}
@Override
public void glGenerateMipmapEXT(int param1) {
EXTFramebufferObject.glGenerateMipmapEXT(param1);
}
@Override
public void glRenderbufferStorageEXT(int param1, int param2, int param3, int param4) {
EXTFramebufferObject.glRenderbufferStorageEXT(param1, param2, param3, param4);
}
}

@ -0,0 +1,97 @@
package com.jme3.renderer.lwjgl;
import com.jme3.renderer.RendererException;
import com.jme3.renderer.opengl.GLFbo;
import org.lwjgl.opengl.GL30;
import java.nio.Buffer;
import java.nio.IntBuffer;
/**
* Implements GLFbo via OpenGL3+.
*
* @author Kirill Vainer
*/
public class LwjglGLFboGL3 implements GLFbo {
private static void checkLimit(Buffer buffer) {
if (buffer == null) {
return;
}
if (buffer.limit() == 0) {
throw new RendererException("Attempting to upload empty buffer (limit = 0), that's an error");
}
if (buffer.remaining() == 0) {
throw new RendererException("Attempting to upload empty buffer (remaining = 0), that's an error");
}
}
@Override
public void glBlitFramebufferEXT(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) {
GL30.glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
}
@Override
public void glRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height) {
GL30.glRenderbufferStorageMultisample(target, samples, internalformat, width, height);
}
@Override
public void glBindFramebufferEXT(int param1, int param2) {
GL30.glBindFramebuffer(param1, param2);
}
@Override
public void glBindRenderbufferEXT(int param1, int param2) {
GL30.glBindRenderbuffer(param1, param2);
}
@Override
public int glCheckFramebufferStatusEXT(int param1) {
return GL30.glCheckFramebufferStatus(param1);
}
@Override
public void glDeleteFramebuffersEXT(IntBuffer param1) {
checkLimit(param1);
GL30.glDeleteFramebuffers(param1);
}
@Override
public void glDeleteRenderbuffersEXT(IntBuffer param1) {
checkLimit(param1);
GL30.glDeleteRenderbuffers(param1);
}
@Override
public void glFramebufferRenderbufferEXT(int param1, int param2, int param3, int param4) {
GL30.glFramebufferRenderbuffer(param1, param2, param3, param4);
}
@Override
public void glFramebufferTexture2DEXT(int param1, int param2, int param3, int param4, int param5) {
GL30.glFramebufferTexture2D(param1, param2, param3, param4, param5);
}
@Override
public void glGenFramebuffersEXT(IntBuffer param1) {
checkLimit(param1);
GL30.glGenFramebuffers(param1);
}
@Override
public void glGenRenderbuffersEXT(IntBuffer param1) {
checkLimit(param1);
GL30.glGenRenderbuffers(param1);
}
@Override
public void glGenerateMipmapEXT(int param1) {
GL30.glGenerateMipmap(param1);
}
@Override
public void glRenderbufferStorageEXT(int param1, int param2, int param3, int param4) {
GL30.glRenderbufferStorage(param1, param2, param3, param4);
}
}

@ -0,0 +1,369 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.system.lwjgl;
import com.jme3.system.AppSettings;
import com.jme3.system.JmeCanvasContext;
import javax.swing.*;
import java.awt.*;
import java.util.logging.Level;
import java.util.logging.Logger;
import static org.lwjgl.glfw.GLFW.glfwDestroyWindow;
public class LwjglCanvas extends LwjglWindow implements JmeCanvasContext {
protected static final int TASK_NOTHING = 0,
TASK_DESTROY_DISPLAY = 1,
TASK_CREATE_DISPLAY = 2,
TASK_COMPLETE = 3;
// protected static final boolean USE_SHARED_CONTEXT =
// Boolean.parseBoolean(System.getProperty("jme3.canvas.sharedctx", "true"));
protected static final boolean USE_SHARED_CONTEXT = false;
private static final Logger logger = Logger.getLogger(LwjglCanvas.class.getName());
private Canvas canvas;
private int width;
private int height;
private final Object taskLock = new Object();
private int desiredTask = TASK_NOTHING;
private Thread renderThread;
private boolean runningFirstTime = true;
private boolean mouseWasGrabbed = false;
private boolean mouseWasCreated = false;
private boolean keyboardWasCreated = false;
private long window;
private class GLCanvas extends Canvas {
@Override
public void addNotify(){
super.addNotify();
if (renderThread != null && renderThread.getState() == Thread.State.TERMINATED) {
return; // already destroyed.
}
if (renderThread == null){
logger.log(Level.FINE, "EDT: Creating OGL thread.");
// Also set some settings on the canvas here.
// So we don't do it outside the AWT thread.
canvas.setFocusable(true);
canvas.setIgnoreRepaint(true);
renderThread = new Thread(LwjglCanvas.this, THREAD_NAME);
renderThread.start();
}else if (needClose.get()){
return;
}
logger.log(Level.FINE, "EDT: Telling OGL to create display ..");
synchronized (taskLock){
desiredTask = TASK_CREATE_DISPLAY;
// while (desiredTask != TASK_COMPLETE){
// try {
// taskLock.wait();
// } catch (InterruptedException ex) {
// return;
// }
// }
// desiredTask = TASK_NOTHING;
}
// logger.log(Level.FINE, "EDT: OGL has created the display");
}
@Override
public void removeNotify(){
if (needClose.get()){
logger.log(Level.FINE, "EDT: Application is stopped. Not restoring canvas.");
super.removeNotify();
return;
}
// We must tell GL context to shutdown and wait for it to
// shutdown, otherwise, issues will occur.
logger.log(Level.FINE, "EDT: Telling OGL to destroy display ..");
synchronized (taskLock){
desiredTask = TASK_DESTROY_DISPLAY;
while (desiredTask != TASK_COMPLETE){
try {
taskLock.wait();
} catch (InterruptedException ex){
super.removeNotify();
return;
}
}
desiredTask = TASK_NOTHING;
}
logger.log(Level.FINE, "EDT: Acknowledged receipt of canvas death");
// GL context is dead at this point
super.removeNotify();
}
}
public LwjglCanvas(){
super(Type.Canvas);
canvas = new GLCanvas();
}
public void create(boolean waitFor){
if (renderThread == null){
logger.log(Level.FINE, "MAIN: Creating OGL thread.");
renderThread = new Thread(LwjglCanvas.this, THREAD_NAME);
renderThread.start();
}
// do not do anything.
// superclass's create() will be called at initInThread()
if (waitFor) {
waitFor(true);
}
}
public Canvas getCanvas(){
return canvas;
}
@Override
protected void runLoop(){
if (desiredTask != TASK_NOTHING){
synchronized (taskLock){
switch (desiredTask){
case TASK_CREATE_DISPLAY:
logger.log(Level.FINE, "OGL: Creating display ..");
restoreCanvas();
listener.gainFocus();
desiredTask = TASK_NOTHING;
break;
case TASK_DESTROY_DISPLAY:
logger.log(Level.FINE, "OGL: Destroying display ..");
listener.loseFocus();
pauseCanvas();
break;
}
desiredTask = TASK_COMPLETE;
taskLock.notifyAll();
}
}
if (renderable.get()){
int newWidth = Math.max(canvas.getWidth(), 1);
int newHeight = Math.max(canvas.getHeight(), 1);
if (width != newWidth || height != newHeight){
width = newWidth;
height = newHeight;
if (listener != null){
listener.reshape(width, height);
}
}
}
super.runLoop();
}
private void pauseCanvas(){
if (mouseInput != null) {
mouseInput.setCursorVisible(true);
mouseWasCreated = true;
}
/*
if (Mouse.isCreated()){
if (Mouse.isGrabbed()){
Mouse.setGrabbed(false);
mouseWasGrabbed = true;
}
mouseWasCreated = true;
Mouse.destroy();
}
if (Keyboard.isCreated()){
keyboardWasCreated = true;
Keyboard.destroy();
}
*/
renderable.set(false);
destroyContext();
}
/**
* Called to restore the canvas.
*/
private void restoreCanvas(){
logger.log(Level.FINE, "OGL: Waiting for canvas to become displayable..");
while (!canvas.isDisplayable()){
try {
Thread.sleep(10);
} catch (InterruptedException ex) {
logger.log(Level.SEVERE, "OGL: Interrupted! ", ex);
}
}
logger.log(Level.FINE, "OGL: Creating display context ..");
// Set renderable to true, since canvas is now displayable.
renderable.set(true);
createContext(settings);
logger.log(Level.FINE, "OGL: Display is active!");
try {
if (mouseWasCreated){
// Mouse.create();
// if (mouseWasGrabbed){
// Mouse.setGrabbed(true);
// mouseWasGrabbed = false;
// }
}
if (keyboardWasCreated){
// Keyboard.create();
// keyboardWasCreated = false;
}
} catch (Exception ex){
logger.log(Level.SEVERE, "Encountered exception when restoring input", ex);
}
SwingUtilities.invokeLater(new Runnable(){
public void run(){
canvas.requestFocus();
}
});
}
/*
*/
/**
* Makes sure the pbuffer is available and ready for use
*//*
protected void makePbufferAvailable() throws LWJGLException{
if (pbuffer != null && pbuffer.isBufferLost()){
logger.log(Level.WARNING, "PBuffer was lost!");
pbuffer.destroy();
pbuffer = null;
}
if (pbuffer == null) {
pbuffer = new Pbuffer(1, 1, acquirePixelFormat(true), null);
pbuffer.makeCurrent();
logger.log(Level.FINE, "OGL: Pbuffer has been created");
// Any created objects are no longer valid
if (!runningFirstTime){
renderer.resetGLObjects();
}
}
pbuffer.makeCurrent();
if (!pbuffer.isCurrent()){
throw new LWJGLException("Pbuffer cannot be made current");
}
}
protected void destroyPbuffer(){
if (pbuffer != null){
if (!pbuffer.isBufferLost()){
pbuffer.destroy();
}
pbuffer = null;
}
}
*/
/**
* This is called:
* 1) When the context thread ends
* 2) Any time the canvas becomes non-displayable
*/
protected void destroyContext(){
// invalidate the state so renderer can resume operation
if (!USE_SHARED_CONTEXT){
renderer.cleanup();
}
if (window != 0) {
glfwDestroyWindow(window);
}
// TODO: Destroy input
// The canvas is no longer visible,
// but the context thread is still running.
if (!needClose.get()){
renderer.invalidateState();
}
}
/**
* This is called:
* 1) When the context thread starts
* 2) Any time the canvas becomes displayable again.
*/
@Override
protected void createContext(final AppSettings settings) {
// In case canvas is not visible, we still take framerate
// from settings to prevent "100% CPU usage"
allowSwapBuffers = settings.isSwapBuffers();
if (renderable.get()){
if (!runningFirstTime){
// because the display is a different opengl context
// must reset the context state.
if (!USE_SHARED_CONTEXT){
renderer.cleanup();
}
}
super.createContext(settings);
}
// At this point, the OpenGL context is active.
if (runningFirstTime) {
// THIS is the part that creates the renderer.
// It must always be called, now that we have the pbuffer workaround.
initContextFirstTime();
runningFirstTime = false;
}
}
}

@ -0,0 +1,289 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.system.lwjgl;
import com.jme3.input.lwjgl.GlfwJoystickInput;
import com.jme3.input.lwjgl.LwjglKeyInput;
import com.jme3.input.lwjgl.LwjglMouseInput;
import com.jme3.renderer.Renderer;
import com.jme3.renderer.RendererException;
import com.jme3.renderer.lwjgl.LwjglGL;
import com.jme3.renderer.lwjgl.LwjglGLExt;
import com.jme3.renderer.lwjgl.LwjglGLFboEXT;
import com.jme3.renderer.lwjgl.LwjglGLFboGL3;
import com.jme3.renderer.opengl.*;
import com.jme3.renderer.opengl.GL;
import com.jme3.system.*;
import org.lwjgl.Sys;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.*;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.logging.Level;
import java.util.logging.Logger;
import static org.lwjgl.opengl.GL.createCapabilities;
import static org.lwjgl.opengl.GL11.GL_TRUE;
import static org.lwjgl.opengl.GL11.glGetInteger;
/**
* A LWJGL implementation of a graphics context.
*/
public abstract class LwjglContext implements JmeContext {
private static final Logger logger = Logger.getLogger(LwjglContext.class.getName());
protected static final String THREAD_NAME = "jME3 Main";
protected AtomicBoolean created = new AtomicBoolean(false);
protected AtomicBoolean renderable = new AtomicBoolean(false);
protected final Object createdLock = new Object();
protected AppSettings settings = new AppSettings(true);
protected Renderer renderer;
protected LwjglKeyInput keyInput;
protected LwjglMouseInput mouseInput;
protected GlfwJoystickInput joyInput;
protected Timer timer;
protected SystemListener listener;
public void setSystemListener(SystemListener listener) {
this.listener = listener;
}
protected void printContextInitInfo() {
logger.log(Level.INFO, "LWJGL {0} context running on thread {1}\n" +
" * Graphics Adapter: GLFW {2}",
new Object[]{Sys.getVersion(), Thread.currentThread().getName(), GLFW.glfwGetVersionString()});
}
protected int determineMaxSamples() {
// If we already have a valid context, determine samples using current context.
if (GLFW.glfwExtensionSupported("GL_ARB_framebuffer_object") == GL_TRUE) {
return glGetInteger(ARBFramebufferObject.GL_MAX_SAMPLES);
} else if (GLFW.glfwExtensionSupported("GL_EXT_framebuffer_multisample") == GL_TRUE) {
return glGetInteger(EXTFramebufferMultisample.GL_MAX_SAMPLES_EXT);
}
return Integer.MAX_VALUE;
}
protected void registerNatives() {
// LWJGL
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.Windows32, "native/windows/lwjgl32.dll");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.Windows64, "native/windows/lwjgl.dll");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.Linux32, "native/linux/liblwjgl32.so");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.Linux64, "native/linux/liblwjgl.so");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.MacOSX32, "native/macosx/liblwjgl.dylib");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.MacOSX64, "native/macosx/liblwjgl.dylib");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.Windows32, "native/windows/jemalloc32.dll");
NativeLibraryLoader.registerNativeLibrary("lwjgl", Platform.Windows64, "native/windows/jemalloc.dll");
// OpenAL
// For OSX: Need to add lib prefix when extracting
NativeLibraryLoader.registerNativeLibrary("openal", Platform.Windows32, "native/windows/OpenAL32.dll");
NativeLibraryLoader.registerNativeLibrary("openal", Platform.Windows64, "native/windows/OpenAL.dll");
NativeLibraryLoader.registerNativeLibrary("openal", Platform.Linux32, "native/linux/libopenal32.so");
NativeLibraryLoader.registerNativeLibrary("openal", Platform.Linux64, "native/linux/libopenal.so");
NativeLibraryLoader.registerNativeLibrary("openal", Platform.MacOSX32, "native/macosx/openal.dylib", "libopenal.dylib");
NativeLibraryLoader.registerNativeLibrary("openal", Platform.MacOSX64, "native/macosx/openal.dylib", "libopenal.dylib");
}
protected void loadNatives() {
if (JmeSystem.isLowPermissions()) {
return;
}
if ("LWJGL".equals(settings.getAudioRenderer())) {
NativeLibraryLoader.loadNativeLibrary("openal", true);
}
if (settings.useJoysticks()) {
//NativeLibraryLoader.loadNativeLibrary("jinput", true);
//NativeLibraryLoader.loadNativeLibrary("jinput-dx8", true);
}
if (NativeLibraryLoader.isUsingNativeBullet()) {
NativeLibraryLoader.loadNativeLibrary("bulletjme", true);
}
NativeLibraryLoader.loadNativeLibrary("lwjgl", true);
}
protected int getNumSamplesToUse() {
int samples = 0;
if (settings.getSamples() > 1) {
samples = settings.getSamples();
final int supportedSamples = determineMaxSamples();
if (supportedSamples < samples) {
logger.log(Level.WARNING,
"Couldn't satisfy antialiasing samples requirement: x{0}. "
+ "Video hardware only supports: x{1}",
new Object[]{samples, supportedSamples});
samples = supportedSamples;
}
}
return samples;
}
protected void initContextFirstTime() {
final GLCapabilities capabilities = createCapabilities(settings.getRenderer().equals(AppSettings.LWJGL_OPENGL3));
if (!capabilities.OpenGL20) {
throw new RendererException("OpenGL 2.0 or higher is required for jMonkeyEngine");
}
if (settings.getRenderer().equals(AppSettings.LWJGL_OPENGL2)
|| settings.getRenderer().equals(AppSettings.LWJGL_OPENGL3)) {
GL gl = new LwjglGL();
GLExt glext = new LwjglGLExt();
GLFbo glfbo;
if (capabilities.OpenGL30) {
glfbo = new LwjglGLFboGL3();
} else {
glfbo = new LwjglGLFboEXT();
}
if (settings.getBoolean("GraphicsDebug")) {
gl = new GLDebugDesktop(gl, glext, glfbo);
glext = (GLExt) gl;
glfbo = (GLFbo) gl;
}
if (settings.getBoolean("GraphicsTiming")) {
GLTimingState timingState = new GLTimingState();
gl = (GL) GLTiming.createGLTiming(gl, timingState, GL.class, GL2.class, GL3.class, GL4.class);
glext = (GLExt) GLTiming.createGLTiming(glext, timingState, GLExt.class);
glfbo = (GLFbo) GLTiming.createGLTiming(glfbo, timingState, GLFbo.class);
}
if (settings.getBoolean("GraphicsTrace")) {
gl = (GL) GLTracer.createDesktopGlTracer(gl, GL.class, GL2.class, GL3.class, GL4.class);
glext = (GLExt) GLTracer.createDesktopGlTracer(glext, GLExt.class);
glfbo = (GLFbo) GLTracer.createDesktopGlTracer(glfbo, GLFbo.class);
}
renderer = new GLRenderer(gl, glext, glfbo);
renderer.initialize();
} else {
throw new UnsupportedOperationException("Unsupported renderer: " + settings.getRenderer());
}
if (capabilities.GL_ARB_debug_output && settings.getBoolean("GraphicsDebug")) {
ARBDebugOutput.glDebugMessageCallbackARB(new LwjglGLDebugOutputHandler(), 0); // User param is zero. Not sure what we could use that for.
}
renderer.setMainFrameBufferSrgb(settings.getGammaCorrection());
renderer.setLinearizeSrgbImages(settings.getGammaCorrection());
// Init input
if (keyInput != null) {
keyInput.initialize();
}
if (mouseInput != null) {
mouseInput.initialize();
}
if (joyInput != null) {
joyInput.initialize();
}
renderable.set(true);
}
public void internalDestroy() {
renderer = null;
timer = null;
renderable.set(false);
synchronized (createdLock) {
created.set(false);
createdLock.notifyAll();
}
}
public void internalCreate() {
synchronized (createdLock) {
created.set(true);
createdLock.notifyAll();
}
//if (renderable.get()) {
initContextFirstTime();
//} else {
// assert getType() == Type.Canvas;
// }
}
public void create() {
create(false);
}
public void destroy() {
destroy(false);
}
protected void waitFor(boolean createdVal) {
synchronized (createdLock) {
while (created.get() != createdVal) {
try {
createdLock.wait();
} catch (InterruptedException ex) {
}
}
}
}
public boolean isCreated() {
return created.get();
}
public boolean isRenderable() {
return renderable.get();
}
public void setSettings(AppSettings settings) {
this.settings.copyFrom(settings);
}
public AppSettings getSettings() {
return settings;
}
public Renderer getRenderer() {
return renderer;
}
public Timer getTimer() {
return timer;
}
}

@ -0,0 +1,12 @@
package com.jme3.system.lwjgl;
/**
* @author Daniel Johansson
* @since 2015-08-11
*/
public class LwjglDisplay extends LwjglWindow {
public LwjglDisplay() {
super(Type.Display);
}
}

@ -0,0 +1,78 @@
/*
* Copyright (c) 2009-2015 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.system.lwjgl;
import org.lwjgl.opengl.ARBDebugOutput;
import org.lwjgl.opengl.GLDebugMessageARBCallback;
import java.util.HashMap;
class LwjglGLDebugOutputHandler extends GLDebugMessageARBCallback {
private static final HashMap<Integer, String> constMap = new HashMap<Integer, String>();
private static final String MESSAGE_FORMAT =
"[JME3] OpenGL debug message\r\n" +
" ID: %d\r\n" +
" Source: %s\r\n" +
" Type: %s\r\n" +
" Severity: %s\r\n" +
" Message: %s";
static {
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_API_ARB, "API");
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_APPLICATION_ARB, "APPLICATION");
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_OTHER_ARB, "OTHER");
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, "SHADER_COMPILER");
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_THIRD_PARTY_ARB, "THIRD_PARTY");
constMap.put(ARBDebugOutput.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, "WINDOW_SYSTEM");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, "DEPRECATED_BEHAVIOR");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_ERROR_ARB, "ERROR");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_OTHER_ARB, "OTHER");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_PERFORMANCE_ARB, "PERFORMANCE");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_PORTABILITY_ARB, "PORTABILITY");
constMap.put(ARBDebugOutput.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, "UNDEFINED_BEHAVIOR");
constMap.put(ARBDebugOutput.GL_DEBUG_SEVERITY_HIGH_ARB, "HIGH");
constMap.put(ARBDebugOutput.GL_DEBUG_SEVERITY_MEDIUM_ARB, "MEDIUM");
constMap.put(ARBDebugOutput.GL_DEBUG_SEVERITY_LOW_ARB, "LOW");
}
@Override
public void invoke(int source, int type, int id, int severity, int length, long message, long userParam) {
String sourceStr = constMap.get(source);
String typeStr = constMap.get(type);
String severityStr = constMap.get(severity);
System.err.println(String.format(MESSAGE_FORMAT, id, sourceStr, typeStr, severityStr, message));
}
}

@ -0,0 +1,14 @@
package com.jme3.system.lwjgl;
import com.jme3.system.JmeContext;
/**
* @author Daniel Johansson
* @since 2015-08-11
*/
public class LwjglOffscreenBuffer extends LwjglWindow {
public LwjglOffscreenBuffer() {
super(JmeContext.Type.OffscreenSurface);
}
}

@ -0,0 +1,203 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.system.lwjgl;
import com.jme3.math.FastMath;
import com.jme3.system.Timer;
import org.lwjgl.glfw.GLFW;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* <code>Timer</code> handles the system's time related functionality. This
* allows the calculation of the framerate. To keep the framerate calculation
* accurate, a call to update each frame is required. <code>Timer</code> is a
* singleton object and must be created via the <code>getTimer</code> method.
*
* @author Mark Powell
* @version $Id: LWJGLTimer.java,v 1.21 2007/09/22 16:46:35 irrisor Exp $
*/
public class LwjglSmoothingTimer extends LwjglTimer {
private static final Logger logger = Logger.getLogger(LwjglSmoothingTimer.class
.getName());
private long lastFrameDiff;
//frame rate parameters.
private long oldTime;
private float lastTPF, lastFPS;
public static int TIMER_SMOOTHNESS = 32;
private long[] tpf;
private int smoothIndex;
private final static long LWJGL_TIMER_RES = 1;
private final static float INV_LWJGL_TIMER_RES = ( 1f / LWJGL_TIMER_RES );
private static float invTimerRezSmooth;
public final static long LWJGL_TIME_TO_NANOS = (1000000000 / LWJGL_TIMER_RES);
private long startTime;
private boolean allSmooth = false;
/**
* Constructor builds a <code>Timer</code> object. All values will be
* initialized to it's default values.
*/
public LwjglSmoothingTimer() {
reset();
//print timer resolution info
logger.log(Level.FINE, "Timer resolution: {0} ticks per second", LWJGL_TIMER_RES);
}
public void reset() {
lastFrameDiff = 0;
lastFPS = 0;
lastTPF = 0;
// init to -1 to indicate this is a new timer.
oldTime = -1;
//reset time
startTime = (long) (GLFW.glfwGetTime() * LWJGL_TIME_TO_NANOS);
tpf = new long[TIMER_SMOOTHNESS];
smoothIndex = TIMER_SMOOTHNESS - 1;
invTimerRezSmooth = ( 1f / (LWJGL_TIMER_RES * TIMER_SMOOTHNESS));
// set tpf... -1 values will not be used for calculating the average in update()
for ( int i = tpf.length; --i >= 0; ) {
tpf[i] = -1;
}
}
/**
* @see Timer#getResolution()
*/
public long getResolution() {
return LWJGL_TIMER_RES;
}
/**
* <code>getFrameRate</code> returns the current frame rate since the last
* call to <code>update</code>.
*
* @return the current frame rate.
*/
public float getFrameRate() {
return lastFPS;
}
public float getTimePerFrame() {
return lastTPF;
}
/**
* <code>update</code> recalulates the frame rate based on the previous
* call to update. It is assumed that update is called each frame.
*/
public void update() {
long newTime = (long) (GLFW.glfwGetTime() * LWJGL_TIME_TO_NANOS);
long oldTime = this.oldTime;
this.oldTime = newTime;
if ( oldTime == -1 ) {
// For the first frame use 60 fps. This value will not be counted in further averages.
// This is done so initialization code between creating the timer and the first
// frame is not counted as a single frame on it's own.
lastTPF = 1 / 60f;
lastFPS = 1f / lastTPF;
return;
}
long frameDiff = newTime - oldTime;
long lastFrameDiff = this.lastFrameDiff;
if ( lastFrameDiff > 0 && frameDiff > lastFrameDiff *100 ) {
frameDiff = lastFrameDiff *100;
}
this.lastFrameDiff = frameDiff;
tpf[smoothIndex] = frameDiff;
smoothIndex--;
if ( smoothIndex < 0 ) {
smoothIndex = tpf.length - 1;
}
lastTPF = 0.0f;
if (!allSmooth) {
int smoothCount = 0;
for ( int i = tpf.length; --i >= 0; ) {
if ( tpf[i] != -1 ) {
lastTPF += tpf[i];
smoothCount++;
}
}
if (smoothCount == tpf.length)
allSmooth = true;
lastTPF *= ( INV_LWJGL_TIMER_RES / smoothCount );
} else {
for ( int i = tpf.length; --i >= 0; ) {
if ( tpf[i] != -1 ) {
lastTPF += tpf[i];
}
}
lastTPF *= invTimerRezSmooth;
}
if ( lastTPF < FastMath.FLT_EPSILON ) {
lastTPF = FastMath.FLT_EPSILON;
}
lastFPS = 1f / lastTPF;
}
/**
* <code>toString</code> returns the string representation of this timer
* in the format: <br>
* <br>
* jme.utility.Timer@1db699b <br>
* Time: {LONG} <br>
* FPS: {LONG} <br>
*
* @return the string representation of this object.
*/
@Override
public String toString() {
String string = super.toString();
string += "\nTime: " + oldTime;
string += "\nFPS: " + getFrameRate();
return string;
}
}

@ -0,0 +1,139 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.system.lwjgl;
import com.jme3.system.Timer;
import org.lwjgl.glfw.GLFW;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* <code>Timer</code> handles the system's time related functionality. This
* allows the calculation of the framerate. To keep the framerate calculation
* accurate, a call to update each frame is required. <code>Timer</code> is a
* singleton object and must be created via the <code>getTimer</code> method.
*
* @author Mark Powell
* @version $Id: LWJGLTimer.java,v 1.21 2007/09/22 16:46:35 irrisor Exp $
*/
public class LwjglTimer extends Timer {
private static final Logger logger = Logger.getLogger(LwjglTimer.class.getName());
//frame rate parameters.
private long oldTime;
private long startTime;
private float lastTPF, lastFPS;
private final static long LWJGL_TIMER_RES = 1;
private final static float INV_LWJGL_TIMER_RES = ( 1f / LWJGL_TIMER_RES );
public final static long LWJGL_TIME_TO_NANOS = (1000000000 / LWJGL_TIMER_RES);
/**
* Constructor builds a <code>Timer</code> object. All values will be
* initialized to it's default values.
*/
public LwjglTimer() {
reset();
logger.log(Level.FINE, "Timer resolution: {0} ticks per second", LWJGL_TIMER_RES);
}
public void reset() {
startTime = (long) (GLFW.glfwGetTime() * LWJGL_TIME_TO_NANOS);
oldTime = getTime();
}
@Override
public float getTimeInSeconds() {
return getTime() * INV_LWJGL_TIMER_RES;
}
/**
* @see Timer#getTime()
*/
public long getTime() {
return ((long) (GLFW.glfwGetTime() * LWJGL_TIME_TO_NANOS) - startTime);
}
/**
* @see Timer#getResolution()
*/
public long getResolution() {
return LWJGL_TIMER_RES;
}
/**
* <code>getFrameRate</code> returns the current frame rate since the last
* call to <code>update</code>.
*
* @return the current frame rate.
*/
public float getFrameRate() {
return lastFPS;
}
public float getTimePerFrame() {
return lastTPF;
}
/**
* <code>update</code> recalulates the frame rate based on the previous
* call to update. It is assumed that update is called each frame.
*/
public void update() {
long curTime = getTime();
lastTPF = (curTime - oldTime) * (1.0f / LWJGL_TIMER_RES);
lastFPS = 1.0f / lastTPF;
oldTime = curTime;
}
/**
* <code>toString</code> returns the string representation of this timer
* in the format: <br>
* <br>
* jme.utility.Timer@1db699b <br>
* Time: {LONG} <br>
* FPS: {LONG} <br>
*
* @return the string representation of this object.
*/
@Override
public String toString() {
String string = super.toString();
string += "\nTime: " + oldTime;
string += "\nFPS: " + getFrameRate();
return string;
}
}

@ -0,0 +1,489 @@
/*
* Copyright (c) 2009-2012 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.system.lwjgl;
import com.jme3.input.JoyInput;
import com.jme3.input.KeyInput;
import com.jme3.input.MouseInput;
import com.jme3.input.TouchInput;
import com.jme3.input.lwjgl.GlfwJoystickInput;
import com.jme3.input.lwjgl.LwjglKeyInput;
import com.jme3.input.lwjgl.LwjglMouseInput;
import com.jme3.system.AppSettings;
import com.jme3.system.JmeContext;
import com.jme3.system.JmeSystem;
import org.lwjgl.PointerBuffer;
import org.lwjgl.Sys;
import org.lwjgl.glfw.*;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.nio.ByteBuffer;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.logging.Level;
import java.util.logging.Logger;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.opengl.GL11.GL_FALSE;
import static org.lwjgl.opengl.GL11.GL_TRUE;
import static org.lwjgl.system.MemoryUtil.NULL;
/**
* A wrapper class over the GLFW framework in LWJGL 3.
*
* @author Daniel Johansson (dannyjo)
* @since 3.1
*/
public abstract class LwjglWindow extends LwjglContext implements Runnable {
private static final Logger LOGGER = Logger.getLogger(LwjglWindow.class.getName());
protected AtomicBoolean needClose = new AtomicBoolean(false);
protected final AtomicBoolean needRestart = new AtomicBoolean(false);
protected boolean wasActive = false;
protected boolean autoFlush = true;
protected boolean allowSwapBuffers = false;
private long window = -1;
private final JmeContext.Type type;
private GLFWErrorCallback errorCallback;
private GLFWWindowSizeCallback windowSizeCallback;
private GLFWWindowFocusCallback windowFocusCallback;
public LwjglWindow(final JmeContext.Type type) {
if (!JmeContext.Type.Display.equals(type) && !JmeContext.Type.OffscreenSurface.equals(type) && !JmeContext.Type.Canvas.equals(type)) {
throw new IllegalArgumentException("Unsupported type '" + type.name() + "' provided");
}
this.type = type;
}
/**
* @return Type.Display or Type.Canvas
*/
public JmeContext.Type getType() {
return type;
}
/**
* Set the title if its a windowed display
*
* @param title
*/
public void setTitle(final String title) {
if (created.get() && window != -1) {
glfwSetWindowTitle(window, title);
}
}
/**
* Restart if its a windowed or full-screen display.
*/
public void restart() {
if (created.get()) {
needRestart.set(true);
} else {
LOGGER.warning("Display is not created, cannot restart window.");
}
}
/**
* Apply the settings, changing resolution, etc.
*
* @param settings
*/
protected void createContext(final AppSettings settings) {
glfwSetErrorCallback(errorCallback = new GLFWErrorCallback() {
@Override
public void invoke(int error, long description) {
final String message = Callbacks.errorCallbackDescriptionString(description);
listener.handleError(message, new Exception(message));
}
});
if (glfwInit() != GL_TRUE) {
throw new IllegalStateException("Unable to initialize GLFW");
}
glfwDefaultWindowHints();
glfwWindowHint(GLFW_VISIBLE, GL_FALSE);
// TODO: Add support for monitor selection
long monitor = NULL;
if (settings.isFullscreen()) {
monitor = glfwGetPrimaryMonitor();
}
final ByteBuffer videoMode = glfwGetVideoMode(glfwGetPrimaryMonitor());
if (settings.getWidth() <= 0 || settings.getHeight() <= 0) {
settings.setResolution(GLFWvidmode.width(videoMode), GLFWvidmode.height(videoMode));
}
window = glfwCreateWindow(settings.getWidth(), settings.getHeight(), settings.getTitle(), monitor, NULL);
if (window == NULL) {
throw new RuntimeException("Failed to create the GLFW window");
}
glfwWindowHint(GLFW_RESIZABLE, settings.isResizable() ? GL_TRUE : GL_FALSE);
glfwWindowHint(GLFW_DEPTH_BITS, settings.getDepthBits());
glfwWindowHint(GLFW_STENCIL_BITS, settings.getStencilBits());
glfwWindowHint(GLFW_SAMPLES, settings.getSamples());
glfwWindowHint(GLFW_STEREO, settings.useStereo3D() ? GL_TRUE : GL_FALSE);
int frameRateCap = settings.getFrameRate();
if (!autoFlush) {
frameRateCap = 20;
}
if (frameRateCap > 0) {
glfwWindowHint(GLFW_REFRESH_RATE, frameRateCap);
}
// Not sure how else to support bits per pixel
if (settings.getBitsPerPixel() == 24) {
glfwWindowHint(GLFW_RED_BITS, 8);
glfwWindowHint(GLFW_GREEN_BITS, 8);
glfwWindowHint(GLFW_BLUE_BITS, 8);
} else if (settings.getBitsPerPixel() == 16) {
glfwWindowHint(GLFW_RED_BITS, 5);
glfwWindowHint(GLFW_GREEN_BITS, 6);
glfwWindowHint(GLFW_BLUE_BITS, 5);
}
glfwWindowHint(GLFW_ALPHA_BITS, settings.getAlphaBits());
glfwSetWindowFocusCallback(window, windowFocusCallback = new GLFWWindowFocusCallback() {
@Override
public void invoke(final long window, final int focused) {
final boolean focus = (focused == 1);
if (wasActive != focus) {
if (!wasActive) {
listener.gainFocus();
timer.reset();
} else {
listener.loseFocus();
}
wasActive = !wasActive;
}
}
});
// Center the window
if (!settings.isFullscreen() && Type.Display.equals(type)) {
glfwSetWindowPos(window, (GLFWvidmode.width(videoMode) - settings.getWidth()) / 2, (GLFWvidmode.height(videoMode) - settings.getHeight()) / 2);
}
// Make the OpenGL context current
glfwMakeContextCurrent(window);
// Enable vsync
if (settings.isVSync()) {
glfwSwapInterval(1);
} else {
glfwSwapInterval(0);
}
// Make the window visible
if (Type.Display.equals(type)) {
glfwShowWindow(window);
}
// Add a resize callback which delegates to the listener
glfwSetWindowSizeCallback(window, windowSizeCallback = new GLFWWindowSizeCallback() {
@Override
public void invoke(final long window, final int width, final int height) {
settings.setResolution(width, height);
listener.reshape(width, height);
}
});
allowSwapBuffers = settings.isSwapBuffers();
// TODO: When GLFW 3.2 is released and included in LWJGL 3.x then we should hopefully be able to set the window icon.
}
/**
* Destroy the context.
*/
protected void destroyContext() {
try {
if (renderer != null) {
renderer.cleanup();
}
errorCallback.release();
windowSizeCallback.release();
windowFocusCallback.release();
if (window != 0) {
glfwDestroyWindow(window);
}
//glfwTerminate();
} catch (Exception ex) {
listener.handleError("Failed to destroy context", ex);
}
}
public void create(boolean waitFor) {
if (created.get()) {
LOGGER.warning("create() called when display is already created!");
return;
}
new Thread(this, THREAD_NAME).start();
if (waitFor)
waitFor(true);
}
/**
* Does LWJGL display initialization in the OpenGL thread
*/
protected boolean initInThread() {
try {
if (!JmeSystem.isLowPermissions()) {
// Enable uncaught exception handler only for current thread
Thread.currentThread().setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() {
public void uncaughtException(Thread thread, Throwable thrown) {
listener.handleError("Uncaught exception thrown in " + thread.toString(), thrown);
if (needClose.get()) {
// listener.handleError() has requested the
// context to close. Satisfy request.
deinitInThread();
}
}
});
}
timer = new LwjglTimer();
// For canvas, this will create a pbuffer,
// allowing us to query information.
// When the canvas context becomes available, it will
// be replaced seamlessly.
createContext(settings);
printContextInitInfo();
created.set(true);
super.internalCreate();
} catch (Exception ex) {
try {
if (window != -1) {
//glfwSetWindowShouldClose(window, GL_TRUE);
glfwDestroyWindow(window);
}
} catch (Exception ex2) {
LOGGER.log(Level.WARNING, null, ex2);
}
listener.handleError("Failed to create display", ex);
return false; // if we failed to create display, do not continue
}
listener.initialize();
return true;
}
/**
* execute one iteration of the render loop in the OpenGL thread
*/
protected void runLoop() {
// If a restart is required, lets recreate the context.
if (needRestart.getAndSet(false)) {
try {
createContext(settings);
} catch (Exception ex) {
LOGGER.log(Level.SEVERE, "Failed to set display settings!", ex);
}
LOGGER.fine("Display restarted.");
}
if (!created.get()) {
throw new IllegalStateException();
}
listener.update();
// All this does is call swap buffers
// If the canvas is not active, there's no need to waste time
// doing that ..
if (renderable.get()) {
// calls swap buffers, etc.
try {
if (allowSwapBuffers && autoFlush) {
glfwSwapBuffers(window);
}
} catch (Throwable ex) {
listener.handleError("Error while swapping buffers", ex);
}
}
if (glfwGetWindowAttrib(window, GLFW_FOCUSED) == GL_TRUE) {
glfwPollEvents();
}
// Subclasses just call GLObjectManager clean up objects here
// it is safe .. for now.
if (renderer != null) {
renderer.postFrame();
}
}
/**
* De-initialize in the OpenGL thread.
*/
protected void deinitInThread() {
destroyContext();
listener.destroy();
LOGGER.fine("Display destroyed.");
super.internalDestroy();
}
public void run() {
if (listener == null) {
throw new IllegalStateException("SystemListener is not set on context!"
+ "Must set with JmeContext.setSystemListner().");
}
registerNatives();
loadNatives();
LOGGER.log(Level.FINE, "Using LWJGL {0}", Sys.getVersion());
if (!initInThread()) {
LOGGER.log(Level.SEVERE, "Display initialization failed. Cannot continue.");
return;
}
while (true) {
if (glfwWindowShouldClose(window) == GL_TRUE) {
listener.requestClose(false);
}
runLoop();
if (needClose.get()) {
break;
}
}
deinitInThread();
}
public JoyInput getJoyInput() {
if (joyInput == null) {
joyInput = new GlfwJoystickInput();
}
return joyInput;
}
public MouseInput getMouseInput() {
if (mouseInput == null) {
mouseInput = new LwjglMouseInput(this);
}
return mouseInput;
}
public KeyInput getKeyInput() {
if (keyInput == null) {
keyInput = new LwjglKeyInput(this);
}
return keyInput;
}
public TouchInput getTouchInput() {
return null;
}
public void setAutoFlushFrames(boolean enabled) {
this.autoFlush = enabled;
}
public void destroy(boolean waitFor) {
needClose.set(true);
if (waitFor) {
waitFor(false);
}
}
public long getWindowHandle() {
return window;
}
private ByteBuffer[] imagesToByteBuffers(Object[] images) {
ByteBuffer[] out = new ByteBuffer[images.length];
for (int i = 0; i < images.length; i++) {
BufferedImage image = (BufferedImage) images[i];
out[i] = imageToByteBuffer(image);
}
return out;
}
private ByteBuffer imageToByteBuffer(BufferedImage image) {
if (image.getType() != BufferedImage.TYPE_INT_ARGB_PRE) {
BufferedImage convertedImage = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_INT_ARGB_PRE);
Graphics2D g = convertedImage.createGraphics();
double width = image.getWidth() * (double) 1;
double height = image.getHeight() * (double) 1;
g.drawImage(image, (int) ((convertedImage.getWidth() - width) / 2),
(int) ((convertedImage.getHeight() - height) / 2),
(int) (width), (int) (height), null);
g.dispose();
image = convertedImage;
}
byte[] imageBuffer = new byte[image.getWidth() * image.getHeight() * 4];
int counter = 0;
for (int i = 0; i < image.getHeight(); i++) {
for (int j = 0; j < image.getWidth(); j++) {
int colorSpace = image.getRGB(j, i);
imageBuffer[counter + 0] = (byte) ((colorSpace << 8) >> 24);
imageBuffer[counter + 1] = (byte) ((colorSpace << 16) >> 24);
imageBuffer[counter + 2] = (byte) ((colorSpace << 24) >> 24);
imageBuffer[counter + 3] = (byte) (colorSpace >> 24);
counter += 4;
}
}
return ByteBuffer.wrap(imageBuffer);
}
}

@ -15,6 +15,7 @@ include 'jme3-desktop'
include 'jme3-blender'
include 'jme3-jogl'
include 'jme3-lwjgl'
include 'jme3-lwjgl3'
// Other external dependencies
include 'jme3-jbullet'

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