@ -64,8 +64,6 @@ public class GlfwJoystickInput implements JoyInput {
@Override
public Joystick[] loadJoysticks(final InputManager inputManager) {
// TODO: Implement
for (int i = 0; i < GLFW_JOYSTICK_LAST; i++) {
if (glfwJoystickPresent(i) == GL11.GL_TRUE) {
final String name = glfwGetJoystickName(i);
@ -80,7 +80,8 @@ public class GlfwKeyInput implements KeyInput {
}
public int getKeyCount() {
return 0; // TODO: How do we figure this out?
// This might not be correct
return GLFW_KEY_LAST - GLFW_KEY_SPACE;
public void update() {