Merge pull request #333 from Dokthar/sdk_scenecomposer

SDK scenecomposer : fix issue #332 and added line width to the cursor
experimental
normen 10 years ago
commit 3ad3623084
  1. 3
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/SceneEditTool.java
  2. 19
      sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/tools/SelectTool.java

@ -453,6 +453,9 @@ public abstract class SceneEditTool {
Geometry arrowX = new Geometry("arrowX", new Arrow(new Vector3f(arrowSize, 0, 0)));
Geometry arrowY = new Geometry("arrowY", new Arrow(new Vector3f(0, arrowSize, 0)));
Geometry arrowZ = new Geometry("arrowZ", new Arrow(new Vector3f(0, 0, arrowSize)));
arrowX.getMesh().setLineWidth(2f);
arrowY.getMesh().setLineWidth(2f);
arrowZ.getMesh().setLineWidth(2f);
axis.attachChild(arrowX);
axis.attachChild(arrowY);
axis.attachChild(arrowZ);

@ -10,6 +10,7 @@ import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial;
import com.jme3.gde.core.sceneviewer.SceneViewerTopComponent;
import com.jme3.gde.scenecomposer.SceneEditTool;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.terrain.Terrain;
@ -33,7 +34,7 @@ import org.openide.loaders.DataObject;
*/
public class SelectTool extends SceneEditTool {
private boolean wasDraggingR = false;
private boolean wasDraggingR, wasDraggingL = false;
private boolean wasDownR = false;
/**
@ -52,13 +53,24 @@ public class SelectTool extends SceneEditTool {
*/
@Override
public void actionPrimary(Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
if (!pressed){
if (!wasDraggingL) {
Vector3f result = pickWorldLocation(getCamera(), screenCoord, rootNode);
if (result != null) {
if (toolController.isSnapToGrid()) {
result.set(Math.round(result.x), result.y, Math.round(result.z));
}
toolController.doSetCursorLocation(result);
}
}
wasDraggingL = false;
}
}
@Override
public void actionSecondary(final Vector2f screenCoord, boolean pressed, final JmeNode rootNode, DataObject dataObject) {
if (pressed) {
Spatial selected = toolController.getSelectedSpatial();
Spatial selected;// = toolController.getSelectedSpatial();
// mouse down
if (!wasDraggingR && !wasDownR) { // wasn't dragging and was not down already
@ -137,6 +149,7 @@ public class SelectTool extends SceneEditTool {
@Override
public void draggedPrimary(Vector2f screenCoord, boolean pressed, JmeNode rootNode, DataObject currentDataObject) {
wasDraggingL = pressed;
}
@Override

Loading…
Cancel
Save