Commit Graph

284 Commits (dc8dabb0241d0fd44716607fd60301cbd5586711)

Author SHA1 Message Date
rem..om e5c554e112 TestBrickTower : changed some parameters inthe shadow renderer 13 years ago
nor..67 25c6c0b440 - fix BombControl effect 13 years ago
rem..om cd474b2be9 Engine : 13 years ago
nor..67 fab0c6d73c - add support for material name to OgreMeshKey 13 years ago
nor..67 0a18b365ea - clean up blender test 13 years ago
nor..67 3256daecb1 - fix compile or ManualBlenderTester 13 years ago
Kae..pl b5e4914ac7 Additional locators added to locate blender resources. 13 years ago
rem..om 5f5eb708da - Added steep parallax mapping, activate it by setting SteepParallax attribute to true in lighting material 14 years ago
Kae..pl 6c9395c4e9 Creating common setup for both types of loaders. 14 years ago
sha..rd db0a4f23a8 * New block language parser 14 years ago
sha..rd 2636343ac7 * Fix hard edge bug for spot lights on NVIDIA cards 14 years ago
rem..om 91477b73f5 Engine : 14 years ago
rem..om 6c7082a7e3 engine : added texture3D support based on darkfalkon Texture3D code and Kaelthas testcase 14 years ago
sha..rd 984721cc75 * AnimControl now supports abstract animation (doesn't have to be BoneAnimation) 14 years ago
roo..li 59b00bbae9 Added CameraNode and new navigation to TestPhysicsCharacter. 14 years ago
roo..li 3a3a5de8c9 Added javadoc, fixed tiny typo, reformatted sample a bit. 14 years ago
rem..om d722c65280 CameraNode : created a simple testCase to demonstrate how easy it is to make a camera follow a spatial using a Camera Node. 14 years ago
rem..om 8f59984d00 Particle Emitter : 14 years ago
sha..rd f15107da95 * All asset cache operations can now work on smart cache 14 years ago
ant..om 06e04c429c Fix: fixed exception when trying to jump with physics turned off 14 years ago
sha..rd d8afde19cf * Fix crashes due to introduction of MaterialKey 14 years ago
sha..rd 026a72d57e * Fix crash in TestEverything 14 years ago
ant..om dfef1a6dfe Fix: fixed a bug when using alphamaps with TerrainGrid 14 years ago
rem..om 99a4b00c15 - Added SpotLight light type. 14 years ago
Kae..pl e911e3299e Changes to animations storing (not yet used in the selected blender file) and small refactoring. 14 years ago
Kae..pl a2b83be8bd Improvements to blender manual tester. 14 years ago
ant..om 026abb5a74 update: removed tileLoaded from TerrainGridListener, one should use tileAttached and tileDetached instead. 14 years ago
ant..om dde0c0a885 Fix: extended TerrainGridListener with ozonegrif's extension 14 years ago
ant..om 549dda881c Fix: I left a useless parameter in test 14 years ago
ant..om 07e096ae71 Fix: the new way to add physics to terrainGrid is to use the listener interface, see updated tests 14 years ago
bre..ns 1a08b7b0f6 * fixed lod bug in TerrainGrid 14 years ago
bre..ns 1a72ca91b1 * simplified terrain tests, only passing in single camera 14 years ago
sha..rd 235646f38f * Minor shader formatting 14 years ago
sha..rd bffe191275 * Fix NullPointerException in MaterialHelper 14 years ago
bre..ns 70f1a6f323 * Cleaned up and simplified the Terrain API. 14 years ago
ant..om e44d581fea Fix: fixed, white terrain effect according to the forum 14 years ago
ant..om dbe1bb0ed6 Fix: calculating localTranslation after gridChange 14 years ago
sha..rd 09137fef25 * Better TempVars benchmark 14 years ago
sha..rd 8523bcb46c * Fix ArrayIndexOutOfBoundsException in TempVars 14 years ago
sha..rd 951d9fe23a J3O incompatibility issues fixed 14 years ago
sha..rd 348b1d638a * Fixed Blender loader crash when "Image" texture mode is specified but actual image is not selected 14 years ago
rem..om 413f2b1e48 Implemented a new TempVars system, temp vars can now be requested without conflict. 14 years ago
sha..rd c410fae0a6 * Plane.normal is now created by default and set instead of using references 14 years ago
sha..rd e8069191a3 * Plane.normal is now created by default and set instead of using references 14 years ago
sha..rd c727d3e006 * Fixed crash in TestCinematic 14 years ago
bre..ns 2ded30739d * bumped up terrain material texture support 14 years ago
ant..om c9993d87b8 Updated TerrainGridTest: removed the original fractal code, as it is not used for this test anymore 14 years ago
sha..rd 5c8a7c4dd4 * Added smooth terrain editing to TerrainTestModifyHeight 14 years ago
bre..ns 993b220922 * performance improvements to terrain height modification 14 years ago
rem..om 97e4a03ceb Working TestPostWater with only one light to avoid the depth write bug until i found a solution 14 years ago