CameraNode : created a simple testCase to demonstrate how easy it is to make a camera follow a spatial using a Camera Node.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7970 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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								engine/src/test/jme3test/input/TestCameraNode.java
									
									
									
									
									
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								engine/src/test/jme3test/input/TestCameraNode.java
									
									
									
									
									
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							| @ -0,0 +1,161 @@ | ||||
| /* | ||||
|  * Copyright (c) 2009-2010 jMonkeyEngine | ||||
|  * All rights reserved. | ||||
|  * | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are | ||||
|  * met: | ||||
|  * | ||||
|  * * Redistributions of source code must retain the above copyright | ||||
|  *   notice, this list of conditions and the following disclaimer. | ||||
|  * | ||||
|  * * Redistributions in binary form must reproduce the above copyright | ||||
|  *   notice, this list of conditions and the following disclaimer in the | ||||
|  *   documentation and/or other materials provided with the distribution. | ||||
|  * | ||||
|  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors | ||||
|  *   may be used to endorse or promote products derived from this software | ||||
|  *   without specific prior written permission. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||||
|  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED | ||||
|  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||||
|  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | ||||
|  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | ||||
|  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||||
|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | ||||
|  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | ||||
|  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||||
|  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  */ | ||||
| package jme3test.input; | ||||
| 
 | ||||
| import com.jme3.app.SettingsDialog; | ||||
| import com.jme3.app.SimpleApplication; | ||||
| import com.jme3.input.ChaseCamera; | ||||
| import com.jme3.input.KeyInput; | ||||
| import com.jme3.input.MouseInput; | ||||
| import com.jme3.input.controls.ActionListener; | ||||
| import com.jme3.input.controls.AnalogListener; | ||||
| import com.jme3.input.controls.KeyTrigger; | ||||
| import com.jme3.input.controls.MouseAxisTrigger; | ||||
| import com.jme3.input.controls.MouseButtonTrigger; | ||||
| import com.jme3.material.Material; | ||||
| import com.jme3.math.FastMath; | ||||
| import com.jme3.math.Quaternion; | ||||
| import com.jme3.math.Vector3f; | ||||
| import com.jme3.scene.CameraNode; | ||||
| import com.jme3.scene.Geometry; | ||||
| import com.jme3.scene.Node; | ||||
| import com.jme3.scene.control.CameraControl.ControlDirection; | ||||
| import com.jme3.scene.shape.Quad; | ||||
| import com.jme3.system.AppSettings; | ||||
| import java.awt.event.KeyEvent; | ||||
| 
 | ||||
| public class TestCameraNode extends SimpleApplication implements AnalogListener, ActionListener { | ||||
| 
 | ||||
|     private Geometry teaGeom; | ||||
|     private Node teaNode; | ||||
|     CameraNode camNode; | ||||
| 
 | ||||
|     public static void main(String[] args) { | ||||
|         TestCameraNode app = new TestCameraNode(); | ||||
|         AppSettings s = new AppSettings(true); | ||||
|         s.setFrameRate(100); | ||||
|         app.setSettings(s); | ||||
|         app.start(); | ||||
|     } | ||||
| 
 | ||||
|     public void simpleInitApp() { | ||||
|         // Load a teapot model | ||||
|         teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); | ||||
| 
 | ||||
|         Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); | ||||
|         teaGeom.setMaterial(mat); | ||||
|         //creating a node to attach the geometry and the camera node | ||||
|         teaNode = new Node("teaNode"); | ||||
|         teaNode.attachChild(teaGeom); | ||||
|         mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); | ||||
|         Geometry ground = new Geometry("ground", new Quad(50, 50)); | ||||
|         ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); | ||||
|         ground.setLocalTranslation(-25, -1, 25); | ||||
|         ground.setMaterial(mat); | ||||
|         rootNode.attachChild(ground); | ||||
|         rootNode.attachChild(teaNode); | ||||
| 
 | ||||
| 
 | ||||
|         //creating the camera Node | ||||
|         camNode = new CameraNode("CamNode", cam); | ||||
|         //Setting the direction to Spatial to camera, this means the camera will copy the movements of the Node | ||||
|         camNode.setControlDir(ControlDirection.SpatialToCamera); | ||||
|         //attaching the camNode to the teaNode | ||||
|         teaNode.attachChild(camNode); | ||||
|         //setting the local translation of the cam node to move it away from the teanNode a bit | ||||
|         camNode.setLocalTranslation(new Vector3f(-10, 0, 0)); | ||||
|         //setting the camNode to look at the teaNode | ||||
|         camNode.lookAt(teaNode.getLocalTranslation(), Vector3f.UNIT_Y); | ||||
| 
 | ||||
| 
 | ||||
|         //disabling the flyCam (don't forget that!!) | ||||
|         flyCam.setEnabled(false); | ||||
| 
 | ||||
|         regsiterInput(); | ||||
|     } | ||||
| 
 | ||||
|     public void regsiterInput() { | ||||
|         inputManager.addMapping("moveForward", new KeyTrigger(KeyInput.KEY_W)); | ||||
|         inputManager.addMapping("moveBackward", new KeyTrigger(KeyInput.KEY_S)); | ||||
|         inputManager.addMapping("moveRight", new KeyTrigger(KeyInput.KEY_D)); | ||||
|         inputManager.addMapping("moveLeft", new KeyTrigger(KeyInput.KEY_A)); | ||||
|         inputManager.addMapping("toggleRotate", new MouseButtonTrigger(MouseInput.BUTTON_LEFT)); | ||||
|         inputManager.addMapping("rotateRight", new MouseAxisTrigger(MouseInput.AXIS_X, true)); | ||||
|         inputManager.addMapping("rotateLeft", new MouseAxisTrigger(MouseInput.AXIS_X, false)); | ||||
|         inputManager.addListener(this, "moveForward", "moveBackward", "moveRight", "moveLeft"); | ||||
|         inputManager.addListener(this, "rotateRight", "rotateLeft", "toggleRotate"); | ||||
|     } | ||||
|     boolean rotate = false; | ||||
|     Vector3f direction = new Vector3f(); | ||||
| 
 | ||||
|     public void onAnalog(String name, float value, float tpf) { | ||||
|         //computing the normalized direction of the cam to move the teaNode | ||||
|         direction.set(cam.getDirection()).normalizeLocal(); | ||||
|         if (name.equals("moveForward")) { | ||||
|             direction.multLocal(5 * tpf); | ||||
|             teaNode.move(direction); | ||||
|         } | ||||
|         if (name.equals("moveBackward")) { | ||||
|             direction.multLocal(-5 * tpf); | ||||
|             teaNode.move(direction); | ||||
|         } | ||||
|         if (name.equals("moveRight")) { | ||||
|             direction.crossLocal(Vector3f.UNIT_Y).multLocal(5 * tpf); | ||||
|             teaNode.move(direction); | ||||
|         } | ||||
|         if (name.equals("moveLeft")) { | ||||
|             direction.crossLocal(Vector3f.UNIT_Y).multLocal(-5 * tpf); | ||||
|             teaNode.move(direction); | ||||
|         } | ||||
|         if (name.equals("rotateRight") && rotate) { | ||||
|             teaNode.rotate(0, 5 * tpf, 0); | ||||
|         } | ||||
|         if (name.equals("rotateLeft") && rotate) { | ||||
|             teaNode.rotate(0, -5 * tpf, 0); | ||||
|         } | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
|     public void onAction(String name, boolean keyPressed, float tpf) { | ||||
|         //toggling rotation on or off | ||||
|         if (name.equals("toggleRotate") && keyPressed) { | ||||
|             rotate = true; | ||||
|             inputManager.setCursorVisible(false); | ||||
|         } | ||||
|         if (name.equals("toggleRotate") && !keyPressed) { | ||||
|             rotate = false; | ||||
|             inputManager.setCursorVisible(true); | ||||
|         } | ||||
| 
 | ||||
|     } | ||||
| } | ||||
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