* Fix bump mapping issue that was there since the beginning of time ... flipping normal.y only worked for pond_normal.png texture and IS NOT CORRECT in most cases. Now the texture itself has been adjusted to be correct while the flipping of normal.y removed * Fix crash when playing sound in simpleInitApp() * Fix issue where Spatial.setModelBound() would do absolutely nothing * Skies created via SkyFactory now don't suffer from "premature culling" bug git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8010 75d07b2b-3a1a-0410-a2c5-0572b91ccdca3.0
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Material Pong Rock : Common/MatDefs/Light/Lighting.j3md { |
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MaterialParameters { |
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Shininess: 8.0 |
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DiffuseMap: Repeat Textures/Terrain/Pond/Pond.png |
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DiffuseMap: Repeat Textures/Terrain/Pond/Pond.jpg |
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NormalMap: Repeat Textures/Terrain/Pond/Pond_normal.png |
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} |
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} |
Before Width: | Height: | Size: 654 KiB |
Before Width: | Height: | Size: 489 KiB After Width: | Height: | Size: 490 KiB |
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