terrain=newTerrainQuad("terrain",65,513,heightmap.getHeightMap());//, new LodPerspectiveCalculatorFactory(getCamera(), 4)); // add this in to see it use entropy for LOD calculations
terrain=newTerrainQuad("terrain",65,513,heightmap.getHeightMap());//, new LodPerspectiveCalculatorFactory(getCamera(), 4)); // add this in to see it use entropy for LOD calculations
@ -162,9 +158,7 @@ public class TerrainTestReadWrite extends SimpleApplication {
}else{
// create the terrain as normal, and give it a control for LOD management
TerrainQuadterrainQuad=newTerrainQuad("terrain",65,129,heightmap.getHeightMap());//, new LodPerspectiveCalculatorFactory(getCamera(), 4)); // add this in to see it use entropy for LOD calculations