Added javadoc, fixed tiny typo, reformatted sample a bit.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7982 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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				| @ -1,39 +1,35 @@ | ||||
| /* | ||||
|  * Copyright (c) 2009-2010 jMonkeyEngine | ||||
|  * All rights reserved. | ||||
|  * | ||||
|  * Copyright (c) 2009-2010 jMonkeyEngine All rights reserved. | ||||
|  * <p/> | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are | ||||
|  * met: | ||||
|  * | ||||
|  * * Redistributions of source code must retain the above copyright | ||||
|  *   notice, this list of conditions and the following disclaimer. | ||||
|  * | ||||
|  * modification, are permitted provided that the following conditions are met: | ||||
|  *  | ||||
|  * * Redistributions of source code must retain the above copyright notice, | ||||
|  * this list of conditions and the following disclaimer. | ||||
|  * <p/> | ||||
|  * * Redistributions in binary form must reproduce the above copyright | ||||
|  *   notice, this list of conditions and the following disclaimer in the | ||||
|  *   documentation and/or other materials provided with the distribution. | ||||
|  * | ||||
|  * notice, this list of conditions and the following disclaimer in the | ||||
|  * documentation and/or other materials provided with the distribution. | ||||
|  * <p/> | ||||
|  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors | ||||
|  *   may be used to endorse or promote products derived from this software | ||||
|  *   without specific prior written permission. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||||
|  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED | ||||
|  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||||
|  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | ||||
|  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | ||||
|  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||||
|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | ||||
|  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | ||||
|  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||||
|  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  * may be used to endorse or promote products derived from this software | ||||
|  * without specific prior written permission. | ||||
|  * <p/> | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||||
|  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||||
|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||||
|  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | ||||
|  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||||
|  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||||
|  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||||
|  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||||
|  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||||
|  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||||
|  * POSSIBILITY OF SUCH DAMAGE. | ||||
|  */ | ||||
| package jme3test.input; | ||||
| 
 | ||||
| import com.jme3.app.SettingsDialog; | ||||
| import com.jme3.app.SimpleApplication; | ||||
| import com.jme3.input.ChaseCamera; | ||||
| import com.jme3.input.KeyInput; | ||||
| import com.jme3.input.MouseInput; | ||||
| import com.jme3.input.controls.ActionListener; | ||||
| @ -51,111 +47,112 @@ import com.jme3.scene.Node; | ||||
| import com.jme3.scene.control.CameraControl.ControlDirection; | ||||
| import com.jme3.scene.shape.Quad; | ||||
| import com.jme3.system.AppSettings; | ||||
| import java.awt.event.KeyEvent; | ||||
| 
 | ||||
| /** | ||||
|  * A 3rd-person camera node follows a target (teapot).  Follow the teapot with | ||||
|  * WASD keys, rotate by dragging the mouse. | ||||
|  */ | ||||
| public class TestCameraNode extends SimpleApplication implements AnalogListener, ActionListener { | ||||
| 
 | ||||
|     private Geometry teaGeom; | ||||
|     private Node teaNode; | ||||
|     CameraNode camNode; | ||||
|   private Geometry teaGeom; | ||||
|   private Node teaNode; | ||||
|   CameraNode camNode; | ||||
|   boolean rotate = false; | ||||
|   Vector3f direction = new Vector3f(); | ||||
| 
 | ||||
|     public static void main(String[] args) { | ||||
|         TestCameraNode app = new TestCameraNode(); | ||||
|         AppSettings s = new AppSettings(true); | ||||
|         s.setFrameRate(100); | ||||
|         app.setSettings(s); | ||||
|         app.start(); | ||||
|   public static void main(String[] args) { | ||||
|     TestCameraNode app = new TestCameraNode(); | ||||
|     AppSettings s = new AppSettings(true); | ||||
|     s.setFrameRate(100); | ||||
|     app.setSettings(s); | ||||
|     app.start(); | ||||
|   } | ||||
| 
 | ||||
|   public void simpleInitApp() { | ||||
|     // load a teapot model  | ||||
|     teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); | ||||
|     Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); | ||||
|     teaGeom.setMaterial(mat); | ||||
|     //create a node to attach the geometry and the camera node | ||||
|     teaNode = new Node("teaNode"); | ||||
|     teaNode.attachChild(teaGeom); | ||||
|     rootNode.attachChild(teaNode); | ||||
|     // create a floor | ||||
|     mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|     mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); | ||||
|     Geometry ground = new Geometry("ground", new Quad(50, 50)); | ||||
|     ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); | ||||
|     ground.setLocalTranslation(-25, -1, 25); | ||||
|     ground.setMaterial(mat); | ||||
|     rootNode.attachChild(ground); | ||||
| 
 | ||||
|     //creating the camera Node | ||||
|     camNode = new CameraNode("CamNode", cam); | ||||
|     //Setting the direction to Spatial to camera, this means the camera will copy the movements of the Node | ||||
|     camNode.setControlDir(ControlDirection.SpatialToCamera); | ||||
|     //attaching the camNode to the teaNode | ||||
|     teaNode.attachChild(camNode); | ||||
|     //setting the local translation of the cam node to move it away from the teanNode a bit | ||||
|     camNode.setLocalTranslation(new Vector3f(-10, 0, 0)); | ||||
|     //setting the camNode to look at the teaNode | ||||
|     camNode.lookAt(teaNode.getLocalTranslation(), Vector3f.UNIT_Y); | ||||
| 
 | ||||
|     //disable the default 1st-person flyCam (don't forget this!!) | ||||
|     flyCam.setEnabled(false); | ||||
| 
 | ||||
|     registerInput(); | ||||
|   } | ||||
| 
 | ||||
|   public void registerInput() { | ||||
|     inputManager.addMapping("moveForward", new KeyTrigger(keyInput.KEY_UP), new KeyTrigger(keyInput.KEY_W)); | ||||
|     inputManager.addMapping("moveBackward", new KeyTrigger(keyInput.KEY_DOWN), new KeyTrigger(keyInput.KEY_S)); | ||||
|     inputManager.addMapping("moveRight", new KeyTrigger(keyInput.KEY_RIGHT), new KeyTrigger(keyInput.KEY_D)); | ||||
|     inputManager.addMapping("moveLeft", new KeyTrigger(keyInput.KEY_LEFT), new KeyTrigger(keyInput.KEY_A)); | ||||
|     inputManager.addMapping("toggleRotate", new MouseButtonTrigger(MouseInput.BUTTON_LEFT)); | ||||
|     inputManager.addMapping("rotateRight", new MouseAxisTrigger(MouseInput.AXIS_X, true)); | ||||
|     inputManager.addMapping("rotateLeft", new MouseAxisTrigger(MouseInput.AXIS_X, false)); | ||||
|     inputManager.addListener(this, "moveForward", "moveBackward", "moveRight", "moveLeft"); | ||||
|     inputManager.addListener(this, "rotateRight", "rotateLeft", "toggleRotate"); | ||||
|   } | ||||
| 
 | ||||
|   public void onAnalog(String name, float value, float tpf) { | ||||
|     //computing the normalized direction of the cam to move the teaNode | ||||
|     direction.set(cam.getDirection()).normalizeLocal(); | ||||
|     if (name.equals("moveForward")) { | ||||
|       direction.multLocal(5 * tpf); | ||||
|       teaNode.move(direction); | ||||
|     } | ||||
|     if (name.equals("moveBackward")) { | ||||
|       direction.multLocal(-5 * tpf); | ||||
|       teaNode.move(direction); | ||||
|     } | ||||
|     if (name.equals("moveRight")) { | ||||
|       direction.crossLocal(Vector3f.UNIT_Y).multLocal(5 * tpf); | ||||
|       teaNode.move(direction); | ||||
|     } | ||||
|     if (name.equals("moveLeft")) { | ||||
|       direction.crossLocal(Vector3f.UNIT_Y).multLocal(-5 * tpf); | ||||
|       teaNode.move(direction); | ||||
|     } | ||||
|     if (name.equals("rotateRight") && rotate) { | ||||
|       teaNode.rotate(0, 5 * tpf, 0); | ||||
|     } | ||||
|     if (name.equals("rotateLeft") && rotate) { | ||||
|       teaNode.rotate(0, -5 * tpf, 0); | ||||
|     } | ||||
| 
 | ||||
|     public void simpleInitApp() { | ||||
|         // Load a teapot model | ||||
|         teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); | ||||
|   } | ||||
| 
 | ||||
|         Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); | ||||
|         teaGeom.setMaterial(mat); | ||||
|         //creating a node to attach the geometry and the camera node | ||||
|         teaNode = new Node("teaNode"); | ||||
|         teaNode.attachChild(teaGeom); | ||||
|         mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); | ||||
|         Geometry ground = new Geometry("ground", new Quad(50, 50)); | ||||
|         ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); | ||||
|         ground.setLocalTranslation(-25, -1, 25); | ||||
|         ground.setMaterial(mat); | ||||
|         rootNode.attachChild(ground); | ||||
|         rootNode.attachChild(teaNode); | ||||
| 
 | ||||
| 
 | ||||
|         //creating the camera Node | ||||
|         camNode = new CameraNode("CamNode", cam); | ||||
|         //Setting the direction to Spatial to camera, this means the camera will copy the movements of the Node | ||||
|         camNode.setControlDir(ControlDirection.SpatialToCamera); | ||||
|         //attaching the camNode to the teaNode | ||||
|         teaNode.attachChild(camNode); | ||||
|         //setting the local translation of the cam node to move it away from the teanNode a bit | ||||
|         camNode.setLocalTranslation(new Vector3f(-10, 0, 0)); | ||||
|         //setting the camNode to look at the teaNode | ||||
|         camNode.lookAt(teaNode.getLocalTranslation(), Vector3f.UNIT_Y); | ||||
| 
 | ||||
| 
 | ||||
|         //disabling the flyCam (don't forget that!!) | ||||
|         flyCam.setEnabled(false); | ||||
| 
 | ||||
|         regsiterInput(); | ||||
|   public void onAction(String name, boolean keyPressed, float tpf) { | ||||
|     //toggling rotation on or off | ||||
|     if (name.equals("toggleRotate") && keyPressed) { | ||||
|       rotate = true; | ||||
|       inputManager.setCursorVisible(false); | ||||
|     } | ||||
|     if (name.equals("toggleRotate") && !keyPressed) { | ||||
|       rotate = false; | ||||
|       inputManager.setCursorVisible(true); | ||||
|     } | ||||
| 
 | ||||
|     public void regsiterInput() { | ||||
|         inputManager.addMapping("moveForward", new KeyTrigger(KeyInput.KEY_W)); | ||||
|         inputManager.addMapping("moveBackward", new KeyTrigger(KeyInput.KEY_S)); | ||||
|         inputManager.addMapping("moveRight", new KeyTrigger(KeyInput.KEY_D)); | ||||
|         inputManager.addMapping("moveLeft", new KeyTrigger(KeyInput.KEY_A)); | ||||
|         inputManager.addMapping("toggleRotate", new MouseButtonTrigger(MouseInput.BUTTON_LEFT)); | ||||
|         inputManager.addMapping("rotateRight", new MouseAxisTrigger(MouseInput.AXIS_X, true)); | ||||
|         inputManager.addMapping("rotateLeft", new MouseAxisTrigger(MouseInput.AXIS_X, false)); | ||||
|         inputManager.addListener(this, "moveForward", "moveBackward", "moveRight", "moveLeft"); | ||||
|         inputManager.addListener(this, "rotateRight", "rotateLeft", "toggleRotate"); | ||||
|     } | ||||
|     boolean rotate = false; | ||||
|     Vector3f direction = new Vector3f(); | ||||
| 
 | ||||
|     public void onAnalog(String name, float value, float tpf) { | ||||
|         //computing the normalized direction of the cam to move the teaNode | ||||
|         direction.set(cam.getDirection()).normalizeLocal(); | ||||
|         if (name.equals("moveForward")) { | ||||
|             direction.multLocal(5 * tpf); | ||||
|             teaNode.move(direction); | ||||
|         } | ||||
|         if (name.equals("moveBackward")) { | ||||
|             direction.multLocal(-5 * tpf); | ||||
|             teaNode.move(direction); | ||||
|         } | ||||
|         if (name.equals("moveRight")) { | ||||
|             direction.crossLocal(Vector3f.UNIT_Y).multLocal(5 * tpf); | ||||
|             teaNode.move(direction); | ||||
|         } | ||||
|         if (name.equals("moveLeft")) { | ||||
|             direction.crossLocal(Vector3f.UNIT_Y).multLocal(-5 * tpf); | ||||
|             teaNode.move(direction); | ||||
|         } | ||||
|         if (name.equals("rotateRight") && rotate) { | ||||
|             teaNode.rotate(0, 5 * tpf, 0); | ||||
|         } | ||||
|         if (name.equals("rotateLeft") && rotate) { | ||||
|             teaNode.rotate(0, -5 * tpf, 0); | ||||
|         } | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
|     public void onAction(String name, boolean keyPressed, float tpf) { | ||||
|         //toggling rotation on or off | ||||
|         if (name.equals("toggleRotate") && keyPressed) { | ||||
|             rotate = true; | ||||
|             inputManager.setCursorVisible(false); | ||||
|         } | ||||
|         if (name.equals("toggleRotate") && !keyPressed) { | ||||
|             rotate = false; | ||||
|             inputManager.setCursorVisible(true); | ||||
|         } | ||||
| 
 | ||||
|     } | ||||
|   } | ||||
| } | ||||
|  | ||||
| @ -5,7 +5,7 @@ | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are | ||||
|  * met: | ||||
|  * | ||||
|  *  | ||||
|  * * Redistributions of source code must retain the above copyright | ||||
|  *   notice, this list of conditions and the following disclaimer. | ||||
|  * | ||||
| @ -33,125 +33,121 @@ package jme3test.input; | ||||
| 
 | ||||
| import com.jme3.app.SimpleApplication; | ||||
| import com.jme3.input.ChaseCamera; | ||||
| import com.jme3.input.KeyInput; | ||||
| import com.jme3.input.MouseInput; | ||||
| import com.jme3.input.controls.ActionListener; | ||||
| import com.jme3.input.controls.AnalogListener; | ||||
| import com.jme3.input.controls.KeyTrigger; | ||||
| import com.jme3.input.controls.MouseButtonTrigger; | ||||
| import com.jme3.material.Material; | ||||
| import com.jme3.math.FastMath; | ||||
| import com.jme3.math.Quaternion; | ||||
| import com.jme3.math.Vector3f; | ||||
| import com.jme3.scene.Geometry; | ||||
| import com.jme3.scene.Node; | ||||
| import com.jme3.scene.shape.Quad; | ||||
| import java.awt.event.KeyEvent; | ||||
| 
 | ||||
| /** A 3rd-person chase camera orbits a target (teapot).  | ||||
|  * Follow the teapot with WASD keys, rotate by dragging the mouse. */ | ||||
| public class TestChaseCamera extends SimpleApplication implements AnalogListener, ActionListener { | ||||
| 
 | ||||
|     private Geometry teaGeom; | ||||
|     private ChaseCamera chaseCam; | ||||
|     private Node pivot; | ||||
|   private Geometry teaGeom; | ||||
|   private ChaseCamera chaseCam; | ||||
| 
 | ||||
|     public static void main(String[] args) { | ||||
|         TestChaseCamera app = new TestChaseCamera(); | ||||
|         app.start(); | ||||
|   public static void main(String[] args) { | ||||
|     TestChaseCamera app = new TestChaseCamera(); | ||||
|     app.start(); | ||||
|   } | ||||
| 
 | ||||
|   public void simpleInitApp() { | ||||
|     // Load a teapot model | ||||
|     teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); | ||||
|     Material mat_tea = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); | ||||
|     teaGeom.setMaterial(mat_tea); | ||||
|     rootNode.attachChild(teaGeom); | ||||
| 
 | ||||
|     // Load a floor model | ||||
|     Material mat_ground = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|     mat_ground.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); | ||||
|     Geometry ground = new Geometry("ground", new Quad(50, 50)); | ||||
|     ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); | ||||
|     ground.setLocalTranslation(-25, -1, 25); | ||||
|     ground.setMaterial(mat_ground); | ||||
|     rootNode.attachChild(ground); | ||||
|      | ||||
|     // Disable the default first-person cam! | ||||
|     flyCam.setEnabled(false); | ||||
| 
 | ||||
|     // Enable a chase cam | ||||
|     chaseCam = new ChaseCamera(cam, teaGeom, inputManager); | ||||
| 
 | ||||
|     //Uncomment this to invert the camera's vertical rotation Axis  | ||||
|     //chaseCam.setInvertVerticalAxis(true); | ||||
| 
 | ||||
|     //Uncomment this to invert the camera's horizontal rotation Axis | ||||
|     //chaseCam.setInvertHorizontalAxis(true); | ||||
| 
 | ||||
|     //Comment this to disable smooth camera motion | ||||
|     chaseCam.setSmoothMotion(true); | ||||
| 
 | ||||
|     //Uncomment this to disable trailing of the camera  | ||||
|     //WARNING, trailing only works with smooth motion enabled. It is true by default. | ||||
|     //chaseCam.setTrailingEnabled(false); | ||||
| 
 | ||||
|     //Uncomment this to look 3 world units above the target | ||||
|     //chaseCam.setLookAtOffset(Vector3f.UNIT_Y.mult(3)); | ||||
| 
 | ||||
|     //Uncomment this to enable rotation when the middle mouse button is pressed (like Blender) | ||||
|     //WARNING : setting this trigger disable the rotation on right and left mouse button click | ||||
|     //chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE)); | ||||
| 
 | ||||
|     //Uncomment this to set mutiple triggers to enable rotation of the cam | ||||
|     //Here spade bar and middle mouse button | ||||
|     //chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE),new KeyTrigger(KeyInput.KEY_SPACE)); | ||||
| 
 | ||||
|     //registering inputs for target's movement | ||||
|     registerInput(); | ||||
| 
 | ||||
|   } | ||||
| 
 | ||||
|   public void registerInput() { | ||||
|     inputManager.addMapping("moveForward", new KeyTrigger(keyInput.KEY_UP), new KeyTrigger(keyInput.KEY_W)); | ||||
|     inputManager.addMapping("moveBackward", new KeyTrigger(keyInput.KEY_DOWN), new KeyTrigger(keyInput.KEY_S)); | ||||
|     inputManager.addMapping("moveRight", new KeyTrigger(keyInput.KEY_RIGHT), new KeyTrigger(keyInput.KEY_D)); | ||||
|     inputManager.addMapping("moveLeft", new KeyTrigger(keyInput.KEY_LEFT), new KeyTrigger(keyInput.KEY_A)); | ||||
|     inputManager.addMapping("displayPosition", new KeyTrigger(keyInput.KEY_P)); | ||||
|     inputManager.addListener(this, "moveForward", "moveBackward", "moveRight", "moveLeft"); | ||||
|     inputManager.addListener(this, "displayPosition"); | ||||
|   } | ||||
| 
 | ||||
|   public void onAnalog(String name, float value, float tpf) { | ||||
|     if (name.equals("moveForward")) { | ||||
|       teaGeom.move(0, 0, -5 * tpf); | ||||
|     } | ||||
| 
 | ||||
|     public void simpleInitApp() { | ||||
|         // Load a teapot model | ||||
|         teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); | ||||
|         pivot = new Node("pivot"); | ||||
|         Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); | ||||
|         teaGeom.setMaterial(mat); | ||||
|         pivot.attachChild(teaGeom); | ||||
|         mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); | ||||
|         mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg")); | ||||
|         Geometry ground = new Geometry("ground", new Quad(50, 50)); | ||||
|         ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); | ||||
|         ground.setLocalTranslation(-25, -1, 25); | ||||
|         ground.setMaterial(mat); | ||||
|         pivot.attachChild(ground); | ||||
| 
 | ||||
|         // Disable the flyby cam | ||||
|         flyCam.setEnabled(false); | ||||
| 
 | ||||
|         // Enable a chase cam | ||||
|         chaseCam = new ChaseCamera(cam, teaGeom, inputManager); | ||||
|          | ||||
|         //Uncomment this to invert the camera's vertical rotation Axis  | ||||
|         //chaseCam.setInvertVerticalAxis(true); | ||||
| 
 | ||||
|         //Uncomment this to invert the camera's horizontal rotation Axis | ||||
|         //chaseCam.setInvertHorizontalAxis(true); | ||||
| 
 | ||||
|         //Comment this to disable smooth camera motion | ||||
|         chaseCam.setSmoothMotion(true); | ||||
|          | ||||
|         //Uncomment this to disable trailing of the camera  | ||||
|         //WARNING, trailing only works with smooth motion enabled and is the default behavior | ||||
|         //chaseCam.setTrailingEnabled(false); | ||||
| 
 | ||||
|         //Uncomment this to look 3 world units above the target | ||||
|         //chaseCam.setLookAtOffset(Vector3f.UNIT_Y.mult(3)); | ||||
| 
 | ||||
|         //Uncomment this to enable rotation when the middle mouse button is pressed (like Blender) | ||||
|         //WARNING : setting this trigger disable the rotation on right and left mouse button click | ||||
|         //chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE)); | ||||
| 
 | ||||
|         //Uncomment this to set mutiple triggers to enable rotation of the cam | ||||
|         //Here spade bar and middle mouse button | ||||
|         //chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE),new KeyTrigger(KeyInput.KEY_SPACE)); | ||||
|          | ||||
|         //registering inputs for target's movement | ||||
|         regsiterInput(); | ||||
| 
 | ||||
|         rootNode.attachChild(pivot); | ||||
|     if (name.equals("moveBackward")) { | ||||
|       teaGeom.move(0, 0, 5 * tpf); | ||||
|     } | ||||
| 
 | ||||
|     public void regsiterInput() { | ||||
|         inputManager.addMapping("moveForward", new KeyTrigger(keyInput.KEY_UP)); | ||||
|         inputManager.addMapping("moveBackward", new KeyTrigger(keyInput.KEY_DOWN)); | ||||
|         inputManager.addMapping("moveRight", new KeyTrigger(keyInput.KEY_RIGHT)); | ||||
|         inputManager.addMapping("moveLeft", new KeyTrigger(keyInput.KEY_LEFT)); | ||||
|         inputManager.addMapping("displayPosition", new KeyTrigger(keyInput.KEY_P)); | ||||
|         inputManager.addListener(this, "moveForward", "moveBackward", "moveRight", "moveLeft"); | ||||
|         inputManager.addListener(this, "displayPosition"); | ||||
|     if (name.equals("moveRight")) { | ||||
|       teaGeom.move(5 * tpf, 0, 0); | ||||
|     } | ||||
| 
 | ||||
|     public void onAnalog(String name, float value, float tpf) { | ||||
|         if (name.equals("moveForward")) { | ||||
|             teaGeom.move(0, 0, -5 * tpf); | ||||
|         } | ||||
|         if (name.equals("moveBackward")) { | ||||
|             teaGeom.move(0, 0, 5 * tpf); | ||||
|         } | ||||
|         if (name.equals("moveRight")) { | ||||
|             teaGeom.move(5 * tpf, 0, 0); | ||||
|         } | ||||
|         if (name.equals("moveLeft")) { | ||||
|             teaGeom.move(-5 * tpf, 0, 0); | ||||
| 
 | ||||
|         } | ||||
|     if (name.equals("moveLeft")) { | ||||
|       teaGeom.move(-5 * tpf, 0, 0); | ||||
| 
 | ||||
|     } | ||||
| 
 | ||||
|     public void onAction(String name, boolean keyPressed, float tpf) { | ||||
|         if (name.equals("displayPosition") && keyPressed) { | ||||
|             teaGeom.move(10, 10, 10); | ||||
|   } | ||||
| 
 | ||||
|   public void onAction(String name, boolean keyPressed, float tpf) { | ||||
|     if (name.equals("displayPosition") && keyPressed) { | ||||
|       teaGeom.move(10, 10, 10); | ||||
| 
 | ||||
|         } | ||||
|     } | ||||
|   } | ||||
| 
 | ||||
|     @Override | ||||
|     public void simpleUpdate(float tpf) { | ||||
|         super.simpleUpdate(tpf); | ||||
|   @Override | ||||
|   public void simpleUpdate(float tpf) { | ||||
|     super.simpleUpdate(tpf); | ||||
| 
 | ||||
|         //  teaGeom.move(new Vector3f(0.001f, 0, 0)); | ||||
|         // pivot.rotate(0, 0.00001f, 0); | ||||
|         //   rootNode.updateGeometricState(); | ||||
|     } | ||||
|     //  teaGeom.move(new Vector3f(0.001f, 0, 0)); | ||||
|     // pivot.rotate(0, 0.00001f, 0); | ||||
|     //   rootNode.updateGeometricState(); | ||||
|   } | ||||
| //    public void update() { | ||||
| //        super.update(); | ||||
| //// render the viewports | ||||
|  | ||||
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