Kirill Vainer
73f53931f0
Image: fix mipmap generation flags not properly being updated
2015-04-24 23:35:30 -04:00
Kirill Vainer
9ba04bed8f
GLRenderer: Merge Color and Screen BlendModes as they are they same
2015-04-24 23:31:52 -04:00
Nehon
7e78651ed4
Shader Nodes : fixed an issue in the shader generator that was caussing an error when there was a "//" comment in the declarative section of a node glsl code
2015-04-22 20:57:33 +02:00
Kirill Vainer
9b41b66756
Merge pull request #261 from Turakar/master
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Fixed typo #258
2015-04-20 14:34:36 -04:00
Turakar
92b2ec664e
Fixed typo #258
2015-04-20 20:01:52 +02:00
normen
a9913e4349
Merge pull request #260 from Dokthar/scenecomposer/master
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SDK / scenecomposer : axis pick for move and scale tool
2015-04-20 13:49:57 +02:00
Kirill Vainer
aeb1b547ce
FBX: fix build errors (missing functions that need to be added)
2015-04-19 21:03:51 -04:00
Kirill Vainer
ed2be5e542
FBX: new FBX importer (not yet enabled - old importer still used by default)
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Still needs work:
* Skeletal animation (many issues with transform hierarchies)
* N-gons triangulation (only quads supported at the moment)
* Light & Camera importing
* Z-up to Y-up correction
* Morph animation
2015-04-19 18:08:28 -04:00
Kirill Vainer
6f29772862
FBX: fix build error due to rename
2015-04-19 13:42:25 -04:00
Kirill Vainer
0a5b68983e
FBX: Rename FBX -> Fbx. Support FBX 6.x IDs in FbxDump.
2015-04-19 13:33:43 -04:00
shadowislord
ba8349a0cf
FBX: ContentTextureKey to disable cache
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FBXDump remove useless import
2015-04-19 13:24:44 -04:00
iwgeric
116adbba1f
Android: Support JoystickCompatibilityMappings for reassigning joystick axes and buttons.
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Also added ability to add new buttons as events come in due to Android not providing a definitive way to determine which buttons are supported on the device.
2015-04-19 12:40:17 -04:00
iwgeric
fecfa8ccd0
Android: add joystick compatibility mapping for XBOX 360 controller connected to Android device using USB dongle
2015-04-19 12:38:43 -04:00
iwgeric
d80de0cc5b
Android: Add static property to disable sensors but still have joysticks.
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May move this to AppSettings later, but not sure yet.
2015-04-18 14:48:30 -04:00
iwgeric
6c24390663
Android: Fix issue handling key events that are tied to both keyboard and gamepad
2015-04-17 19:53:55 -04:00
iwgeric
a5b4df68d8
Merge branch 'AndroidInput'
2015-04-17 19:05:34 -04:00
iwgeric
61ba11d872
Rework of Android input system to support future expansion and gamepad support.
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Gamepad support is still a work in progress, but functions.
2015-04-17 19:02:19 -04:00
Nehon
001f3f8f0e
SDK : Fixed an issue where the shader cide template was not generated properly when creating a shader node definition.
2015-04-17 20:17:04 +02:00
Nehon
f73c2b379d
Fixed water filter's glsl 100 shader
2015-04-17 16:06:51 +02:00
Dokthar
ed46dc8548
Merge pull request #3 from Dokthar/master
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Master merge into scenecomposer
2015-04-17 10:51:55 +02:00
jmekaelthas
20ea38e97e
Bugfix: fixed some of the artifacts (unfortunately no all of them) that
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appeared after IK constraint computation; the algorithm now selects the
best found solution among all iterations.
2015-04-16 22:18:36 +02:00
Dokthar
ece7104d7e
Merge pull request #2 from Dokthar/scenecomposer/master
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Scenecomposer/master
2015-04-16 21:56:52 +02:00
Dokthar
6278ecbcf1
Merge pull request #1 from jMonkeyEngine/master
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Merge branch "jmonkeyengine/master" into "scenecomposer/master"
2015-04-16 21:53:56 +02:00
Maselbas
0d95422d53
revert some changes in MoveTool
2015-04-16 18:22:50 +02:00
Maselbas
5ef1292484
SDK : SceneComposer
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- Added support for Axis X,Y,Z scaling into the ScaleTool, still need some enhancement
2015-04-15 23:31:13 +02:00
Maselbas
abb1a69d6f
SDK : SceneComposer
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- Added support for Axis X,Y,Z movement into the MoveManager
2015-04-15 20:34:57 +02:00
Maselbas
b27f86a3ae
fix SceneEditTool :
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- axis pick is now available
2015-04-15 00:34:59 +02:00
normen
60ed6b7620
Merge pull request #256 from Dokthar/scenecomposer/master
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Fix issue #255 - scenecomposer : forcedCamera
2015-04-13 17:06:10 +02:00
Erlend Sogge Heggen
d884ecb317
Update README.md
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No v3.1 in Q4 2014.
2015-04-13 12:56:12 +02:00
jmekaelthas
cd97741f9c
Bugfix: fix for IK constraint: rotation locks are now applied only on
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boned woning the constraint and not to all that define it as it was
before.
2015-04-12 17:39:18 +02:00
Maselbas
684c923632
Fix issue #255 - scenecomposer : forcedCamera
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- Now you can't use scenecomposer tool while overiding the camera control
- Fixed a tool modificaton not undo/redo able.
2015-04-12 15:31:48 +02:00
Alrik
cdf614d3ad
- revert commit to master
2015-04-09 08:58:04 +02:00
jmekaelthas
f9be42ee62
Bugfix: fixed problem with ipo curves computin during animations import.
2015-04-08 20:02:33 +02:00
Alrik
73c3f39e46
- add test case
2015-04-08 12:58:25 +02:00
iwgeric
1a19c4291a
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
2015-04-07 18:35:59 -04:00
iwgeric
22d3f7f9f4
Android: Refactor joystick support to prepare for upcoming gamepad support.
2015-04-07 18:35:48 -04:00
iwgeric
47e9b9ba16
Android: Remove unused property to track if joysticks are enabled.
2015-04-07 17:53:54 -04:00
Kai Börnert
9f32bcf7bb
Hack fix for blenderloader.
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The optimisation disabled would result in null TextureKeys.
-> This would then result in textures being embedded into the j3o file, seriously bloating the assets.
Signed-off-by: Kai Börnert <kai-boernert@visiongamestudios.de>
2015-04-07 01:26:13 +02:00
Julien Gouesse
5b56f1e513
Updates the JogAmp backend, uses JOGL 2.3.1
2015-04-04 16:37:36 +02:00
iwgeric
4102e91456
Android: remove unused properties in AndroidHarnessFragment
2015-04-02 23:51:26 -04:00
iwgeric
d00c8a109f
SDK: Switch android projects to use an Android Fragment
2015-04-02 23:50:37 -04:00
iwgeric
b095158bc0
SDK: Add temporary fix to remove android.jar from mobile/libs folder during build.
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android.jar is being added to jme3-android.jar during the build. Build script of jme3-android project needs to be updated to not add android.jar to begin with.
2015-04-02 13:16:03 -04:00
iwgeric
664dfc037c
SDK: Update creation of MainActivity and AndroidManifest to support jME 3.1
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Add screen orientation to manifest and update the min version to 9.
Update MainActivity creation to remove references to properties removed from AndroidHarness.
2015-04-02 13:14:16 -04:00
iwgeric
be6416b736
SDK: Add layout.xml and strings.xml to Important Files node in Android projects.
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Useful to quickly modify the layout for the upcoming switch to Android Fragments.
2015-04-02 13:12:08 -04:00
iwgeric
5ab8fb8f6a
Android: remove reference to screenOrientation from unused test project
2015-04-02 13:09:49 -04:00
iwgeric
1569e9583a
Android: remove deprecated screenOrientation from AndroidHarness.
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Screen orientation is set in manifest instead of in MainActivity.
2015-04-02 13:08:53 -04:00
iwgeric
00a2a84447
SDK: fix message during android build
2015-03-31 13:32:26 -04:00
iwgeric
32275596bf
SDK: Update mobile-impl.xml in user projects for jME 3.1 libraries
2015-03-31 13:29:25 -04:00
iwgeric
1fa4eb441d
SDK: Remove android.jar from jme3-android global library
2015-03-31 13:12:15 -04:00
iwgeric
ca76754889
SDK: Add missing global library for android native bullet
2015-03-29 23:02:05 -04:00