Shader Nodes : fixed an issue in the shader generator that was caussing an error when there was a "//" comment in the declarative section of a node glsl code

This commit is contained in:
Nehon 2015-04-22 20:55:56 +02:00
parent 9b41b66756
commit 7e78651ed4

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@ -127,6 +127,7 @@ public class Glsl100ShaderGenerator extends ShaderGenerator {
unIndent();
startCondition(shaderNode.getCondition(), source);
source.append(nodeSource);
source.append("\n");
endCondition(shaderNode.getCondition(), source);
indent();
}