Shader Nodes : fixed an issue in the shader generator that was caussing an error when there was a "//" comment in the declarative section of a node glsl code
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@ -127,6 +127,7 @@ public class Glsl100ShaderGenerator extends ShaderGenerator {
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unIndent();
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startCondition(shaderNode.getCondition(), source);
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source.append(nodeSource);
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source.append("\n");
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endCondition(shaderNode.getCondition(), source);
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indent();
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}
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