FBX: ContentTextureKey to disable cache
FBXDump remove useless import
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@ -32,6 +32,8 @@
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package com.jme3.scene.plugins.fbx;
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import com.jme3.asset.TextureKey;
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import com.jme3.asset.cache.AssetCache;
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import com.jme3.asset.cache.WeakRefCloneAssetCache;
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import com.jme3.export.InputCapsule;
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import com.jme3.export.JmeExporter;
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import com.jme3.export.JmeImporter;
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@ -56,6 +58,13 @@ public class ContentTextureKey extends TextureKey {
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return content;
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}
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@Override
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public Class<? extends AssetCache> getCacheType(){
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// Need to override this so that textures embedded in FBX
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// don't get cached by the asset manager.
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return null;
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}
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@Override
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public String toString() {
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return super.toString() + " " + content.length + " bytes";
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@ -37,7 +37,6 @@ import java.lang.reflect.Array;
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import java.text.DecimalFormat;
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import java.util.HashMap;
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import java.util.Map;
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import static org.omg.IOP.IORHelper.id;
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/**
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* Quick n' dirty dumper of FBX binary files.
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