5031 Commits

Author SHA1 Message Date
Nehon
9e4f418427 Fixed an assertion error in BatchNode updating 2015-03-09 20:41:31 +01:00
Kirill Vainer
c4aa4bc885 Merge pull request #229 from davidB/build_enable_assertion
build: enable assertion for test and run
2015-03-06 11:05:46 -05:00
David Bernard
a19246973c build: enable assertion for test and run (previously only test as assertionEnabled = true) 2015-03-06 10:47:04 +01:00
Nehon
40905061b5 Fixed an issue in TechniqueDef due to recent Geom and tesselation shader addition 2015-03-05 18:49:32 +01:00
normen
a73eb57f73 Merge pull request #227 from davidB/fix_javadoc
build: quick fix to run javadoc with jdk < 1.8
2015-03-04 12:12:03 +01:00
David Bernard
4bdf682944 build:javadoc: use JavaVersion.current().isJava8Compatible() 2015-03-04 11:45:24 +01:00
David Bernard
23f5b3ad01 build: quick fix to run javadoc with jdk < 1.8 2015-03-04 11:38:25 +01:00
Nehon
d6c6884066 Removed code duplication in BatchNode 2015-03-03 22:52:52 +01:00
Rémy Bouquet
46c00c95b3 Merge pull request #226 from jMonkeyEngine/pr/223
Obsolete shadowRecv and sceneReceivers code cleanup
2015-03-03 22:35:25 +01:00
Nehon
a6a2059ef8 Removed deprecated methods calls in TestPointDirectinalAndSpotLightShadows 2015-03-03 22:30:44 +01:00
Nehon
1616b08c5b Fixed issue when BatchNode's light list flag was not cleared 2015-03-03 22:11:17 +01:00
Nehon
a78d8a7bd0 Test for parallel tangent generation 2015-03-03 21:51:07 +01:00
Rémy Bouquet
d74d5e6ca9 Merge pull request #154 from abies/master
Speedup for TangengBinormalGenerator
2015-03-03 21:48:37 +01:00
Nehon
3d720e164e Changed the keys in tessellation test case so that it doesn't step on movement keys 2015-03-03 21:41:50 +01:00
Rémy Bouquet
5b1e3e185b Merge pull request #224 from zzuegg/master
Tessellation shader fix
2015-03-03 21:38:07 +01:00
michael
a793c818d6 Renamed the shaders 2015-03-03 12:37:54 +01:00
michael
b727d5998e Fixed the swapped bits for Control and Evaluation Shader 2015-03-03 12:34:25 +01:00
Bebul
8c37778749 Obsolete shadowRecv and sceneReceivers code cleanup 2015-03-03 08:46:10 +01:00
Nehon
dead648e34 Fixed NPE in ShaderKey when using ShaderNodes. 2015-03-02 20:31:48 +01:00
Kirill Vainer
273f3a6e62 Merge pull request #220 from zzuegg/master
Geometry shader and Tessellation shader support
2015-03-02 10:01:08 -05:00
Kirill Vainer
21ed9ecf63 Merge pull request #219 from empirephoenix/master
A very small change that creates two getters in VehicleWheel,,
2015-03-02 09:57:06 -05:00
Nehon
851af2f7bc MaterialPreviewRenderer now loads the material in a separate thread to avoid to stall the awt thread.
This and the previous change makes the material editor a lot faster to open when the loaded material has big textures.
2015-03-01 23:35:02 +01:00
Nehon
33222e33be Texture previews in the Material Editor are now processed in a separate thread 2015-03-01 23:35:01 +01:00
Nehon
f31fee4f9a Warning clean up in DDSPreview, TexturePanel and WidgetFactory before making an actual change 2015-03-01 23:34:58 +01:00
Nehon
440009c3ac Remove warnings from MaterialEditorTopComponent 2015-03-01 23:34:56 +01:00
Nehon
2fb6eac744 Used a LinkedHashMap for mat params map in the Material editor in the SDK so that mat params are displayed in the same order as in the j3md file. 2015-03-01 23:34:55 +01:00
shadowislord
a374e73376 AssetManager: adjust usage according to latest changes 2015-03-01 15:14:30 -05:00
shadowislord
40926dc32d AssetConfig: Platform asset config now returned as URL
- Return back DesktopAssetManager constructor with boolean argument - this time it shall use platform config instead of always using Desktop.cfg
2015-03-01 15:11:57 -05:00
michael
5b58bda23f Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine into GL4ShaderSupport
Conflicts:
	jme3-core/src/main/resources/com/jme3/asset/Desktop.cfg
2015-03-01 09:48:36 +01:00
Kai Börnert
d40de2629d made change also for jbullet
Signed-off-by: Kai Börnert <kai-boernert@visiongamestudios.de>
2015-03-01 07:05:44 +01:00
shadowislord
d55a859240 FBXLoader: add class to dump FBX binary files as text 2015-02-28 19:07:20 -05:00
shadowislord
92e08b1f2b Application: use JmeSystem to get asset config URL 2015-02-28 19:05:48 -05:00
shadowislord
25b1780e09 AssetManager: remove useless subclasses
* All platforms now use asset configuration files. Subclasses of DesktopAssetManager no longer required.
 * Added general asset config file which is included by all
 * JmeSystemDelegate now always returns DesktopAssetManager
 * JmeSystem is now responsible for providing the platform-specific asset config path
 * Deprecate JmeSystem.createImageRaster(), it is simpler to create a DefaultImageRaster
2015-02-28 18:32:38 -05:00
shadowislord
47e1c336e6 XMLImporter: make sure to close stream if exception occurs 2015-02-28 18:29:38 -05:00
shadowislord
bbbcd8eba5 Android Images: deprecate classes that won't be used in 3.1 2015-02-28 18:28:35 -05:00
shadowislord
9b13b34bd5 RenderManager: cleanup viewport computation (related to PR #217) 2015-02-28 16:46:52 -05:00
shadowislord
f2cd1334ec jme3tools.converters: remove deprecated classes 2015-02-28 16:41:24 -05:00
shadowislord
ca497f458a AssetManager ImplHandler: synchronized access in clearCache() 2015-02-28 16:40:32 -05:00
shadowislord
a7765cfb63 com.jme3.asset.plugins: javadoc additions 2015-02-28 16:39:12 -05:00
shadowislord
c6317cc531 com.jme3.asset.cache: javadoc fixes 2015-02-28 16:38:11 -05:00
shadowislord
938dc3640b AnimControl: fix javadoc 2015-02-28 16:37:26 -05:00
shadowislord
90925e3968 AssetManager: javadoc, cleanup, new method
* Move *cache* methods up into the AssetManager interface from DesktopAssetManager
 * Fix various incorrect javadoc
 * Add new method to load an asset from an InputStream
 * Restructure DesktopAssetManager.loadAsset() to make it less monolithic
2015-02-28 16:34:55 -05:00
michael
1233fcf727 Removed a Sysout 2015-02-28 17:03:10 +01:00
michael
aa88bef2bb Merge branch 'master' of https://github.com/zzuegg/jmonkeyengine into GL4ShaderSupport 2015-02-28 16:55:54 +01:00
michael
99d69d1d01 Fixed formatting thanks to EmpirePhoenix 2015-02-28 16:45:18 +01:00
Michael Zuegg
d3e80453ea Update gradle.properties 2015-02-28 16:10:33 +01:00
Michael Zuegg
4fa271582d Update .gitignore 2015-02-28 16:10:22 +01:00
Michael Zuegg
6ef0a11c38 Update gradle.properties 2015-02-28 16:07:14 +01:00
Michael Zuegg
5c1fe73530 Update gradle.properties 2015-02-28 16:06:42 +01:00
michael
a59f017710 Removed two sysouts 2015-02-28 14:02:50 +01:00