Commit Graph

544 Commits (c02b24da12b93331034b6d2ad8fd2d6b033cc094)

Author SHA1 Message Date
ShA..Rd 960837fe02 NORMEN IS ALWAYS RIGHT 13 years ago
ShA..Rd 2339b7d2e5 * Fix Material.hashCode/equals and RenderState.hashCode() 13 years ago
sky..ok a625e8ae2a Javadoc fixes R PHUN 13 years ago
nor..67 92e2e35aef - change Material.equals to Material.contentEquals 13 years ago
sky..ok f6ea856f9e GLObject/GLObjectManager -> NativeObject/NativeObjectManager in docs 13 years ago
sky..ok 96e20aad8d Javadoc fixes: Down from 260 to 221 warnings 13 years ago
ShA..Rd 3d60482b46 * Fix paul complaining 13 years ago
rem..om 22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). 13 years ago
ShA..Rd ac59c1ffdf * Fix link error in glow material techniques 13 years ago
Sha..rd 7ec115a768 * AssetManager now returns AudioData instead of AudioNode (similar to new Material() type behavior) 13 years ago
Sha..rd 9390125d6c * NativeObjectManager is now limited for 100 objects deleted per frame to reduce spikes with large heap config 13 years ago
Sha..rd 0751d9ff76 * Added methods to DesktopAssetManager: addToCache/getFromCache/deleteFromCache/clearCache 13 years ago
Sha..rd c8fa79fbd6 * Fixed issue where an ogre3d animation with no tracks would load, but cause a NPE when loaded again from J3O 13 years ago
Sha..rd 988110e360 * Removed deprecated methods from AudioNode 13 years ago
Sha..rd 924d83ffdb * Fixed up ThreadingManager to actually work with the asset manager, even though nobody uses it 13 years ago
Sha..rd bd4214f3bd * AssetCache is now an interface and can be extended by user. Moved to com.jme3.asset.cache package. 13 years ago
Sha..rd f844ca429f * JmeFormatter now uses non threadsafe StringBuilder for performance 13 years ago
Sha..rd f6b5335976 * Formatting and minor changes in Curve, Cylinder, PQTorus 13 years ago
Sha..rd 0aa5efb028 * Added license text for asset exceptions 13 years ago
Sha..rd c67e6d32c5 * Since AssetManager registerLoader/Locator method that take a string class are deprecated, AssetConfig will no longer use them 13 years ago
rem..om 4155cacf74 PssmShadowRenderer : post shadow pas does not write depth anymore, also added a slight polyOffset to avoid z-fighting 13 years ago
rem..om d50efde277 Fixed imports from last commit 13 years ago
Sha..rd ddca06e607 * Materials.equals() method now works correctly (checking if material will look the same if rendered, in 99.9% of cases..) 13 years ago
rem..om c3ed68cfbb AnimationTrack null checked the animation channel in onStop, onPause and setLoopMode to avoid NPE 13 years ago
rem..om bc0207f1fc BatchNode is now indexing the batches by geometry to easily retrieve them during the update phase. 13 years ago
nor..67 b7affd0147 - optimize BatchNode a bit 13 years ago
rem..om 732955a56c fixed BoundingBox merge method javadoc 13 years ago
rem..om e5b99b5035 ShadowUtil now use tempVars instead of instantiating new objects 13 years ago
rem..om cecf807001 SpotLight, inner and outer angle cos is now correctly packed when opening a saved light 13 years ago
rem..om bf55974bf4 Changed the way post shadow pass is done. It's now a technique of the lighting material definition. 13 years ago
rem..om 7445565df3 Fixed buffer overflow when increasing the size of a BitmapText (issue 486) 13 years ago
Sha..rd 02742f720f * AppSettings now supports floating point values 13 years ago
rem..om a8bfb54b02 Fixed the mix up in fromAngles method's javadoc in Quaternion, pitch is Attitude and roll is Bank 13 years ago
rem..om f156b31ce1 Spline now clones the control points to not keep a reference on the given vector. 13 years ago
rem..om a4c1fd7670 Fixed naming of pitch, yaw, roll thing in rotation that was wrong. Now they are named xAngle, yAngle, zAngle in Spatial and Quaternion. Pitch , Yaw, Roll are just mentionned in the javadoc. 13 years ago
PSp..om 198979bf5a Removed setEnabled() and isEnabled() from the Control 13 years ago
Sha..rd 828c8071f6 * Fix BufferUtils.destroyDirectBuffer() in OpenJDK7 13 years ago
Sha..rd 8973175783 * Try to fix linkVertices in TangentBinormalGenerator (prevent assigning same tangent to verts with different texcoord) 13 years ago
Sha..rd 2cdeb6ebff * Fix animation blending from bind pose issue 13 years ago
rem..om fecf355de2 ChaseCam : changed all private attributes and methods to protected so people can extend the chaseCam behavior as they see fit. 13 years ago
rem..om cf93c2c6fc Fixed issue when the last waypoint of a motion path was not triggering listeners 13 years ago
rem..om 7f6ce84ffd Implemented setSpeed for animationTrack as it needs special treatment 13 years ago
rem..om 1945a0c1c0 BatchNode and GeometryBatchFactory now uses the material's isEqual method to gather the geometries to batch 13 years ago
rem..om 55b8188d20 Material has now a isEqual method that compares materialDef, material params and material additional render state 13 years ago
sky..ok 533fb86c50 Down to 260 Javadoc warnings from 324 13 years ago
sky..ok 0af3e46a45 Added move speed and rotate speed getters in FlyByCamera 13 years ago
dan..om 9378179d94 - Fixed camera "twisting" when rotating up/down when zoomed-in. The min rotation is hard-coded to -90 degrees down (the up remain settable). 13 years ago
rem..om 94e0937bb6 Fixed an ArrayIndexOutOfBound in animationFactory 13 years ago
rem..om 07e96d02eb Fixed an issue in AnimationTrack when time was skipped out of bounds of the animation 13 years ago
PSp..om 511a11fc7c Moved the creation of the guiFont into a separate 13 years ago