sgold@sonic.net
98ffe52c77
correct core comments and standardize line endings as discussed at http://hub.jmonkeyengine.org/forum/topic/typos-in-com-jme3-mathrendererpost/
2014-05-25 08:54:49 -07:00
Normen Hansen
bf4a810272
- change push() --> add() for physics collision events
2014-05-25 12:20:56 +02:00
normen
f1a485a965
Merge pull request #132 from phr00t/master
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- performance improvements to PhysicsSpace - thanks to @phr00t
- ups jME Java dependence to Java 1.6
2014-05-25 12:13:32 +02:00
jmekaelthas
a2855c1cf0
Feature: added support for bone envelopes.
2014-05-21 17:35:07 +02:00
Phr00t
1919bac082
stack to deque
2014-05-19 13:47:24 -04:00
Phr00t
ecf6297783
stack to deque
2014-05-19 13:46:35 -04:00
sgold@sonic.net
4a69eee64f
corrections to com.jme3.scene.* comments as discussed at http://hub.jmonkeyengine.org/forum/topic/typos-in-com-jme3-scene/
2014-05-16 07:58:15 -07:00
sgold@sonic.net
5372cb505d
remove CRs from line endings (added in previous commit)
2014-05-14 15:01:58 -07:00
sgold@sonic.net
5b8dfbc27c
typos in Spatial.java comments as discussed at http://hub.jmonkeyengine.org/forum/topic/typos-in-spatial-java-comments/
2014-05-13 10:22:53 -07:00
Nehon
5f48fa34bd
Made a MaterialDebugAppState that allows hot reload of materials at runtime. Pretty convenient for shader development and debugging
2014-05-11 15:25:38 +02:00
Erlend Sogge Heggen
fba87fb0ea
Added README.md v1
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Shorter summary. Pretty games mashup and popular games list. Basic getting started section along with essential links.
2014-05-06 22:01:38 +02:00
Erlend Sogge Heggen
414854004f
Update CONTRIBUTING.md
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Added link to the awesome cheat sheet:
https://github.com/tiimgreen/github-cheat-sheet/blob/master/README.md
2014-05-06 21:03:28 +02:00
Nehon
3a5aae5383
Fixed typo in previous commit's javadoc
2014-05-03 15:05:56 +02:00
Nehon
375079bfcf
The shaderNodesGenerator now properly declare and assign inPosition :
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inPosition can be a vec4 or Vec3 and will be assign to Global.position accordingly
2014-05-03 15:03:30 +02:00
Nehon
e898f26cf4
The ShaderNodes system now correctly handles swizzle of types like ivecn, uvecn, bvecn
2014-05-03 13:49:05 +02:00
Rémy Bouquet
d5f6058e85
Merge pull request #129 from Rena4ka/master
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Fixed constantly mipmap generation
2014-05-01 11:16:46 +02:00
Phr00t
d200e406d5
performance improvements to PhysicsSpace
2014-04-29 14:33:01 -04:00
jmekaelthas
3b187e9342
Bugfix: fix that allows to use either quaternion or euler rotation in
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bone animation.
2014-04-25 22:13:58 +02:00
Normen Hansen
539c2e65fc
- update JmeVersion automatically in build script
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- change handling of version "tag" (stable, svn etc.)
2014-04-25 17:03:59 +02:00
Normen Hansen
70412593ba
clean up some naming in SDK build.gradle
2014-04-25 16:29:18 +02:00
Normen Hansen
7a000bb5fe
use maven repo version of j-ogg and j-vorbisd
2014-04-25 16:25:14 +02:00
Rena4ka
e250c47a08
Fixed constantly mipmap generation
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Fixed bug when setting MinFilter with mipmapping after generating mipmaps causes jME to update image data every frame.
2014-04-22 03:55:57 -07:00
Rena4ka
4be7693f1b
Mipmapped texture arrays
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Fixed TextureUtil to properly handle mipmapped texture 2d arrays and 3d textures
2014-04-22 02:59:03 -07:00
sgold@sonic.net
8d2b7a53e6
fix race in TestAwtPanels as discussed at http://hub.jmonkeyengine.org/forum/topic/fix-for-race-in-testawtpanels
2014-04-18 08:55:59 -07:00
Stephen Gold
a8e04797e5
Merge pull request #124 from kwando/fix_better_error_dialog
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Fix for the ErrorDialog.
2014-04-17 11:11:21 -07:00
Hannes Nevalainen
2b8cdbb34c
Fix for the ErrorDialog.
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Turns out the imporved error dialog was less helpful than the old one...
2014-04-17 17:08:41 +02:00
Nehon
1b3c2e4436
Fixed some compilations warning in the lightScattering shaders and a compilation error in the glsl 1.2 shader
2014-04-13 20:15:19 +02:00
Nehon
4f6c061d4e
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git
2014-04-06 11:26:53 +02:00
Nehon
dbae186426
Fixed issue in MotionPath where having a path with only 2 waypoints with the same coordinates was causing an IndexArrayOutOfBound exception.
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Also used a temp var for a Vec2 that was instanciated on each frame
2014-04-06 11:26:33 +02:00
Erlend Sogge Heggen
75bc62764a
Update CONTRIBUTING.md
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many updates. basic tips about github use, bug reporting and code style.
2014-04-05 14:09:06 +02:00
Rémy Bouquet
ae0cd3d813
Merge pull request #117 from maany/issue#85
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Issue#85 fix from maany
2014-04-03 07:38:29 +02:00
Kostyantyn Hushchyn
625264b6d8
Added base input handler - touch and simulated mouse
2014-04-03 04:27:43 +03:00
Normen Hansen
10af945f36
set buildNativeProjects to false for now
2014-04-03 00:48:38 +02:00
sploreg
7df0b41585
TerrainLodControl no longer caches camera positions. Issue #121
2014-04-02 14:49:29 -07:00
Nehon
d7b3d580ed
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git
2014-04-02 20:35:16 +02:00
Nehon
ad99467cf2
Fixed issue where onAnimCycleDone was not called when playing an animation
2014-04-02 20:34:54 +02:00
normen
f6f13d5f1d
Merge pull request #119 from kwando/better_error_dialog
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SDK: A better error dialog.
2014-04-01 18:12:54 +02:00
Hannes Nevalainen
57adc00909
A better error dialog.
2014-04-01 17:24:45 +02:00
iwgeric
7c8fa29b26
Adding a VideoRecorderAppState for Android. Performance is really bad, but it will at least run and store the AVI. Not really intended for app usage, but it's been handy in a couple of places. Just committing to lot lose the changes necessary to make it run. More work required, for sure.
2014-03-31 13:12:10 -04:00
iwgeric
37dd89c8f1
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git
2014-03-31 12:18:22 -04:00
iwgeric
a43b5c1835
remove android mk files from bullet-native. android native bullet has it's own subproject
2014-03-31 12:18:02 -04:00
Mayank Sharma
4c320f686d
issue#85 short approach - setDefaultCloseOperation
2014-03-31 16:15:54 +05:30
Nehon
333c5c60cd
Fixed wrong swizzle in ssao.frag
2014-03-31 06:53:05 +02:00
Mayank Sharma
5b84be227a
end application when TestChooser dialog is closed
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added a WindowListener in the constructor that overrides the windowsClosing method to dispose the TestChooser dialog.
code tested with positive result for issue#85.
2014-03-29 16:40:12 +05:30
iwgeric
768f099d1d
remove android build from jme3-bullet-native (separate subproject now)
2014-03-28 08:32:03 -04:00
iwgeric
20c1894409
Merge AndroidNativeBulletSubProject
2014-03-28 08:21:18 -04:00
iwgeric
dbe4912884
remove a change to ndk path (made by mistake)
2014-03-28 08:18:54 -04:00
iwgeric
1ef1420c4d
update settings.gradle to include android native bullet project
2014-03-28 08:17:41 -04:00
iwgeric
26c08caa8c
add separate project files for building android native bullet
2014-03-28 08:16:22 -04:00
iwgeric
8b912cd768
change method to check for existance of the android ndk
2014-03-28 08:15:10 -04:00