Commit Graph

  • d613ed7c84 FIXED: org.lwjgl.LWJGLException: X Error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0 lex..82 2011-09-02 16:59:25 +0000
  • 7929111a3a - Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga) Sha..om 2011-09-01 23:01:43 +0000
  • 028f9d86f6 added Scale tool to scene composer bre..ns 2011-09-01 17:26:24 +0000
  • 31e151fec1 - merge changes to native bullet nor..67 2011-09-01 00:53:54 +0000
  • 93326d1285 - fix ragdoll listeners being looped when no listener list exists nor..67 2011-09-01 00:51:35 +0000
  • 428f0a7627 - simplify TestRagdollCharacter nor..67 2011-09-01 00:32:51 +0000
  • b8586a4ea8 - simplify TestRagdollCharacter nor..67 2011-09-01 00:17:17 +0000
  • f1e9e94b17 scene edit axis marker now scales with size of selected spatial so it can be easily seen bre..ns 2011-09-01 00:14:31 +0000
  • e20f58c5e3 - cleanup TestRagdollCharacter nor..67 2011-08-31 21:54:22 +0000
  • 3f6834d7c7 fixed terrain picking bug bre..ns 2011-08-31 15:49:53 +0000
  • eef34897be - add TestRagdollCharacter nor..67 2011-08-31 12:50:39 +0000
  • 50792c460b Fix for typos in Texture javadoc sky..ok 2011-08-31 00:33:58 +0000
  • 6940694e14 * fixed bug with terrain collision and flat terrain having a zero-volume bounding box * corrected terrain.getHeight() bre..ns 2011-08-30 15:43:38 +0000
  • e102bfe0de - separate cookie and content lookups in AssetDataObject nor..67 2011-08-29 20:39:09 +0000
  • 86faa20c65 - fix dependencies nor..67 2011-08-29 19:44:11 +0000
  • e5c554e112 TestBrickTower : changed some parameters inthe shadow renderer rem..om 2011-08-29 19:42:40 +0000
  • b297d5b55f - update dependency nor..67 2011-08-29 19:30:02 +0000
  • f9bbcb3ab9 - update dependencies nor..67 2011-08-29 19:12:25 +0000
  • 25c6c0b440 - fix BombControl effect nor..67 2011-08-29 18:49:54 +0000
  • cd474b2be9 Engine : - WIP : Added new batching system : GeometryBatch, that allow batched geometries to be transformed rem..om 2011-08-29 18:35:14 +0000
  • aec40c2741 - move obfuscation preference pane entry to "Build" nor..67 2011-08-29 18:06:22 +0000
  • 08bde4d26a - fix installer not setting projects directory nor..67 2011-08-29 15:14:34 +0000
  • f03fe0b435 - commit changed build scripts and suite properties - rename icons nor..67 2011-08-29 14:30:20 +0000
  • fb0ef8d4e8 - fix platform import nor..67 2011-08-28 21:32:52 +0000
  • 4591911584 - update library settings for platform release701 build nor..67 2011-08-28 19:29:26 +0000
  • 123bb1eefd - change branding to jMonkeyEngine SDK nor..67 2011-08-28 17:23:57 +0000
  • 2f00147def - add niftygui javadoc to sdk libraries nor..67 2011-08-28 16:43:17 +0000
  • 1af1aaef2a - add niftygui javadoc nor..67 2011-08-28 16:39:06 +0000
  • e8c9de9233 SDK: - remove opening of OpenGL window when MaterialEditor opens nor..67 2011-08-26 23:21:37 +0000
  • fdd0253aac SDK: - make plugin windows not open on start when tehy were left open on close nor..67 2011-08-26 21:19:15 +0000
  • 00b29bf4c5 SDK: - change a few plugins names nor..67 2011-08-26 17:15:13 +0000
  • 9a0847f9a1 SDK: - change a few plugins names nor..67 2011-08-26 17:14:27 +0000
  • 15885dcfa9 - update JmeSystem version number nor..67 2011-08-26 17:11:45 +0000
  • 59f9f09e5f - make OgreMeshKey-based import not fail on missing material - add actual OgreMeshKey.setMaterialName() setter nor..67 2011-08-26 16:59:51 +0000
  • c6d72764cd SDK: - exclude some platform plugins from build nor..67 2011-08-26 15:43:16 +0000
  • 24d8a095b5 SDK: - Close SceneComposer / TerrainEditor plugin window when OpenGL window is closed nor..67 2011-08-26 08:49:38 +0000
  • fd00230408 - fix AssetPack preview nor..67 2011-08-26 08:32:52 +0000
  • 1fba65668b - fix OgreXML material loading when using OgreMeshKey nor..67 2011-08-26 08:23:48 +0000
  • b569d2e0ef - add OgreMeshKey support to OgreXMLDataObject nor..67 2011-08-26 02:11:46 +0000
  • b78b994242 - add fallback to default material name also when using OgreMeshKey nor..67 2011-08-26 02:11:17 +0000
  • fab0c6d73c - add support for material name to OgreMeshKey nor..67 2011-08-26 02:09:24 +0000
  • ab5541f08d SDK: - clear cache when opening nifty files to reload images nor..67 2011-08-26 01:49:58 +0000
  • cc30579289 BookSamples: chapter 9 - tree model roo..om 2011-08-26 00:35:49 +0000
  • 8911ea7246 SDK: - commit nifty editor project files nor..67 2011-08-26 00:27:01 +0000
  • 3e7d66a7fc SDK: - fix NiftyGUI editor problems with screen selection - fix NiftyGUI editor exceptions by making sure a valid screen is selected when none is specified nor..67 2011-08-26 00:19:20 +0000
  • e2a822fc48 SDK: - fix NiftyGUI reshape.. still problems nor..67 2011-08-25 23:15:24 +0000
  • 578c92affc Support for loading SpotLight. Kae..pl 2011-08-25 21:05:10 +0000
  • cb3f57009f Bugfix: NPE was raised when the object had no material. Kae..pl 2011-08-25 20:58:39 +0000
  • 87ba2fcb11 Fix to a bug that caused loader to crach when loading an object without textures. Kae..pl 2011-08-25 20:25:38 +0000
  • 3667531f90 SDK: - catch all file copy exceptions on model import nor..67 2011-08-25 19:06:26 +0000
  • 2f0b712ef6 SDK: - update branding to jMonkeyEngine GDE nor..67 2011-08-25 19:00:30 +0000
  • 6f51962788 SDK: - forgot Test Template nor..67 2011-08-25 18:56:47 +0000
  • ef430fe04a Support for 'Normal' texture mapping for 3D textures. Kae..pl 2011-08-25 18:50:06 +0000
  • 2918980a88 SDK: - Add AssetKey properties to Model Import dialog - Improve ProjectAssetManager path handling - Allow setting AssetKey data in AssetDataObject (Uses apache BeanUtils to copy data from other AssetKey) - Set version number and dependency to 3.0.0 for all plugins - Change some plugin names - Set "jMonkeyEngine" as plugin group name nor..67 2011-08-25 18:38:04 +0000
  • 17392d2cf8 Support for image sphere projection on a mesh. Kae..pl 2011-08-25 18:18:32 +0000
  • 895e02f2a6 Android: minor fixes kim..ng 2011-08-25 17:35:30 +0000
  • 263089b68f Fix to tube UV coordinates generation (image will not be upside down now). Kae..pl 2011-08-25 17:06:47 +0000
  • 27c5b3cfb0 Filter Pass can now render its own depth buffer rem..om 2011-08-25 16:41:28 +0000
  • 367c9c3799 Fixed typo in FXAA filter rem..om 2011-08-25 16:25:52 +0000
  • 5f0bfd8c2e Android: complete rework of the config chooser, LEGACY is still using Android phone code, FASTEST is using 5,6,5,0,16,0 but with code in jme3-andoid which is currently identical to the android source and BEST is using 8,8,8,8,16,0 - also with the same jme3 code. kim..ng 2011-08-25 12:46:10 +0000
  • dc1f26d3de SDK: - make BlenderDataObject return correct asset key for properties inspection nor..67 2011-08-25 00:40:20 +0000
  • 044e797da1 javadoc bre..ns 2011-08-25 00:19:18 +0000
  • 0a18b365ea - clean up blender test nor..67 2011-08-25 00:16:34 +0000
  • 3256daecb1 - fix compile or ManualBlenderTester - add proper blender model load test nor..67 2011-08-24 23:17:47 +0000
  • 943e4c805d Prevent boundingBox to create new vectors in distanceToEdge thanks to maximusgrey http://jmonkeyengine.org/groups/graphics/forum/topic/boudingbox-and-vector3fs/#post-140072 rem..om 2011-08-24 21:25:01 +0000
  • 9a44e32fb2 Image loading changed during textures loading (using AssetManager now). Kae..pl 2011-08-24 18:17:23 +0000
  • b5e4914ac7 Additional locators added to locate blender resources. Kae..pl 2011-08-24 18:16:26 +0000
  • b8df569d86 renamed split to splat bre..ns 2011-08-24 17:44:35 +0000
  • 17143f8a3f added the working terrain textures back in bre..ns 2011-08-24 16:38:25 +0000
  • fa46b16e87 changed normal and tangent generation for terrain to handle scale, removing artifacts bre..ns 2011-08-24 16:12:38 +0000
  • 1dbd617d2d Added a method to register classes in bulk. PSp..om 2011-08-24 09:52:35 +0000
  • 8f90e62fec A change from a while back that presents a slightly better error message than an NPE but still isn't very helpful. This usually only happens when things are totally confused, ie: stream corruption or more likely misregistered classes. PSp..om 2011-08-24 09:38:28 +0000
  • 8198719cdf removed commented out code bre..ns 2011-08-23 20:22:04 +0000
  • 14cc4eb3b2 improved heightmap smooth algorithm bre..ns 2011-08-23 20:19:34 +0000
  • ccb31e646b Small fix to musgrave texture generator. Kae..pl 2011-08-23 13:20:41 +0000
  • de8053c740 Removing this directory until the person who committed the three different cases of Rock.PNG can check in the right ones. Otherwise, no one on a non unix OS can update SVN. :P PSp..om 2011-08-23 11:42:07 +0000
  • 7a954c0650 removed a premature commit to terrain tangents that isn't fully working yet bre..ns 2011-08-23 00:59:44 +0000
  • 82a405f067 * terrain paint tool will no longer wrap; bug fix thanks to pitoui * flipped paint coords to match flipped terrain coords in last commit bre..ns 2011-08-23 00:05:34 +0000
  • 55a53de90e added 'no texture' option to texture browser bre..ns 2011-08-23 00:03:39 +0000
  • 77718d1f15 flipped terrain texture coordinates. New tangent calculations. Warning if heightmap is different size than specified terrain bre..ns 2011-08-22 23:11:20 +0000
  • 11b250ffe1 Support for texture's tube projection. Kae..pl 2011-08-22 21:10:52 +0000
  • cdf464123d Updated BookSamples terrain and water code, textures roo..om 2011-08-22 21:05:47 +0000
  • 3e1646a6cd Licence blocks added to texture generators. Kae..pl 2011-08-22 15:20:53 +0000
  • e7b67bf1ed SDK: - add new plugin excludes for sdk build nor..67 2011-08-21 23:08:23 +0000
  • 8f1e07a557 Moving projection calculations to a separate class. Kae..pl 2011-08-21 22:12:47 +0000
  • 843cce9b30 Cube mapping for textures support. Providing proper texture mapping data to UVCoordinatesGenerator. Kae..pl 2011-08-21 21:07:46 +0000
  • 35e3696135 SDK: - update jME3 public classes list nor..67 2011-08-21 18:50:18 +0000
  • 657863ccfa SDK: - change jMP build process to incorporate version number in settings folder nor..67 2011-08-21 18:48:51 +0000
  • 16e0403ab7 SDK: - change jMP to use netbeans user dir variable for natives extraction - change OgreXML command line tools to be expanded to netbeans user dir nor..67 2011-08-21 18:40:55 +0000
  • 7acd4e7faf SDK: - change branding name back due to dependency problems - remove harness folder nor..67 2011-08-21 17:30:27 +0000
  • ade83e8454 BookSamples code update roo..om 2011-08-21 16:29:32 +0000
  • 5f5eb708da - Added steep parallax mapping, activate it by setting SteepParallax attribute to true in lighting material - Refactored paralax calculation code in Parallax.glsllib - Added a boolean param to lighting material PackedNormalParallax to specify if the parallax map is stored in the alpha channel of the normal map (it was already implemented in the shader). added a dds file and a material using this - The parallax height can now be set by users by setting the ParallaxHeight attribute. default is 0.05 - Deleted old normal map for water - Inverted green channel of the brickwall normal texture to look good with recent change in normal calculation in lighting material - Created a test case for parallax mapping where you can swich from classic to steep parallax using spacebar, and where you can tweak the parallax heigh by using I and K keys. rem..om 2011-08-20 21:42:47 +0000
  • b86b658c93 Fixed material default value loading rem..om 2011-08-20 14:10:18 +0000
  • 75b320b7d6 Better normal map for water rem..om 2011-08-20 13:41:03 +0000
  • 6c9395c4e9 Creating common setup for both types of loaders. Fixing a bug with loading objects from all layers when using BlenderModelLoader. Kae..pl 2011-08-20 11:05:59 +0000
  • daa86cfec7 Disabling loading all assets by default. Now unlinked assets or those being on inactive layers will not be loaded if they are not requested to. Kae..pl 2011-08-20 10:20:46 +0000
  • b3a37f93b7 Dome.java: Renamed accessor for inverted boolean. roo..li 2011-08-20 06:03:16 +0000
  • 3877740cd8 Dome.java: Updated javadoc to explain effect of parameters and to distinguish between use as SkyDome, pyramid, or cone. Renamed inverted boolean. roo..li 2011-08-20 05:52:29 +0000
  • d6574a8cc7 Importing generated textures as 3D textures. UV coordinates generator added (will handle different UV coordinates generation methods in the future). MaterialHelper refactoring. Kae..pl 2011-08-19 23:16:32 +0000
  • cc27b5bcf6 terrain editor now copies default texture to assests folder bre..ns 2011-08-18 15:58:51 +0000