Fix to a bug that caused loader to crach when loading an object without textures.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8098 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -109,6 +109,16 @@ public final class MaterialContext {
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return this.textureType == Type.TwoDimensional ? 2 : 3;
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}
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/**
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* This method returns the amount of textures applied for the current
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* material.
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*
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* @return the amount of textures applied for the current material
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*/
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public int getTexturesCount() {
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return textures == null ? 0 : textures.size();
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}
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/**
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* This method determines the type of the texture.
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* @param texType texture type (from blender)
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@ -406,9 +406,11 @@ public class MeshHelper extends AbstractBlenderHelper {
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}
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for(Entry<Material, List<Geometry>> entry : materialMap.entrySet()) {
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MaterialContext materialContext = dataRepository.getMaterialContext(entry.getKey());
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UVCoordinatesGenerator.generateUVCoordinates(materialContext.getUvCoordinatesType(),
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materialContext.getProjectionType(),
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materialContext.getTextureDimension(), entry.getValue());
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if(materialContext.getTexturesCount()>0) {
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UVCoordinatesGenerator.generateUVCoordinates(materialContext.getUvCoordinatesType(),
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materialContext.getProjectionType(),
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materialContext.getTextureDimension(), entry.getValue());
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}
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}
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}
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