Prevent boundingBox to create new vectors in distanceToEdge thanks to maximusgrey
http://jmonkeyengine.org/groups/graphics/forum/topic/boudingbox-and-vector3fs/#post-140072 git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8077 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -805,7 +805,10 @@ public class BoundingBox extends BoundingVolume {
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public float distanceToEdge(Vector3f point) {
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// compute coordinates of point in box coordinate system
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Vector3f closest = point.subtract(center);
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TempVars vars= TempVars.get();
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Vector3f closest = vars.vect1;
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point.subtract(center,closest);
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// project test point onto box
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float sqrDistance = 0.0f;
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@ -840,7 +843,8 @@ public class BoundingBox extends BoundingVolume {
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sqrDistance += delta * delta;
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closest.z = zExtent;
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}
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vars.release();
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return FastMath.sqrt(sqrDistance);
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}
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