Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							f68475319a 
							
						 
					 
					
						
						
							
							* Added new image format: Depth24Stencil8, for framebuffers and textures that need stencil data  
						
						... 
						
						
						
						* Renderer now uses getArray() to access mesh's buffers
 * GL image format data now stored in a special data structure for easier management (instead of huge switch/case statement)
 * Android texture loading: If the format is not supported by GLES spec, the texture upload will fail
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9298  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-14 19:26:22 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							cf9d5b5ebc 
							
						 
					 
					
						
						
							
							* Remove some useless files  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9297  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-14 19:21:41 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							2966b6a7b0 
							
						 
					 
					
						
						
							
							AndroidAudioRenderer : better mediaplayer life cycle handling  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9296  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-14 13:15:39 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							544e1f6342 
							
						 
					 
					
						
						
							
							Shaders : The line numbers on error now correctly takes the version line added to the shader into account  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9295  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-14 11:13:34 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							3a0e1f50ac 
							
						 
					 
					
						
						
							
							Shaders : The line number is now printed for each line of shader code in the standard error output when a shader fail to compile.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9294  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-12 20:08:38 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							4155cacf74 
							
						 
					 
					
						
						
							
							PssmShadowRenderer : post shadow pas does not write depth anymore, also added a slight polyOffset to avoid z-fighting  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9293  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-12 19:36:40 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							a2ad677cc5 
							
						 
					 
					
						
						
							
							* Better version of TestMaterialCompare  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9292  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-11 22:35:29 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							91ea95328e 
							
						 
					 
					
						
						
							
							Fixed isEqual to equals in GeometryBatchFactory and in TestMaterialCompare  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9291  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-11 22:30:29 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							d50efde277 
							
						 
					 
					
						
						
							
							Fixed imports from last commit  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9290  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-11 22:28:43 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							ddca06e607 
							
						 
					 
					
						
						
							
							* Materials.equals() method now works correctly (checking if material will look the same if rendered, in 99.9% of cases..)  
						
						... 
						
						
						
						* ListMap entries now implement equals method as required by spec
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9289  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-11 22:20:23 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							c3ed68cfbb 
							
						 
					 
					
						
						
							
							AnimationTrack null checked the animation channel in onStop, onPause and setLoopMode to avoid NPE  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9288  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-11 22:09:37 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							bc0207f1fc 
							
						 
					 
					
						
						
							
							BatchNode is now indexing the batches by geometry to easily retrieve them during the update phase.  
						
						... 
						
						
						
						This is fixing this issue http://jmonkeyengine.org/groups/general-2/forum/topic/batchnode-not-accounting-for-transformations-in-cloned-spatials/#post-170945 
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9287  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-11 22:03:11 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							b7affd0147 
							
						 
					 
					
						
						
							
							- optimize BatchNode a bit  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9286  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-10 22:50:41 +00:00 
						 
				 
			
				
					
						
							
							
								sky..ok 
							
						 
					 
					
						
						
						
						
							
						
						
							0345dd9601 
							
						 
					 
					
						
						
							
							Better Javadoc for PhysicsVehicle#getForwardVector(Vector3f)  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9285  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-10 17:53:28 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..om 
							
						 
					 
					
						
						
						
						
							
						
						
							9aacd96926 
							
						 
					 
					
						
						
							
							* PostShadowPSSM: Made texSize const, to fix shader error  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9284  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-09 17:39:43 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							904d835742 
							
						 
					 
					
						
						
							
							Add variable quality and video file frame count to VideoRecorderAppState, thanks to @entrusc  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9283  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-09 14:02:38 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							732955a56c 
							
						 
					 
					
						
						
							
							fixed BoundingBox merge method javadoc  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9282  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-09 08:24:08 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							e5b99b5035 
							
						 
					 
					
						
						
							
							ShadowUtil now use tempVars instead of instantiating new objects  
						
						... 
						
						
						
						Matrix4f now has a set method that teakes 16 floats like the constructor
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9281  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-09 08:00:00 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							cecf807001 
							
						 
					 
					
						
						
							
							SpotLight, inner and outer angle cos is now correctly packed when opening a saved light  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9280  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-09 07:35:20 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							bf55974bf4 
							
						 
					 
					
						
						
							
							Changed the way post shadow pass is done. It's now a technique of the lighting material definition.  
						
						... 
						
						
						
						This allow to have shadows that fully works with partially transparent objects (like trees).
If a material does not have the postShadow technique, the renderer uses the fallback material (like before).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9279  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-07 19:55:43 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							7445565df3 
							
						 
					 
					
						
						
							
							Fixed buffer overflow when increasing the size of a BitmapText (issue 486)  
						
						... 
						
						
						
						thanks  to Daniel Brunton for the patch
http://code.google.com/p/jmonkeyengine/issues/detail?id=486&colspec=ID%20Type%20Status%20Component%20Priority%20Product%20Milestone%20Owner%20Summary&start=100 
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9278  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-07 08:26:17 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							7c101bb097 
							
						 
					 
					
						
						
							
							* Forgot to commit the test case  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9277  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-04 00:32:34 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							02742f720f 
							
						 
					 
					
						
						
							
							* AppSettings now supports floating point values  
						
						... 
						
						
						
						* AppSettings now supports custom user settings
 * Add test case TestCustomAppSettings to test custom user settings
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9276  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-04 00:31:52 +00:00 
						 
				 
			
				
					
						
							
							
								bre..ns 
							
						 
					 
					
						
						
						
						
							
						
						
							64b736f2e9 
							
						 
					 
					
						
						
							
							fix a bug in terrain getHeight for some edge cases  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9275  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-03 15:13:31 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							e3ed779fc9 
							
						 
					 
					
						
						
							
							Committed iwgeric patch for native bullet PhysicCollisionEvent  
						
						... 
						
						
						
						http://jmonkeyengine.org/groups/android/forum/topic/null-objects-in-collision-callbacks-on-android-resolved/#post-169899 
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9274  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
					
						2012-04-02 20:03:54 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							a8bfb54b02 
							
						 
					 
					
						
						
							
							Fixed the mix up in fromAngles method's javadoc in Quaternion, pitch is Attitude and roll is Bank  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9273  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-01 16:04:32 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							f156b31ce1 
							
						 
					 
					
						
						
							
							Spline now clones the control points to not keep a reference on the given vector.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9272  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-01 08:23:45 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							a4c1fd7670 
							
						 
					 
					
						
						
							
							Fixed naming of pitch, yaw, roll thing in rotation that was wrong. Now they are named xAngle, yAngle, zAngle in Spatial and Quaternion. Pitch , Yaw, Roll are just mentionned in the javadoc.  
						
						... 
						
						
						
						There has been several posts about that, the last in date is here http://jmonkeyengine.org/groups/general-2/forum/topic/confused-about-euler-axes-and-jme-axes/#post-169736 
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9271  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-04-01 08:22:26 +00:00 
						 
				 
			
				
					
						
							
							
								bre..ns 
							
						 
					 
					
						
						
						
						
							
						
						
							3dc9a591b7 
							
						 
					 
					
						
						
							
							whoops, I blame jesus for not adding this class  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9270  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-31 06:18:10 +00:00 
						 
				 
			
				
					
						
							
							
								bre..ns 
							
						 
					 
					
						
						
						
						
							
						
						
							a1249b551d 
							
						 
					 
					
						
						
							
							* refactored terrain lod to move most of the lod code to the control  
						
						... 
						
						
						
						* lodDistanceCalculator no longer queries the world transforms of the terrain on the background thread
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9269  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-30 04:16:55 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							198979bf5a 
							
						 
					 
					
						
						
							
							Removed setEnabled() and isEnabled() from the Control  
						
						... 
						
						
						
						interface since no engine uses of Control will ever call
these methods.  The functionality is still left in 
AbstractControl which makes more sense since it is up
to the control implementation to enable or disable itself
as it sees fit.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9268  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-29 18:49:22 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							4e12127f27 
							
						 
					 
					
						
						
							
							Remove the fragile camNode.getControl(0).setEnabled()  
						
						... 
						
						
						
						and replaced it with camNode.setEnabled().
A) it is kind of scary to rely on the control index in
this case.
B) CameraNode.setEnabled() already calls setEnabled()
on the CameraControl.
An acceptable alternative would be:
camNode.getControl(CameraControl.class).setEnabled()
but I didn't see the point of it.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9267  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-29 18:45:47 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							0e315d57da 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						- make sure important files node closes AndroidManifest.xml
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9266  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-27 12:17:51 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							72c6689656 
							
						 
					 
					
						
						
							
							SDK:  
						
						... 
						
						
						
						- make android SDK tool refresh folder when creating the android project
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9265  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-26 23:01:44 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							828c8071f6 
							
						 
					 
					
						
						
							
							* Fix BufferUtils.destroyDirectBuffer() in OpenJDK7  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9264  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-25 19:28:05 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							8973175783 
							
						 
					 
					
						
						
							
							* Try to fix linkVertices in TangentBinormalGenerator (prevent assigning same tangent to verts with different texcoord)  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9263  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-25 19:09:03 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							2cdeb6ebff 
							
						 
					 
					
						
						
							
							* Fix animation blending from bind pose issue  
						
						... 
						
						
						
						* Fix look/cycle modes for animations to prevent result time from being out of range
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9262  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-25 18:41:38 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							203bc00a7d 
							
						 
					 
					
						
						
							
							Lighting material now normalize normal value read from the normal map to avoid banding artifacts  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9261  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-25 12:36:27 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							fecf355de2 
							
						 
					 
					
						
						
							
							ChaseCam : changed all private attributes and methods to protected so people can extend the chaseCam behavior as they see fit.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9260  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-24 09:05:08 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							cf93c2c6fc 
							
						 
					 
					
						
						
							
							Fixed issue when the last waypoint of a motion path was not triggering listeners  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9259  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-23 10:50:36 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							7f6ce84ffd 
							
						 
					 
					
						
						
							
							Implemented setSpeed for animationTrack as it needs special treatment  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9258  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-23 10:38:32 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							1945a0c1c0 
							
						 
					 
					
						
						
							
							BatchNode and GeometryBatchFactory now uses the material's isEqual method to gather the geometries to batch  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9257  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-23 10:00:49 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							55b8188d20 
							
						 
					 
					
						
						
							
							Material has now a isEqual method that compares materialDef, material params and material additional render state  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9256  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-23 09:46:52 +00:00 
						 
				 
			
				
					
						
							
							
								sky..ok 
							
						 
					 
					
						
						
						
						
							
						
						
							533fb86c50 
							
						 
					 
					
						
						
							
							Down to 260 Javadoc warnings from 324  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9255  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-22 00:22:09 +00:00 
						 
				 
			
				
					
						
							
							
								sky..ok 
							
						 
					 
					
						
						
						
						
							
						
						
							0af3e46a45 
							
						 
					 
					
						
						
							
							Added move speed and rotate speed getters in FlyByCamera  
						
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						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9253  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-21 21:18:39 +00:00 
						 
				 
			
				
					
						
							
							
								bre..ns 
							
						 
					 
					
						
						
						
						
							
						
						
							ee69225ad0 
							
						 
					 
					
						
						
							
							fixed some normal calc issues in LODGeomap  
						
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						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9252  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-20 00:46:34 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							f06b1dfa4d 
							
						 
					 
					
						
						
							
							- enter new wiki page in correct properties file  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9251  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-19 00:05:35 +00:00 
						 
				 
			
				
					
						
							
							
								roo..li 
							
						 
					 
					
						
						
						
						
							
						
						
							c046c740ee 
							
						 
					 
					
						
						
							
							removed .html from toc item target name :D  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9250  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-18 14:24:32 +00:00 
						 
				 
			
				
					
						
							
							
								roo..li 
							
						 
					 
					
						
						
						
						
							
						
						
							3eac27b3df 
							
						 
					 
					
						
						
							
							Added multi-media asset pipeline best practices to wiki-map and core-toc.  
						
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						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9249  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-18 14:23:46 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							940232406e 
							
						 
					 
					
						
						
							
							* Fixed town.zip by getting it from googlecode downloads  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9248  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2012-03-14 04:16:04 +00:00