Shaders : The line number is now printed for each line of shader code in the standard error output when a shader fail to compile.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9294 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
rem..om 13 years ago
parent 4155cacf74
commit 3a0e1f50ac
  1. 5
      engine/src/android/com/jme3/renderer/android/OGLESShaderRenderer.java
  2. 144
      engine/src/lwjgl/com/jme3/renderer/lwjgl/LwjglRenderer.java
  3. 63
      engine/src/tools/jme3tools/shader/ShaderDebug.java

@ -63,6 +63,7 @@ import java.util.EnumSet;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import jme3tools.shader.ShaderDebug;
public class OGLESShaderRenderer implements Renderer {
@ -1049,8 +1050,8 @@ public class OGLESShaderRenderer implements Renderer {
logger.log(Level.FINE, "compile success: " + source.getName());
}
} else {
logger.log(Level.WARNING, "Bad compile of:\n{0}{1}",
new Object[]{source.getDefines(), source.getSource()});
logger.log(Level.WARNING, "Bad compile of:\n{0}",
new Object[]{ShaderDebug.formatShaderSource(source.getDefines(), source.getSource())});
if (infoLog != null) {
throw new RendererException("compile error in:" + source + " error:" + infoLog);
} else {

@ -65,6 +65,7 @@ import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import jme3tools.converters.MipMapGenerator;
import jme3tools.shader.ShaderDebug;
import static org.lwjgl.opengl.ARBTextureMultisample.*;
import static org.lwjgl.opengl.EXTFramebufferBlit.*;
import static org.lwjgl.opengl.EXTFramebufferMultisample.*;
@ -505,8 +506,8 @@ public class LwjglRenderer implements Renderer {
if (state.isPointSprite() && !context.pointSprite) {
// Only enable/disable sprite
if (context.boundTextures[0] != null){
if (context.boundTextureUnit != 0){
if (context.boundTextures[0] != null) {
if (context.boundTextureUnit != 0) {
glActiveTexture(GL_TEXTURE0);
context.boundTextureUnit = 0;
}
@ -515,8 +516,8 @@ public class LwjglRenderer implements Renderer {
}
context.pointSprite = true;
} else if (!state.isPointSprite() && context.pointSprite) {
if (context.boundTextures[0] != null){
if (context.boundTextureUnit != 0){
if (context.boundTextures[0] != null) {
if (context.boundTextureUnit != 0) {
glActiveTexture(GL_TEXTURE0);
context.boundTextureUnit = 0;
}
@ -771,7 +772,7 @@ public class LwjglRenderer implements Renderer {
}
}
protected void bindProgram(Shader shader){
protected void bindProgram(Shader shader) {
int shaderId = shader.getId();
if (context.boundShaderProgram != shaderId) {
glUseProgram(shaderId);
@ -782,7 +783,7 @@ public class LwjglRenderer implements Renderer {
statistics.onShaderUse(shader, false);
}
}
protected void updateUniform(Shader shader, Uniform uniform) {
int shaderId = shader.getId();
@ -933,7 +934,7 @@ public class LwjglRenderer implements Renderer {
}
source.setId(id);
}else{
} else {
throw new RendererException("Cannot recompile shader source");
}
@ -995,9 +996,9 @@ public class LwjglRenderer implements Renderer {
} else {
logger.log(Level.FINE, "{0} compile success", source.getName());
}
} else {
logger.log(Level.WARNING, "Bad compile of:\n{0}{1}",
new Object[]{source.getDefines(), source.getSource()});
} else {
logger.log(Level.WARNING, "Bad compile of:\n{0}",
new Object[]{ShaderDebug.formatShaderSource(source.getDefines(), source.getSource())});
if (infoLog != null) {
throw new RendererException("compile error in:" + source + " error:" + infoLog);
} else {
@ -1231,39 +1232,42 @@ public class LwjglRenderer implements Renderer {
// TODO: support non-blit copies?
}
}
private String getTargetBufferName(int buffer){
switch (buffer){
case GL_NONE: return "NONE";
case GL_FRONT: return "GL_FRONT";
case GL_BACK: return "GL_BACK";
private String getTargetBufferName(int buffer) {
switch (buffer) {
case GL_NONE:
return "NONE";
case GL_FRONT:
return "GL_FRONT";
case GL_BACK:
return "GL_BACK";
default:
if ( buffer >= GL_COLOR_ATTACHMENT0_EXT
&& buffer <= GL_COLOR_ATTACHMENT15_EXT){
return "GL_COLOR_ATTACHMENT" +
(buffer - GL_COLOR_ATTACHMENT0_EXT);
}else{
if (buffer >= GL_COLOR_ATTACHMENT0_EXT
&& buffer <= GL_COLOR_ATTACHMENT15_EXT) {
return "GL_COLOR_ATTACHMENT"
+ (buffer - GL_COLOR_ATTACHMENT0_EXT);
} else {
return "UNKNOWN? " + buffer;
}
}
}
private void printRealRenderBufferInfo(FrameBuffer fb, RenderBuffer rb, String name){
private void printRealRenderBufferInfo(FrameBuffer fb, RenderBuffer rb, String name) {
System.out.println("== Renderbuffer " + name + " ==");
System.out.println("RB ID: " + rb.getId());
System.out.println("Is proper? " + glIsRenderbufferEXT(rb.getId()));
int attachment = convertAttachmentSlot(rb.getSlot());
int type = glGetFramebufferAttachmentParameterEXT(GL_DRAW_FRAMEBUFFER_EXT,
attachment,
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT);
attachment,
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT);
int rbName = glGetFramebufferAttachmentParameterEXT(GL_DRAW_FRAMEBUFFER_EXT,
attachment,
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT);
switch (type){
attachment,
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT);
switch (type) {
case GL_NONE:
System.out.println("Type: None");
return; // note: return from method as other queries will be invalid
@ -1275,20 +1279,20 @@ public class LwjglRenderer implements Renderer {
System.out.println("RB ID: " + rbName);
break;
}
}
private void printRealFrameBufferInfo(FrameBuffer fb) {
boolean doubleBuffer = glGetBoolean(GL_DOUBLEBUFFER);
String drawBuf = getTargetBufferName(glGetInteger(GL_DRAW_BUFFER));
String readBuf = getTargetBufferName(glGetInteger(GL_READ_BUFFER));
int fbId = fb.getId();
int curDrawBinding = glGetInteger(ARBFramebufferObject.GL_DRAW_FRAMEBUFFER_BINDING);
int curReadBinding = glGetInteger(ARBFramebufferObject.GL_READ_FRAMEBUFFER_BINDING);
System.out.println("=== OpenGL FBO State ===");
System.out.println("Context doublebuffered? " + doubleBuffer);
System.out.println("FBO ID: " + fbId);
@ -1297,20 +1301,20 @@ public class LwjglRenderer implements Renderer {
System.out.println("Is bound to read? " + (fbId == curReadBinding));
System.out.println("Draw buffer: " + drawBuf);
System.out.println("Read buffer: " + readBuf);
if (context.boundFBO != fbId){
if (context.boundFBO != fbId) {
glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fbId);
context.boundFBO = fbId;
}
if (fb.getDepthBuffer() != null){
if (fb.getDepthBuffer() != null) {
printRealRenderBufferInfo(fb, fb.getDepthBuffer(), "Depth");
}
for (int i = 0; i < fb.getNumColorBuffers(); i++){
for (int i = 0; i < fb.getNumColorBuffers(); i++) {
printRealRenderBufferInfo(fb, fb.getColorBuffer(i), "Color" + i);
}
}
private void checkFrameBufferError() {
int status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
switch (status) {
@ -1477,18 +1481,18 @@ public class LwjglRenderer implements Renderer {
}
return samplePositions;
}
public void setMainFrameBufferOverride(FrameBuffer fb){
public void setMainFrameBufferOverride(FrameBuffer fb) {
mainFbOverride = fb;
}
public void setFrameBuffer(FrameBuffer fb) {
if (fb == null && mainFbOverride != null){
if (fb == null && mainFbOverride != null) {
fb = mainFbOverride;
}
if (lastFb == fb) {
if (fb == null || !fb.isUpdateNeeded()){
if (fb == null || !fb.isUpdateNeeded()) {
return;
}
}
@ -1530,11 +1534,11 @@ public class LwjglRenderer implements Renderer {
lastFb = null;
} else {
if (fb.getNumColorBuffers() == 0 && fb.getDepthBuffer() == null){
throw new IllegalArgumentException("The framebuffer: " + fb +
"\nDoesn't have any color/depth buffers");
if (fb.getNumColorBuffers() == 0 && fb.getDepthBuffer() == null) {
throw new IllegalArgumentException("The framebuffer: " + fb
+ "\nDoesn't have any color/depth buffers");
}
if (fb.isUpdateNeeded()) {
updateFrameBuffer(fb);
}
@ -1591,9 +1595,9 @@ public class LwjglRenderer implements Renderer {
assert fb.getId() >= 0;
assert context.boundFBO == fb.getId();
lastFb = fb;
try {
checkFrameBufferError();
} catch (IllegalStateException ex) {
@ -1998,7 +2002,7 @@ public class LwjglRenderer implements Renderer {
objManager.registerForCleanup(vb);
//statistics.onNewVertexBuffer();
created = true;
}
@ -2010,7 +2014,7 @@ public class LwjglRenderer implements Renderer {
glBindBuffer(target, bufId);
context.boundElementArrayVBO = bufId;
//statistics.onVertexBufferUse(vb, true);
}else{
} else {
//statistics.onVertexBufferUse(vb, false);
}
} else {
@ -2019,7 +2023,7 @@ public class LwjglRenderer implements Renderer {
glBindBuffer(target, bufId);
context.boundArrayVBO = bufId;
//statistics.onVertexBufferUse(vb, true);
}else{
} else {
//statistics.onVertexBufferUse(vb, false);
}
}
@ -2128,7 +2132,7 @@ public class LwjglRenderer implements Renderer {
intBuf1.position(0).limit(1);
glDeleteBuffers(intBuf1);
vb.resetObject();
//statistics.onDeleteVertexBuffer();
}
}
@ -2170,11 +2174,11 @@ public class LwjglRenderer implements Renderer {
attrib.setLocation(loc);
}
}
if (vb.isUpdateNeeded() && idb == null) {
updateBufferData(vb);
}
VertexBuffer[] attribs = context.boundAttribs;
if (!context.attribIndexList.moveToNew(loc)) {
glEnableVertexAttribArray(loc);
@ -2188,7 +2192,7 @@ public class LwjglRenderer implements Renderer {
glBindBuffer(GL_ARRAY_BUFFER, bufId);
context.boundArrayVBO = bufId;
//statistics.onVertexBufferUse(vb, true);
}else{
} else {
//statistics.onVertexBufferUse(vb, false);
}
@ -2235,7 +2239,7 @@ public class LwjglRenderer implements Renderer {
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bufId);
context.boundElementArrayVBO = bufId;
//statistics.onVertexBufferUse(indexBuf, true);
}else{
} else {
//statistics.onVertexBufferUse(indexBuf, true);
}
@ -2360,9 +2364,9 @@ public class LwjglRenderer implements Renderer {
}
private void renderMeshVertexArray(Mesh mesh, int lod, int count) {
if (mesh.getId() == -1){
if (mesh.getId() == -1) {
updateVertexArray(mesh);
}else{
} else {
// TODO: Check if it was updated
}
@ -2403,10 +2407,10 @@ public class LwjglRenderer implements Renderer {
} else {
indices = mesh.getBuffer(Type.Index);
}
// for (Entry<VertexBuffer> entry : buffers) {
// VertexBuffer vb = entry.getValue();
for (VertexBuffer vb : mesh.getBufferList().getArray()){
for (VertexBuffer vb : mesh.getBufferList().getArray()) {
if (vb.getBufferType() == Type.InterleavedData
|| vb.getUsage() == Usage.CpuOnly // ignore cpu-only buffers
|| vb.getBufferType() == Type.Index) {
@ -2436,10 +2440,10 @@ public class LwjglRenderer implements Renderer {
return;
}
if (context.pointSprite && mesh.getMode() != Mode.Points){
if (context.pointSprite && mesh.getMode() != Mode.Points) {
// XXX: Hack, disable point sprite mode if mesh not in point mode
if (context.boundTextures[0] != null){
if (context.boundTextureUnit != 0){
if (context.boundTextures[0] != null) {
if (context.boundTextureUnit != 0) {
glActiveTexture(GL_TEXTURE0);
context.boundTextureUnit = 0;
}
@ -2462,7 +2466,7 @@ public class LwjglRenderer implements Renderer {
// if (GLContext.getCapabilities().GL_ARB_vertex_array_object){
// renderMeshVertexArray(mesh, lod, count);
// }else{
renderMeshDefault(mesh, lod, count);
renderMeshDefault(mesh, lod, count);
// }
}
}

@ -0,0 +1,63 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3tools.shader;
/**
* Static tool box class for convenient methods to help debug shaders
* @author Nehon
*/
public class ShaderDebug {
/**
* Append the line numbers to the source code of a shader to output it
* @param defines the defines
* @param source the source
* @return the formated source code
*/
public static String formatShaderSource(String defines, String source) {
String[] lines = defines.split("\n");
String[] lines2 = source.split("\n");
int nblines = 0;
StringBuilder out = new StringBuilder();
if (!defines.equals("")) {
for (String string : lines) {
nblines++;
out.append(nblines).append("\t").append(string).append("\n");
}
}
for (String string : lines2) {
nblines++;
out.append(nblines).append("\t").append(string).append("\n");
}
return out.toString();
}
}
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