Nehon
080255f518
Fixed issue #243 about TextureArrays
2015-03-18 22:30:07 +01:00
shadowislord
a2fc435167
SPLighting: fix issue #239
2015-03-09 22:22:55 -04:00
shadowislord
8466b25c6b
ALAudioRenderer: fix issue #244
2015-03-09 22:20:54 -04:00
Nehon
7c5f994db8
Removed one assertion in AlAudioRenderer as it can't pass considering the current AudioNode implementation
2015-03-09 22:20:19 +01:00
Nehon
9e4f418427
Fixed an assertion error in BatchNode updating
2015-03-09 20:41:31 +01:00
David Bernard
a19246973c
build: enable assertion for test and run (previously only test as assertionEnabled = true)
2015-03-06 10:47:04 +01:00
Nehon
40905061b5
Fixed an issue in TechniqueDef due to recent Geom and tesselation shader addition
2015-03-05 18:49:32 +01:00
David Bernard
f8a7117e0f
fix a NPE and a ClassCastExcpetion on Cinematic.clear()
2015-03-05 10:56:14 +01:00
Nehon
d6c6884066
Removed code duplication in BatchNode
2015-03-03 22:52:52 +01:00
Rémy Bouquet
46c00c95b3
Merge pull request #226 from jMonkeyEngine/pr/223
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Obsolete shadowRecv and sceneReceivers code cleanup
2015-03-03 22:35:25 +01:00
Nehon
1616b08c5b
Fixed issue when BatchNode's light list flag was not cleared
2015-03-03 22:11:17 +01:00
Rémy Bouquet
d74d5e6ca9
Merge pull request #154 from abies/master
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Speedup for TangengBinormalGenerator
2015-03-03 21:48:37 +01:00
michael
b727d5998e
Fixed the swapped bits for Control and Evaluation Shader
2015-03-03 12:34:25 +01:00
Bebul
8c37778749
Obsolete shadowRecv and sceneReceivers code cleanup
2015-03-03 08:46:10 +01:00
Nehon
dead648e34
Fixed NPE in ShaderKey when using ShaderNodes.
2015-03-02 20:31:48 +01:00
Kirill Vainer
273f3a6e62
Merge pull request #220 from zzuegg/master
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Geometry shader and Tessellation shader support
2015-03-02 10:01:08 -05:00
shadowislord
40926dc32d
AssetConfig: Platform asset config now returned as URL
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- Return back DesktopAssetManager constructor with boolean argument - this time it shall use platform config instead of always using Desktop.cfg
2015-03-01 15:11:57 -05:00
michael
5b58bda23f
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine into GL4ShaderSupport
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Conflicts:
jme3-core/src/main/resources/com/jme3/asset/Desktop.cfg
2015-03-01 09:48:36 +01:00
shadowislord
92e08b1f2b
Application: use JmeSystem to get asset config URL
2015-02-28 19:05:48 -05:00
shadowislord
25b1780e09
AssetManager: remove useless subclasses
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* All platforms now use asset configuration files. Subclasses of DesktopAssetManager no longer required.
* Added general asset config file which is included by all
* JmeSystemDelegate now always returns DesktopAssetManager
* JmeSystem is now responsible for providing the platform-specific asset config path
* Deprecate JmeSystem.createImageRaster(), it is simpler to create a DefaultImageRaster
2015-02-28 18:32:38 -05:00
shadowislord
9b13b34bd5
RenderManager: cleanup viewport computation (related to PR #217 )
2015-02-28 16:46:52 -05:00
shadowislord
f2cd1334ec
jme3tools.converters: remove deprecated classes
2015-02-28 16:41:24 -05:00
shadowislord
ca497f458a
AssetManager ImplHandler: synchronized access in clearCache()
2015-02-28 16:40:32 -05:00
shadowislord
a7765cfb63
com.jme3.asset.plugins: javadoc additions
2015-02-28 16:39:12 -05:00
shadowislord
c6317cc531
com.jme3.asset.cache: javadoc fixes
2015-02-28 16:38:11 -05:00
shadowislord
938dc3640b
AnimControl: fix javadoc
2015-02-28 16:37:26 -05:00
shadowislord
90925e3968
AssetManager: javadoc, cleanup, new method
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* Move *cache* methods up into the AssetManager interface from DesktopAssetManager
* Fix various incorrect javadoc
* Add new method to load an asset from an InputStream
* Restructure DesktopAssetManager.loadAsset() to make it less monolithic
2015-02-28 16:34:55 -05:00
michael
1233fcf727
Removed a Sysout
2015-02-28 17:03:10 +01:00
michael
99d69d1d01
Fixed formatting thanks to EmpirePhoenix
2015-02-28 16:45:18 +01:00
michael
a59f017710
Removed two sysouts
2015-02-28 14:02:50 +01:00
michael
4e8d6cc498
Added some javadoc
2015-02-28 13:58:30 +01:00
michael
951a623930
Fixed hashCode
2015-02-28 13:58:09 +01:00
michael
273ad711bf
Fixed Typo
2015-02-28 13:43:07 +01:00
michael
2c2187f3d7
Fixed Typo
2015-02-28 13:42:40 +01:00
michael
5c4519b4c9
Fixed Typo
2015-02-28 13:42:16 +01:00
michael
515b48153c
Fixed Typo
2015-02-28 13:41:52 +01:00
michael
58bcb39a2d
Added getter for patchVertexCount
2015-02-28 13:38:52 +01:00
michael
fd78f4d896
Added renderer support for glPatchParameter
2015-02-28 13:38:34 +01:00
michael
5c70938ccf
Added GL_PATCHES as new constant
2015-02-28 13:32:16 +01:00
michael
555d73b851
Added GL_PATCHES as new constant
2015-02-28 13:12:19 +01:00
michael
dfca3d5ca0
Added GL_PATCHES to convertElementMode
2015-02-28 13:11:59 +01:00
michael
19143def9b
*Modified computeNumElements to support n-Patches
2015-02-28 12:54:38 +01:00
michael
6983aff1f3
*Reapplied -LINEAR fix from 02322d04cc
2015-02-28 10:55:40 +01:00
michael
9e74c4e2bb
*reverted J3MLoader
2015-02-28 10:38:17 +01:00
michael
f64eb5ff09
*merge from upstream
2015-02-28 10:29:14 +01:00
Kirill Vainer
f7624be761
Merge pull request #217 from nhansen1/master
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Fix for incorrect viewport sizes
2015-02-27 22:33:08 -05:00
Nehon
56aabe3fac
Fixed a NPE in MaterialDebugAppState when a Pass was declared in a filter but not instantiated.
2015-02-27 18:38:44 +01:00
Rémy Bouquet
45c3776395
Fixed warnings due to missing @Override or missing @params in javadoc. In BasicProfilerState and BaseAppState
2015-02-27 08:32:40 +01:00
Rémy Bouquet
74e4b9823a
Changed enable() and disable() methods in BaseAppState in onEnable() and onDisable()
2015-02-27 08:29:43 +01:00
Nicholas Hansen
6bb5fcfb04
Fix for incorrect viewport sizes
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Fixed an issue where viewport sizes could be a pixel smaller in either
dimension in certain situations. This caused gaps to appear between
adjacent viewports at certain resolutions.
Forum Reference:
http://hub.jmonkeyengine.org/t/fix-for-rounding-errors-in-viewport-dimensions/31751
2015-02-27 12:25:04 +10:00