Added renderer support for glPatchParameter

experimental
michael 10 years ago
parent 5c70938ccf
commit fd78f4d896
  1. 6
      jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java

@ -107,6 +107,7 @@ public class GLRenderer implements Renderer {
private final GL gl;
private final GL2 gl2;
private final GL3 gl3;
private final GL4 gl4;
private final GLExt glext;
private final GLFbo glfbo;
private final TextureUtil texUtil;
@ -115,6 +116,7 @@ public class GLRenderer implements Renderer {
this.gl = gl;
this.gl2 = gl instanceof GL2 ? (GL2)gl : null;
this.gl3 = gl instanceof GL3 ? (GL3)gl : null;
this.gl4 = gl instanceof GL4 ? (GL4)gl : null;
this.glfbo = glfbo;
this.glext = glfbo instanceof GLExt ? (GLExt)glfbo : null;
this.texUtil = new TextureUtil(gl, gl2, glext, context);
@ -2686,7 +2688,9 @@ public class GLRenderer implements Renderer {
gl.glLineWidth(mesh.getLineWidth());
context.lineWidth = mesh.getLineWidth();
}
if(gl4!=null && mesh.getMode().equals(Mode.Patch)){
gl4.glPatchParameter(mesh.getPatchVertexCount());
}
statistics.onMeshDrawn(mesh, lod, count);
// if (ctxCaps.GL_ARB_vertex_array_object){
// renderMeshVertexArray(mesh, lod, count);

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