@ -78,11 +78,11 @@ public final class Shader extends NativeObject {
/**
* Controls tesselation factor (e.g how often a input patch should be subdivided)
*/
TesselationControl,
TessellationControl,
* Controls tesselation transform (e.g similar to the vertex shader, but required to mix inputs manual)
TesselationEvaluation;
TessellationEvaluation;
}