Fixed the swapped bits for Control and Evaluation Shader

This commit is contained in:
michael 2015-03-03 12:34:25 +01:00
parent dead648e34
commit b727d5998e

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@ -39,8 +39,8 @@ import java.nio.IntBuffer;
* @author Kirill Vainer
*/
public interface GL4 extends GL3 {
public static final int GL_TESS_CONTROL_SHADER=0x8E87;
public static final int GL_TESS_EVALUATION_SHADER=0x8E88;
public static final int GL_TESS_CONTROL_SHADER=0x8E88;
public static final int GL_TESS_EVALUATION_SHADER=0x8E87;
public static final int GL_PATCHES=0xE;
public void glPatchParameter(int count);
}