PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							7ea2f54286 
							
						 
					 
					
						
						
							
							Turning the memory tracking off since it's pretty expensive  
						
						... 
						
						
						
						and broken anyway.  See comment in source.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7899  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-22 09:12:11 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							e6c2653fe6 
							
						 
					 
					
						
						
							
							Fixed varrying binding in the lighting shader  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7898  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-22 09:00:59 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							58d485467a 
							
						 
					 
					
						
						
							
							- fix lighting compile error  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7894  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-22 00:15:55 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							99a4b00c15 
							
						 
					 
					
						
						
							
							- Added SpotLight light type.  
						
						... 
						
						
						
						- Implemented spot light shading for lighting (pixel and vertex lighting) and terrain shader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7893  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-21 21:58:46 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							41f417570d 
							
						 
					 
					
						
						
							
							Uniforms : fixed Copyright formatting  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7892  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-21 15:32:59 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							3bd4146f4b 
							
						 
					 
					
						
						
							
							* Prevent shader leaks  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7891  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-21 15:23:16 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							6c4a13ddde 
							
						 
					 
					
						
						
							
							Uniforms : fixed clearValues to not assign references.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7890  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-21 15:22:45 +00:00 
						 
				 
			
				
					
						
							
							
								kim..ng 
							
						 
					 
					
						
						
						
						
							
						
						
							bb2d1073de 
							
						 
					 
					
						
						
							
							Android: added some more logging to the surface creation  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7888  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-21 09:19:50 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							e911e3299e 
							
						 
					 
					
						
						
							
							Changes to animations storing (not yet used in the selected blender file) and small refactoring.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7886  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-20 13:54:42 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							06264e69bf 
							
						 
					 
					
						
						
							
							- fix to HingeJoint (native bullet), thanks to @makeshift  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7885  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-20 11:40:42 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							1e2e6f6a2d 
							
						 
					 
					
						
						
							
							Fix to armature modifier loading.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7884  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-19 12:11:43 +00:00 
						 
				 
			
				
					
						
							
							
								bre..ns 
							
						 
					 
					
						
						
						
						
							
						
						
							c54ce7be27 
							
						 
					 
					
						
						
							
							reduced terrain save j3o file size  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7883  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-19 00:00:50 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							a2b83be8bd 
							
						 
					 
					
						
						
							
							Improvements to blender manual tester.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7882  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-18 19:56:39 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							381764a0ec 
							
						 
					 
					
						
						
							
							* System.load() will still be called on natives even if the file already exists  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7880  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-18 16:27:32 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							1cd980db9b 
							
						 
					 
					
						
						
							
							PssmRenderer :  
						
						... 
						
						
						
						- added a flag flushQueues to prevent the PssmRenderer to flush the shadow queues. This allow to have several PssmRenderer on one scene to have shadows cast by several light sources.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7879  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-18 16:12:41 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							92a751893f 
							
						 
					 
					
						
						
							
							* Disable point sprite if not rendering a point mesh. May prevent ATI driver crashes  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7878  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-18 14:26:26 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							6c12808493 
							
						 
					 
					
						
						
							
							* Another ATI driver hack, now for framebuffers. Based on  http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7877  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-17 23:57:17 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							88257bbb3e 
							
						 
					 
					
						
						
							
							* Removed glTexEnv(GL_COORD_REPLACE, ...) call because it is not needed when using shader  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7876  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-17 23:52:20 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							d48b06c951 
							
						 
					 
					
						
						
							
							* Enable point sprite mode only for first texture unit. May prevent ATI driver crashes  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7875  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-17 23:38:54 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							1e8dea8eba 
							
						 
					 
					
						
						
							
							Made the methods called from the audio thread final because  
						
						... 
						
						
						
						no good can come from overriding them.  Also made those
variables volatile so that other threads are guaranteed to
see the right values.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7874  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-17 21:55:29 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							287bc0167c 
							
						 
					 
					
						
						
							
							Added an AudioContext to hold the thread local audio  
						
						... 
						
						
						
						renderer as set by the application update().  a) this
ensures that the audio node must be updated on the render
thread like everything else, b) it means that audio node
doesn't need to juggle its own reference to AudioRenderer
since from the right thread it can always get at it.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7873  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-17 21:24:11 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							15fbe27d13 
							
						 
					 
					
						
						
							
							* Now added "asset name requirements" to FileLocator to prevent Windows -> Linux porting issues  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7869  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-17 05:27:55 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							9f160234f8 
							
						 
					 
					
						
						
							
							* Added case-sensitivity and other "asset name requirements" to ClasspathLocator to prevent Windows -> Linux porting issues  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7868  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-17 05:20:38 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							045a8f6f0d 
							
						 
					 
					
						
						
							
							* Nifty 1.3 release  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7867  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-17 04:55:21 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							7f96a82b77 
							
						 
					 
					
						
						
							
							* Natives will now get extracted only if they were actually updated (last modified date changed)  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7866  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-17 04:35:26 +00:00 
						 
				 
			
				
					
						
							
							
								Sha..om 
							
						 
					 
					
						
						
						
						
							
						
						
							a5d00fd003 
							
						 
					 
					
						
						
							
							* Fixed NullPointerException when loading old materials that used wireframe.j3md  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7865  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-16 17:14:47 +00:00 
						 
				 
			
				
					
						
							
							
								kim..ng 
							
						 
					 
					
						
						
						
						
							
						
						
							7d08828fa7 
							
						 
					 
					
						
						
							
							Android: fixed excessive logging in audio renderer  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7864  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-16 15:18:32 +00:00 
						 
				 
			
				
					
						
							
							
								rem..om 
							
						 
					 
					
						
						
						
						
							
						
						
							6c80e0a558 
							
						 
					 
					
						
						
							
							WaterFilter : tracked down missing ".0" in the shaders  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7862  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-15 16:01:37 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							bb18399b6d 
							
						 
					 
					
						
						
							
							Made the math classes (most of them) java.io.Serializable  
						
						... 
						
						
						
						since it's harmless and makes these math classes more useful
as general data structures.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7860  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-15 00:23:21 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							dd5d56ab42 
							
						 
					 
					
						
						
							
							Return the base color for BitmapText.getColor() because  
						
						... 
						
						
						
						other things make less sense... though no answer is
exactly "right".
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7859  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-14 11:23:04 +00:00 
						 
				 
			
				
					
						
							
							
								kim..ng 
							
						 
					 
					
						
						
						
						
							
						
						
							0a58b3c92b 
							
						 
					 
					
						
						
							
							Android: added ConfigType.LEGACY  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7858  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-13 10:32:00 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							349c9d9e4a 
							
						 
					 
					
						
						
							
							Modified to use the new SafeArrayList for children and controls.  
						
						... 
						
						
						
						This means it is possible for a control to modify its own
node hierarchy in a way that might have caused random skipping
at best and index out of bounds exceptions at worse.
Also, users can iterate over children and detach them at the
same time using standard for each constructs.
Performance is the same for me though I'd expected it to be
at least slightly faster given that most inner loops now use
direct array access.  My scenes must not exploit this much.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7857  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-13 08:01:39 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							11ab79a766 
							
						 
					 
					
						
						
							
							Added a custom array-based List class that buffers modifications  
						
						... 
						
						
						
						in such a way that the list can be modified while being iterated.
Furthermore, it exposes the raw array "snapshot" for iteration
simplifying some code elsewhere.
I've left comments in the code as to some beneficial mods that
could be made for the target use-cases.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7856  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-13 07:55:34 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							b8826716b1 
							
						 
					 
					
						
						
							
							* Fixed syntax error in ModifierHelper  
						
						... 
						
						
						
						* Other minor fixes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7855  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-13 00:30:57 +00:00 
						 
				 
			
				
					
						
							
							
								PSp..om 
							
						 
					 
					
						
						
						
						
							
						
						
							a0dea25ec5 
							
						 
					 
					
						
						
							
							Fixed an event ordering issue.  The server now only  
						
						... 
						
						
						
						first the connection added event after sending the
connect confirmation to the client.  This prevents
a resource deadlock if the connection listener
tries to send a message to the client and the
client tries to send a response back... since the
client won't have been fully initialized yet.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7854  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-12 20:07:11 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							a67dbf9977 
							
						 
					 
					
						
						
							
							Moving loading object animation modifier to ModifierHelper class.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7852  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-12 14:47:32 +00:00 
						 
				 
			
				
					
						
							
							
								kim..ng 
							
						 
					 
					
						
						
						
						
							
						
						
							d90f6e7e18 
							
						 
					 
					
						
						
							
							Android: Allow custom app instantiation  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7851  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-12 09:52:35 +00:00 
						 
				 
			
				
					
						
							
							
								kim..ng 
							
						 
					 
					
						
						
						
						
							
						
						
							2f8ae09033 
							
						 
					 
					
						
						
							
							Android: Fixed a race condition in OGLESContext which sometimes called initialize() more than once, added screen resolution setting and invert mouse x to harness  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7850  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-12 09:25:36 +00:00 
						 
				 
			
				
					
						
							
							
								ant..om 
							
						 
					 
					
						
						
						
						
							
						
						
							026abb5a74 
							
						 
					 
					
						
						
							
							update: removed tileLoaded from TerrainGridListener, one should use tileAttached and tileDetached instead.  
						
						... 
						
						
						
						updated the tests as well
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7849  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-11 09:54:03 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							bf72c7975b 
							
						 
					 
					
						
						
							
							* Reverted normen's confusion  
						
						... 
						
						
						
						* TGA loader now properly fails on grayscale formats
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7848  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-10 20:23:00 +00:00 
						 
				 
			
				
					
						
							
							
								nor..67 
							
						 
					 
					
						
						
						
						
							
						
						
							7cc3592f0f 
							
						 
					 
					
						
						
							
							- revert ByteBuffer changes for native bullet objects (not asset data!)  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7847  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-10 19:29:08 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							80ac165e67 
							
						 
					 
					
						
						
							
							* Removed evil code  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7846  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-09 20:08:22 +00:00 
						 
				 
			
				
					
						
							
							
								sha..rd 
							
						 
					 
					
						
						
						
						
							
						
						
							a24becee32 
							
						 
					 
					
						
						
							
							* Replaced all usages of ByteBuffer.allocateDirect() with BufferUtils.create***Buffer() so that memory can be tracked  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7845  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-09 20:02:39 +00:00 
						 
				 
			
				
					
						
							
							
								bre..ns 
							
						 
					 
					
						
						
						
						
							
						
						
							7b93faa8e1 
							
						 
					 
					
						
						
							
							fixed but with normals not updating in terrain  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7844  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-08 15:10:25 +00:00 
						 
				 
			
				
					
						
							
							
								bre..ns 
							
						 
					 
					
						
						
						
						
							
						
						
							668eaf9cfb 
							
						 
					 
					
						
						
							
							changed TerrainGrid methods to protected access  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7842  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-08 00:11:44 +00:00 
						 
				 
			
				
					
						
							
							
								bre..ns 
							
						 
					 
					
						
						
						
						
							
						
						
							a5511a19dc 
							
						 
					 
					
						
						
							
							pulled ImageBasedHeightmap height color calculation out so it can be customized by subClasses  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7841  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-08 00:07:08 +00:00 
						 
				 
			
				
					
						
							
							
								ant..om 
							
						 
					 
					
						
						
						
						
							
						
						
							dde0c0a885 
							
						 
					 
					
						
						
							
							Fix: extended TerrainGridListener with ozonegrif's extension  
						
						... 
						
						
						
						this allows physics to be handled by the user rather than manipulating in the grid
see tests for details
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7840  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-07 21:29:45 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							1403574835 
							
						 
					 
					
						
						
							
							Fix to properties storing (bad casting removed).  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7839  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-07 19:40:40 +00:00 
						 
				 
			
				
					
						
							
							
								Kae..pl 
							
						 
					 
					
						
						
						
						
							
						
						
							491b0f8bce 
							
						 
					 
					
						
						
							
							Fix to loading properties. They are now assigned to Spatial and not only to Geometry.  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7838  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-07 18:29:11 +00:00 
						 
				 
			
				
					
						
							
							
								ant..om 
							
						 
					 
					
						
						
						
						
							
						
						
							549dda881c 
							
						 
					 
					
						
						
							
							Fix: I left a useless parameter in test  
						
						... 
						
						
						
						git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7837  75d07b2b-3a1a-0410-a2c5-0572b91ccdca 
						
						
					 
					
						2011-07-07 15:23:36 +00:00