* Another ATI driver hack, now for framebuffers. Based on http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7877 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -1447,7 +1447,11 @@ public class LwjglRenderer implements Renderer {
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if (tex != null
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&& tex.getMinFilter().usesMipMapLevels()) {
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setTexture(0, rb.getTexture());
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glGenerateMipmapEXT(convertTextureType(tex.getType(), tex.getImage().getMultiSamples()));
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int textureType = convertTextureType(tex.getType(), tex.getImage().getMultiSamples());
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glEnable(textureType);
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glGenerateMipmapEXT(textureType);
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glDisable(textureType);
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}
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}
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}
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@ -1811,7 +1815,10 @@ public class LwjglRenderer implements Renderer {
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if (GLContext.getCapabilities().OpenGL30) {
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if (!img.hasMipmaps() && mips && img.getData() != null) {
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// XXX: Required for ATI
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glEnable(target);
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glGenerateMipmapEXT(target);
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glDisable(target);
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}
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}
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