Commit Graph

544 Commits (c02b24da12b93331034b6d2ad8fd2d6b033cc094)

Author SHA1 Message Date
dan..om 7042720106 Appended the proper OpenGL constants to Javadoc for BlendMode. 14 years ago
dan..om 87435a37d3 Fixed output param to Logger's warning. 14 years ago
dan..om 99c6a41de3 Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method. 14 years ago
Sha..om 7929111a3a - Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga) 14 years ago
sky..ok 50792c460b Fix for typos in Texture javadoc 14 years ago
rem..om cd474b2be9 Engine : 14 years ago
rem..om 27c5b3cfb0 Filter Pass can now render its own depth buffer 14 years ago
rem..om 943e4c805d Prevent boundingBox to create new vectors in distanceToEdge thanks to maximusgrey 14 years ago
roo..li b3a37f93b7 Dome.java: Renamed accessor for inverted boolean. 14 years ago
roo..li 3877740cd8 Dome.java: Updated javadoc to explain effect of parameters and to distinguish between use as SkyDome, pyramid, or cone. Renamed inverted boolean. 14 years ago
rem..om 36dd462c4f Test rundown part 1 : 14 years ago
sha..rd db0a4f23a8 * New block language parser 14 years ago
rem..om 0316bec713 SkyFactory : you can now specify the sky sphere radius when creating a sky to avoid near plane clipping when it's set too close to the radius value. 14 years ago
rem..om 70af91d981 Engine : added texture type hint to the texture key 14 years ago
sha..rd 2636343ac7 * Fix hard edge bug for spot lights on NVIDIA cards 14 years ago
sky..ok 6c2332d833 Javadoc fixes and links for the com.jme3.animation package; Added missing license header 14 years ago
PSp..om b3e488ff76 Fixed to properly update the buffer when the extents 14 years ago
sha..rd 2ddc537ddc * Forgot to commit proper exception for generated textures in MatParams 14 years ago
rem..om 91477b73f5 Engine : 14 years ago
rem..om 6c7082a7e3 engine : added texture3D support based on darkfalkon Texture3D code and Kaelthas testcase 14 years ago
nor..67 ac8a9dc0ce - make AppSettings final 14 years ago
nor..67 59d7bcdee6 - globally reduce asset paths in AssetKey constructor so that no key type can produce relative elements in the asset name 14 years ago
rem..om c6bd03eeab Added LinearExtrapolation to FastMath thanks to Wezrule http://jmonkeyengine.org/groups/features/forum/topic/2-requests-for-features/#post-138082 14 years ago
sha..rd 77dd6761ee * Added fix for when an mesh xml animation has no tracks will no longer throw NPE 14 years ago
sha..rd 984721cc75 * AnimControl now supports abstract animation (doesn't have to be BoneAnimation) 14 years ago
sha..rd 2d2ce703d9 * Added AbstractControl.getSpatial() as otherwise AnimEventListener is kinda useless as it only gives the AnimControl as the reference and to get userdata you need the spatial itself 14 years ago
rem..om 9e5f9be5ec SpotLight : reduced the number of float varying by 5 in the shaders : 14 years ago
sha..rd 2767600fe3 * Proper aging for particles emitted in a frame 14 years ago
rem..om 6c24af2831 Particle Emitter : faceNormal is now correctly saved 14 years ago
Sha..om a1e1057622 * Added javadoc for ParticleEmitter.setMeshType() 14 years ago
rem..om f5dceb6c4d Particle Emitter : 14 years ago
rem..om 865c380b4e Particle Emitter : 14 years ago
rem..om 2b802d5272 Particle Emitter : 14 years ago
Kae..pl c6aafbd0ef Bugfix: temp var was not released. 14 years ago
rem..om 8f59984d00 Particle Emitter : 14 years ago
rem..om ae2fda8626 Spot light : fixed issue that was preventing point lights to work correctly when a spot light is in the scene 14 years ago
sha..rd 73aa30785b * AssetPathURL now accepts non-relative asset paths 14 years ago
sha..rd f182b5d91b * Javadoc for some classes 14 years ago
sha..rd 026a72d57e * Fix crash in TestEverything 14 years ago
sha..rd 7cd213b940 * Fix for ParticleEmitter.clone() 14 years ago
Sha..om 66d78be974 * asin -> atan 14 years ago
rem..om 310193018d - added a ColorRGBA to tempVars 14 years ago
rem..om c172b2e455 - Reverted previous uniform change, it was causing changes in constants, when user was assigning a constant to a uniform (like mat.setColor("Color",ColorRGBA.White)). 14 years ago
PSp..om 1bbbc3b0bb Fixed a typo in the comment. OCD strikes again. 14 years ago
PSp..om 7ea2f54286 Turning the memory tracking off since it's pretty expensive 14 years ago
rem..om 99a4b00c15 - Added SpotLight light type. 14 years ago
rem..om 41f417570d Uniforms : fixed Copyright formatting 14 years ago
sha..rd 3bd4146f4b * Prevent shader leaks 14 years ago
rem..om 6c4a13ddde Uniforms : fixed clearValues to not assign references. 14 years ago
PSp..om 1e8dea8eba Made the methods called from the audio thread final because 14 years ago