50 Commits

Author SHA1 Message Date
nor..67
9e18ec6184 - update test data, add list size check to TerrainGrid
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8698 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-16 00:47:46 +00:00
nor..67
796f912ea1 - update test data and Test names for TerrainGrid
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8694 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-15 23:26:36 +00:00
nor..67
77d35acb22 - fix j3o to include material
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8690 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-15 23:03:30 +00:00
nor..67
3645d09ec2 - add TerrainGrid serialization test
- add TerrainQuad deserialization null checks
- serialize Material in TerrainGrid

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8689 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-15 23:00:37 +00:00
nor..67
916af255a0 - change test data
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8679 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-15 20:18:42 +00:00
nor..67
4105689fea - improve AssetQuadGrid
- add test for TerrainQuadGrid
- add test data for TerrainGrid

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8678 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-15 19:36:44 +00:00
sha..rd
5440deeaeb * Commit new test tangent for lex
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8643 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-11-11 03:19:46 +00:00
Kae..pl
780da5e581 Tests for loading bone and object animation from blender added.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8306 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-25 22:22:07 +00:00
bre..ns
0c193bd5b9 unflipped terrain sample alphamap
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8193 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 19:14:27 +00:00
roo..om
cc30579289 BookSamples: chapter 9 - tree model
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8105 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-26 00:35:49 +00:00
bre..ns
b8df569d86 renamed split to splat
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8072 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 17:44:35 +00:00
bre..ns
17143f8a3f added the working terrain textures back in
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8071 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-24 16:38:25 +00:00
PSp..om
de8053c740 Removing this directory until the person who committed
the three different cases of Rock.PNG can check in the
right ones.  Otherwise, no one on a non unix OS can
update SVN. :P


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8064 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-23 11:42:07 +00:00
roo..om
cdf464123d Updated BookSamples terrain and water code, textures
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8058 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-22 21:05:47 +00:00
roo..om
ade83e8454 BookSamples code update
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8047 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-21 16:29:32 +00:00
rem..om
5f5eb708da - Added steep parallax mapping, activate it by setting SteepParallax attribute to true in lighting material
- Refactored paralax calculation code in Parallax.glsllib
- Added a boolean param to lighting material PackedNormalParallax to specify if the parallax map is stored in the alpha channel of the normal map (it was already implemented in the shader). added a dds file and a material using this
- The parallax height can now be set by users by setting the ParallaxHeight attribute. default is 0.05
- Deleted old normal map for water
- Inverted green channel of the brickwall normal texture to look good with recent change in normal calculation in lighting material
- Created a test case for parallax mapping where you can swich from classic to steep parallax using spacebar, and where you can tweak the parallax heigh by using I and K keys.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8046 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-20 21:42:47 +00:00
sha..rd
2636343ac7 * Fix hard edge bug for spot lights on NVIDIA cards
* Fix bump mapping issue that was there since the beginning of time ... flipping normal.y only worked for pond_normal.png texture and IS NOT CORRECT in most cases. Now the texture itself has been adjusted to be correct while the flipping of normal.y removed
 * Fix crash when playing sound in simpleInitApp()
 * Fix issue where Spatial.setModelBound() would do absolutely nothing
 * Skies created via SkyFactory now don't suffer from "premature culling" bug

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8010 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-14 18:36:59 +00:00
rem..om
91477b73f5 Engine :
- Added Volume texture 3D loading support to the DDSLoader
- Added a test case for texture 3D loading
- fixes a minor log issue in Material.java

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8003 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-08-12 05:50:31 +00:00
sha..rd
d8afde19cf * Fix crashes due to introduction of MaterialKey
* Deleted unused textures 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7908 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-07-23 23:42:23 +00:00
Kae..pl
7ea8687e4a Textures test asset updated.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7733 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-25 22:10:23 +00:00
sha..rd
4dffbc95f5 * Forgot to commit this file
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7728 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-25 17:59:34 +00:00
Kae..pl
1704f839b7 Update of testing asset.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7700 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-23 15:46:25 +00:00
Kae..pl
4a9f7ab979 Implementation of shrinkwrap constraint (+ several bugfixes and updated test asset file).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7686 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-21 22:46:36 +00:00
Kae..pl
697a02e7c5 Support for object animation constraints loading.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7684 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-21 19:00:26 +00:00
Kae..pl
e0188e7a13 Support for 'Fit curve' mode in array modifier added.
(also several small fixes to array modifier added)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7680 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-20 22:56:25 +00:00
Kae..pl
88584ea76c Full support for loading mirror modifier added.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7678 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-20 09:21:56 +00:00
sha..rd
c727d3e006 * Fixed crash in TestCinematic
* Fixed crash in LightList.sort()
 * Removed usage of Arrays.copyOf() in BitmapFont, so Android can run it
 * Formatted OGLESShaderRenderer

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7668 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-19 00:23:19 +00:00
bre..ns
2ded30739d * bumped up terrain material texture support
* updated the test case example

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7655 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-18 00:10:36 +00:00
rem..om
c32650410b Added Boat model to test data
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7629 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-14 20:23:23 +00:00
sha..rd
37894d1698 * HttpZipLocator UTF8 decoder replaced with proper code
* Removed some redundant javadoc from SceneProcessor
 * Fixed bug where GeometryBatchFactory.optimize() wouldn't reset the transform on the argument node as would be expected since optimize() applies the world transform of the geometries automatically
 * Terrain grid tests now stream terrain data from googlecode servers instead of having the data bundled in the nightly builds

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7619 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-14 02:49:18 +00:00
Kae..pl
e173bfb441 Textures test asset update.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7613 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-13 17:55:41 +00:00
ant..om
2073f58cf8 TerrainGridListener is extended to be able to change material of individual grid files.
Also added new grid test-data, cause it somehow disappeared

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7611 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-13 17:23:47 +00:00
sha..rd
520453c2b9 * Compressed down Rocky textures
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7607 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-13 04:17:43 +00:00
sha..rd
d6d3894fff * New version of nifty * Added simple package.html for some of the jME3 packages
* Additional javadocs for com.jme3.renderer
 * Removed Camera.setDirection()
 * ImageBasedHeightMapGrid now uses AssetManager to find heightmaps


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7605 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-13 04:04:57 +00:00
sha..rd
d03683deca * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
* Additional javadocs for Material
 * Added TestMusicStreaming

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7591 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-12 02:35:19 +00:00
sha..rd
60633ac845 * Fixed crash in TestNiftyGui by moving hellojme.xml to test-data
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7574 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-11 02:33:30 +00:00
Kae..pl
e6532fc7ed Implementation changes in texture blending methods.
Prepared for more texture types support (and should be more readable for developers now :) ).

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7571 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-10 22:56:38 +00:00
Kae..pl
c50055645f Initial import of blender loader test classes and assets.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7556 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-06-08 18:53:46 +00:00
ant..om
4fa5522c8e Added a terrain material that uses height and slope information to map textures instead of alphamap.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7530 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-29 09:30:47 +00:00
Sha..rd
e91fe8f541 * Converted terrain textures to JPG to reduce filesize
* Updated to latest nifty gui
 * Music player now uses duration property
 * TestSerialization ported to new SM

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7520 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-22 17:46:14 +00:00
ant..om
34a47debb9 TerrainGrid added to terrain package, test included
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7483 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-05-11 04:42:57 +00:00
rem..om
cffd1ec760 - WIP Sinbad standing up model
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7311 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-26 20:54:32 +00:00
sha..rd
d66a02eafc * Added TestSoftwareMouse
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7299 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-23 23:14:48 +00:00
sha..rd
adfead7ee3 * Replaced Beep.ogg with a better one
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7208 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:40:29 +00:00
sha..rd
2f7e51cef2 * Deleted beach terrain model
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7207 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:39:18 +00:00
sha..rd
2effd8cc25 * SceneLoader will no longer crash on missing material
* Compressed ManyLights texture 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7206 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:33:21 +00:00
sha..rd
36c51e12c6 * Compressed buggy textures
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7205 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:27:48 +00:00
sha..rd
643eebb4bd * Deleted useless TestYCoCgDds test and related textures
* Actually replaced tree textures this time. Not compressing the leaves texture because it leads to artifacts. 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7204 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 20:06:04 +00:00
sha..rd
3778400635 * More errors sent to Application.handleError()
* Application.handleError now stops by default to prevent process from lingering on
 * Made sleeps in LwjglCanvas slightly longer to prevent hogging 100% cpu
 * Renamed elephant skeletonxml to skeleton.xml
 * Compressed HoverTank textures and removed high-res versions
 * Compressed Tree textures

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7203 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-06 19:58:16 +00:00
nor..67
9e53abbb7a move jme3 to trunk
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6971 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-14 12:55:32 +00:00