TerrainGridListener is extended to be able to change material of individual grid files.
Also added new grid test-data, cause it somehow disappeared git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7611 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
@ -61,6 +61,11 @@ public class TerrainGrid extends TerrainQuad {
|
||||
if (cache.get(temp) == null) {
|
||||
HeightMap heightMapAt = heightMapGrid.getHeightMapAt(temp);
|
||||
TerrainQuad q = new TerrainQuad(getName() + "Quad" + temp, patchSize, quadSize, heightMapAt == null ? null : heightMapAt.getHeightMap(), lodCalculatorFactory);
|
||||
Material mat = material.clone();
|
||||
for (TerrainGridListener l : listeners.values()) {
|
||||
mat = l.tileLoaded(mat, temp);
|
||||
}
|
||||
q.setMaterial(mat);
|
||||
cache.put(temp, q);
|
||||
}
|
||||
}
|
||||
@ -95,8 +100,6 @@ public class TerrainGrid extends TerrainQuad {
|
||||
new Vector3f(0, 0, -1), new Vector3f(0, 0, 0), new Vector3f(0, 0, 1), new Vector3f(0, 0, 2),
|
||||
new Vector3f(1, 0, -1), new Vector3f(1, 0, 0), new Vector3f(1, 0, 1), new Vector3f(1, 0, 2),
|
||||
new Vector3f(2, 0, -1), new Vector3f(2, 0, 0), new Vector3f(2, 0, 1), new Vector3f(2, 0, 2)};
|
||||
|
||||
updateChildrens(Vector3f.ZERO);
|
||||
}
|
||||
|
||||
public TerrainGrid(String name, int patchSize, int size, Vector3f scale, HeightMapGrid heightMapGrid,
|
||||
@ -115,6 +118,14 @@ public class TerrainGrid extends TerrainQuad {
|
||||
public TerrainGrid() {
|
||||
}
|
||||
|
||||
public void initialize(Vector3f location) {
|
||||
Vector3f camCell = this.getCell(location);
|
||||
this.updateChildrens(camCell);
|
||||
for (TerrainGridListener l : this.listeners.values()) {
|
||||
l.gridMoved(camCell);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update(List<Vector3f> locations) {
|
||||
// for now, only the first camera is handled.
|
||||
@ -152,7 +163,7 @@ public class TerrainGrid extends TerrainQuad {
|
||||
}
|
||||
|
||||
protected void attachQuadAt(TerrainQuad q, int quadrant) {
|
||||
q.setMaterial(this.material);
|
||||
//q.setMaterial(this.material);
|
||||
q.setLocalTranslation(quadOrigins[quadrant - 1]);
|
||||
q.setQuadrant((short) quadrant);
|
||||
this.attachChild(q);
|
||||
@ -223,6 +234,7 @@ public class TerrainGrid extends TerrainQuad {
|
||||
this.removeQuad(2);
|
||||
this.removeQuad(3);
|
||||
this.removeQuad(4);
|
||||
|
||||
attachQuadAt(q1, 1);
|
||||
attachQuadAt(q2, 2);
|
||||
attachQuadAt(q3, 3);
|
||||
|
@ -4,6 +4,7 @@
|
||||
*/
|
||||
package com.jme3.terrain.geomipmap;
|
||||
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.Vector3f;
|
||||
|
||||
/**
|
||||
@ -14,4 +15,6 @@ public interface TerrainGridListener {
|
||||
|
||||
public void gridMoved(Vector3f newCenter);
|
||||
|
||||
public Material tileLoaded(Material material, Vector3f cell);
|
||||
|
||||
}
|
||||
|
BIN
engine/src/test-data/Textures/Terrain/grid/alphamap_0_0.png
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engine/src/test-data/Textures/Terrain/grid/alphamap_0_512.png
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After Width: | Height: | Size: 708 KiB |
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engine/src/test-data/Textures/Terrain/grid/alphamap_512_0.png
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After Width: | Height: | Size: 708 KiB |
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engine/src/test-data/Textures/Terrain/grid/alphamap_512_512.png
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After Width: | Height: | Size: 702 KiB |
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engine/src/test-data/Textures/Terrain/grid/terrain_-1_-1.png
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After Width: | Height: | Size: 452 KiB |
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engine/src/test-data/Textures/Terrain/grid/terrain_-1_-2.png
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engine/src/test-data/Textures/Terrain/grid/terrain_-1_0.png
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After Width: | Height: | Size: 462 KiB |
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engine/src/test-data/Textures/Terrain/grid/terrain_-1_1.png
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engine/src/test-data/Textures/Terrain/grid/terrain_-1_2.png
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After Width: | Height: | Size: 464 KiB |
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engine/src/test-data/Textures/Terrain/grid/terrain_-1_3.png
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engine/src/test-data/Textures/Terrain/grid/terrain_-1_4.png
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engine/src/test-data/Textures/Terrain/grid/terrain_0_-1.png
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engine/src/test-data/Textures/Terrain/grid/terrain_0_-2.png
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After Width: | Height: | Size: 449 KiB |
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engine/src/test-data/Textures/Terrain/grid/terrain_0_-3.png
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After Width: | Height: | Size: 452 KiB |
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engine/src/test-data/Textures/Terrain/grid/terrain_0_0.png
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After Width: | Height: | Size: 440 KiB |
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engine/src/test-data/Textures/Terrain/grid/terrain_0_1.png
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After Width: | Height: | Size: 449 KiB |
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engine/src/test-data/Textures/Terrain/grid/terrain_0_2.png
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After Width: | Height: | Size: 443 KiB |
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engine/src/test-data/Textures/Terrain/grid/terrain_0_3.png
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After Width: | Height: | Size: 449 KiB |
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engine/src/test-data/Textures/Terrain/grid/terrain_0_4.png
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After Width: | Height: | Size: 450 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_1_-1.png
Normal file
After Width: | Height: | Size: 444 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_1_-2.png
Normal file
After Width: | Height: | Size: 451 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_1_-3.png
Normal file
After Width: | Height: | Size: 444 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_1_0.png
Normal file
After Width: | Height: | Size: 443 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_1_1.png
Normal file
After Width: | Height: | Size: 450 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_1_2.png
Normal file
After Width: | Height: | Size: 443 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_1_3.png
Normal file
After Width: | Height: | Size: 442 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_1_4.png
Normal file
After Width: | Height: | Size: 446 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_2_-1.png
Normal file
After Width: | Height: | Size: 458 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_2_-2.png
Normal file
After Width: | Height: | Size: 444 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_2_-3.png
Normal file
After Width: | Height: | Size: 442 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_2_0.png
Normal file
After Width: | Height: | Size: 444 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_2_1.png
Normal file
After Width: | Height: | Size: 442 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_2_2.png
Normal file
After Width: | Height: | Size: 450 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_2_3.png
Normal file
After Width: | Height: | Size: 454 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_2_4.png
Normal file
After Width: | Height: | Size: 446 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_3_-1.png
Normal file
After Width: | Height: | Size: 436 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_3_-2.png
Normal file
After Width: | Height: | Size: 456 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_3_-3.png
Normal file
After Width: | Height: | Size: 453 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_3_0.png
Normal file
After Width: | Height: | Size: 453 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_3_1.png
Normal file
After Width: | Height: | Size: 444 KiB |
BIN
engine/src/test-data/Textures/Terrain/grid/terrain_3_2.png
Normal file
After Width: | Height: | Size: 448 KiB |
258
engine/src/test/jme3test/terrain/TerrainGridAlphaMapTest.java
Normal file
@ -0,0 +1,258 @@
|
||||
package jme3test.terrain;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.jme3.app.SimpleApplication;
|
||||
import com.jme3.app.state.ScreenshotAppState;
|
||||
import com.jme3.bullet.BulletAppState;
|
||||
import com.jme3.bullet.collision.shapes.CapsuleCollisionShape;
|
||||
import com.jme3.bullet.collision.shapes.HeightfieldCollisionShape;
|
||||
import com.jme3.bullet.control.CharacterControl;
|
||||
import com.jme3.bullet.control.RigidBodyControl;
|
||||
import com.jme3.input.KeyInput;
|
||||
import com.jme3.input.controls.ActionListener;
|
||||
import com.jme3.input.controls.KeyTrigger;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.renderer.Camera;
|
||||
import com.jme3.terrain.geomipmap.TerrainGrid;
|
||||
import com.jme3.terrain.geomipmap.TerrainGridListener;
|
||||
import com.jme3.terrain.geomipmap.TerrainLodControl;
|
||||
import com.jme3.terrain.geomipmap.TerrainQuad;
|
||||
import com.jme3.terrain.heightmap.FractalHeightMapGrid;
|
||||
import com.jme3.terrain.heightmap.ImageBasedHeightMapGrid;
|
||||
import com.jme3.terrain.heightmap.Namer;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.jme3.texture.Texture.WrapMode;
|
||||
import org.novyon.noise.ShaderUtils;
|
||||
import org.novyon.noise.basis.FilteredBasis;
|
||||
import org.novyon.noise.filter.IterativeFilter;
|
||||
import org.novyon.noise.filter.OptimizedErode;
|
||||
import org.novyon.noise.filter.PerturbFilter;
|
||||
import org.novyon.noise.filter.SmoothFilter;
|
||||
import org.novyon.noise.fractal.FractalSum;
|
||||
import org.novyon.noise.modulator.NoiseModulator;
|
||||
|
||||
public class TerrainGridAlphaMapTest extends SimpleApplication {
|
||||
|
||||
private TerrainGrid terrain;
|
||||
private float grassScale = 64;
|
||||
private float dirtScale = 16;
|
||||
private float rockScale = 128;
|
||||
private boolean usePhysics = true;
|
||||
|
||||
public static void main(final String[] args) {
|
||||
TerrainGridAlphaMapTest app = new TerrainGridAlphaMapTest();
|
||||
app.start();
|
||||
}
|
||||
private CharacterControl player3;
|
||||
private FractalSum base;
|
||||
private PerturbFilter perturb;
|
||||
private OptimizedErode therm;
|
||||
private SmoothFilter smooth;
|
||||
private IterativeFilter iterate;
|
||||
private Material matRock;
|
||||
private Material matWire;
|
||||
|
||||
@Override
|
||||
public void simpleInitApp() {
|
||||
this.flyCam.setMoveSpeed(100f);
|
||||
ScreenshotAppState state = new ScreenshotAppState();
|
||||
this.stateManager.attach(state);
|
||||
|
||||
// TERRAIN TEXTURE material
|
||||
matRock = new Material(assetManager, "Common/MatDefs/Terrain/Terrain.j3md");
|
||||
matRock.setBoolean("useTriPlanarMapping", false);
|
||||
|
||||
// GRASS texture
|
||||
Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
|
||||
grass.setWrap(WrapMode.Repeat);
|
||||
matRock.setTexture("Tex1", grass);
|
||||
matRock.setFloat("Tex1Scale", grassScale);
|
||||
|
||||
// DIRT texture
|
||||
Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
|
||||
dirt.setWrap(WrapMode.Repeat);
|
||||
matRock.setTexture("Tex2", dirt);
|
||||
matRock.setFloat("Tex2Scale", dirtScale);
|
||||
|
||||
// ROCK texture
|
||||
Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
|
||||
rock.setWrap(WrapMode.Repeat);
|
||||
matRock.setTexture("Tex3", rock);
|
||||
matRock.setFloat("Tex3Scale", rockScale);
|
||||
|
||||
// WIREFRAME material
|
||||
matWire = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
matWire.getAdditionalRenderState().setWireframe(true);
|
||||
matWire.setColor("Color", ColorRGBA.Green);
|
||||
|
||||
this.base = new FractalSum();
|
||||
this.base.setRoughness(0.7f);
|
||||
this.base.setFrequency(1.0f);
|
||||
this.base.setAmplitude(1.0f);
|
||||
this.base.setLacunarity(2.12f);
|
||||
this.base.setOctaves(8);
|
||||
this.base.setScale(0.02125f);
|
||||
this.base.addModulator(new NoiseModulator() {
|
||||
|
||||
@Override
|
||||
public float value(float... in) {
|
||||
return ShaderUtils.clamp(in[0] * 0.5f + 0.5f, 0, 1);
|
||||
}
|
||||
});
|
||||
|
||||
FilteredBasis ground = new FilteredBasis(this.base);
|
||||
|
||||
this.perturb = new PerturbFilter();
|
||||
this.perturb.setMagnitude(0.119f);
|
||||
|
||||
this.therm = new OptimizedErode();
|
||||
this.therm.setRadius(5);
|
||||
this.therm.setTalus(0.011f);
|
||||
|
||||
this.smooth = new SmoothFilter();
|
||||
this.smooth.setRadius(1);
|
||||
this.smooth.setEffect(0.7f);
|
||||
|
||||
this.iterate = new IterativeFilter();
|
||||
this.iterate.addPreFilter(this.perturb);
|
||||
this.iterate.addPostFilter(this.smooth);
|
||||
this.iterate.setFilter(this.therm);
|
||||
this.iterate.setIterations(1);
|
||||
|
||||
ground.addPreFilter(this.iterate);
|
||||
|
||||
this.terrain = new TerrainGrid("terrain", 65, 1025, new ImageBasedHeightMapGrid(assetManager, new Namer() {
|
||||
|
||||
public String getName(int x, int y) {
|
||||
return "Textures/Terrain/grid/terrain_" + x + "_" + y + ".png";
|
||||
}
|
||||
}));
|
||||
this.terrain.setMaterial(this.matRock);
|
||||
|
||||
this.terrain.addListener("alphaListener", new TerrainGridListener() {
|
||||
|
||||
public void gridMoved(Vector3f newCenter) {
|
||||
}
|
||||
|
||||
public Material tileLoaded(Material material, Vector3f cell) {
|
||||
material.setTexture("Alpha", assetManager.loadTexture("Textures/Terrain/grid/alphamap_" + (int)Math.abs(512 * (cell.x % 2)) + "_" + (int)Math.abs(512 * (cell.z % 2)) + ".png"));
|
||||
return material;
|
||||
}
|
||||
});
|
||||
|
||||
this.terrain.setLocalTranslation(0, 0, 0);
|
||||
this.terrain.setLocalScale(2f, 1f, 2f);
|
||||
this.terrain.initialize(Vector3f.ZERO);
|
||||
this.rootNode.attachChild(this.terrain);
|
||||
|
||||
List<Camera> cameras = new ArrayList<Camera>();
|
||||
cameras.add(this.getCamera());
|
||||
TerrainLodControl control = new TerrainLodControl(this.terrain, cameras);
|
||||
this.terrain.addControl(control);
|
||||
|
||||
BulletAppState bulletAppState = new BulletAppState();
|
||||
stateManager.attach(bulletAppState);
|
||||
|
||||
|
||||
this.getCamera().setLocation(new Vector3f(0, 256, 0));
|
||||
|
||||
this.viewPort.setBackgroundColor(new ColorRGBA(0.7f, 0.8f, 1f, 1f));
|
||||
|
||||
if (usePhysics) {
|
||||
RigidBodyControl body = new RigidBodyControl(new HeightfieldCollisionShape(terrain.getHeightMap(), terrain.getLocalScale()), 0);
|
||||
terrain.addControl(body);
|
||||
bulletAppState.getPhysicsSpace().add(terrain);
|
||||
CapsuleCollisionShape capsuleShape = new CapsuleCollisionShape(0.5f, 1.8f, 1);
|
||||
this.player3 = new CharacterControl(capsuleShape, 0.5f);
|
||||
this.player3.setJumpSpeed(20);
|
||||
this.player3.setFallSpeed(30);
|
||||
this.player3.setGravity(30);
|
||||
|
||||
this.player3.setPhysicsLocation(new Vector3f(0, 256, 0));
|
||||
|
||||
bulletAppState.getPhysicsSpace().add(this.player3);
|
||||
}
|
||||
this.initKeys();
|
||||
}
|
||||
|
||||
private void initKeys() {
|
||||
// You can map one or several inputs to one named action
|
||||
this.inputManager.addMapping("Lefts", new KeyTrigger(KeyInput.KEY_A));
|
||||
this.inputManager.addMapping("Rights", new KeyTrigger(KeyInput.KEY_D));
|
||||
this.inputManager.addMapping("Ups", new KeyTrigger(KeyInput.KEY_W));
|
||||
this.inputManager.addMapping("Downs", new KeyTrigger(KeyInput.KEY_S));
|
||||
this.inputManager.addMapping("Jumps", new KeyTrigger(KeyInput.KEY_SPACE));
|
||||
this.inputManager.addListener(this.actionListener, "Lefts");
|
||||
this.inputManager.addListener(this.actionListener, "Rights");
|
||||
this.inputManager.addListener(this.actionListener, "Ups");
|
||||
this.inputManager.addListener(this.actionListener, "Downs");
|
||||
this.inputManager.addListener(this.actionListener, "Jumps");
|
||||
}
|
||||
|
||||
private boolean left;
|
||||
private boolean right;
|
||||
private boolean up;
|
||||
private boolean down;
|
||||
private final ActionListener actionListener = new ActionListener() {
|
||||
|
||||
@Override
|
||||
public void onAction(final String name, final boolean keyPressed, final float tpf) {
|
||||
if (name.equals("Lefts")) {
|
||||
if (keyPressed) {
|
||||
TerrainGridAlphaMapTest.this.left = true;
|
||||
} else {
|
||||
TerrainGridAlphaMapTest.this.left = false;
|
||||
}
|
||||
} else if (name.equals("Rights")) {
|
||||
if (keyPressed) {
|
||||
TerrainGridAlphaMapTest.this.right = true;
|
||||
} else {
|
||||
TerrainGridAlphaMapTest.this.right = false;
|
||||
}
|
||||
} else if (name.equals("Ups")) {
|
||||
if (keyPressed) {
|
||||
TerrainGridAlphaMapTest.this.up = true;
|
||||
} else {
|
||||
TerrainGridAlphaMapTest.this.up = false;
|
||||
}
|
||||
} else if (name.equals("Downs")) {
|
||||
if (keyPressed) {
|
||||
TerrainGridAlphaMapTest.this.down = true;
|
||||
} else {
|
||||
TerrainGridAlphaMapTest.this.down = false;
|
||||
}
|
||||
} else if (name.equals("Jumps")) {
|
||||
TerrainGridAlphaMapTest.this.player3.jump();
|
||||
}
|
||||
}
|
||||
};
|
||||
private final Vector3f walkDirection = new Vector3f();
|
||||
|
||||
@Override
|
||||
public void simpleUpdate(final float tpf) {
|
||||
Vector3f camDir = this.cam.getDirection().clone().multLocal(0.6f);
|
||||
Vector3f camLeft = this.cam.getLeft().clone().multLocal(0.4f);
|
||||
this.walkDirection.set(0, 0, 0);
|
||||
if (this.left) {
|
||||
this.walkDirection.addLocal(camLeft);
|
||||
}
|
||||
if (this.right) {
|
||||
this.walkDirection.addLocal(camLeft.negate());
|
||||
}
|
||||
if (this.up) {
|
||||
this.walkDirection.addLocal(camDir);
|
||||
}
|
||||
if (this.down) {
|
||||
this.walkDirection.addLocal(camDir.negate());
|
||||
}
|
||||
|
||||
if (usePhysics) {
|
||||
this.player3.setWalkDirection(this.walkDirection);
|
||||
this.cam.setLocation(this.player3.getPhysicsLocation());
|
||||
}
|
||||
}
|
||||
}
|