- fix j3o to include material

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8690 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 13 years ago
parent 3645d09ec2
commit 77d35acb22
  1. BIN
      engine/src/test-data/TerrainGrid/TerrainGrid.j3o
  2. 59
      engine/src/test/jme3test/terrain/TerrainQuadGridSerializationTest.java
  3. 4
      engine/src/test/jme3test/terrain/TerrainQuadGridTest.java

@ -19,21 +19,13 @@ import com.jme3.terrain.geomipmap.TerrainGrid;
import com.jme3.terrain.geomipmap.TerrainGridListener;
import com.jme3.terrain.geomipmap.TerrainLodControl;
import com.jme3.terrain.geomipmap.TerrainQuad;
import com.jme3.terrain.geomipmap.grid.AssetQuadGrid;
import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
import java.io.File;
public class TerrainQuadGridSerializationTest extends SimpleApplication {
private Material mat_terrain;
private TerrainGrid terrain;
private float grassScale = 64;
private float dirtScale = 16;
private float rockScale = 128;
private boolean usePhysics = true;
private boolean physicsAdded = false;
public static void main(final String[] args) {
TerrainQuadGridSerializationTest app = new TerrainQuadGridSerializationTest();
@ -54,58 +46,7 @@ public class TerrainQuadGridSerializationTest extends SimpleApplication {
ScreenshotAppState state = new ScreenshotAppState();
this.stateManager.attach(state);
// TERRAIN TEXTURE material
this.mat_terrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
// Parameters to material:
// regionXColorMap: X = 1..4 the texture that should be appliad to state X
// regionX: a Vector3f containing the following information:
// regionX.x: the start height of the region
// regionX.y: the end height of the region
// regionX.z: the texture scale for the region
// it might not be the most elegant way for storing these 3 values, but it packs the data nicely :)
// slopeColorMap: the texture to be used for cliffs, and steep mountain sites
// slopeTileFactor: the texture scale for slopes
// terrainSize: the total size of the terrain (used for scaling the texture)
// GRASS texture
Texture grass = this.assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
grass.setWrap(WrapMode.Repeat);
this.mat_terrain.setTexture("region1ColorMap", grass);
this.mat_terrain.setVector3("region1", new Vector3f(88, 200, this.grassScale));
// DIRT texture
Texture dirt = this.assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
dirt.setWrap(WrapMode.Repeat);
this.mat_terrain.setTexture("region2ColorMap", dirt);
this.mat_terrain.setVector3("region2", new Vector3f(0, 90, this.dirtScale));
// ROCK texture
Texture rock = this.assetManager.loadTexture("Textures/Terrain/Rock2/rock.jpg");
rock.setWrap(WrapMode.Repeat);
this.mat_terrain.setTexture("region3ColorMap", rock);
this.mat_terrain.setVector3("region3", new Vector3f(198, 260, this.rockScale));
this.mat_terrain.setTexture("region4ColorMap", rock);
this.mat_terrain.setVector3("region4", new Vector3f(198, 260, this.rockScale));
this.mat_terrain.setTexture("slopeColorMap", rock);
this.mat_terrain.setFloat("slopeTileFactor", 32);
this.mat_terrain.setFloat("terrainSize", 129);
//quad.getHeightMap(), terrain.getLocalScale()), 0
// AssetQuadGrid grid = new AssetQuadGrid(assetManager, "testgrid", "TerrainGrid");
// this.terrain = new TerrainGrid("terrain", 65, 257, grid);
this.terrain= (TerrainGrid) assetManager.loadModel("TerrainGrid/TerrainGrid.j3o");
terrain.setMaterial(mat_terrain);
// this.terrain.setMaterial(this.mat_terrain);
// this.terrain.setLocalTranslation(0, 0, 0);
// this.terrain.setLocalScale(2f, 1f, 2f);
// try {
// BinaryExporter.getInstance().save(terrain, new File("/Users/normenhansen/Documents/Code/jme3/engine/src/test-data/TerrainGrid/"
// + "TerrainGrid.j3o"));
// } catch (IOException ex) {
// Logger.getLogger(TerrainFractalGridTest.class.getName()).log(Level.SEVERE, null, ex);
// }
this.rootNode.attachChild(this.terrain);

@ -9,6 +9,7 @@ import com.jme3.bullet.collision.shapes.CapsuleCollisionShape;
import com.jme3.bullet.collision.shapes.HeightfieldCollisionShape;
import com.jme3.bullet.control.CharacterControl;
import com.jme3.bullet.control.RigidBodyControl;
import com.jme3.export.binary.BinaryExporter;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
@ -24,6 +25,9 @@ import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
import com.jme3.texture.Texture;
import com.jme3.texture.Texture.WrapMode;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
public class TerrainQuadGridTest extends SimpleApplication {

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