Commit Graph

5117 Commits (6a21fc96437ad37e111a9e65f54318a505230286)
 

Author SHA1 Message Date
Kirill Vainer 6a21fc9643 Travis-CI: snapshot release test 9 years ago
jmekaelthas 89fe2e57be Bugfix: fixed some issues with bones' animations. 9 years ago
normen d1b963d843 Merge pull request #303 from Dokthar/bullet_RigidBody 9 years ago
Dokthar abbdefdcef Bullet RigidBody : revert IDE autoformatting noise 9 years ago
Dokthar b1473c302c Bullet RigidBody : modification of the serializer to support the old & new angular factor 9 years ago
Kirill Vainer 0ade3a69d4 GLRenderer: FBO always available in OpenGL ES 2 9 years ago
Dokthar 7f2c7c5d35 Bullet RigidBody : prevent from breaking the API & reverted 10 years ago
Rémy Bouquet 292a891d1f Merge pull request #228 from davidB/fix_cinematic_clear 10 years ago
Rémy Bouquet fbe558779e Merge pull request #282 from Dokthar/sdk_scenecomposer 10 years ago
Nehon 5989711f73 Added multi selection to the ShaderNode editor. 10 years ago
Nehon 129faf00d7 Fixed warning when trying to find a srgb format for a Depth format. 10 years ago
Kirill Vainer cad8ca4d8e Merge pull request #294 from davidB/david_gl3_mrt_unshaded 10 years ago
Nehon c7606ccff2 Fixed issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/291 10 years ago
Nehon 95d5fdf9c5 Fixed issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/252 10 years ago
Nehon 57dd2748e2 Tested if a joystick axis is not the nullAxis before assigning action to it. 10 years ago
Nehon 34220640aa Fixed how model bound were refreshed in BathNode : issue https://github.com/jMonkeyEngine/jmonkeyengine/issues/275 10 years ago
Nehon 6d1ab7af65 Redesign of the frag part of unshadedNodes so it's more modular, and can be properly used as GLSL 1.5 shader. 10 years ago
David Bernard 568ee09d17 add GLSL150 compatible Unshaded 10 years ago
David Bernard 704c3f1a10 enable MRT on gl3 10 years ago
Nehon 2b8898b7b2 Here is the rest of last commit 10 years ago
Nehon dca050b96b Added a protected modifier to getReceivers in Abstract shadow renderer 10 years ago
Rémy Bouquet 9883a18d85 Update CONTRIBUTING.md 10 years ago
Kirill Vainer 328966ba79 Merge pull request #293 from davidB/david_materiel_no_render 10 years ago
Nehon 6d3377a2a8 Fixed Parallax without normal map in lighting.j3md 10 years ago
Nehon 485af7cf2a TextureFetch shader node now works with glgl1.5 10 years ago
David Bernard fe72dd67dd add TechniqueDef.noRender 10 years ago
Kirill Vainer 9226299a87 Merge pull request #290 from AlrikG/ImproveCompressedSerialization 10 years ago
jmekaelthas b0e751c81a Bugfix: avoiding infinite loops while applying constraints. 10 years ago
jmekaelthas 2d9a1b8737 Bugfix: include all bones in the chain of the IK constraint if the 10 years ago
jmekaelthas 483156f2ba Improvement: Inverse Kinematics now breaks the iteration if the computed 10 years ago
kaelthas 4992eba850 Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 10 years ago
kaelthas 4cec908a50 Inverse Kinematics: several minor memory and CPU optimisations. 10 years ago
AlrikG 7b6a742f0f Update GZIPSerializer.java 10 years ago
AlrikG 2cf7d9eb5a Update GZIPSerializer.java 10 years ago
Alrik 1eedfa5a5f - fix GZIP and ZIP serializer copying the whole temporary buffer instead 10 years ago
Alrik 4c5850bf00 Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 10 years ago
Rémy Bouquet b4b5b19fe3 Merge pull request #289 from ChristianGaertner/patch-1 10 years ago
Christian Gärtner 97a2f58be7 [Nifty-GUI] Using java logger, instead of stdout 10 years ago
Kirill Vainer c39abf48de Travis-CI: enable releases 10 years ago
Kirill Vainer 5a1faac629 Travis-CI: create zip dist as part of build 10 years ago
Kirill Vainer 86900c9d09 Travis-CI: Try to fix notifications 10 years ago
Kirill Vainer 6312f1a813 Merge pull request #287 from riccardobl/master 10 years ago
Kirill Vainer 37c572434c Merge pull request #277 from zzuegg/master 10 years ago
zzuegg 8d0c371796 Hopefully fixed 10 years ago
zzuegg a8b3407b46 Removed empty lines 10 years ago
zzuegg 0bd51d67e1 Merge remote-tracking branch 'origin/master' into GameOfGodsJme 10 years ago
zzuegg 1e0468bdbe Removed empty lines 10 years ago
zzuegg 8cb2be60fe Added a switch to use VECTORS on GLES and COMPONENTS/4 on Desktop 10 years ago
zzuegg 4cd0c5bffb Added MAX_VERTEX_UNIFORM_VECTORS constant 10 years ago
zzuegg 43dc7345d0 Changed to VertexUniformVectors 10 years ago