Commit Graph

4758 Commits (40926dc32dcee726d6b7acf2a98aa977021f60b7)
 

Author SHA1 Message Date
jmekaelthas 13b433e434 Bugfix: fixed a bug that caused vertex colors to be improperly assigned 10 years ago
jmekaelthas 6e05304d26 Bugfix: fixed a bug that caused ba UV coordinates to be applied on the 10 years ago
normen 1992da3471 Merge pull request #180 from Utlaen/patch-1 10 years ago
Utlaen 1ddb8c22da https://github.com/jMonkeyEngine/jmonkeyengine/issues/179 10 years ago
Rémy Bouquet f5f2fa360c Merge pull request #178 from davidB/mrt_fix 10 years ago
David Bernard 8c10173775 enhance TestMultiRenderTarget with small animation of light (rotating around 0,0,0 in 3s) 10 years ago
David Bernard 8ac5e70bd9 fix: examples/TestMultiRenderTarget.java to display tank (deferred) + encoded normal instead of black screen. 10 years ago
Normen Hansen 160cdb9d0d fix issue with setGravity/getGravity in native bullet 10 years ago
Normen Hansen 3a3145df09 Add RootNodeAppState, managing and updating a rootNode in an AppState 10 years ago
Normen Hansen 4a0529d2cb SDK: 10 years ago
jmekaelthas e18ffccf8a Feature: added support for mask modifier. 10 years ago
shadowislord b39772c401 Fix JDK6 compliance 10 years ago
Julien Gouesse e448e46675 Merge pull request #174 from saloisio/master 10 years ago
saloisio 6dace77a7a Animator is stopped only if it is currently animating. 10 years ago
unknown 23a0800e1d Merge remote-tracking branch 'upstream/master' 10 years ago
shadowislord 661053689d Fix glClear not working properly if the last rendered model disabled depth or color writing (fix issue #639 on google code) 10 years ago
Normen Hansen 5d0ac012c9 SDK: 10 years ago
Normen Hansen d2749138ed - add nifty style to nifty jar collection (should be moved to separate library entry at some point) 10 years ago
Normen Hansen 7f44574d8a SDK: 10 years ago
Normen Hansen 727102843e SDK: 10 years ago
Normen Hansen d4a04b9808 SDK: 10 years ago
Normen Hansen 5a222f1541 SDK: 10 years ago
Normen Hansen 940fe70803 - fix dist task in jme3-examples to not run at config time 10 years ago
unknown 0644c286ef Updated JOGL canvas classes to fix shutdown bug. Also added frame rate 10 years ago
normen 24984048e6 Merge pull request #173 from GreenCubes/master 10 years ago
Rena4ka 1b43cb6d4a Fix some FBX loader problems 10 years ago
pspeed42 1f795a7485 Forgot some other water height specific things that need 10 years ago
pspeed42 45591c99a1 Fixed a broken water height initialization issue that I 10 years ago
shadowislord b1211e55a4 Implement spot light v. frustum culling by converting the spot light into an oriented-bounding box and then performing frustum v. OBB intersection. 10 years ago
shadowislord e76559a847 Set the light filter's camera in RenderManager.setCamera() as it is more appropriate. 10 years ago
shadowislord b51f015fb9 Add rudimentary cone v. frustum intersection test for light culling. 10 years ago
shadowislord 9435d28431 Update .gitignore with two more nbproject/private folders 10 years ago
shadowislord 13f2fbd244 Remove a weird line of code from TestHoveringTank 10 years ago
shadowislord 1c0d798707 Add support for light culling or "filtering". 10 years ago
shadowislord 75a67d0611 Particle.j3md now supports shadow casting (only for triangle-based particles) 10 years ago
shadowislord c98da31999 Make pond shader look less shiny 10 years ago
shadowislord 7cae92dc67 Fix rendering glitch in TestTransparentShadow (missing tangents for normal mapping) 10 years ago
shadowislord bfc866774f Fix lighting crash when using environment mapping due to the addition of instancing 10 years ago
pspeed42 aea5e4af31 Added a basic AppProfiler implementation and corresponding 10 years ago
pspeed42 a517130528 Added hooks for detailed performance profiling. 10 years ago
pspeed42 3d32b012c2 Checking in the profiler classes separately as I work 10 years ago
pspeed42 70c10aac3a Added the base abstract app state class that was 10 years ago
Nehon ead8393600 Made GeometryGroupNode.getGeometryStartIndex public 10 years ago
Nehon a709ba9a77 Use of glBufferData instead of glBufferSubData in android renderer, because it seems to cause GL oom on some devices. 10 years ago
pspeed42 5a482e2b98 Added another Photoshop tyle blend mode: Exclusion 10 years ago
shadowislord a18c568579 Fix native bullet build on Linux 10 years ago
shadowislord ef9f6213f9 Add shared library extensions from other platforms to .gitignore 10 years ago
shadowislord b067aaed0e Delete libbulletjme64.so from samples folder (why is it there anyway?) 10 years ago
shadowislord 39df98da34 Update gradle version from 1.11 to 1.12 (stable) 10 years ago
shadowislord dbd9ed9d78 Merge pull request #126 from kwando/screen_blendmode 10 years ago