Merge pull request #173 from GreenCubes/master

Fix some FBX loader problems
This commit is contained in:
normen 2014-09-17 10:57:24 +02:00
commit 24984048e6

View File

@ -780,8 +780,8 @@ public class SceneLoader implements AssetLoader {
int index = unIndexMap[i];
if(index > srcCount)
throw new AssetLoadException("Invalid texcoord mapping. Unexpected lookup texcoord " + index + " from " + srcCount);
float u = (float) data.uv[2 * index + 0];
float v = (float) data.uv[2 * index + 1];
float u = index >= 0 ? (float) data.uv[2 * index + 0] : 0;
float v = index >= 0 ? (float) data.uv[2 * index + 1] : 0;
tcBuf.put(u).put(v);
}
}
@ -959,10 +959,8 @@ public class SceneLoader implements AssetLoader {
// Build mesh nodes
for(long nodeId : modelDataMap.keySet()) {
ModelData data = modelDataMap.get(nodeId);
if(data.type.equals("Mesh")) {
Node node = createNode(data);
modelMap.put(nodeId, node);
}
Node node = createNode(data);
modelMap.put(nodeId, node);
}
// Link model nodes into scene
for(long modelId : modelMap.keySet()) {