Make pond shader look less shiny

This commit is contained in:
shadowislord 2014-09-13 16:41:20 -04:00
parent 7cae92dc67
commit c98da31999

View File

@ -1,12 +1,11 @@
Material Pong Rock : Common/MatDefs/Light/Lighting.j3md {
MaterialParameters {
Shininess: 8.0
DiffuseMap: Repeat Textures/Terrain/Pond/Pond.jpg
NormalMap: Repeat Textures/Terrain/Pond/Pond_normal.png
Diffuse : 0.8 0.8 0.8 1.0
MaterialParameters {
DiffuseMap: Repeat Textures/Terrain/Pond/Pond.jpg
NormalMap: Repeat Textures/Terrain/Pond/Pond_normal.png
UseMaterialColors : true
Specular : 1.0 1.0 1.0 1.0
}
AdditionalRenderState {
Shininess: 32.0
Ambient : 0.2 0.2 0.2 1.0
Diffuse : 0.8 0.8 0.8 1.0
Specular : 0.3 0.3 0.3 1.0
}
}