Commit Graph

6469 Commits (11a647a3d464068681d215d0c514abe6bb50c737)
 

Author SHA1 Message Date
javasabr 9578b0410e extended some things from shader node system. 7 years ago
javasabr 839ffdd4f2 fixed the problem with saving/loading light probes. 7 years ago
Stephen Gold 47a46a8250
Merge pull request #763 from stephengold/master 7 years ago
Nehon e4b6bf82a2 Better PBR env map generation 7 years ago
Stephen Gold 3328f2a3a7 fix issue #762 (WireSphere generates parallels with wrong radii) 7 years ago
Nehon 171007693b De duplicate imports when generating a shader from shader nodes 7 years ago
Rickard Edén eb6ce4d4b4 Merge pull request #755 from ZNixian/master 7 years ago
Rickard Edén 29726ccb88 Merge pull request #757 from neph1/osvr_viewmanager 7 years ago
Rickard Edén 7c00561a3c reverting orientation changes. 7 years ago
Rickard Edén e4ce70d0ba Merge pull request #756 from neph1/osvr_viewmanager 7 years ago
Rickard Edén 30de635cdf Changing back orientation quat modification 7 years ago
Rickard Edén ffed048472 making VRViewManagerOSVR more similar to VRViewManagerOpenVR 7 years ago
Campbell Suter 5273045ddf
Prevent double-updating the main scene in VR 7 years ago
javasabr ec121f025f simplified version. 7 years ago
javasabr b9e3788ffa fixed NPE when you try to remove an unused asset loader. 7 years ago
Rickard Edén 22bf08d9e7 Merge pull request #753 from neph1/master 7 years ago
Rickard Edén c460593000 Merge pull request #752 from ZNixian/master 7 years ago
Rickard Edén a65b0ba3af added functionality to use front mounted vive camera. 2nd try 7 years ago
Rickard Edén 2c044a29c5 Revert "added functionality to use front mounted vive camera" 7 years ago
Rickard Edén ae7a134f1e added functionality to use front mounted vive camera 7 years ago
Nehon 54061124a9 glTF: Fixed animation data interpolation, also renamed AnimData to TrackData to match JME paradigm. 7 years ago
Campbell Suter 42fd964a22
Un-break VR mouse support for OpenVR 7 years ago
Campbell Suter 63dd46b8a3
Switch OculusVR to logger (from system.println), commenting spree 7 years ago
Campbell Suter 0b37e56bd0
Add recentering support for Oculus Rift, improve associated Javadoc 7 years ago
Campbell Suter 2464dcd17a
Add OculusVRInput 7 years ago
Campbell Suter c26316d81c
Add Oculus Touch mappings to VRInputType 7 years ago
Campbell Suter fcccdd75a5
Don't create unnecessary FrameBuffer for OculusVR view manager 7 years ago
Campbell Suter 7b30f69c2a
Fix mirror window displaying blank for Oculus Rift 7 years ago
Campbell Suter 9747c556ff
OculusVR: Use correct coordinate space conversions, looking around now works 7 years ago
Campbell Suter 760277f61d
Make OculusVR.getHMDVectorPoseLeftEye return the HMD relative, not world relative, eye positions. 7 years ago
Campbell Suter d7fc716065
Oculus: Initialize GUI to prevent startup crashes 7 years ago
Campbell Suter b6b1687450
OculusVR: Fix eye-texture sizing issue, producing correct FOV 7 years ago
Campbell Suter da52de7f7f
OculusVR: Get basic projections working (mostly), however, VR cameras still don't work properly 7 years ago
Campbell Suter b1baa26ea1
Use two smaller textures for OculusVR, rather than a single large one 7 years ago
Campbell Suter 5df7f80c04
Clean up Oculus View Manager update() method 7 years ago
Campbell Suter 563c3eabff
OculusVR: Implement getType and rename eyePoses to hmdRelativeEyePoses 7 years ago
Campbell Suter 3082e63cfd
OculusVR: Implement further tracking methods 7 years ago
Campbell Suter 601ba1cfda
OculusVR: Add basic camera positioning 7 years ago
Campbell Suter 8a3336704a
Move rendering setup from Oculus VRViewManager to OculusVR, and implement cleanup 7 years ago
Campbell Suter 1c975918b1
OculusVR: Call GetPredictedDisplayTime to satasfy SubmitFrame 7 years ago
Campbell Suter f0b4c13515
Use real, not stub, values in VRViewManagerOculus 7 years ago
Campbell Suter 0844c9da04
Add getters to OculusVR input 7 years ago
Campbell Suter 3ac7888dc0
Add initialization logic to OculusVR input 7 years ago
Campbell Suter 7313abf58d
Setup infrastructure for using LibOVR 7 years ago
Campbell Suter cf28e81480
Add initial VRViewManagerOculus 7 years ago
Campbell Suter d96bf2c13e
Add skeleton OculusVR input 7 years ago
Campbell Suter 5fd5939807
Add LWJGL-LibOVR gradle dependency 7 years ago
Campbell Suter 4ce05dd0ca
Add pre-render method to VRViewManager in preparation for adding Oculus 7 years ago
Rémy Bouquet 132b0abc50 glTF Properly ignore morph animation until they are supported 7 years ago
Alexandr Brui 556e3de1c0 fixed asset linked node to reuse shared data between loaded models. (#739) 7 years ago