Add initial VRViewManagerOculus
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								jme3-vr/src/main/java/com/jme3/util/VRViewManagerOculus.java
									
									
									
									
									
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								jme3-vr/src/main/java/com/jme3/util/VRViewManagerOculus.java
									
									
									
									
									
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							| @ -0,0 +1,412 @@ | ||||
| /* | ||||
|  * Copyright (c) 2009-2017 jMonkeyEngine | ||||
|  * All rights reserved. | ||||
|  * | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are | ||||
|  * met: | ||||
|  * | ||||
|  * * Redistributions of source code must retain the above copyright | ||||
|  *   notice, this list of conditions and the following disclaimer. | ||||
|  * | ||||
|  * * Redistributions in binary form must reproduce the above copyright | ||||
|  *   notice, this list of conditions and the following disclaimer in the | ||||
|  *   documentation and/or other materials provided with the distribution. | ||||
|  * | ||||
|  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors | ||||
|  *   may be used to endorse or promote products derived from this software | ||||
|  *   without specific prior written permission. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||||
|  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED | ||||
|  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||||
|  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR | ||||
|  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | ||||
|  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||||
|  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | ||||
|  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF | ||||
|  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING | ||||
|  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  */ | ||||
| package com.jme3.util; | ||||
| 
 | ||||
| import com.jme3.app.VREnvironment; | ||||
| import com.jme3.input.vr.VRAPI; | ||||
| import com.jme3.math.ColorRGBA; | ||||
| import com.jme3.math.Vector2f; | ||||
| import com.jme3.renderer.Camera; | ||||
| import com.jme3.renderer.ViewPort; | ||||
| import com.jme3.scene.Spatial; | ||||
| import com.jme3.texture.*; | ||||
| import java.nio.IntBuffer; | ||||
| import java.util.Iterator; | ||||
| import java.util.logging.Logger; | ||||
| import org.lwjgl.PointerBuffer; | ||||
| 
 | ||||
| import static com.jme3.util.VRViewManager.LEFT_VIEW_NAME; | ||||
| import static com.jme3.util.VRViewManager.RIGHT_VIEW_NAME; | ||||
| 
 | ||||
| import org.lwjgl.ovr.*; | ||||
| 
 | ||||
| import static org.lwjgl.BufferUtils.*; | ||||
| import static org.lwjgl.ovr.OVR.*; | ||||
| import static org.lwjgl.ovr.OVRErrorCode.*; | ||||
| 
 | ||||
| /** | ||||
|  * A rendering system for Oculus's LibOVR API. | ||||
|  * | ||||
|  * @author Campbell Suter <znix@znix.xyz> | ||||
|  */ | ||||
| public class VRViewManagerOculus extends AbstractVRViewManager { | ||||
| 
 | ||||
|     private static final Logger LOG = Logger.getLogger(VRViewManagerOculus.class.getName()); | ||||
| 
 | ||||
|     private final VREnvironment environment; | ||||
| 
 | ||||
|     // The size of the texture drawn onto the HMD | ||||
|     private int textureW; | ||||
|     private int textureH; | ||||
| 
 | ||||
|     long session = 0; // TODO take from OculusVR input | ||||
| 
 | ||||
|     // Layers to render into | ||||
|     private PointerBuffer layers; | ||||
|     private OVRLayerEyeFov layer0; | ||||
| 
 | ||||
|     /** | ||||
|      * Chain texture set thing. | ||||
|      */ | ||||
|     long chain; | ||||
| 
 | ||||
|     /** | ||||
|      * The definitions of the up/down/left/right parts of the FOV for each eye. | ||||
|      */ | ||||
|     private final OVRFovPort fovPorts[] = new OVRFovPort[2]; | ||||
| 
 | ||||
|     /** | ||||
|      * Frame buffers we can draw into. | ||||
|      */ | ||||
|     private FrameBuffer framebuffers[]; | ||||
| 
 | ||||
|     public VRViewManagerOculus(VREnvironment environment) { | ||||
|         this.environment = environment; | ||||
| 
 | ||||
|         if (!environment.compositorAllowed()) { | ||||
|             throw new UnsupportedOperationException("Cannot render without compositor on LibOVR"); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public void initialize() { | ||||
|         setupCamerasAndViews(); | ||||
| 
 | ||||
|         OVRHmdDesc hmdDesc = null;  // TODO take from OculusVR input | ||||
| 
 | ||||
|         for (int eye = 0; eye < 2; eye++) { | ||||
|             fovPorts[eye] = hmdDesc.DefaultEyeFov(eye); | ||||
|             System.out.println("eye " + eye + " = " | ||||
|                     + fovPorts[eye].UpTan() + ", " | ||||
|                     + fovPorts[eye].DownTan() + ", " | ||||
|                     + fovPorts[eye].LeftTan() + ", " | ||||
|                     + fovPorts[eye].RightTan() | ||||
|             ); | ||||
|         } | ||||
| 
 | ||||
|         findHMDTextureSize(); | ||||
|         setupTextureChain(); | ||||
|         setupLayers(); | ||||
|         setupFramebuffers(); | ||||
|     } | ||||
| 
 | ||||
|     private void findHMDTextureSize() { | ||||
|         OVRFovPort fovPorts[] = null; | ||||
| 
 | ||||
|         // Texture sizes | ||||
|         float pixelScaling = 1.0f; // pixelsPerDisplayPixel | ||||
| 
 | ||||
|         OVRSizei leftTextureSize = OVRSizei.malloc(); | ||||
|         ovr_GetFovTextureSize(session, ovrEye_Left, fovPorts[ovrEye_Left], pixelScaling, leftTextureSize); | ||||
|         System.out.println("leftTextureSize W=" + leftTextureSize.w() + ", H=" + leftTextureSize.h()); | ||||
| 
 | ||||
|         OVRSizei rightTextureSize = OVRSizei.malloc(); | ||||
|         ovr_GetFovTextureSize(session, ovrEye_Right, fovPorts[ovrEye_Right], pixelScaling, rightTextureSize); | ||||
|         System.out.println("rightTextureSize W=" + rightTextureSize.w() + ", H=" + rightTextureSize.h()); | ||||
| 
 | ||||
|         textureW = leftTextureSize.w() + rightTextureSize.w(); | ||||
|         textureH = Math.max(leftTextureSize.h(), rightTextureSize.h()); | ||||
| 
 | ||||
|         leftTextureSize.free(); | ||||
|         rightTextureSize.free(); | ||||
|     } | ||||
| 
 | ||||
|     private PointerBuffer setupTextureChain() { | ||||
|         // Set up the information for the texture buffer chain thing | ||||
|         OVRTextureSwapChainDesc swapChainDesc = OVRTextureSwapChainDesc.calloc() | ||||
|                 .Type(ovrTexture_2D) | ||||
|                 .ArraySize(1) | ||||
|                 .Format(OVR_FORMAT_R8G8B8A8_UNORM_SRGB) | ||||
|                 .Width(textureW) | ||||
|                 .Height(textureH) | ||||
|                 .MipLevels(1) | ||||
|                 .SampleCount(1) | ||||
|                 .StaticImage(false); // ovrFalse | ||||
| 
 | ||||
|         // Create the chain | ||||
|         PointerBuffer textureSetPB = createPointerBuffer(1); | ||||
|         if (OVRGL.ovr_CreateTextureSwapChainGL(session, swapChainDesc, textureSetPB) != ovrSuccess) { | ||||
|             throw new RuntimeException("Failed to create Swap Texture Set"); | ||||
|         } | ||||
|         chain = textureSetPB.get(0); | ||||
|         swapChainDesc.free(); | ||||
|         System.out.println("done chain creation"); | ||||
| 
 | ||||
|         return textureSetPB; | ||||
|     } | ||||
| 
 | ||||
|     private void setupLayers() { | ||||
|         PointerBuffer chainPtr = setupTextureChain(); | ||||
| 
 | ||||
|         //Layers | ||||
|         layer0 = OVRLayerEyeFov.calloc(); | ||||
|         layer0.Header().Type(ovrLayerType_EyeFov); | ||||
|         layer0.Header().Flags(ovrLayerFlag_TextureOriginAtBottomLeft); | ||||
| 
 | ||||
|         for (int eye = 0; eye < 2; eye++) { | ||||
|             OVRRecti viewport = OVRRecti.calloc(); | ||||
|             viewport.Pos().x(0); | ||||
|             viewport.Pos().y(0); | ||||
|             viewport.Size().w(textureW); | ||||
|             viewport.Size().h(textureH); | ||||
| 
 | ||||
|             layer0.ColorTexture(chainPtr); | ||||
|             layer0.Viewport(eye, viewport); | ||||
|             layer0.Fov(eye, fovPorts[eye]); | ||||
| 
 | ||||
|             viewport.free(); | ||||
|             // we update pose only when we have it in the render loop | ||||
|         } | ||||
| 
 | ||||
|         layers = createPointerBuffer(1); | ||||
|         layers.put(0, layer0); | ||||
|     } | ||||
| 
 | ||||
|     /** | ||||
|      * Create framebuffers bound to each of the eye textures | ||||
|      */ | ||||
|     private void setupFramebuffers() { | ||||
|         // Find the chain length | ||||
|         IntBuffer length = BufferUtils.createIntBuffer(1); | ||||
|         ovr_GetTextureSwapChainLength(session, chain, length); | ||||
|         int chainLength = length.get(); | ||||
| 
 | ||||
|         System.out.println("chain length=" + chainLength); | ||||
| 
 | ||||
|         // Create the frame buffers | ||||
|         framebuffers = new FrameBuffer[chainLength]; | ||||
|         for (int i = 0; i < chainLength; i++) { | ||||
|             // find the GL texture ID for this texture | ||||
|             IntBuffer textureIdB = BufferUtils.createIntBuffer(1); | ||||
|             OVRGL.ovr_GetTextureSwapChainBufferGL(session, chain, i, textureIdB); | ||||
|             int textureId = textureIdB.get(); | ||||
| 
 | ||||
|             // TODO less hacky way of getting our texture into JMonkeyEngine | ||||
|             Texture2D tex = new Texture2D(new Image()); | ||||
|             tex.getImage().setId(textureId); | ||||
| 
 | ||||
|             FrameBuffer buffer = new FrameBuffer(textureW, textureH, 1); | ||||
|             buffer.setDepthBuffer(Image.Format.Depth); | ||||
|             buffer.setColorTexture(tex); | ||||
| 
 | ||||
|             framebuffers[i] = buffer; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public void update(float tpf) { | ||||
|         // TODO | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public void render() { | ||||
|         for (int eye = 0; eye < 2; eye++) { | ||||
|             // TODO add eyePoses | ||||
| //            OVRPosef eyePose = eyePoses[eye]; | ||||
| //            layer0.RenderPose(eye, eyePose); | ||||
| 
 | ||||
|             IntBuffer currentIndexB = BufferUtils.createIntBuffer(1); | ||||
|             ovr_GetTextureSwapChainCurrentIndex(session, chain, currentIndexB); | ||||
|             int index = currentIndexB.get(); | ||||
| 
 | ||||
|             (eye == 0 ? leftViewPort : rightViewPort).setOutputFrameBuffer(framebuffers[index]); | ||||
|         } | ||||
| 
 | ||||
|         // Now the game will render into the buffers given to us by LibOVR | ||||
|     } | ||||
| 
 | ||||
|     @Override | ||||
|     public void postRender() { | ||||
|         // We're done with our textures now - the game is done drawing into them. | ||||
|         ovr_CommitTextureSwapChain(session, chain); | ||||
| 
 | ||||
|         // Send the result to the HMD | ||||
|         int result = ovr_SubmitFrame(session, 0, null, layers); | ||||
|         if (result != ovrSuccess) { | ||||
|             throw new IllegalStateException("Failed to submit frame!"); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     /* | ||||
|      ********************************************************* | ||||
|      *  Show's over, now it's just boring camera stuff etc.  * | ||||
|      ********************************************************* | ||||
|      */ | ||||
|     /** | ||||
|      * Set up the cameras and views for each eye and the mirror display. | ||||
|      */ | ||||
|     private void setupCamerasAndViews() { | ||||
|         // TODO: Use LobOVR IPD etc | ||||
|         if (environment != null) { | ||||
|             // get desired frustrum from original camera | ||||
|             Camera origCam = environment.getCamera(); | ||||
|             float fFar = origCam.getFrustumFar(); | ||||
|             float fNear = origCam.getFrustumNear(); | ||||
| 
 | ||||
|             // restore frustrum on distortion scene cam, if needed | ||||
|             if (environment.isInstanceRendering()) { | ||||
|                 leftCamera = origCam; | ||||
|             } else if (environment.compositorAllowed() == false) { | ||||
|                 origCam.setFrustumFar(100f); | ||||
|                 origCam.setFrustumNear(1f); | ||||
|                 leftCamera = origCam.clone(); | ||||
|                 prepareCameraSize(origCam, 2f); | ||||
|             } else { | ||||
|                 leftCamera = origCam.clone(); | ||||
|             } | ||||
| 
 | ||||
|             getLeftCamera().setFrustumPerspective(environment.getDefaultFOV(), environment.getDefaultAspect(), fNear, fFar); | ||||
| 
 | ||||
|             prepareCameraSize(getLeftCamera(), 1f); | ||||
|             if (environment.getVRHardware() != null) { | ||||
|                 getLeftCamera().setProjectionMatrix(environment.getVRHardware().getHMDMatrixProjectionLeftEye(getLeftCamera())); | ||||
|             } | ||||
|             //org.lwjgl.opengl.GL11.glEnable(org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_SRGB); | ||||
| 
 | ||||
|             if (!environment.isInstanceRendering()) { | ||||
|                 leftViewPort = setupViewBuffers(getLeftCamera(), LEFT_VIEW_NAME); | ||||
|                 rightCamera = getLeftCamera().clone(); | ||||
|                 if (environment.getVRHardware() != null) { | ||||
|                     getRightCamera().setProjectionMatrix(environment.getVRHardware().getHMDMatrixProjectionRightEye(getRightCamera())); | ||||
|                 } | ||||
|                 rightViewPort = setupViewBuffers(getRightCamera(), RIGHT_VIEW_NAME); | ||||
|             } else if (environment.getApplication() != null) { | ||||
| 
 | ||||
|                 LOG.severe("THIS CODE NEED CHANGES !!!"); | ||||
|                 leftViewPort = environment.getApplication().getViewPort(); | ||||
|                 //leftViewport.attachScene(app.getRootNode()); | ||||
|                 rightCamera = getLeftCamera().clone(); | ||||
|                 if (environment.getVRHardware() != null) { | ||||
|                     getRightCamera().setProjectionMatrix(environment.getVRHardware().getHMDMatrixProjectionRightEye(getRightCamera())); | ||||
|                 } | ||||
| 
 | ||||
|                 org.lwjgl.opengl.GL11.glEnable(org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE0); | ||||
| 
 | ||||
|                 //FIXME: [jme-vr] Fix with JMonkey next release | ||||
|                 //RenderManager._VRInstancing_RightCamProjection = camRight.getViewProjectionMatrix(); | ||||
|                 // TODO: Add LibOVR support | ||||
|                 // setupFinalFullTexture(environment.getApplication().getViewPort().getCamera()); | ||||
|             } else { | ||||
|                 throw new IllegalStateException("This VR environment is not attached to any application."); | ||||
|             } | ||||
| 
 | ||||
|             // setup gui | ||||
|             environment.getVRGUIManager().setupGui(getLeftCamera(), getRightCamera(), getLeftViewPort(), getRightViewPort()); | ||||
| 
 | ||||
|             if (environment.getVRHardware() != null) { | ||||
|                 // call these to cache the results internally | ||||
|                 environment.getVRHardware().getHMDMatrixPoseLeftEye(); | ||||
|                 environment.getVRHardware().getHMDMatrixPoseRightEye(); | ||||
|             } | ||||
|         } else { | ||||
|             throw new IllegalStateException("This VR view manager is not attached to any VR environment."); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     private void prepareCameraSize(Camera cam, float xMult) { | ||||
|         // TODO this function is identical to that in VRViewManagerOpenVR; merge the two. | ||||
|         if (environment != null) { | ||||
|             if (environment.getApplication() != null) { | ||||
|                 Vector2f size = new Vector2f(); | ||||
|                 VRAPI vrhmd = environment.getVRHardware(); | ||||
| 
 | ||||
|                 if (vrhmd == null) { | ||||
|                     size.x = 1280f; | ||||
|                     size.y = 720f; | ||||
|                 } else { | ||||
|                     vrhmd.getRenderSize(size); | ||||
|                 } | ||||
| 
 | ||||
|                 if (size.x < environment.getApplication().getContext().getSettings().getWidth()) { | ||||
|                     size.x = environment.getApplication().getContext().getSettings().getWidth(); | ||||
|                 } | ||||
|                 if (size.y < environment.getApplication().getContext().getSettings().getHeight()) { | ||||
|                     size.y = environment.getApplication().getContext().getSettings().getHeight(); | ||||
|                 } | ||||
| 
 | ||||
|                 if (environment.isInstanceRendering()) { | ||||
|                     size.x *= 2f; | ||||
|                 } | ||||
| 
 | ||||
|                 // other adjustments | ||||
|                 size.x *= xMult; | ||||
|                 size.x *= getResolutionMuliplier(); | ||||
|                 size.y *= getResolutionMuliplier(); | ||||
| 
 | ||||
|                 if (cam.getWidth() != size.x || cam.getHeight() != size.y) { | ||||
|                     cam.resize((int) size.x, (int) size.y, false); | ||||
|                 } | ||||
|             } else { | ||||
|                 throw new IllegalStateException("This VR environment is not attached to any application."); | ||||
|             } | ||||
|         } else { | ||||
|             throw new IllegalStateException("This VR view manager is not attached to any VR environment."); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     private ViewPort setupViewBuffers(Camera cam, String viewName) { | ||||
|         // TODO this function is identical to that in VRViewManagerOpenVR; merge the two. | ||||
|         if (environment != null) { | ||||
|             if (environment.getApplication() != null) { | ||||
|                 // create offscreen framebuffer | ||||
|                 FrameBuffer offBufferLeft = new FrameBuffer(cam.getWidth(), cam.getHeight(), 1); | ||||
|                 //offBufferLeft.setSrgb(true); | ||||
| 
 | ||||
|                 //setup framebuffer's texture | ||||
|                 Texture2D offTex = new Texture2D(cam.getWidth(), cam.getHeight(), Image.Format.RGBA8); | ||||
|                 offTex.setMinFilter(Texture.MinFilter.BilinearNoMipMaps); | ||||
|                 offTex.setMagFilter(Texture.MagFilter.Bilinear); | ||||
| 
 | ||||
|                 //setup framebuffer to use texture | ||||
|                 offBufferLeft.setDepthBuffer(Image.Format.Depth); | ||||
|                 offBufferLeft.setColorTexture(offTex); | ||||
| 
 | ||||
|                 ViewPort viewPort = environment.getApplication().getRenderManager().createPreView(viewName, cam); | ||||
|                 viewPort.setClearFlags(true, true, true); | ||||
|                 viewPort.setBackgroundColor(ColorRGBA.Black); | ||||
| 
 | ||||
|                 Iterator<Spatial> spatialIter = environment.getApplication().getViewPort().getScenes().iterator(); | ||||
|                 while (spatialIter.hasNext()) { | ||||
|                     viewPort.attachScene(spatialIter.next()); | ||||
|                 } | ||||
| 
 | ||||
|                 //set viewport to render to offscreen framebuffer | ||||
|                 viewPort.setOutputFrameBuffer(offBufferLeft); | ||||
|                 return viewPort; | ||||
|             } else { | ||||
|                 throw new IllegalStateException("This VR environment is not attached to any application."); | ||||
|             } | ||||
|         } else { | ||||
|             throw new IllegalStateException("This VR view manager is not attached to any VR environment."); | ||||
|         } | ||||
|     } | ||||
| } | ||||
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