1682 Commits

Author SHA1 Message Date
63a97958f7 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2025-02-21 00:41:40 -06:00
e1575081ce Add in Curse and coin debuffs. Add in Pirate's Treasure spawn and collision check for placing and removing the curse. Adding buffs to the player will not immediately apply them but put them in a buff list to be applied on the next tick. AddBuff now returns the buff. GetOrAddBuff now properly uses the AddBuff function to add a buff to avoid any behavior discrepancies. Added a new test to check for buffs to be added. Fixed unit tests that broke due to waiting an extra game tick to apply buffs. 222/222 Tests Passing. Release Build 12049. 2025-02-21 00:40:36 -06:00
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ead0648a62 Chapter 5 Presets progress. 2025-02-16 15:12:15 +01:00
ded7e53fd7 Slash animation plays when ghost saber hits player. Release Build 12036. 2025-02-14 23:54:17 -06:00
d24c016d3e Pirate Captain Ghost moves towards player. Release Build 12032. 2025-02-14 23:24:23 -06:00
071e98aecd Added ghost saber expanding behavior. Fix Prediction bombardment pattern to properly use player's previous position. Release Build 12029. 2025-02-14 00:22:19 -06:00
fdef405ed8 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2025-02-12 23:18:28 -06:00
51a3feb5b6 Add Ghost Saber attack. Release Build 12016. 2025-02-12 23:18:26 -06:00
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95e51f2324 Chapter 5 Tilesets added. First Steps on Chapter 5 Presets. 2025-02-13 00:13:45 +01:00
24d36da0ab Add afterimage rendering for monsters. Release Build 12003. 2025-01-31 00:41:38 -06:00
4e099b71f9 Add placeholder item graphics for chapter 4 items. Setup map classes for chapter 4 maps. Add in force set position function for monsters. Release Build 12001. 2025-01-30 22:50:49 -06:00
a7308f4ac5 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2025-01-27 17:12:06 -06:00
6c5648bac9 Add previous player position variable and getter for the player. Add in other cannon pattern types to rotation.
Update rendering loop to use ranges and views instead of copies into vectors. Release Build 11997.
2025-01-27 17:12:04 -06:00
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15b5b541e0 „Adventures in Lestoria/assets/config/levels.txt“ ändern
Chapter 4 Stage Loot added.
2025-01-27 11:59:42 -06:00
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f2681aebaf „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Chapter 4 Materials added.
2025-01-27 11:23:36 -06:00
27bfd8e1d4 Add shrapnel shot attack. Fix random dispersion of cannon shots (incorrect math that overcorrected for random angle + random distance vector). Release Build 11980. 2025-01-25 01:13:15 -06:00
c3261bb301 Remove extraneous log lines. Restore original cannon cycle. Release Build 11972. 2025-01-24 23:59:15 -06:00
0d15ad2fa7 Fix Issue #74. Falling Bullet properly activates side effect instead of randomly choosing to due to order of IBullet vs child class call updates. Update credits with Special Thanks section. Release Build 11970. 2025-01-24 23:56:03 -06:00
dc9717c07f Tweak and fix Falling Bullet behavior to use proper coloring. Release Build 11958. 2025-01-17 01:24:57 -06:00
e2b6e9318a Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946. 2025-01-17 00:33:53 -06:00
1a9d5b12d0 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2025-01-16 23:14:26 -06:00
9732c57983 Generalized FallingStone into FallingBullet to supply a custom image. Prepare graphics and add extra map items and basic AI structure for Chapter 3 boss. Release Build 11936. 2025-01-16 23:14:24 -06:00
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d85e062ed5 4_8 added. 2025-01-08 13:48:06 +01:00
e893d3a54e Add in camp versions of the pause menu/item loadout menu. Allow the player to change loadout items from the camp. Make mana gain numbers not stack on top of health gain numbers (for items like Berries). Release Build 11935. 2025-01-03 16:48:09 -06:00
48a35faf49 Use game state for camp hub checks instead of the direct map name. Prevent added velocity external factors from cancelling a player's spell cast. Release Build 11928. 2025-01-03 15:24:58 -06:00
7d0b15f652 Allow loadout items to be used in the camp without consuming the item. Release Build 11922. 2025-01-03 15:05:56 -06:00
d89b82bc41 Remove chapter settings from State_OverworldMap class' control and add a Chapter change and set player world location command to the Visual Novel parser. Add base camp location to Chapter 3 area. Release Build 11917. 2025-01-03 14:35:11 -06:00
594dd352ec Add random submerge time between arm attacks. Release Build 11916. 2025-01-03 01:27:35 -06:00
f6c76b3881 Added homing bullet behaviors. Added turn_towards_target util helper function; a higher level funcution derived from turn_towards_direction. Modify Ink slowdown to reset duration instead of stacking (per spec). Release Build 11914. 2025-01-03 01:15:31 -06:00
6b0ea4422f Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2025-01-02 23:05:48 -06:00
8eb1878074 Add additive blending property to bullets. Ink bubble explosion. Ink Bubble bullet behavior added. Add Ink Slowdown debuff property. Release Build 11900. 2025-01-02 23:05:46 -06:00
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b160e9b421 4_7 added. 2024-12-30 16:22:23 +01:00
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0cb1d0e6f3 4_5 & 4_6 added. 2024-12-25 13:35:09 +01:00
b38b42f1d0 Setup structure, classes, graphics, and variables for Ink Bullet mechanics. 2024-12-20 02:32:38 -06:00
8cf9d0b9dd Fix missing burst bullet in bullet ring. Reduce collision radius of ring bullets to better match the graphic. Release Build 11896. 2024-12-20 01:18:46 -06:00
a006924fe2 Fix crash on collision with Octopus big bullet. Fix animation sheet directions and facing direction commands for GiantOctopus AI. Release Build 11895. 2024-12-20 01:03:47 -06:00
7b779aa7e3 Add missing item and accessory graphics for Chapter 3. Include Sherman and Greg story character sprites in story. Release Build 11893. 2024-12-20 00:38:38 -06:00
9c8906308c Fix unit testing paths to refer to correct directories. Added error handling and control return path for Entity functions. Release Build 11891. 2024-12-19 23:28:30 -06:00
cb28ab82aa Update 'Adventures in Lestoria/TODO.txt' 2024-12-19 14:58:42 -06:00
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4b0535d0db Stages 4_4 and 4_B1 added. 2024-12-19 11:47:25 +01:00
dbeb9fbee7 Add burst bullet functionality, add generalized Entity connector helper class. Burst bullet explode sound effect. Burst Bullet extra bullets on explosion. Damage through Damage Data modification will cancel if set to zero if damage resolution is modified. RotatingBullet class and functionality added. Release Build 11878. 2024-12-13 02:06:54 -06:00
8da0813ac3 Burst Bullet class structure. 2024-12-12 19:14:14 -08:00
60b31a602c Fix Move Spd% typo on Octopus and Captain's Diamond Ring. Add missing item icons / hud icons. Fix typos in status effects and shards for accessories. Add in Octopus bullet shots. 2024-12-10 22:39:01 -08:00
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2752f6630d „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern
Material List for Chapter 3 Weapons Adjusted.
2024-12-08 06:35:07 -06:00
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4031b03974 „Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern
Materials for Chapter 3 Armor Adjusted.
2024-12-08 06:27:26 -06:00
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0a9524c5e2 „Adventures in Lestoria/assets/config/levels.txt“ ändern
Stage Loot for Chapter 3 added.
2024-12-07 01:26:31 -06:00
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94f29020c6 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern 2024-12-06 10:18:11 -06:00
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debe498570 „Adventures in Lestoria/assets/config/items/Accessories.txt“ ändern
Chapter 3 Rings added.
2024-12-06 10:12:20 -06:00
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e1ad07ded2 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern
Loot Table for Chapter 3 Added.
2024-12-06 08:53:12 -06:00
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aa26348727 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern
Added Crab Claw as item.
2024-12-06 08:04:56 -06:00