Commit Graph

  • 054458aedf Remove Inputmappingloc.java from repo rem..om 2013-02-26 23:13:27 +0000
  • 103b666e06 ry to fix InputMappingBlock file rem..om 2013-02-26 22:53:09 +0000
  • a400851908 Fixed imports in TestShaderNodes rem..om 2013-02-26 21:58:33 +0000
  • 7a79d7160e Reverted accidental commit of GeometryList rem..om 2013-02-26 21:55:59 +0000
  • 4752376c01 SDK :New Material Definition editor based on shader nodes rem..om 2013-02-26 19:57:16 +0000
  • ce31958ece Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto (with small changes), converts ABGR to RGBA only if the extension GL_EXT_abgr is not supported jul..om 2013-02-26 20:00:03 +0000
  • 39b75a4aa6 SDK : Material editor : abtracted a preview renderer to use both in the material editor and in the material definition editor rem..om 2013-02-26 19:55:51 +0000
  • ce86297979 SDK : Material editor fixed an npe in MaterialProperty when a param value was null rem..om 2013-02-26 19:54:17 +0000
  • 6a86bf034e SDK : ProjectAssetManager now can separateley fetch files with an extension from current project and from dependencies rem..om 2013-02-26 19:51:11 +0000
  • 929504dae1 SDK : TexturePropertyEditor now properly triggers a change event when the property is changed rem..om 2013-02-26 19:48:10 +0000
  • 1091069059 Shader Nodes implementation : Test case rem..om 2013-02-26 19:39:46 +0000
  • 241cbce7e6 Shader Nodes implementation : Sample Shader nodes and test material definition rem..om 2013-02-26 19:39:18 +0000
  • 0360f9a44a Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, uses the default profile jul..om 2013-02-26 19:35:14 +0000
  • 55d065ab78 Shader Nodes implementation : Core system rem..om 2013-02-26 19:18:29 +0000
  • 9e3a98931a AndroidInput : Discarded new events when the eventQueue is full to avoid an overflow error. This should only append when more than 1024 events are generated before they've been transformd to JME input events. rem..om 2013-02-25 18:00:19 +0000
  • a5dbe2306c Removed some code that was forcing nearest filtering for textures filtering on android rem..om 2013-02-25 17:39:07 +0000
  • 304878c712 Fixed issue where effect and audio tracks were looping even if they shouldn't rem..om 2013-02-25 09:23:36 +0000
  • 0a90ff21d2 Refactoring: removed unused class. Kae..pl 2013-02-24 20:02:34 +0000
  • 687c1216ab Refactoring: removing unused code. Kae..pl 2013-02-24 19:59:33 +0000
  • e296b717b7 Commit Paul's MemoryUtils to JME3 util package rem..om 2013-02-24 08:39:31 +0000
  • 7360c789fa fixed typo in MultiTerrainLodControl causing terrains not to be removed bre..om 2013-02-23 16:21:46 +0000
  • 13758bd985 terrain will clear any caches it has now when detached from the scene graph bre..om 2013-02-22 21:14:08 +0000
  • 133d153bbb - remove setScale override from Sphere and Box nor..67 2013-02-21 12:32:45 +0000
  • bc62609746 OGLESShaderRenderer now only force mediump precision for float in the fragment shader. Default precision for the vertex shader for float is highp. rem..om 2013-02-20 22:31:15 +0000
  • c8446baa77 - fix desktop deployment for OSX by using Oracles stub instead of Apples nor..67 2013-02-20 21:47:31 +0000
  • 55d3153721 - adapt AndroidAudioRenderer to new AudioSource nor..67 2013-02-20 19:30:47 +0000
  • 651734af98 - fix sound dependencies for nifty nor..67 2013-02-20 19:27:56 +0000
  • 5746d0be4d - fix some dependencies for AudioNode nor..67 2013-02-20 19:18:45 +0000
  • 7b4f4b8678 - remove some unnecessary methods from AudioSource interface nor..67 2013-02-20 18:51:44 +0000
  • 22eb83fd9a - add generic AudioSource to abstract audio system away from AudioNode nor..67 2013-02-20 18:33:42 +0000
  • df5afb1524 MeshLoader, ended up commenting the material.setKey() when a material resource was not found....couldn't figure the use of it, except crashing upon loading the model... rem..om 2013-02-19 21:02:44 +0000
  • f8de35a9e8 - change BetterCharacterControl damping to be framerate decoupled nor..67 2013-02-18 22:13:18 +0000
  • b81ac2be61 Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o rem..om 2013-02-18 14:54:04 +0000
  • bc36506776 - add black fog to WoI nor..67 2013-02-15 00:38:23 +0000
  • 39205d3b21 - add damping for local x/z forces to BetterCharacterControl, remove debug nor..67 2013-02-14 23:33:35 +0000
  • cb1920eaff - cleanup state detaching in WoI nor..67 2013-02-14 22:53:34 +0000
  • 8f5a8500a6 - fix coord display for WorldOfInception nor..67 2013-02-14 22:46:15 +0000
  • 50b7ed3b91 - fix coord display for WorldOfInception nor..67 2013-02-14 22:44:26 +0000
  • bd76d72ec7 - add coord display for WorldOfInception nor..67 2013-02-14 22:16:45 +0000
  • e100931c1f - add first version of WorldOfInception nor..67 2013-02-14 15:00:13 +0000
  • fe20cbb55f - cleanup BulletAppState startPhysics/stopPhysics nor..67 2013-02-14 14:19:44 +0000
  • 31e327bbac Refactoring: SpatialConstraint now derives from Constraint and not BoneConstraint. Kae..pl 2013-02-14 10:44:50 +0000
  • 4de3be91a9 Refactoring: unsupported (but known) constraint definitions are now represented by a single class instead of many classes that do nothing except logging a warning. Kae..pl 2013-02-14 10:35:49 +0000
  • 28ea9d8a0d Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) ) Kae..pl 2013-02-14 09:45:32 +0000
  • ecc8d8387b Refactoring: tabs replaced by spaces in blender importer sources. (4 spaces for each tab) Kae..pl 2013-02-14 09:43:08 +0000
  • 9f4544a3a8 Added length of the bone to the BoneContext (this will be needed later by some of the constraints). Kae..pl 2013-02-14 09:15:55 +0000
  • 8a6490e9d2 SDK - readd scenecomposer methods for now nor..67 2013-02-14 05:12:26 +0000
  • 967ec9cbe6 - clean up KinematicRagdollControl lifecycle, can now be rebuilt or re-added while in the physics space nor..67 2013-02-14 01:39:22 +0000
  • dcd5fd5b4e Making sure that bone constraint will target either object or bone in its own armature. Allowing bone to target object (and not only bone as it was until now). Kae..pl 2013-02-13 21:52:52 +0000
  • 81b8ed4a47 SDK: - remove unused methods in SceneComposer nor..67 2013-02-13 15:44:07 +0000
  • 4a2db486b1 SDK: - fix add model to scenecomposer nor..67 2013-02-13 15:41:01 +0000
  • 04998a07c0 Bugfix: mipmap generation once again dependant on the blender settings and on blender key settings :) Kae..pl 2013-02-13 15:34:14 +0000
  • 0ec18dca80 - make jbullet mesh generation synchronized nor..67 2013-02-12 21:45:11 +0000
  • 305e3f25e0 SDK: Updates to JME3 Tests for Android Template - Add Android menu for enabling/disabling mouse events and joystick events - Exclude some of the mobile directories in the template zip file - Extract the uif labels as resource strings - Disable OK button on main activity until a test case is selected iwg..ic 2013-02-12 02:45:21 +0000
  • b475a8e9c9 mouseEventsInvertX and mouseEventsInvertY settings in newly created MainActivity files and instead, show mouseEventsEnabled. Default values in AndroidHarness (false for both invertX and invertY) match Desktop mouse. iwg..om 2013-02-10 23:08:00 +0000
  • b7ae718b64 Correct default value for invert mouse events. By default, raw touch events have the same coordinate origin as Desktop mouse events (lower left corner). The default for mouseEventsInvertX and mouseEventsInvertY should be false to match Desktop mouse. iwg..om 2013-02-10 23:05:25 +0000
  • 30c2bb665e Create seperate ant target in mobile-impl for copying the Android lib. Allows for easy overriding of the target in build.xml to define alternative Android libs. iwg..om 2013-02-10 16:33:57 +0000
  • 1d1b893510 SDK: Update icon and description for JME3 Test Android project template. iwg..om 2013-02-10 16:30:02 +0000
  • d3426d8f5e Add sdk template for jME3 Test classes configured to run as an Android project. iwg..om 2013-02-09 19:31:10 +0000
  • 343f9fd08e Add automatic zip of Android Tests template project iwg..om 2013-02-09 19:26:34 +0000
  • bdd8ab1fb0 Feature: added constraint definitions that were added to blender 2.62 so that the loaded does not crash when meets one Kae..pl 2013-02-09 19:24:54 +0000
  • d59e679f71 Add copy of engine src/test to Android jME3 Test template project iwg..om 2013-02-09 19:23:32 +0000
  • 24b9cb3587 Setting ignore for jme3test src directories. They are copied in during build. iwg..om 2013-02-09 19:15:21 +0000
  • 9bb4efdeb5 Initial commit for the jME3 Tests template project configured as an Android project iwg..om 2013-02-09 19:12:33 +0000
  • 142905654f Added a function that creates the full name of the field (with its pointer and table indicators). Just for debugging purposes. Kae..pl 2013-02-09 19:08:11 +0000
  • 4360d22f02 SDK: - Make TextureBrowser clear textures from assetManager cache after displaying them nor..67 2013-02-09 18:54:18 +0000
  • e2476e4e5c SDK: - improve blender template files nor..67 2013-02-09 17:41:00 +0000
  • ad927bcd6a - change blender texture locator to always set the texture key on loaded textures explicitly (for relative textures too) nor..67 2013-02-09 17:39:38 +0000
  • 21dc62e293 Refactoring: removing unnecessary asset manager from BlenderInputStream constructor (the manager was never used). Kae..pl 2013-02-09 17:39:25 +0000
  • 629d1caba7 - change blender texture locator to always set the texture key on loaded textures explicitly nor..67 2013-02-09 17:13:30 +0000
  • 80be12661f SDK: - account for deleted j3o files when listening for changes in external files and remove file change listener nor..67 2013-02-09 14:40:45 +0000
  • 56244c7744 - separate update() call in KinematicRagdollControl to multiple methods to make them run hot quicker nor..67 2013-02-09 13:02:05 +0000
  • a53071ca4d - small optimization in ragdoll deserialization nor..67 2013-02-09 11:08:21 +0000
  • f29b7fadab - add serialization for KinematicRagdollControl (TODO: presets) nor..67 2013-02-09 09:55:08 +0000
  • 9514355b82 - add abstraction level for spatial data creation to AbstractPhysicsControl nor..67 2013-02-09 09:24:04 +0000
  • 887c13142f - move KinematicRagdollControl to use AbstractPhysicsControl nor..67 2013-02-09 03:14:13 +0000
  • 2addc81210 - fix bug in cloneForSpatial use in Spatial nor..67 2013-02-09 03:06:29 +0000
  • 88be282190 - remove control.setSpatial in bullet physics controls nor..67 2013-02-09 01:37:48 +0000
  • b17fbf1f49 - change Spatial and AbstractControl so that control.setSpatial doesn't have to be called in Control.cloneForSpatial but the engine also doesn't throw an exception if it does nor..67 2013-02-09 01:36:36 +0000
  • cc13547e19 SDK: - change Control template to not use setPatial in cloneForSpatial nor..67 2013-02-09 01:27:28 +0000
  • 93c5cdbc71 - change PhysicsTestHelper soccer setup nor..67 2013-02-09 00:42:47 +0000
  • 342b16a35b - fix using UNIT_Z when no reset vector is specified for BetterCharacterControl nor..67 2013-02-08 16:14:02 +0000
  • 191c8290f6 - add first version of BetterCharacterControl, WIP TODO: damping of local x/z plane physics forces nor..67 2013-02-08 03:09:35 +0000
  • 5e0fa6459c - avoid null node names in obj importer nor..67 2013-02-07 22:15:55 +0000
  • ef321a468c - add active display for physics debug view nor..67 2013-02-07 18:00:09 +0000
  • d319cdfe91 - add filtering option to BulletDebugAppState - add DebugTools class to display some debug arrows nor..67 2013-02-07 17:46:53 +0000
  • 463a532025 - add javadoc for Vector3f.project - add Vector3f.projectLocal nor..67 2013-02-07 16:17:16 +0000
  • b5ef1e39e7 SDK. - fix in dae importer script nor..67 2013-02-07 15:02:29 +0000
  • 9603b6d09b - add gravity getter for physicsspace nor..67 2013-02-07 04:47:14 +0000
  • eb28a66f6f - possible fix for corrupted DAE imports, thanks to @jagwire nor..67 2013-02-06 23:00:32 +0000
  • 94d036e58d - Fixed NPE when passing a null cursor to reset cursor to default. dan..om 2013-02-06 22:05:32 +0000
  • d729bbc43a - fix missing material in debug state nor..67 2013-02-06 03:16:50 +0000
  • 9b487ede59 - remove check for class in debug view (was because of wrong shape scales) nor..67 2013-02-06 03:02:26 +0000
  • 12771f839f - issue warning on unscalable collision shapes nor..67 2013-02-06 03:01:23 +0000
  • 63ee4d8bbe - fix display of compound shapes nor..67 2013-02-06 02:58:37 +0000
  • 9037d7bbee SDK: - consider scale for meshes in debug view nor..67 2013-02-06 00:09:20 +0000
  • 66dede03b5 SDK: - remove vehicle editor leftovers to old debug system nor..67 2013-02-05 21:56:12 +0000
  • cd7d47d50e - remove leftover code from BulletAppState nor..67 2013-02-05 20:03:08 +0000
  • 841850def2 - fix in lifecycle of BulletAppState nor..67 2013-02-05 19:55:51 +0000
  • eb1964a180 - fix NPE in BulletAppState nor..67 2013-02-05 19:47:57 +0000