- add filtering option to BulletDebugAppState
- add DebugTools class to display some debug arrows git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10360 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
This commit is contained in:
parent
463a532025
commit
d319cdfe91
@ -61,6 +61,9 @@ import java.util.logging.Logger;
|
||||
public class BulletDebugAppState extends AbstractAppState {
|
||||
|
||||
protected static final Logger logger = Logger.getLogger(BulletDebugAppState.class.getName());
|
||||
protected DebugAppStateFilter filter;
|
||||
protected Application app;
|
||||
protected AssetManager assetManager;
|
||||
protected final PhysicsSpace space;
|
||||
protected final Node physicsDebugRootNode = new Node("Physics Debug Root Node");
|
||||
protected ViewPort viewPort;
|
||||
@ -81,10 +84,20 @@ public class BulletDebugAppState extends AbstractAppState {
|
||||
this.space = space;
|
||||
}
|
||||
|
||||
public DebugTools getNewDebugTools() {
|
||||
return new DebugTools(assetManager);
|
||||
}
|
||||
|
||||
public void setFilter(DebugAppStateFilter filter) {
|
||||
this.filter = filter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize(AppStateManager stateManager, Application app) {
|
||||
super.initialize(stateManager, app);
|
||||
this.app = app;
|
||||
this.rm = app.getRenderManager();
|
||||
this.assetManager = app.getAssetManager();
|
||||
setupMaterials(app);
|
||||
physicsDebugRootNode.setCullHint(Spatial.CullHint.Never);
|
||||
viewPort = rm.createMainView("Physics Debug Overlay", app.getCamera());
|
||||
@ -155,12 +168,14 @@ public class BulletDebugAppState extends AbstractAppState {
|
||||
bodies.put(physicsObject, spat);
|
||||
oldObjects.remove(physicsObject);
|
||||
} else {
|
||||
logger.log(Level.FINE, "Create new debug RigidBody");
|
||||
//create new spatial
|
||||
Node node = new Node(physicsObject.toString());
|
||||
node.addControl(new BulletRigidBodyDebugControl(this, physicsObject));
|
||||
bodies.put(physicsObject, node);
|
||||
physicsDebugRootNode.attachChild(node);
|
||||
if (filter == null || filter.displayObject(physicsObject)) {
|
||||
logger.log(Level.FINE, "Create new debug RigidBody");
|
||||
//create new spatial
|
||||
Node node = new Node(physicsObject.toString());
|
||||
node.addControl(new BulletRigidBodyDebugControl(this, physicsObject));
|
||||
bodies.put(physicsObject, node);
|
||||
physicsDebugRootNode.attachChild(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
//remove leftover spatials
|
||||
@ -184,12 +199,14 @@ public class BulletDebugAppState extends AbstractAppState {
|
||||
joints.put(physicsObject, spat);
|
||||
oldObjects.remove(physicsObject);
|
||||
} else {
|
||||
logger.log(Level.FINE, "Create new debug Joint");
|
||||
//create new spatial
|
||||
Node node = new Node(physicsObject.toString());
|
||||
node.addControl(new BulletJointDebugControl(this, physicsObject));
|
||||
joints.put(physicsObject, node);
|
||||
physicsDebugRootNode.attachChild(node);
|
||||
if (filter == null || filter.displayObject(physicsObject)) {
|
||||
logger.log(Level.FINE, "Create new debug Joint");
|
||||
//create new spatial
|
||||
Node node = new Node(physicsObject.toString());
|
||||
node.addControl(new BulletJointDebugControl(this, physicsObject));
|
||||
joints.put(physicsObject, node);
|
||||
physicsDebugRootNode.attachChild(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
//remove leftover spatials
|
||||
@ -213,12 +230,14 @@ public class BulletDebugAppState extends AbstractAppState {
|
||||
ghosts.put(physicsObject, spat);
|
||||
oldObjects.remove(physicsObject);
|
||||
} else {
|
||||
logger.log(Level.FINE, "Create new debug GhostObject");
|
||||
//create new spatial
|
||||
Node node = new Node(physicsObject.toString());
|
||||
node.addControl(new BulletGhostObjectDebugControl(this, physicsObject));
|
||||
ghosts.put(physicsObject, node);
|
||||
physicsDebugRootNode.attachChild(node);
|
||||
if (filter == null || filter.displayObject(physicsObject)) {
|
||||
logger.log(Level.FINE, "Create new debug GhostObject");
|
||||
//create new spatial
|
||||
Node node = new Node(physicsObject.toString());
|
||||
node.addControl(new BulletGhostObjectDebugControl(this, physicsObject));
|
||||
ghosts.put(physicsObject, node);
|
||||
physicsDebugRootNode.attachChild(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
//remove leftover spatials
|
||||
@ -242,12 +261,14 @@ public class BulletDebugAppState extends AbstractAppState {
|
||||
characters.put(physicsObject, spat);
|
||||
oldObjects.remove(physicsObject);
|
||||
} else {
|
||||
logger.log(Level.FINE, "Create new debug Character");
|
||||
//create new spatial
|
||||
Node node = new Node(physicsObject.toString());
|
||||
node.addControl(new BulletCharacterDebugControl(this, physicsObject));
|
||||
characters.put(physicsObject, node);
|
||||
physicsDebugRootNode.attachChild(node);
|
||||
if (filter == null || filter.displayObject(physicsObject)) {
|
||||
logger.log(Level.FINE, "Create new debug Character");
|
||||
//create new spatial
|
||||
Node node = new Node(physicsObject.toString());
|
||||
node.addControl(new BulletCharacterDebugControl(this, physicsObject));
|
||||
characters.put(physicsObject, node);
|
||||
physicsDebugRootNode.attachChild(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
//remove leftover spatials
|
||||
@ -271,12 +292,14 @@ public class BulletDebugAppState extends AbstractAppState {
|
||||
vehicles.put(physicsObject, spat);
|
||||
oldObjects.remove(physicsObject);
|
||||
} else {
|
||||
logger.log(Level.FINE, "Create new debug Vehicle");
|
||||
//create new spatial
|
||||
Node node = new Node(physicsObject.toString());
|
||||
node.addControl(new BulletVehicleDebugControl(this, physicsObject));
|
||||
vehicles.put(physicsObject, node);
|
||||
physicsDebugRootNode.attachChild(node);
|
||||
if (filter == null || filter.displayObject(physicsObject)) {
|
||||
logger.log(Level.FINE, "Create new debug Vehicle");
|
||||
//create new spatial
|
||||
Node node = new Node(physicsObject.toString());
|
||||
node.addControl(new BulletVehicleDebugControl(this, physicsObject));
|
||||
vehicles.put(physicsObject, node);
|
||||
physicsDebugRootNode.attachChild(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
//remove leftover spatials
|
||||
@ -287,4 +310,17 @@ public class BulletDebugAppState extends AbstractAppState {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Interface that allows filtering out objects from the debug display
|
||||
*/
|
||||
public static interface DebugAppStateFilter {
|
||||
|
||||
/**
|
||||
* Queries an object to be displayed
|
||||
*
|
||||
* @param obj The object to be displayed
|
||||
* @return return true if the object should be displayed, false if not
|
||||
*/
|
||||
public boolean displayObject(Object obj);
|
||||
}
|
||||
}
|
||||
|
162
engine/src/bullet-common/com/jme3/bullet/debug/DebugTools.java
Normal file
162
engine/src/bullet-common/com/jme3/bullet/debug/DebugTools.java
Normal file
@ -0,0 +1,162 @@
|
||||
/*
|
||||
* Copyright (c) 2009-2012 jMonkeyEngine
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package com.jme3.bullet.debug;
|
||||
|
||||
import com.jme3.asset.AssetManager;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.renderer.RenderManager;
|
||||
import com.jme3.renderer.ViewPort;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.debug.Arrow;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author normenhansen
|
||||
*/
|
||||
public class DebugTools {
|
||||
|
||||
protected final AssetManager manager;
|
||||
public Material DEBUG_BLUE;
|
||||
public Material DEBUG_RED;
|
||||
public Material DEBUG_GREEN;
|
||||
public Material DEBUG_YELLOW;
|
||||
public Material DEBUG_MAGENTA;
|
||||
public Material DEBUG_PINK;
|
||||
public Node debugNode = new Node("Debug Node");
|
||||
public Arrow arrowBlue = new Arrow(Vector3f.ZERO);
|
||||
public Geometry arrowBlueGeom = new Geometry("Blue Arrow", arrowBlue);
|
||||
public Arrow arrowGreen = new Arrow(Vector3f.ZERO);
|
||||
public Geometry arrowGreenGeom = new Geometry("Green Arrow", arrowGreen);
|
||||
public Arrow arrowRed = new Arrow(Vector3f.ZERO);
|
||||
public Geometry arrowRedGeom = new Geometry("Red Arrow", arrowRed);
|
||||
public Arrow arrowMagenta = new Arrow(Vector3f.ZERO);
|
||||
public Geometry arrowMagentaGeom = new Geometry("Magenta Arrow", arrowMagenta);
|
||||
public Arrow arrowYellow = new Arrow(Vector3f.ZERO);
|
||||
public Geometry arrowYellowGeom = new Geometry("Yellow Arrow", arrowYellow);
|
||||
public Arrow arrowPink = new Arrow(Vector3f.ZERO);
|
||||
public Geometry arrowPinkGeom = new Geometry("Pink Arrow", arrowPink);
|
||||
protected static final Vector3f UNIT_X_CHECK = new Vector3f(1, 0, 0);
|
||||
protected static final Vector3f UNIT_Y_CHECK = new Vector3f(0, 1, 0);
|
||||
protected static final Vector3f UNIT_Z_CHECK = new Vector3f(0, 0, 1);
|
||||
protected static final Vector3f UNIT_XYZ_CHECK = new Vector3f(1, 1, 1);
|
||||
protected static final Vector3f ZERO_CHECK = new Vector3f(0, 0, 0);
|
||||
|
||||
public DebugTools(AssetManager manager) {
|
||||
this.manager = manager;
|
||||
setupMaterials();
|
||||
setupDebugNode();
|
||||
}
|
||||
|
||||
public void show(RenderManager rm, ViewPort vp) {
|
||||
if (!Vector3f.UNIT_X.equals(UNIT_X_CHECK) || !Vector3f.UNIT_Y.equals(UNIT_Y_CHECK) || !Vector3f.UNIT_Z.equals(UNIT_Z_CHECK)
|
||||
|| !Vector3f.UNIT_XYZ.equals(UNIT_XYZ_CHECK) || !Vector3f.ZERO.equals(ZERO_CHECK)) {
|
||||
throw new IllegalStateException("Unit vectors compromised!"
|
||||
+ "\nX: " + Vector3f.UNIT_X
|
||||
+ "\nY: " + Vector3f.UNIT_Y
|
||||
+ "\nZ: " + Vector3f.UNIT_Z
|
||||
+ "\nXYZ: " + Vector3f.UNIT_XYZ
|
||||
+ "\nZERO: " + Vector3f.ZERO);
|
||||
}
|
||||
debugNode.updateLogicalState(0);
|
||||
debugNode.updateGeometricState();
|
||||
rm.renderScene(debugNode, vp);
|
||||
}
|
||||
|
||||
public void setBlueArrow(Vector3f location, Vector3f extent) {
|
||||
arrowBlueGeom.setLocalTranslation(location);
|
||||
arrowBlue.setArrowExtent(extent);
|
||||
}
|
||||
|
||||
public void setGreenArrow(Vector3f location, Vector3f extent) {
|
||||
arrowGreenGeom.setLocalTranslation(location);
|
||||
arrowGreen.setArrowExtent(extent);
|
||||
}
|
||||
|
||||
public void setRedArrow(Vector3f location, Vector3f extent) {
|
||||
arrowRedGeom.setLocalTranslation(location);
|
||||
arrowRed.setArrowExtent(extent);
|
||||
}
|
||||
|
||||
public void setMagentaArrow(Vector3f location, Vector3f extent) {
|
||||
arrowMagentaGeom.setLocalTranslation(location);
|
||||
arrowMagenta.setArrowExtent(extent);
|
||||
}
|
||||
|
||||
public void setYellowArrow(Vector3f location, Vector3f extent) {
|
||||
arrowYellowGeom.setLocalTranslation(location);
|
||||
arrowYellow.setArrowExtent(extent);
|
||||
}
|
||||
|
||||
public void setPinkArrow(Vector3f location, Vector3f extent) {
|
||||
arrowPinkGeom.setLocalTranslation(location);
|
||||
arrowPink.setArrowExtent(extent);
|
||||
}
|
||||
|
||||
protected void setupDebugNode() {
|
||||
arrowBlueGeom.setMaterial(DEBUG_BLUE);
|
||||
arrowGreenGeom.setMaterial(DEBUG_GREEN);
|
||||
arrowRedGeom.setMaterial(DEBUG_RED);
|
||||
arrowMagentaGeom.setMaterial(DEBUG_MAGENTA);
|
||||
arrowYellowGeom.setMaterial(DEBUG_YELLOW);
|
||||
arrowPinkGeom.setMaterial(DEBUG_PINK);
|
||||
debugNode.attachChild(arrowBlueGeom);
|
||||
debugNode.attachChild(arrowGreenGeom);
|
||||
debugNode.attachChild(arrowRedGeom);
|
||||
debugNode.attachChild(arrowMagentaGeom);
|
||||
debugNode.attachChild(arrowYellowGeom);
|
||||
debugNode.attachChild(arrowPinkGeom);
|
||||
}
|
||||
|
||||
protected void setupMaterials() {
|
||||
DEBUG_BLUE = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
DEBUG_BLUE.getAdditionalRenderState().setWireframe(true);
|
||||
DEBUG_BLUE.setColor("Color", ColorRGBA.Blue);
|
||||
DEBUG_GREEN = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
DEBUG_GREEN.getAdditionalRenderState().setWireframe(true);
|
||||
DEBUG_GREEN.setColor("Color", ColorRGBA.Green);
|
||||
DEBUG_RED = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
DEBUG_RED.getAdditionalRenderState().setWireframe(true);
|
||||
DEBUG_RED.setColor("Color", ColorRGBA.Red);
|
||||
DEBUG_YELLOW = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
DEBUG_YELLOW.getAdditionalRenderState().setWireframe(true);
|
||||
DEBUG_YELLOW.setColor("Color", ColorRGBA.Yellow);
|
||||
DEBUG_MAGENTA = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
DEBUG_MAGENTA.getAdditionalRenderState().setWireframe(true);
|
||||
DEBUG_MAGENTA.setColor("Color", ColorRGBA.Magenta);
|
||||
DEBUG_PINK = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
DEBUG_PINK.getAdditionalRenderState().setWireframe(true);
|
||||
DEBUG_PINK.setColor("Color", ColorRGBA.Pink);
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user