SDK:
- Make TextureBrowser clear textures from assetManager cache after displaying them git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10380 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -1,4 +1,4 @@
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<?xml version="1.1" encoding="UTF-8" ?>
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<?xml version="1.0" encoding="UTF-8" ?>
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<Form version="1.5" maxVersion="1.7" type="org.netbeans.modules.form.forminfo.JDialogFormInfo">
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<Properties>
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@ -31,6 +31,7 @@
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*/
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package com.jme3.gde.core.properties;
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import com.jme3.asset.TextureKey;
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import com.jme3.gde.core.assets.ProjectAssetManager;
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import com.jme3.gde.core.properties.preview.DDSPreview;
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import com.jme3.gde.core.util.TreeUtil;
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@ -294,6 +295,7 @@ private void noTexturebuttonActionPerformed(java.awt.event.ActionEvent evt) {//G
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} else {
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Texture tex = assetManager.loadTexture(selected);
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newicon = ImageUtilities.image2Icon(ImageToAwt.convert(tex.getImage(), false, true, 0));
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assetManager.deleteFromCache(new TextureKey(selected));
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imagePreviewLabel.setIcon(newicon);
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infoLabel.setText(" " + node.getUserObject() + " w : " + newicon.getIconWidth() + " h : " + newicon.getIconHeight());
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}
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