Commit Graph

4909 Commits (d80de0cc5b74f5c8e8a4f77c80a361708d3bf7fa)
 

Author SHA1 Message Date
iwgeric d80de0cc5b Android: Add static property to disable sensors but still have joysticks. 10 years ago
iwgeric 6c24390663 Android: Fix issue handling key events that are tied to both keyboard and gamepad 10 years ago
iwgeric a5b4df68d8 Merge branch 'AndroidInput' 10 years ago
iwgeric 61ba11d872 Rework of Android input system to support future expansion and gamepad support. 10 years ago
Nehon 001f3f8f0e SDK : Fixed an issue where the shader cide template was not generated properly when creating a shader node definition. 10 years ago
Nehon f73c2b379d Fixed water filter's glsl 100 shader 10 years ago
jmekaelthas 20ea38e97e Bugfix: fixed some of the artifacts (unfortunately no all of them) that 10 years ago
normen 60ed6b7620 Merge pull request #256 from Dokthar/scenecomposer/master 10 years ago
Erlend Sogge Heggen d884ecb317 Update README.md 10 years ago
jmekaelthas cd97741f9c Bugfix: fix for IK constraint: rotation locks are now applied only on 10 years ago
Maselbas 684c923632 Fix issue #255 - scenecomposer : forcedCamera 10 years ago
jmekaelthas f9be42ee62 Bugfix: fixed problem with ipo curves computin during animations import. 10 years ago
iwgeric 1a19c4291a Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine 10 years ago
iwgeric 22d3f7f9f4 Android: Refactor joystick support to prepare for upcoming gamepad support. 10 years ago
iwgeric 47e9b9ba16 Android: Remove unused property to track if joysticks are enabled. 10 years ago
Kai Börnert 9f32bcf7bb Hack fix for blenderloader. 10 years ago
Julien Gouesse 5b56f1e513 Updates the JogAmp backend, uses JOGL 2.3.1 10 years ago
iwgeric 4102e91456 Android: remove unused properties in AndroidHarnessFragment 10 years ago
iwgeric d00c8a109f SDK: Switch android projects to use an Android Fragment 10 years ago
iwgeric b095158bc0 SDK: Add temporary fix to remove android.jar from mobile/libs folder during build. 10 years ago
iwgeric 664dfc037c SDK: Update creation of MainActivity and AndroidManifest to support jME 3.1 10 years ago
iwgeric be6416b736 SDK: Add layout.xml and strings.xml to Important Files node in Android projects. 10 years ago
iwgeric 5ab8fb8f6a Android: remove reference to screenOrientation from unused test project 10 years ago
iwgeric 1569e9583a Android: remove deprecated screenOrientation from AndroidHarness. 10 years ago
iwgeric 00a2a84447 SDK: fix message during android build 10 years ago
iwgeric 32275596bf SDK: Update mobile-impl.xml in user projects for jME 3.1 libraries 10 years ago
iwgeric 1fa4eb441d SDK: Remove android.jar from jme3-android global library 10 years ago
iwgeric ca76754889 SDK: Add missing global library for android native bullet 10 years ago
shadowislord 36493353c9 TechniqueDef: fix caps loading for shader language versions 10 years ago
shadowislord 03819b17d1 Merge branch 'rainmantsr-master' 10 years ago
shadowislord 87b6c117f2 TestSweepTest: ignore collisions against ourselves (needed for native bullet) 10 years ago
shadowislord fe7f30d5ec Native SweepTest: fix formatting 10 years ago
shadowislord 55829d46cf Merge branch 'master' of git://github.com/rainmantsr/jmonkeyengine into rainmantsr-master 10 years ago
rainmantsr 5c8b1fe585 Corrected JavaDoc comment 10 years ago
shadowislord 38e4580857 TestSweepTest: fix crash on native bullet (natives not loaded when shapes are created) 10 years ago
shadowislord 414e1b3fff Lighting.glsllib: Use quadratic spotlight falloff in SRGB mode 10 years ago
shadowislord 19338deaf8 LWJGL Backend: fix issue #232 10 years ago
shadowislord d2af0017b2 Nifty BatchRenderBackend: set colorspace property on images 10 years ago
shadowislord 51952de16a jme3-testdata: fix issue #241 10 years ago
shadowislord 22957c3d28 IOS Renderer: remove clear texture units (does nothing anyway) 10 years ago
shadowislord 26109fcbac (SP)Lighting.vert: clarify comment regarding material colors 10 years ago
shadowislord 6252258c98 TechniqueDef: remove useless usesShaders variable 10 years ago
shadowislord fa324cad8f Dome: fix crash when center = null 10 years ago
shadowislord 26f702cc91 GLTracer: add more no-enum methods 10 years ago
shadowislord a3467def1e WeakRefCloneAssetCache: remove useless "synchronized" (the map is already thread-safe) 10 years ago
shadowislord 06408410cf CollisionResult: add hashCode() - required if we have equals() 10 years ago
shadowislord 305e56a921 ShaderNode: remove incorrect attribution 10 years ago
shadowislord 068047200e Threads: standardize names. Make sure they all start with "jME3". 10 years ago
shadowislord a683fbb16c Texture: allow setting aniso = 0, since that's the default anyway 10 years ago
shadowislord fdf050c13d J3MLoader: set texture name in addition to key when loading it 10 years ago