Paul Speed
2fd9da3d50
Merge pull request #487 from Dokthar/joysticks
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Joystick detection on linux and more... (v3.1)
2016-04-25 17:51:50 -04:00
Dokthar
5facee58e6
joystick : revert commented out sysout on axis update
2016-04-25 22:59:32 +02:00
Dokthar
a7766c6855
joystick : added a easier way to create custom joystick/gamepad mappings :
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- push the joystick/gamepad button
- if the wrong button is highlighted, click with the mouse on the correct button (on the gamepad gui)
- this will print the string to be inserted into the joystick-mapping.properties file
2016-04-25 20:57:48 +02:00
MeFisto94
310f4db6ad
Fixed some Reflection Errors due to the Switch from Application to LegacyApplication
2016-04-24 21:52:25 +02:00
Kirill Vainer
f5072cba4a
add better TestDoppler example
2016-04-10 23:26:10 -04:00
Kirill Vainer
2e328fc6e0
test: add TestAnisotropicFilter
2016-04-10 23:22:39 -04:00
Kirill Vainer
cb61e760ce
Merge branch 'master' into BorealFeast-master
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Conflicts:
jme3-core/src/main/java/com/jme3/material/RenderState.java
jme3-core/src/main/java/com/jme3/renderer/opengl/GL.java
2016-04-10 12:51:19 -04:00
Kirill Vainer
112a77fd5d
test: don't use deprecated box constructor
2016-04-10 11:59:49 -04:00
Kirill Vainer
2f26b34bd0
material: refer to default technique via constant
2016-04-09 12:12:02 -04:00
Teencrusher
bffa2191e5
Moved glBlendEquationSeparate from GL2 interface to GL interface. Added an example of the feature. Minors issues.
2016-04-07 10:06:34 -04:00
Kirill Vainer
a2554874d3
run: only set log file path if non-null
2016-04-03 17:55:58 -04:00
Kirill Vainer
d1b866735a
don't use deprecated AudioNode constructor
2016-04-03 16:56:03 -04:00
Kirill Vainer
a82b9a4a3d
TestRenderToMemory: fix fps display
2016-04-03 16:46:32 -04:00
Kirill Vainer
52487041b4
fix crashes in several tests
2016-04-03 16:42:11 -04:00
Kirill Vainer
c6c6b48bda
MPO: clone MPOs instead of sharing references
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Conflicts:
jme3-core/src/main/java/com/jme3/scene/Spatial.java
2016-04-02 15:15:40 -04:00
Kirill Vainer
8344994328
MPO: use List instead of ArrayList
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Also rename get*Overrides to get*MatParamOverrides to be more specific.
2016-04-02 15:08:45 -04:00
Kirill Vainer
db691dab99
MPO: add example
2016-04-02 15:08:35 -04:00
Kirill Vainer
47bae5af59
TestShaderNodes: fix build error
2016-04-02 14:57:27 -04:00
Paul Speed
3c56afeae6
Converted Application to an interface and renamed the old Application to
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LegacyApplication. This is a breaking change for any class extending Application
directly.
And regardless, if you refer to Application then you will need to clean build
your app... and any of your dependencies that also refer to Application. Basically,
anything using an AppState will need to be clean built against the next alpha.
2016-03-28 01:47:33 -04:00
Paul Speed
0a876b04d2
Added a TestCloneSpatial example to do some basic clone testing.
2016-03-27 06:11:41 -04:00
Paul Speed
95d5f58d68
Modified the run task to pass through the log configurion
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settings system property.
2016-03-27 06:10:50 -04:00
Nehon
07088452ff
Fixed binormal calculation in Single pass lighting
2016-03-25 23:49:07 +01:00
Kirill Vainer
4d2542c1ed
Merge pull request #448 from Dokthar/hoveringtank
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fix NPE in hovering tank test, running with native bullet
2016-03-22 11:11:48 -04:00
Nehon
493855bac9
LineWidth is now a RenderState parameter, One can change the lineWidth used to render a mesh wireframe or a mesh in Lines mode by using material.getAdditionalRenderState().setLineWidth(value)
2016-03-20 21:36:28 +01:00
Paul Speed
8b1ddbe60f
First round of getting JmeCloneable implemented... added
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support for Cloner to the controls that implemented cloneForSpatial().
Unused until spatial cloning is implemented.
2016-03-20 02:47:16 -04:00
Nehon
b218f4104e
Forgot to commit the change in the Cornell box model
2016-03-17 18:05:53 +01:00
Nehon
dff4befafb
Added an option to not render backfaces shadows with the shadow renderer and the shadow filter. It's the default for the renderer but not for the filter as it may have some edges artifacts.
2016-03-17 17:58:41 +01:00
Nehon
32be69f3e6
Remove a lot of duplicate code for shadows
2016-03-17 14:34:18 +01:00
Nehon
26719e0047
Fixed sign post material and adjusted ambient lights for the spot lights tests
2016-03-14 20:30:42 +01:00
Dokthar
d9f489d8dd
removed unnecessary changes
2016-03-12 13:55:39 +01:00
Dokthar
3e0b838324
fix NPE when launching the hovering test with native bullet
2016-03-12 13:50:26 +01:00
Paul Speed
eb2e2f4cdc
Adding @Override to cloneForSpatial() methods in examples.
2016-03-11 05:45:18 -05:00
Paul Speed
10947e8b50
Modified the JmeCloneable's clone() method to be jmeClone() so that
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implementing objects will still be able to keep a regular public
clone() method that may do their own selective deep cloning. This
allows explicit demarcation between the normal 'user' facing clone()
and the two step cloning process used by Cloner.
Specifically, this will let Spatial continue to have a clone() method
that operates as it does today... with its new guts essentially calling
a properly configured Cloner.
2016-03-10 04:25:43 -05:00
Paul Speed
8bc2348046
Removed some commented out code I forgot to remove.
2016-03-09 00:59:51 -05:00
Paul Speed
90af571f76
Added a test/demo showing how to use the cloner with various examples
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of the kinds of classes it can work with.
2016-03-09 00:59:21 -05:00
Paul Speed
bdc3ff8434
Fixed a bug in server initialization related to serializer registration.
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Lowered the logging level so that these both spew all of the lowest
level network logging. Useful for seeing what's going on and finding
issues.
2016-03-07 17:33:31 -05:00
Paul Speed
57bcb3967f
Fix the test chooser to not instantiate the class if it's just
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going to call it's static main method anyway. Also, call the static
main method on the class instead of an instantiated object.
2016-03-07 16:35:15 -05:00
Kirill Vainer
e541a5a147
lwjgl3: start jME3 on main thread (needed for mac)
2016-03-02 13:57:32 -05:00
john01dav
f9a9839228
Added enqueue runnable
2016-02-14 15:16:45 -06:00
Daniel Johansson
25b9691e32
Added support for toggling lights on and off via Light.setEnabled(boolean). This implements #393
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This commit also contains some minor changes to TestManyLightsSingle which now has a key trigger (L) for toggling lights on and off.
2015-12-22 11:10:47 +00:00
Paul Speed
2c337123a9
Added a test/example of running a client and a server in the
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same JVM. a) this makes a good example of self-hosted style
LAN multiplayer games, and b) it causes the serialization bug
to show up so I can fix it. (Already fixed it and that commit
will be next... it's almost like TDD.)
2015-11-15 02:15:30 -05:00
Paul Speed
e832ad5c94
Added an isRunning() method so that other classes can
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check if the server is still running.
2015-11-15 02:14:26 -05:00
Paul Speed
17df399f68
Commented out the message class serialization and left
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a comment as to why: in 3.1 there is a default service
that automatically does this on clients.
2015-11-15 02:13:58 -05:00
Paul Speed
cea36ffc47
Added some more client-side error and connection handling
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to make a more complete example. It should now be relatively
well behaved through all normal shutdown paths.
Modified the server to gracefully close the client connections
when shutting down rather than just letting the sockets die.
2015-11-15 01:53:32 -05:00
Paul Speed
38fe771ed8
Modified the client state messages to include the chat
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instance in case we add a multi-client test.
2015-11-15 01:22:17 -05:00
Paul Speed
9e80d8a7aa
Beefing up the client server tests a little to add
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some listeners and to better report what's going on to the
console. This is in prep for making a combined test.
2015-11-15 01:20:28 -05:00
Kirill Vainer
500f57a64f
AssetManager: set locator path only once per thread
2015-09-14 23:19:43 -04:00
Kirill Vainer
7659a7b986
TestCustomAnim: fix crash when enabling HW skinning
2015-09-14 23:03:08 -04:00
Kirill Vainer
1aaf806c65
test: fix crash due to deprecated material
2015-09-14 23:00:55 -04:00
Julien Gouesse
2677ff31b9
Adds the JogAmp backend into the Gradle dependencies
2015-08-31 23:21:19 +02:00