test: don't use deprecated box constructor

cleanup_build_scripts
Kirill Vainer 9 years ago
parent f4e948d7bd
commit 112a77fd5d
  1. 2
      jme3-android/src/main/java/jme3test/android/SimpleTexturedTest.java
  2. 3
      jme3-core/src/main/java/com/jme3/cinematic/MotionPath.java
  3. 3
      jme3-examples/src/main/java/jme3test/animation/TestCameraMotionPath.java
  4. 3
      jme3-examples/src/main/java/jme3test/animation/TestCinematic.java
  5. 3
      jme3-examples/src/main/java/jme3test/animation/TestMotionPath.java
  6. 2
      jme3-examples/src/main/java/jme3test/app/TestAppStateLifeCycle.java
  7. 2
      jme3-examples/src/main/java/jme3test/app/TestBareBonesApp.java
  8. 2
      jme3-examples/src/main/java/jme3test/app/TestReleaseDirectMemory.java
  9. 2
      jme3-examples/src/main/java/jme3test/audio/TestAmbient.java
  10. 2
      jme3-examples/src/main/java/jme3test/awt/TestAwtPanels.java
  11. 2
      jme3-examples/src/main/java/jme3test/awt/TestSafeCanvas.java
  12. 4
      jme3-examples/src/main/java/jme3test/batching/TestBatchNode.java
  13. 2
      jme3-examples/src/main/java/jme3test/batching/TestBatchNodeCluster.java
  14. 2
      jme3-examples/src/main/java/jme3test/batching/TestBatchNodeTower.java
  15. 2
      jme3-examples/src/main/java/jme3test/bullet/TestAttachDriver.java
  16. 4
      jme3-examples/src/main/java/jme3test/bullet/TestBrickTower.java
  17. 4
      jme3-examples/src/main/java/jme3test/bullet/TestBrickWall.java
  18. 2
      jme3-examples/src/main/java/jme3test/bullet/TestCcd.java
  19. 2
      jme3-examples/src/main/java/jme3test/bullet/TestCollisionGroups.java
  20. 2
      jme3-examples/src/main/java/jme3test/bullet/TestGhostObject.java
  21. 2
      jme3-examples/src/main/java/jme3test/bullet/TestRagdollCharacter.java
  22. 2
      jme3-examples/src/main/java/jme3test/bullet/TestWalkingChar.java
  23. 6
      jme3-examples/src/main/java/jme3test/collision/TestMousePick.java
  24. 4
      jme3-examples/src/main/java/jme3test/effect/TestSoftParticles.java
  25. 13
      jme3-examples/src/main/java/jme3test/games/CubeField.java
  26. 2
      jme3-examples/src/main/java/jme3test/helloworld/HelloAssets.java
  27. 2
      jme3-examples/src/main/java/jme3test/helloworld/HelloInput.java
  28. 3
      jme3-examples/src/main/java/jme3test/light/TestDirectionalLightShadow.java
  29. 3
      jme3-examples/src/main/java/jme3test/light/TestPssmShadow.java
  30. 2
      jme3-examples/src/main/java/jme3test/light/TestShadow.java
  31. 2
      jme3-examples/src/main/java/jme3test/light/TestShadowsPerf.java
  32. 2
      jme3-examples/src/main/java/jme3test/light/TestSpotLight.java
  33. 2
      jme3-examples/src/main/java/jme3test/light/TestSpotLightShadows.java
  34. 3
      jme3-examples/src/main/java/jme3test/model/shape/TestBillboard.java
  35. 1
      jme3-examples/src/main/java/jme3test/model/shape/TestBox.java
  36. 2
      jme3-examples/src/main/java/jme3test/niftygui/TestNiftyGui.java
  37. 2
      jme3-examples/src/main/java/jme3test/niftygui/TestNiftyToMesh.java
  38. 3
      jme3-examples/src/main/java/jme3test/post/TestBloom.java
  39. 3
      jme3-examples/src/main/java/jme3test/post/TestCrossHatch.java
  40. 3
      jme3-examples/src/main/java/jme3test/post/TestPosterization.java
  41. 2
      jme3-examples/src/main/java/jme3test/post/TestRenderToMemory.java
  42. 4
      jme3-examples/src/main/java/jme3test/post/TestRenderToTexture.java
  43. 2
      jme3-examples/src/main/java/jme3test/water/TestPostWater.java

@ -46,7 +46,7 @@ public class SimpleTexturedTest extends SimpleApplication {
shapeSphere = new Sphere(16, 16, .5f);
shapeBox = new Box(Vector3f.ZERO, 0.3f, 0.3f, 0.3f);
shapeBox = new Box(0.3f, 0.3f, 0.3f);
// ModelConverter.optimize(geom);

@ -121,7 +121,8 @@ public class MotionPath implements Savable {
Material m = assetManager.loadMaterial("Common/Materials/RedColor.j3m");
for (Iterator<Vector3f> it = spline.getControlPoints().iterator(); it.hasNext();) {
Vector3f cp = it.next();
Geometry geo = new Geometry("box", new Box(cp, 0.3f, 0.3f, 0.3f));
Geometry geo = new Geometry("box", new Box(0.3f, 0.3f, 0.3f));
geo.setLocalTranslation(cp);
geo.setMaterial(m);
debugNode.attachChild(geo);

@ -139,7 +139,8 @@ public class TestCameraMotionPath extends SimpleApplication {
rootNode.attachChild(teapot);
Geometry soil = new Geometry("soil", new Box(new Vector3f(0, -1.0f, 0), 50, 1, 50));
Geometry soil = new Geometry("soil", new Box(50, 1, 50));
soil.setLocalTranslation(0, -1, 0);
soil.setMaterial(matSoil);
rootNode.attachChild(soil);
DirectionalLight light = new DirectionalLight();

@ -222,7 +222,8 @@ public class TestCinematic extends SimpleApplication {
matSoil.setColor("Diffuse", ColorRGBA.Green);
matSoil.setColor("Specular", ColorRGBA.Black);
Geometry soil = new Geometry("soil", new Box(new Vector3f(0, -6.0f, 0), 50, 1, 50));
Geometry soil = new Geometry("soil", new Box(50, 1, 50));
soil.setLocalTranslation(0, -6, 0);
soil.setMaterial(matSoil);
soil.setShadowMode(ShadowMode.Receive);
rootNode.attachChild(soil);

@ -136,7 +136,8 @@ public class TestMotionPath extends SimpleApplication {
rootNode.attachChild(teapot);
Geometry soil = new Geometry("soil", new Box(new Vector3f(0, -1.0f, 0), 50, 1, 50));
Geometry soil = new Geometry("soil", new Box(50, 1, 50));
soil.setLocalTranslation(0, -1, 0);
soil.setMaterial(matSoil);
rootNode.attachChild(soil);

@ -57,7 +57,7 @@ public class TestAppStateLifeCycle extends SimpleApplication {
@Override
public void simpleInitApp() {
Box b = new Box(Vector3f.ZERO, 1, 1, 1);
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));

@ -56,7 +56,7 @@ public class TestBareBonesApp extends LegacyApplication {
System.out.println("Initialize");
// create a box
boxGeom = new Geometry("Box", new Box(Vector3f.ZERO, 2, 2, 2));
boxGeom = new Geometry("Box", new Box(2, 2, 2));
// load some default material
boxGeom.setMaterial(assetManager.loadMaterial("Interface/Logo/Logo.j3m"));

@ -50,7 +50,7 @@ public class TestReleaseDirectMemory extends SimpleApplication {
@Override
public void simpleInitApp() {
Box b = new Box(Vector3f.ZERO, 1, 1, 1);
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));

@ -69,7 +69,7 @@ public class TestAmbient extends SimpleApplication {
nature.play();
// just a blue box to mark the spot
Box box1 = new Box(Vector3f.ZERO, .5f, .5f, .5f);
Box box1 = new Box(.5f, .5f, .5f);
Geometry player = new Geometry("Player", box1);
Material mat1 = new Material(assetManager,
"Common/MatDefs/Misc/Unshaded.j3md");

@ -90,7 +90,7 @@ public class TestAwtPanels extends SimpleApplication {
public void simpleInitApp() {
flyCam.setDragToRotate(true);
Box b = new Box(Vector3f.ZERO, 1, 1, 1);
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));

@ -59,7 +59,7 @@ public class TestSafeCanvas extends SimpleApplication {
public void simpleInitApp() {
flyCam.setDragToRotate(true);
Box b = new Box(Vector3f.ZERO, 1, 1, 1);
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));

@ -82,7 +82,7 @@ public class TestBatchNode extends SimpleApplication {
* A cube with a color "bleeding" through transparent texture. Uses
* Texture from jme3-test-data library!
*/
Box boxshape4 = new Box(Vector3f.ZERO, 1f, 1f, 1f);
Box boxshape4 = new Box(1f, 1f, 1f);
cube = new Geometry("cube1", boxshape4);
Material mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
cube.setMaterial(mat);
@ -93,7 +93,7 @@ public class TestBatchNode extends SimpleApplication {
* A cube with a color "bleeding" through transparent texture. Uses
* Texture from jme3-test-data library!
*/
Box box = new Box(Vector3f.ZERO, 1f, 1f, 1f);
Box box = new Box(1f, 1f, 1f);
cube2 = new Geometry("cube2", box);
cube2.setMaterial(mat);

@ -166,7 +166,7 @@ public class TestBatchNodeCluster extends SimpleApplication {
public void randomGenerator() {
for (int i = startAt; i < maxCubes - 1; i++) {
randomize();
Geometry box = new Geometry("Box" + i, new Box(Vector3f.ZERO, 1, 1, 1));
Geometry box = new Geometry("Box" + i, new Box(1, 1, 1));
box.setLocalTranslation(new Vector3f(xPosition.get(xPosition.size() - 1),
yPosition.get(yPosition.size() - 1),
zPosition.get(zPosition.size() - 1)));

@ -193,7 +193,7 @@ public class TestBatchNodeTower extends SimpleApplication {
}
public void initFloor() {
Box floorBox = new Box(Vector3f.ZERO, 10f, 0.1f, 5f);
Box floorBox = new Box(10f, 0.1f, 5f);
floorBox.scaleTextureCoordinates(new Vector2f(3, 6));
Geometry floor = new Geometry("floor", floorBox);

@ -112,7 +112,7 @@ public class TestAttachDriver extends SimpleApplication implements ActionListene
tex.setMinFilter(Texture.MinFilter.Trilinear);
mat.setTexture("ColorMap", tex);
Box floor = new Box(Vector3f.ZERO, 100, 1f, 100);
Box floor = new Box(100, 1f, 100);
Geometry floorGeom = new Geometry("Floor", floor);
floorGeom.setMaterial(mat);
floorGeom.setLocalTranslation(new Vector3f(0f, -3, 0f));

@ -126,7 +126,7 @@ public class TestBrickTower extends SimpleApplication {
bullet.setTextureMode(TextureMode.Projected);
bulletCollisionShape = new SphereCollisionShape(0.4f);
brick = new Box(Vector3f.ZERO, brickWidth, brickHeight, brickDepth);
brick = new Box(brickWidth, brickHeight, brickDepth);
brick.scaleTextureCoordinates(new Vector2f(1f, .5f));
//bulletAppState.getPhysicsSpace().enableDebug(assetManager);
initMaterial();
@ -204,7 +204,7 @@ public class TestBrickTower extends SimpleApplication {
}
public void initFloor() {
Box floorBox = new Box(Vector3f.ZERO, 10f, 0.1f, 5f);
Box floorBox = new Box(10f, 0.1f, 5f);
floorBox.scaleTextureCoordinates(new Vector2f(3, 6));
Geometry floor = new Geometry("floor", floorBox);

@ -90,7 +90,7 @@ public class TestBrickWall extends SimpleApplication {
bullet = new Sphere(32, 32, 0.4f, true, false);
bullet.setTextureMode(TextureMode.Projected);
bulletCollisionShape = new SphereCollisionShape(0.4f);
brick = new Box(Vector3f.ZERO, bLength, bHeight, bWidth);
brick = new Box(bLength, bHeight, bWidth);
brick.scaleTextureCoordinates(new Vector2f(1f, .5f));
initMaterial();
@ -151,7 +151,7 @@ public class TestBrickWall extends SimpleApplication {
}
public void initFloor() {
Box floorBox = new Box(Vector3f.ZERO, 10f, 0.1f, 5f);
Box floorBox = new Box(10f, 0.1f, 5f);
floorBox.scaleTextureCoordinates(new Vector2f(3, 6));
Geometry floor = new Geometry("floor", floorBox);

@ -98,7 +98,7 @@ public class TestCcd extends SimpleApplication implements ActionListener {
Node node2 = new Node();
node2.setName("mesh");
node2.setLocalTranslation(new Vector3f(2.5f, 0, 0f));
node2.addControl(new RigidBodyControl(new MeshCollisionShape(new Box(Vector3f.ZERO, 4, 4, 0.1f)), 0));
node2.addControl(new RigidBodyControl(new MeshCollisionShape(new Box(4, 4, 0.1f)), 0));
rootNode.attachChild(node2);
getPhysicsSpace().add(node2);

@ -85,7 +85,7 @@ public class TestCollisionGroups extends SimpleApplication {
getPhysicsSpace().add(node2);
// the floor, does not move (mass=0)
Node node3 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Box(Vector3f.ZERO, 100f, 0.2f, 100f)), 0);
Node node3 = PhysicsTestHelper.createPhysicsTestNode(assetManager, new MeshCollisionShape(new Box(100f, 0.2f, 100f)), 0);
node3.getControl(RigidBodyControl.class).setPhysicsLocation(new Vector3f(0f, -6, 0f));
rootNode.attachChild(node3);
getPhysicsSpace().add(node3);

@ -65,7 +65,7 @@ public class TestGhostObject extends SimpleApplication {
bulletAppState.setDebugEnabled(true);
// Mesh to be shared across several boxes.
Box boxGeom = new Box(Vector3f.ZERO, 1f, 1f, 1f);
Box boxGeom = new Box(1f, 1f, 1f);
// CollisionShape to be shared across several boxes.
CollisionShape shape = new BoxCollisionShape(new Vector3f(1, 1, 1));

@ -139,7 +139,7 @@ public class TestRagdollCharacter extends SimpleApplication implements AnimEvent
}
public void initWall(float bLength, float bWidth, float bHeight) {
Box brick = new Box(Vector3f.ZERO, bLength, bHeight, bWidth);
Box brick = new Box(bLength, bHeight, bWidth);
brick.scaleTextureCoordinates(new Vector2f(1f, .5f));
Material mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
TextureKey key = new TextureKey("Textures/Terrain/BrickWall/BrickWall.jpg");

@ -171,7 +171,7 @@ public class TestWalkingChar extends SimpleApplication implements ActionListener
float zOff = -40;
float startpt = bLength / 4 - xOff;
float height = 6.1f;
brick = new Box(Vector3f.ZERO, bLength, bHeight, bWidth);
brick = new Box(bLength, bHeight, bWidth);
brick.scaleTextureCoordinates(new Vector2f(1f, .5f));
for (int j = 0; j < 15; j++) {
for (int i = 0; i < 4; i++) {

@ -107,8 +107,9 @@ public class TestMousePick extends SimpleApplication {
/** A cube object for target practice */
protected Geometry makeCube(String name, float x, float y, float z) {
Box box = new Box(new Vector3f(x, y, z), 1, 1, 1);
Box box = new Box(1, 1, 1);
Geometry cube = new Geometry(name, box);
cube.setLocalTranslation(x, y, z);
Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat1.setColor("Color", ColorRGBA.randomColor());
cube.setMaterial(mat1);
@ -117,8 +118,9 @@ public class TestMousePick extends SimpleApplication {
/** A floor to show that the "shot" can go through several objects. */
protected Geometry makeFloor() {
Box box = new Box(new Vector3f(0, -4, -5), 15, .2f, 15);
Box box = new Box(15, .2f, 15);
Geometry floor = new Geometry("the Floor", box);
floor.setLocalTranslation(0, -4, -5);
Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat1.setColor("Color", ColorRGBA.Gray);
floor.setMaterial(mat1);

@ -76,7 +76,7 @@ public class TestSoftParticles extends SimpleApplication {
// -------- floor
Box b = new Box(Vector3f.ZERO, 10, 0.1f, 10);
Box b = new Box(10, 0.1f, 10);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Gray);
@ -84,7 +84,7 @@ public class TestSoftParticles extends SimpleApplication {
geom.setMaterial(mat);
rootNode.attachChild(geom);
Box b2 = new Box(Vector3f.ZERO, 1, 1, 1);
Box b2 = new Box(1, 1, 1);
Geometry geom2 = new Geometry("Box", b2);
Material mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat2.setColor("Color", ColorRGBA.DarkGray);

@ -197,9 +197,9 @@ public class CubeField extends SimpleApplication implements AnalogListener {
private Geometry createFirstCube() {
Vector3f loc = player.getLocalTranslation();
loc.addLocal(4, 0, 0);
Box b = new Box(loc, 1, 1, 1);
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
geom.setLocalTranslation(loc);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Blue);
geom.setMaterial(mat);
@ -216,10 +216,15 @@ public class CubeField extends SimpleApplication implements AnalogListener {
playerMesh.setMaterial(playerMaterial);
playerMesh.setName("player");
Box floor = new Box(Vector3f.ZERO.add(playerMesh.getLocalTranslation().getX(),
playerMesh.getLocalTranslation().getY() - 1, 0), 100, 0, 100);
Box floor = new Box(100, 0, 100);
Geometry floorMesh = new Geometry("Box", floor);
Vector3f translation = Vector3f.ZERO.add(playerMesh.getLocalTranslation().getX(),
playerMesh.getLocalTranslation().getY() - 1, 0);
floorMesh.setLocalTranslation(translation);
floorMaterial = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
floorMaterial.setColor("Color", ColorRGBA.LightGray);
floorMesh.setMaterial(floorMaterial);

@ -60,7 +60,7 @@ public class HelloAssets extends SimpleApplication {
rootNode.attachChild(teapot);
/** Create a wall (Box with material and texture from test-data) */
Box box = new Box(Vector3f.ZERO, 2.5f,2.5f,1.0f);
Box box = new Box(2.5f, 2.5f, 1.0f);
Spatial wall = new Geometry("Box", box );
Material mat_brick = new Material( assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat_brick.setTexture("ColorMap", assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg"));

@ -57,7 +57,7 @@ public class HelloInput extends SimpleApplication {
@Override
public void simpleInitApp() {
Box b = new Box(Vector3f.ZERO, 1, 1, 1);
Box b = new Box(1, 1, 1);
player = new Geometry("Player", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", ColorRGBA.Blue);

@ -127,9 +127,10 @@ public class TestDirectionalLightShadow extends SimpleApplication implements Act
t.setLocalTranslation(FastMath.nextRandomFloat() * 200f, FastMath.nextRandomFloat() * 30f + 20, 30f * (i + 2f));
}
Box b = new Box(new Vector3f(0, 10, 550), 1000, 2, 1000);
Box b = new Box(1000, 2, 1000);
b.scaleTextureCoordinates(new Vector2f(10, 10));
ground = new Geometry("soil", b);
ground.setLocalTranslation(0, 10, 550);
matGroundU = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
matGroundU.setColor("Color", ColorRGBA.Green);

@ -113,9 +113,10 @@ public class TestPssmShadow extends SimpleApplication implements ActionListener
t.setLocalTranslation(FastMath.nextRandomFloat() * 200f, FastMath.nextRandomFloat() * 30f + 20, 30f * (i + 2f));
}
Box b = new Box(new Vector3f(0, 10, 550), 1000, 2, 1000);
Box b = new Box(1000, 2, 1000);
b.scaleTextureCoordinates(new Vector2f(10, 10));
ground = new Geometry("soil", b);
ground.setLocalTranslation(0, 10, 550);
matGroundU = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
matGroundU.setColor("Color", ColorRGBA.Green);

@ -76,7 +76,7 @@ public class TestShadow extends SimpleApplication {
Material mat = assetManager.loadMaterial("Common/Materials/WhiteColor.j3m");
rootNode.setShadowMode(ShadowMode.Off);
Box floor = new Box(Vector3f.ZERO, 3, 0.1f, 3);
Box floor = new Box(3, 0.1f, 3);
Geometry floorGeom = new Geometry("Floor", floor);
floorGeom.setMaterial(mat);
floorGeom.setLocalTranslation(0,-0.2f,0);

@ -83,7 +83,7 @@ public class TestShadowsPerf extends SimpleApplication {
mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
Box b = new Box(Vector3f.ZERO, 800, 1, 700);
Box b = new Box(800, 1, 700);
b.scaleTextureCoordinates(new Vector2f(50, 50));
Geometry ground = new Geometry("ground", b);
ground.setMaterial(mat);

@ -100,7 +100,7 @@ public class TestSpotLight extends SimpleApplication {
// mat.setBoolean("VertexLighting", true);
Box floor = new Box(Vector3f.ZERO, 50, 1f, 50);
Box floor = new Box(50, 1f, 50);
TangentBinormalGenerator.generate(floor);
floor.scaleTextureCoordinates(new Vector2f(5, 5));
Geometry floorGeom = new Geometry("Floor", floor);

@ -148,7 +148,7 @@ public class TestSpotLightShadows extends SimpleApplication {
// mat.setBoolean("VertexLighting", true);
Box floor = new Box(Vector3f.ZERO, 50, 1f, 50);
Box floor = new Box(50, 1f, 50);
TangentBinormalGenerator.generate(floor);
floor.scaleTextureCoordinates(new Vector2f(5, 5));
Geometry floorGeom = new Geometry("Floor", floor);

@ -64,8 +64,9 @@ public class TestBillboard extends SimpleApplication {
g3.setMaterial(mat2);
g3.setLocalTranslation(.5f, .5f, .01f);
Box b = new Box(new Vector3f(0, 0, 3), .25f, .5f, .25f);
Box b = new Box(.25f, .5f, .25f);
Geometry g2 = new Geometry("Box", b);
g2.setLocalTranslation(0, 0, 3);
g2.setMaterial(mat);
Node bb = new Node("billboard");

@ -34,7 +34,6 @@ package jme3test.model.shape;
import com.jme3.app.SimpleApplication;
import com.jme3.material.Material;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Box;

@ -54,7 +54,7 @@ public class TestNiftyGui extends SimpleApplication implements ScreenController
@Override
public void simpleInitApp() {
Box b = new Box(Vector3f.ZERO, 1, 1, 1);
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", assetManager.loadTexture("Interface/Logo/Monkey.jpg"));

@ -79,7 +79,7 @@ public class TestNiftyToMesh extends SimpleApplication{
niftyView.setClearFlags(true, true, true);
niftyView.setOutputFrameBuffer(fb);
Box b = new Box(Vector3f.ZERO, 1, 1, 1);
Box b = new Box(1, 1, 1);
Geometry geom = new Geometry("Box", b);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", tex);

@ -102,7 +102,8 @@ public class TestBloom extends SimpleApplication {
Geometry soil=new Geometry("soil", new Box(new Vector3f(0, -13, 550), 800, 10, 700));
Geometry soil = new Geometry("soil", new Box(800, 10, 700));
soil.setLocalTranslation(0, -13, 550);
soil.setMaterial(matSoil);
soil.setShadowMode(ShadowMode.CastAndReceive);
rootNode.attachChild(soil);

@ -102,7 +102,8 @@ public class TestCrossHatch extends SimpleApplication {
Geometry soil=new Geometry("soil", new Box(new Vector3f(0, -13, 550), 800, 10, 700));
Geometry soil = new Geometry("soil", new Box(800, 10, 700));
soil.setLocalTranslation(0, -13, 550);
soil.setMaterial(matSoil);
soil.setShadowMode(ShadowMode.CastAndReceive);
rootNode.attachChild(soil);

@ -102,7 +102,8 @@ public class TestPosterization extends SimpleApplication {
Geometry soil=new Geometry("soil", new Box(new Vector3f(0, -13, 550), 800, 10, 700));
Geometry soil = new Geometry("soil", new Box(800, 10, 700));
soil.setLocalTranslation(0, -13, 550);
soil.setMaterial(matSoil);
soil.setShadowMode(ShadowMode.CastAndReceive);
rootNode.attachChild(soil);

@ -202,7 +202,7 @@ public class TestRenderToMemory extends SimpleApplication implements SceneProces
offView.setOutputFrameBuffer(offBuffer);
// setup framebuffer's scene
Box boxMesh = new Box(Vector3f.ZERO, 1,1,1);
Box boxMesh = new Box(1, 1, 1);
Material material = assetManager.loadMaterial("Interface/Logo/Logo.j3m");
offBox = new Geometry("box", boxMesh);
offBox.setMaterial(material);

@ -93,7 +93,7 @@ public class TestRenderToTexture extends SimpleApplication implements ActionList
offView.setOutputFrameBuffer(offBuffer);
// setup framebuffer's scene
Box boxMesh = new Box(Vector3f.ZERO, 1,1,1);
Box boxMesh = new Box(1, 1, 1);
Material material = assetManager.loadMaterial("Interface/Logo/Logo.j3m");
offBox = new Geometry("box", boxMesh);
offBox.setMaterial(material);
@ -110,7 +110,7 @@ public class TestRenderToTexture extends SimpleApplication implements ActionList
cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
//setup main scene
Geometry quad = new Geometry("box", new Box(Vector3f.ZERO, 1,1,1));
Geometry quad = new Geometry("box", new Box(1, 1, 1));
Texture offTex = setupOffscreenView();

@ -194,7 +194,7 @@ public class TestPostWater extends SimpleApplication {
private void createBox() {
//creating a transluscent box
box = new Geometry("box", new Box(new Vector3f(0, 0, 0), 50, 50, 50));
box = new Geometry("box", new Box(50, 50, 50));
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setColor("Color", new ColorRGBA(1.0f, 0, 0, 0.3f));
mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);

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