- push the joystick/gamepad button - if the wrong button is highlighted, click with the mouse on the correct button (on the gamepad gui) - this will print the string to be inserted into the joystick-mapping.properties file
- push the joystick/gamepad button - if the wrong button is highlighted, click with the mouse on the correct button (on the gamepad gui) - this will print the string to be inserted into the joystick-mapping.properties file